Event history:Daily Challenge (BTD6)/November 2018
This is a list of Daily Challenges in Bloons TD 6 that started in November 2018.
Daily Challenges
editMovember First
editMovember First
Challenge rules
Max monkeys: 7
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Striker Jones' Locker
editChallenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
No Target Towers ~By Reyndeer
editNo Target Towers ~By Reyndeer
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Snipers Den ~By Justycebwrong
editChallenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
Chilled Metal
editChallenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Alternate Monkeys ~By Surfboarder4
editAlternate Monkeys ~By Surfboarder4
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 80
Starting cash: Default
Lives: Default
Start round: Default
End round: 80
Alternate Alternate Monkeys
editAlternate Alternate Monkeys
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
The Elements
editThe Elements
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
Sharp and Pointy
editSharp and Pointy
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Take it Slow
editChallenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Try your new hero ~By WELLY21
editTry your new hero ~By WELLY21
Challenge rules
Max monkeys: 8
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Nature's Wrath ~By Grei
editNature's Wrath ~By Grei
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Woah, slow down! ~SunCHEEEz
editWoah, slow down! ~SunCHEEEz
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
Stealth Squad
editChallenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
No Monkeys Allowed! ~By Bloons Master
editNo Monkeys Allowed! ~By Bloons Master
Challenge rules
Max monkeys: 10
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Explosive Mayhem ~By NagisaStreams
editExplosive Mayhem ~By NagisaStreams
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Tack Sub ~By thedmatch
editTack Sub ~By thedmatch
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
Armageddon ~By NotRobotic
editArmageddon ~By NotRobotic
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Supports only ~By xoytb
editChallenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
No targeting ~By Bad Kid Dumb
editNo targeting ~By Bad Kid Dumb
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 50
Starting cash: Default
Lives: Default
Start round: Default
End round: 50
Allowed towers
The Gang's All Here ~By Vilvo2.0
editThe Gang's All Here ~By Vilvo2.0
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
Thankful
editChallenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 80
Starting cash: Default
Lives: Default
Start round: Default
End round: 80
bTack Friday
editbTack Friday
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Primary Expertise ~By /u/kevinlel
editPrimary Expertise ~By /u/kevinlel
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Basic Training ~By CakeDayZ
editBasic Training ~By CakeDayZ
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Striker Jones
Bomb Shootermax 3
Sniper Monkeymax 3
Monkey Submax 3
Monkey Buccaneermax 3
Monkey Acemax 3
Heli Pilotmax 3
Bomb Shootermax 3
Sniper Monkeymax 3
Monkey Submax 3
Monkey Buccaneermax 3
Monkey Acemax 3
Heli Pilotmax 3
Cyber Monday
editChallenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 80
Starting cash: Default
Lives: Default
Start round: Default
End round: 80
Allowed towers
Explosions! In Space!
editExplosions! In Space!
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
The Bombs Are Back In Town
editThe Bombs Are Back In Town
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Starting cash: Default
Lives: Default
Start round: Default
End round: 40
Allowed towers
Boomerang Heaven ~By Yellow
editBoomerang Heaven ~By Yellow
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
"To Hide a Tree..." ~By StrategicMagic
edit"To Hide a Tree..." ~By StrategicMagic
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Starting cash: Default
Lives: Default
Start round: Default
End round: 60
Allowed towers
Advanced Challenges
editThe Alchemist Challenge ~By Master Alchemist
editThe Alchemist Challenge ~By Master Alchemist
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 1/1
Start round: 1
End round: 50
Starting cash: $650
Lives: 1/1
Start round: 1
End round: 50
Modifiers
Bloon speed 110%
Monkey Knowledge disabled
No lives lost
Monkey Knowledge disabled
No lives lost
Allowed towers
Friday Stinger; Sticky Situation ~By Aliensrock
editFriday Stinger; Sticky Situation ~By Aliensrock
Challenge rules
Max monkeys: Default
Starting cash: $10,000
Lives: Default
Start round: 30
End round: 100
Starting cash: $10,000
Lives: Default
Start round: 30
End round: 100
Modifiers
—
Allowed towers
In the Deep End ~By HazzaBoynton
editIn the Deep End ~By HazzaBoynton
Challenge rules
Max monkeys: Default
Starting cash: $2,374
Lives: Default
Start round: 12
End round: 80
Starting cash: $2,374
Lives: Default
Start round: 12
End round: 80
Modifiers
—
HalfIsDouble ~by JackBakey
editChallenge rules
Max monkeys: Default
Starting cash: $33,454
Lives: 300
Start round: 40
End round: 80
Starting cash: $33,454
Lives: 300
Start round: 40
End round: 80
Modifiers
Bloon speed 200%
MOAB health 50%
MOAB health 50%
Allowed towers
Gwendolin
Boomerang Monkeymax 2
Tack Shootermax 2
Glue Gunnermax 2
Monkey Submax 2
Monkey Acemax 2
Wizard Monkeymax 2
Ninja Monkeymax 2
Druidmax 2
Spike Factorymax 2
Boomerang Monkeymax 2
Tack Shootermax 2
Glue Gunnermax 2
Monkey Submax 2
Monkey Acemax 2
Wizard Monkeymax 2
Ninja Monkeymax 2
Druidmax 2
Spike Factorymax 2
Don't Goof ~By ISAB's Goodluck Bities
editDon't Goof ~By ISAB's Goodluck Bities
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: 3
End round: 80
Starting cash: Default
Lives: Default
Start round: 3
End round: 80
Modifiers
—
Allowed towers
Bounce!
editChallenge rules
Max monkeys: Default
Starting cash: $2,660
Lives: Default
Start round: 10
End round: 50
Starting cash: $2,660
Lives: Default
Start round: 10
End round: 50
Modifiers
—
Allowed towers
Advanced Spillage
editAdvanced Spillage
Challenge rules
Max monkeys: Default
Starting cash: $700
Lives: 50/50
Start round: 1
End round: 60
Starting cash: $700
Lives: 50/50
Start round: 1
End round: 60
Modifiers
MOAB health 150%
Monkey Knowledge disabled
Monkey Knowledge disabled
Allowed towers
Stranded surplus ~by DDT20001
editStranded surplus ~by DDT20001
Challenge rules
Max monkeys: Default
Starting cash: $1,500
Lives: 1
Start round: 3
End round: 60
Starting cash: $1,500
Lives: 1
Start round: 3
End round: 60
Modifiers
—
Allowed towers
Friday Stinger; Fast Bloons, Faster Druids
editFriday Stinger; Fast Bloons, Faster Druids
Challenge rules
Max monkeys: Default
Starting cash: $6,000
Lives: 139/139
Start round: 28
End round: 80
Starting cash: $6,000
Lives: 139/139
Start round: 28
End round: 80
Modifiers
Bloon speed 205%
MOAB health 150%
Monkey Knowledge disabled
MOAB health 150%
Monkey Knowledge disabled
Allowed towers
Glitch in the Bloonix ~By AlloyZero
editGlitch in the Bloonix ~By AlloyZero
Challenge rules
Max monkeys: Default
Starting cash: $1,337
Lives: 404/1,000
Start round: 13
End round: 95
Starting cash: $1,337
Lives: 404/1,000
Start round: 13
End round: 95
Modifiers
MOAB health 110%
Allowed towers
Benjamin
Bomb Shootermax 6
Ice Monkeymax 3
Glue Gunnermax 1
Sniper Monkeymax 2
Monkey Submax 6
Monkey Buccaneermax 3
Wizard Monkeymax 2
Ninja Monkeymax 2
Alchemistmax 1
Druidmax 2
Banana Farmmax 3
Spike Factorymax 2
Monkey Villagemax 1
Bomb Shootermax 6
Ice Monkeymax 3
Glue Gunnermax 1
Sniper Monkeymax 2
Monkey Submax 6
Monkey Buccaneermax 3
Wizard Monkeymax 2
Ninja Monkeymax 2
Alchemistmax 1
Druidmax 2
Banana Farmmax 3
Spike Factorymax 2
Monkey Villagemax 1
Forgotten Duo 2 ~By Anon
editForgotten Duo 2 ~By Anon
Challenge rules
Max monkeys: 6
Starting cash: $1,500
Lives: 5/5
Start round: 10
End round: 40
Starting cash: $1,500
Lives: 5/5
Start round: 10
End round: 40
Modifiers
Bloon speed 95%
Allowed towers
Paul Reveresal; 2 if by land 1 if by sea
editPaul Reveresal; 2 if by land 1 if by sea
Challenge rules
Max monkeys: Default
Starting cash: $1,100
Lives: 50/50
Start round: 10
End round: 63
Starting cash: $1,100
Lives: 50/50
Start round: 10
End round: 63
Modifiers
Bloon speed 120%
Allowed towers
Big Blimp Nonsense ~by ezw1_0301
editBig Blimp Nonsense ~by ezw1_0301
Challenge rules
Max monkeys: 10
Starting cash: $80,000
Lives: 1/1
Start round: 3
End round: 80
Starting cash: $80,000
Lives: 1/1
Start round: 3
End round: 80
Modifiers
Bloon speed 75%
MOAB health 200%
Monkey Knowledge disabled
No lives lost
MOAB health 200%
Monkey Knowledge disabled
No lives lost
It all comes back around ~By Natethesnake
editIt all comes back around ~By Natethesnake
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: Default
Start round: 6
End round: 40
Starting cash: $650
Lives: Default
Start round: 6
End round: 40
Modifiers
Monkey Knowledge disabled
Allowed towers
Ol' reliable ~By MrSw1rl1ngt0n
editOl' reliable ~By MrSw1rl1ngt0n
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 1/1
Start round: 4
End round: 50
Starting cash: $650
Lives: 1/1
Start round: 4
End round: 50
Modifiers
Monkey Knowledge disabled
No lives lost
No lives lost
Allowed towers
Friday Stinger; Glue Monkey
editFriday Stinger; Glue Monkey
Challenge rules
Max monkeys: Default
Starting cash: $11,195
Lives: 150/150
Start round: 40
End round: 60
Starting cash: $11,195
Lives: 150/150
Start round: 40
End round: 60
Modifiers
Monkey Knowledge disabled
Allowed towers
Disconnected ~By frds
editDisconnected ~By frds
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: 1
End round: 40
Starting cash: Default
Lives: Default
Start round: 1
End round: 40
Modifiers
—
Allowed towers
Artful Dodgers ~By qwertyxp2000
editThis challenge's mode is set to the string alternate. Since alternate is not a valid mode ID, the game displays the mode as "Mode alternate"[fn 1] and it behaves the same as Standard mode. Presumably, it was supposed to be set to AlternateBloonsRounds instead.
Artful Dodgers ~By qwertyxp2000
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: 3
End round: 80
Starting cash: Default
Lives: Default
Start round: 3
End round: 80
Modifiers
—
Allowed towers
Spicier Islands
editChallenge rules
Max monkeys: Default
Starting cash: $645
Lives: 5/5
Start round: 1
End round: 60
Starting cash: $645
Lives: 5/5
Start round: 1
End round: 60
Modifiers
Bloon speed 124%
MOAB health 200%
MOAB health 200%
Allowed towers
Joey Rainstorms first Anonymous Challenge
editJoey Rainstorms first Anonymous Challenge
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: Default
Start round: 3
End round: 80
Starting cash: Default
Lives: Default
Start round: 3
End round: 80
Modifiers
Monkey Knowledge disabled
Allowed towers
Limited Classics
editChallenge rules
Max monkeys: 4
Starting cash: Default
Lives: Default
Start round: 3
End round: 50
Starting cash: Default
Lives: Default
Start round: 3
End round: 50
Modifiers
Bloon speed 115%
Allowed towers
One small shell for man, one giant leep for Mortar kind
editOne small shell for man, one giant leep for Mortar kind
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: 50/50
Start round: 10
End round: 63
Starting cash: Default
Lives: 50/50
Start round: 10
End round: 63
Modifiers
—
Allowed towers
Friday Stinger; Sellout 2: The lessoning
editFriday Stinger; Sellout 2: The lessoning
Challenge rules
Max monkeys: Default
Starting cash: $400
Lives: 1/1
Start round: 4
End round: 8
Starting cash: $400
Lives: 1/1
Start round: 4
End round: 8
Modifiers
Bloon speed 64%
Monkey Knowledge disabled
No lives lost
Monkey Knowledge disabled
No lives lost
Allowed towers
Dart Monkeymax 1
4 Towers Of Power ~ By Anon
edit4 Towers Of Power ~ By Anon
Challenge rules
Max monkeys: 3
Starting cash: $1,500
Lives: 1/1
Start round: 10
End round: 60
Starting cash: $1,500
Lives: 1/1
Start round: 10
End round: 60
Modifiers
Monkey Knowledge disabled
No lives lost
No lives lost
Zero G Bouncing
editZero G Bouncing
Challenge rules
Max monkeys: Default
Starting cash: Default
Lives: 10/60
Start round: 1
End round: 60
Starting cash: Default
Lives: 10/60
Start round: 1
End round: 60
Modifiers
Bloon speed 90%
Allowed towers
Bombs Away ~ By The Hefty Boi
editBombs Away ~ By The Hefty Boi
Challenge rules
Max monkeys: Default
Starting cash: $850
Lives: 4/4
Start round: 6
End round: 40
Starting cash: $850
Lives: 4/4
Start round: 6
End round: 40
Modifiers
Bloon speed 110%
MOAB health 150%
Monkey Knowledge disabled
MOAB health 150%
Monkey Knowledge disabled
Allowed towers
Striker Jones
Bomb Shootermax 1
Monkey Submax 1
Monkey Buccaneermax 1
Monkey Acemax 1
Heli Pilotmax 1
Ninja Monkeymax 1
Spike Factorymax 1
Monkey Villagemax 1
Bomb Shootermax 1
Monkey Submax 1
Monkey Buccaneermax 1
Monkey Acemax 1
Heli Pilotmax 1
Ninja Monkeymax 1
Spike Factorymax 1
Monkey Villagemax 1
The Great Drought ~By Hardcorn
editThe Great Drought ~By Hardcorn
Challenge rules
Max monkeys: 4
Starting cash: $18,000
Lives: 1/1
Start round: 30
End round: 60
Starting cash: $18,000
Lives: 1/1
Start round: 30
End round: 60
Modifiers
Monkey Knowledge disabled
No lives lost
No lives lost
Allowed towers
Druid of the Coast
editDruid of the Coast
Challenge rules
Max monkeys: Default
Starting cash: $700
Lives: 1/1
Start round: 1
End round: 55
Starting cash: $700
Lives: 1/1
Start round: 1
End round: 55
Modifiers
Bloon speed 115%
MOAB health 48%
No lives lost
MOAB health 48%
No lives lost
Allowed towers
Rooty Tooty Bombs and Shooty
editRooty Tooty Bombs and Shooty
Challenge rules
Max monkeys: Default
Starting cash: $100,000
Lives: 100/100
Start round: 80
End round: 93
Starting cash: $100,000
Lives: 100/100
Start round: 80
End round: 93
Modifiers
Bloon speed 90%
Ceramic health 15%
MOAB health 200%
Monkey Knowledge disabled
Ceramic health 15%
MOAB health 200%
Monkey Knowledge disabled
Allowed towers
Friday Stinger; Purple Potion
editFriday Stinger; Purple Potion
Challenge rules
Max monkeys: Default
Starting cash: $10,000
Lives: 1/1
Start round: 23
End round: 69
Starting cash: $10,000
Lives: 1/1
Start round: 23
End round: 69
Modifiers
Bloon speed 150%
MOAB health 50%
Monkey Knowledge disabled
No lives lost
MOAB health 50%
Monkey Knowledge disabled
No lives lost
Allowed towers
Footnotes
edit- ↑ This is caused by the game attempting to display the text corresponding to the localization key
Mode alternate. Since this key does not exist in the localization files, the game defaults to displaying the localization key instead.
References
edit- Data provided by HalfHydra