MOAB Eliminator (BTD6): Difference between revisions
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* Increased [[MOAB-Class damage]], from +30 to +99 (+101 with {{BTD6 mk|Mega Mauler}}), for a total of 100 MOAB-Class damage (102 with {{BTD6 mk|Mega Mauler}}). | * Increased [[MOAB-Class damage]], from +30 to +99 (+101 with {{BTD6 mk|Mega Mauler}}), for a total of 100 MOAB-Class damage (102 with {{BTD6 mk|Mega Mauler}}). | ||
This upgrade also reduces the cooldown of its Assassinate ability from 30 seconds to 10, and increases its direct hit damage from 750 to 4500. The Assassinate ability's missile remains Explosive, meaning the ability's direct hit still cannot | This upgrade also reduces the cooldown of its Assassinate ability from 30 seconds to 10, and increases its direct hit damage from 750 to 4500. The Assassinate ability's missile remains Explosive, meaning the ability's direct hit still cannot target [[DDT (BTD6)|DDTs]] without external help. | ||
== Assassinate MOAB Ability == | == Assassinate MOAB Ability == | ||
The Assassinate MOAB ability from MOAB Eliminator has a cooldown of 10 seconds, without initial cooldown (can be instantly used). Upon ability activation, a missile is fired at a MOAB-Class Bloon, dealing 4500 damage to it and causing an explosion which deals 3 damage to up to 100 Bloons near the main target. This ability missile has the following features: | The Assassinate MOAB ability from MOAB Eliminator has a cooldown of 10 seconds, without initial cooldown (can be instantly used). Upon ability activation, a missile is fired at a MOAB-Class Bloon, dealing 4500 damage to it and causing an explosion which deals 3 damage to up to 100 Bloons near the main target. This ability missile has the following features: | ||
* Only targets MOAB-Class Bloons | * Only targets MOAB-Class Bloons. | ||
* Infinite range, and ignores line-of-sight blockers | * Infinite range, and ignores line-of-sight blockers. | ||
* Follows the Bomb Shooter's targeting | * Follows the Bomb Shooter's [[Targeting option|targeting]]. | ||
* Lacks | * Lacks [[Camo detection]]. | ||
* Direct hits have the | * Direct hits have the Explosion [[damage type]]. | ||
* Cannot target [[DDT (BTD6)|DDTs]] without the ability to detect camo and the ability to pop [[Black Bloon (BTD6)|Black Bloons]]. | |||
* Damage soaks through layers. This means, for example, that if a target has only 1000 health, the missile will fully destroy its target's outer layer and deal 3500 damage to any children. | * Damage soaks through layers. This means, for example, that if a target has only 1000 health, the missile will fully destroy its target's outer layer and deal 3500 damage to any children. | ||