First Strike Capability (BTD6)

From Blooncyclopedia, the independent Bloons knowledge base
Revision as of 07:18, 8 February 2025 by Pymonkibot (talk | contribs) (Text replacement - "BTD6 stat list by upgrade" to "BTD6 stat list by tiers")
Jump to navigation Jump to search
First Strike Capability
Portrait of First Strike Capability
Icon of First Strike CapabilityFirst Strike Ability: A devastating missile strike targeting the largest Bloon on screen, plus splash damage.
Tower Monkey Sub — Path 2 — Tier 4
XP cost 20,000
Cash cost $11,050 — Easy
$13,000 — Medium
$14,040 — Hard
$15,600 — Impoppable

First Strike Capability is the Monkey Sub's path 2 tier 4 upgrade in Bloons TD 6. It grants Monkey Sub the First Strike ability, which when activated launches a missile at the strongest Bloon on screen, dealing 10,000 damage to it and creating an explosion which deals 350 damage with a pierce of 80. The first strike missile can damage all Bloon types and can see Camo Bloons even if the Monkey Sub cannot. Since the explosion also damages its main target, the main target takes a total of 10,350 damage from First Strike. This ability has a cooldown of 60 seconds and an initial cooldown of 20 seconds.

Stats

For a complete list of Monkey Sub stats, see Stats:Monkey Sub (BTD6).
This data was last updated for: version 55.1
Tower
Display range50 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.75s
Offset (X, Y, Z)
0, 25, 8.1
TargetingDepends on targeting option
Targeting range50 units
Filters
  • Cannot target Camo
Projectile
Pierce5
Damage1
Damage typeNormal
Speed170 units/s
Seeking distance∞ units
Seeking angle180°
Seeking rotation speed360 °/s
Lifespan1.5s
Radius2 units
Filters
  • Cannot hit Camo
Ballistic Missile
Cooldown1s
Offset (X, Y, Z)
0, -6, 11.2
TargetingFirst / Last / Close / Strong
Targeting range50 units
Filters
  • Cannot target Camo
  • Ignores blockers
Explosion
Pierce40
Damage3
Damage to Ceramic
(excl. Ceramic Armor Shell)
+3
Damage to MOAB-Class+3
Damage typeExplosion
Lifespan0.1s
Persists between rounds1
Radius18 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Ability
Cooldown60s
Missile
Pierce1
Max pierce1
Damage10,000
Damage typeNormal
Lifespan0.1s
Radius5 units
Filters
  • Can only hit the target
  • Ignores blockers
  • Damage soaks through MOAB-Class layers
Explosion
Pierce80
Damage350
Damage typeNormal
Lifespan0.1s
Radius65 units
  • Ignores blockers
  • Damage soaks through MOAB-Class layers

1-4-0

Tower
Display range50 units → 60 units
Attack
Targeting range50 units → 60 units
Ballistic Missile
Targeting range50 units → 60 units

2-4-0

Attack
  • Can now target in range of other towers with shared range (including Camo)
Ballistic Missile
  • Can now target in range of other towers with shared range (including Camo)

0-4-1

Attack
Cooldown0.75s → 0.375s
Offset (X, Y, Z)
0, 25, 8.1
2, 25, 8.5 (side 1)
-2, 25, 8.5 (side 2)
Ballistic Missile
Cooldown1s → 0.875s

0-4-2

Attack
Projectile
Max pierce∞ → 1
Airburst dart
Count3
Pierce5
Damage1
Damage typeNormal
Speed340 units/s
Lifespan0.2794s
Radius3 units
Filters
  • Cannot hit Camo

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-4-0 $13,105 $15,425 $16,660 $18,510 $9,174 $10,798 $11,662 $12,957
1-4-0 $13,215 $15,555 $16,800 $18,665 $9,251 $10,889 $11,760 $13,066
2-4-0 $13,640 $16,055 $17,340 $19,265 $9,548 $11,239 $12,138 $13,486
0-4-1 $13,485 $15,875 $17,145 $19,050 $9,440 $11,113 $12,002 $13,335
0-4-2 $14,335 $16,875 $18,225 $20,250 $10,035 $11,813 $12,758 $14,175

Update history

For a complete list of Monkey Sub changes, see Update history:Monkey Sub (BTD6).
Icon of "the greatest challenge" This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed.
To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
  • Buff Dart: pierce increased by 1
    • Note: Does not affect Airburst Darts and above
  • Buff Ballistic Missile: Cooldown reduced ― 2s → 1.5s
  • Buff Should no longer crash the game when destroying a BAD (bug fix)
  • Nerf Ability: damage to target reduced ― 16,700 → 10,000
  • Buff Range increased ― 42 → 60
  • Nerf Missile attack: Range reduced ― ∞ → 60
1-4-0
  • Buff Longer Range now applies to the missile attack
    • Nerf Overall range of the attack with this crosspath is reduced ― ∞ → 70 (due to the attack no longer having infinite range by default)
2-4-0
  • Buff Advanced Intel now grants the missile attack infinite range
    • Neutral Overall range of the attack with this crosspath is unchanged (due to the attack no longer having infinite range by default)
0-4-1
  • Buff Twin Guns now reduces the missile attack's cooldown by 12.5%
0-4-2
  • Buff Airburst Darts now reduces the missile attack's cooldown by 25%
    • Buff Overall reduces attack cooldown by 34.375% (due to changes to Twin Guns)
  • Nerf Range reduced ― 60 → 50
  • Nerf Ballistic Missile explosion: Can no longer hit Camo Bloons without Camo detection (bug fix)
0-4-1
  • Nerf Ballistic Missile: Attack cooldown increased ― 1.275s → 1.3125s (attack speed reduced by 2.86%)
0-4-2
  • Nerf Ballistic Missile: Attack cooldown increased ― 0.75s → 0.984375s (attack speed reduced by 23.81%)
Ballistic Missile previously had far too much attack speed added into the crosspath and was rebalanced for parity, but the overall performance loss from this was too much. Better balance will come from the base rate of Ballistic Missile itself.
— Update notes
  • Buff Ballistic Missile: Attack cooldown reduced ― 1.5s → 1.3s
0-4-1
  • Buff Ballistic Missile: Attack cooldown reduced ― 1.3125s → 1.1375s
0-4-2
  • Buff Ballistic Missile: Attack cooldown reduced ― 0.984375s → 0.853125s
As Airburst Darts alone already gives a huge benefit to the tower regardless of not applying any crosspath buff, some of the attack speed benefit this upgrade gave to 032 Ballistic Missile has instead been moved into the base 030 Missile.
— Update notes
  • Buff Ballistic Missile: attack cooldown reduced ― 1.3s → 1.105s
0-4-1
  • Buff Ballistic Missile: attack cooldown reduced ― 1.1375s → 0.9669s
0-4-2
  • Nerf rate buff to Ballistic Missile reduced from 0.75x to 0.9x
  • Nerf Ballistic Missile: attack cooldown reduced ― 0.853125s → 0.8702s
Ballistic Missile’s 230 crosspath has been in a confusing spot for a while where it functioned different to Advanced Intel, so it has been converted to function with Advanced Intel in the same way that any other Sub upgrade would. Additionally First Strike's secondary explosion has had its target count reduced slightly.
— Update notes
  • Nerf Ability: Secondary AoE pierce decreased ― ∞ → 80
2-4-0
  • Neutral Ballistic Missile: Now benefits from Advanced Intel's targeting in the same way as the main attack
    • Buff Can now detect and hit Camo Bloons in range of towers that have Camo detection
    • Nerf No longer has infinite range; can only target Bloons in range of other towers
Previously the rate increase to Ballistic Missile from crosspath was reduced due to Airburst having enough value on it’s own. This reason still applies as Airburst provides a significant power boost just on it’s own, so all rate increase has been removed from Airburst and applied directly to the base Ballistic Missile to help crosspath diversity slightly.
— Update notes
  • Buff Missile attack: Attack cooldown reduced ― 1.105s → 0.9945s (attack speed increased by 11.11%)
  • Neutral Ability: Initial impact damage is now dealt before splash damage (bug fix)
0-4-1
  • Buff Missile attack: Attack cooldown reduced ― 0.9669s → 0.8702s (attack speed increased by 11.11%)
0-4-2
  • Nerf Airburst Darts no longer reduces the missile attack's cooldown by 10%
    • Neutral Overall attack cooldown of this crosspath is unchanged (due to changes to the missile attack's base cooldown)
Ballistic Missiles always had excessive pierce for what it is, so this is being cut back on.
— Update notes
  • Buff Overall cost reduced by $50 (due to cost changes for previous tiers)
  • Nerf Ballistic Missile: Attack cooldown increased ― 0.9945s → 1s (attack speed reduced by 0.55%)
    • Nerf Stacks with Twin Guns crosspath ― 0.8702s → 0.875s
  • Nerf Ballistic Missile: Pierce reduced ― 100 → 60
Ballistic Missile struggles greatly against standard Bloons since almost all of its power is in the Ceramic/Moab bonus, so we’re also balancing this consistency out with greater damage to standard targets while retaining the same total MOAB-Class power at the cost of pierce.
— Update notes
  • Buff Ballistic missile: base damage increased ― 1 → 3
  • Nerf Ballistic missile: damage to Ceramics reduced ― +5 → +3
  • Nerf Ballistic missile: pierce reduced ― 60 → 40
  • No longer displays a Paragon pip without all tier 5 upgrades unlocked (bug fix)
  • Buff Missile attack: now lands in the place of its intended target instead of the center of the map or over itself when the target is destroyed while the missile is in mid-air (bug fix)
  • Nerf Ballistic missile attack: No longer ignores line of sight blockers (bug fix)
    • Note: Does not affect First Strike or Pre-emptive Strike abilities
Due to a misunderstanding in v49 this was fixed as a bug, but it is intended that Ballistic Missile can be fired over walls so this has been enabled again
— Update notes
  • Buff Ballistic Missile attack: Ignores line of sight again
For more Monkey Sub images, see Gallery:Monkey Sub.

Screenshots

Scoop's Tall Tale icon This article or section needs more screenshots.
See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Assets

In other languages

Language Name / Description Notes
Arabic القدرة على الضربة الأولى
قدرة الهجوم الأولى: ضربة صاروخية مدمرة تستهدف أكبر بالون على الشاشة، بالإضافة إلى ضرر تناثر السوائل.
Danish Slå Først Kapacitet
Slå Først-evne: et altødelæggende missilangreb mod den største bloon på skærmen, plus stænk-skade.
German Erstschlag-Fähigkeit
Erstschlag-Fähigkeit: Ein vernichtender Raketenangriff gegen den größten Bloon auf dem Bildschirm, plus Flächenschaden.
Spanish Capacidad de primer ataque
Habilidad de Primer ataque: un misil devastador impacta en el bloon más grande en pantalla y causa daño de proximidad.
Spanish (LA) Capacidad de primer ataque
Habilidad de Primer ataque: un misil devastador impacta en el bloon más grande en pantalla y causa daño de proximidad.
Finnish Ensi-iskukyky
Ensi-iskukyky: lamaannuttava ohjusisku näytön suurimmalle bloonille plus aluevahinkoa.
French Capacité de première frappe
Aptitude Première frappe : une frappe de missiles dévastatrice sur le plus gros Bloon à l'écran, plus des dégâts d'éclaboussure.
Italian Primo attacco
Abilità Primo attacco: lancia un devastante attacco missilistico contro il bloon più grande presente sullo schermo, oltre a infliggere danni radiali.
Japanese 先制攻撃能力
先制攻撃能力:画面上の最も大きなブルーンに破滅的なミサイル攻撃をし、大きなスプラッシュダメージを与える。
Korean 선제 공격력
선제 공격 능력: 화면에서 가장 큰 풍선을 향해 무시무시한 미사일을 날리며, 방사 피해도 줍니다.
Dutch Eerste-aanvalskans
Eerste aanval-vaardigheid: een vernietigende raketaanval gericht op de grootste Bloon op het scherm, plus gebiedsschade.
Norwegian Førsteangrepsevne
Førsteangrepsevne: Ødeleggende missilangrep treffer den største bloonen på skjermen, og gir omgivelsesskade.
Polish Potencjał pierwszego ataku
Umiejętność pierwszy atak: niszczycielska rakieta celująca w największego blona na ekranie plus obrażenia od rozbryzgu.
Portuguese (Brazil) Capacidade de Iniciativa
Habilidade de Iniciativa: Um ataque de míssil devastador contra o maior Bloon da tela e dano extra em área.
Russian Мощный верный удар
Способность «Первый удар»: снаряд разрушительной силы бьёт по самому большому шару на экране и наносит урон по площади.
Swedish Första insats-förmåga
Förstaslagsförmåga: En förödande missilattack mot skärmens största Bloon, plus stänkskada.
Thai เปิดฉากยิงก่อน
สกิลเปิดฉากยิงก่อน: ยิงมิสไซล์อันรุนแรงเล็งไปยังลูกโป่งขนาดใหญ่สุดบนจอ พร้อมทำดาเมจเป็นวงกว้าง
Turkish İlk Vuruş Becerisi
İlk Vuruş Yeteneği: Ekrandaki en büyük Bloon’a yok edici bir füze saldırısı ve sıçratma hasarı.
Chinese (simplified) 先发制人能力
先发制人技能:对屏幕上最大的气球进行毁灭性的导弹袭击,附加溅射伤害。
Chinese (traditional) 第一擊能力
第一擊技能:對螢幕上最大的氣球發出致命的飛彈打擊,並造成濺射傷害。
This list was last updated for: version 43.1