MOAB Assassin (BTD6): Difference between revisions

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==Strategy==
==Strategy==
MOAB Assassin is a guaranteed solution to Round 40 and Round 60, thanks to it one-shotting both {{B|MOAB|BTD6}}s and moderately damaged {{B|BFB|BTD6}}s. It can be used alone, and is the best Bomb Shooter upgrade to spam with, thanks to its high grouped MOAB popping power with its main attack and its ability's one-shotting capability.  
{{BTD6 last updated|49.2|section=y}}MOAB Assassin is a guaranteed solution to Round 40 and Round 60, thanks to it one-shotting both {{B|MOAB|BTD6}}s and moderately damaged {{B|BFB|BTD6}}s. It can be used alone, and is the best Bomb Shooter upgrade to spam with, thanks to its high grouped MOAB popping power with its main attack and its ability's one-shotting capability.  


When spamming MOAB Assassins, {{B|Striker Jones|BTD6}} is the best [[Hero]] thanks to his plethora of buffs for Bomb Shooters and ability to reset MOAB Assassin's ability. {{B|Primary Mentoring|BTD6}} is also strongly recommended for MOAB Assassin spam, due to Primary Mentoring granting free Tier 1 upgrades and reducing MOAB Assassin's ability cooldown. 0-4-0 MOAB Assassin serves its purpose in the mid-game, but if intending to spam them into the late-game, especially with Primary Mentoring, 1-4-0 is recommended to better deal with hyperdense blimps on rounds such as 94, 96, and 98.
When spamming MOAB Assassins, {{B|Striker Jones|BTD6}} is the best [[Hero]] thanks to his plethora of buffs for Bomb Shooters and ability to reset MOAB Assassin's ability. {{B|Primary Mentoring|BTD6}} is also strongly recommended for MOAB Assassin spam, due to Primary Mentoring granting free Tier 1 upgrades and reducing MOAB Assassin's ability cooldown. 0-4-0 MOAB Assassin serves its purpose in the mid-game, but if intending to spam them into the late-game, especially with Primary Mentoring, 1-4-0 is recommended to better deal with hyperdense blimps on rounds such as 94, 96, and 98.


For targeting priorities, [[Strong]] is usually the go-to, as doing so lets Assassin target the strongest blimps. However, when attempting to break down smaller blimps that are more dangerous (due to being closer to the exit) with either the main attack or ability, [[First]] is recommended. If attempting to break down a specific blimp that poses danger and is neither at the front nor the strongest blimp on the screen, set to [[Close]] and use the ability when the blimp passes over.
For targeting priorities, Strong is usually the go-to, as doing so lets Assassin target the strongest blimps. However, when attempting to break down smaller blimps that are more dangerous (due to being closer to the exit) with either the main attack or ability, First is recommended. If attempting to break down a specific blimp that poses danger and is neither at the front nor the strongest blimp on the screen, set to [[Close]] and use the ability when the blimp passes over.


==Update history==
==Update history==