Event history:Odyssey Event/May 2023
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Bloon speed 137%
MOAB speed 137%
Regrow rate 137%
Removable cost rate Disabled
Ceramic health 137%
MOAB health 137%
Regrow rate 377%
Removable cost rate Disabled
Monkey Knowledge disabled
All Camo
All Regrow
Bloon speed 77%
MOAB speed 77%
Regrow rate 177%
Removable cost rate Free
Ceramic health 377%
MOAB health 377%
Monkey Knowledge disabled
Bloon speed 157%
MOAB speed 157%
Regrow rate 157%
Removable cost rate Disabled
Ceramic health 157%
MOAB health 157%
Regrow rate 577%
Removable cost rate Disabled
All Camo
All Regrow
Bloon speed 77%
MOAB speed 77%
Regrow rate 277%
Removable cost rate Free
Ceramic health 577%
MOAB health 577%
Bloon speed 210%
MOAB speed 210%
Removable cost rate Free
Ceramic health 21%
MOAB health 21%
Bloon speed 177%
MOAB speed 177%
Regrow rate 177%
Removable cost rate Disabled
Ceramic health 177%
MOAB health 177%
Regrow rate 777%
Removable cost rate Disabled
Monkey Knowledge disabled
All Camo
All Regrow
Bloon speed 77%
MOAB speed 77%
Regrow rate 377%
Removable cost rate Free
Ceramic health 377%
MOAB health 377%
Monkey Knowledge disabled
Bloon speed 180%
MOAB speed 180%
Removable cost rate Free
Ceramic health 21%
MOAB health 21%
Bloon speed 77%
MOAB speed 77%
Regrow rate 77%
Ability cooldown rate 77%
Ceramic health 77%
MOAB health 77%
Monkey Knowledge disabled
Selling disabled
Powers disabled
Bloon speed 80%
MOAB speed 80%
MOAB health 95%
Bloon speed 75%
MOAB speed 75%
Ceramic health 90%
MOAB health 95%
No round 100 reward
This is a list of Odyssey Events in Bloons TD 6 that started in May 2023.
The Four Horsemen... And Quincy
[edit | edit source]| Name | The Four Horsemen... And Quincy |
|---|---|
| Description | Leave it to Quincy to butt in when there's bloon popping to be done! |
| Availability | 4 May 2023 – 10 May 2023 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Dart Monkeymax 4
Tack Shootermax 4
Monkey Buccaneermax 4
Mortar Monkeymax 4
Wizard Monkeymax 4
Ninja Monkeymax 4
Spike Factorymax 4
Monkey Villagemax 4
Dart Monkeymax 4
Tack Shootermax 4
Monkey Buccaneermax 4
Mortar Monkeymax 4
Wizard Monkeymax 4
Ninja Monkeymax 4
Spike Factorymax 4
Monkey Villagemax 4
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Town Center (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Island rules
Four Circles (Easy — Half Cash)
Starting cash: $800
Start round: 1
End round: 45
Modifiers
—
Island rules
Encrypted (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Dart Monkeymax 4
Tack Shootermax 4
Monkey Buccaneermax 4
Mortar Monkeymax 4
Wizard Monkeymax 4
Ninja Monkeymax 4
Spike Factorymax 4
Monkey Villagemax 4
Dart Monkeymax 4
Tack Shootermax 4
Monkey Buccaneermax 4
Mortar Monkeymax 4
Wizard Monkeymax 4
Ninja Monkeymax 4
Spike Factorymax 4
Monkey Villagemax 4
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Town Center (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 65
Modifiers
—
Island rules
Four Circles (Medium — Half Cash)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Island rules
Encrypted (Medium — Standard)
Starting cash: $2,000
Start round: 10
End round: 80
Modifiers
—
Island rules
Adora's Temple (Hard — Impoppable)
Starting cash: $2,700
Start round: 10
End round: 75
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Dart Monkeymax 4
Tack Shootermax 4
Monkey Buccaneermax 4
Mortar Monkeymax 4
Wizard Monkeymax 4
Ninja Monkeymax 4
Spike Factorymax 4
Monkey Villagemax 4
Dart Monkeymax 4
Tack Shootermax 4
Monkey Buccaneermax 4
Mortar Monkeymax 4
Wizard Monkeymax 4
Ninja Monkeymax 4
Spike Factorymax 4
Monkey Villagemax 4
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Town Center (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 65
Modifiers
—
Island rules
Four Circles (Hard — Half Cash)
Starting cash: $1,000
Start round: 1
End round: 65
Modifiers
—
Island rules
Encrypted (Hard — Standard)
Starting cash: $2,000
Start round: 10
End round: 80
Modifiers
—
Island rules
Adora's Temple (Hard — Impoppable)
Starting cash: $2,600
Start round: 10
End round: 75
Modifiers
—
Island rules
Muddy Puddles (Hard — Standard)
Starting cash: $9,500
Start round: 15
End round: 85
Modifiers
—
Mini Luck
[edit | edit source]| Name | Mini Luck |
|---|---|
| Description | Odyssey Edition ~By FuryBlade787 |
| Availability | 11 May 2023 – 17 May 2023 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Captain Churchill
Etienne
Sauda
Dart Monkeymax 7
Boomerang Monkeymax 7
Tack Shooter2-3-0 max 7
Ice Monkey4-0-0 max 7
Glue Gunner4-0-0 max 7
Sniper Monkey4-3-0 max 7
Wizard Monkeymax 7
Super Monkey3-4-4 max 7
Ninja Monkey0-4-0 max 7
Alchemist0-0-2 max 7
Druid0-2-4 max 7
Banana Farm3-3-3 max 7
Spike Factory4-0-0 max 7
Monkey Village0-0-2 max 7
Gwendolin
Captain Churchill
Etienne
Sauda
Dart Monkeymax 7
Boomerang Monkeymax 7
Tack Shooter2-3-0 max 7
Ice Monkey4-0-0 max 7
Glue Gunner4-0-0 max 7
Sniper Monkey4-3-0 max 7
Wizard Monkeymax 7
Super Monkey3-4-4 max 7
Ninja Monkey0-4-0 max 7
Alchemist0-0-2 max 7
Druid0-2-4 max 7
Banana Farm3-3-3 max 7
Spike Factory4-0-0 max 7
Monkey Village0-0-2 max 7
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Spice Islands (Easy — Standard)
Starting cash: $1,777
Start round: 7
End round: 57
Modifiers
Island rules
KartsNDarts (Easy — Standard)
Starting cash: $7,000
Start round: 14
End round: 63
Least tiers: 70
Modifiers
Island rules
High Finance (Easy — Alternate Bloons Rounds)
Starting cash: $17,777
Start round: 17
End round: 77
Modifiers
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Captain Churchill
Etienne
Sauda
Dart Monkeymax 7
Boomerang Monkeymax 7
Tack Shooter2-3-0 max 7
Ice Monkey4-0-0 max 7
Glue Gunner4-0-0 max 7
Sniper Monkey4-3-0 max 7
Wizard Monkeymax 7
Super Monkey3-4-4 max 7
Ninja Monkey0-4-0 max 7
Alchemist0-0-2 max 7
Druid0-2-4 max 7
Banana Farm3-3-3 max 7
Spike Factory4-0-0 max 7
Monkey Village0-0-2 max 7
Gwendolin
Captain Churchill
Etienne
Sauda
Dart Monkeymax 7
Boomerang Monkeymax 7
Tack Shooter2-3-0 max 7
Ice Monkey4-0-0 max 7
Glue Gunner4-0-0 max 7
Sniper Monkey4-3-0 max 7
Wizard Monkeymax 7
Super Monkey3-4-4 max 7
Ninja Monkey0-4-0 max 7
Alchemist0-0-2 max 7
Druid0-2-4 max 7
Banana Farm3-3-3 max 7
Spike Factory4-0-0 max 7
Monkey Village0-0-2 max 7
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Spice Islands (Medium — Standard)
Starting cash: $7,777
Start round: 27
End round: 77
Modifiers
Island rules
KartsNDarts (Medium — Standard)
Starting cash: $9,600
Start round: 35
End round: 70
Least tiers: 56
Modifiers
Island rules
High Finance (Medium — Alternate Bloons Rounds)
Starting cash: $47,777
Start round: 37
End round: 77
Modifiers
Island rules
Underground (Medium — Deflation)
Starting cash: $37,777
Start round: 35
End round: 77
Least cash: 37777
Modifiers
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Captain Churchill
Etienne
Sauda
Dart Monkeymax 7
Boomerang Monkeymax 7
Tack Shooter2-3-0 max 7
Ice Monkey4-0-0 max 7
Glue Gunner4-0-0 max 7
Sniper Monkey4-3-0 max 7
Wizard Monkeymax 7
Super Monkey3-4-4 max 7
Ninja Monkey0-4-0 max 7
Alchemist0-0-2 max 7
Druid0-2-4 max 7
Banana Farm3-3-3 max 7
Spike Factory4-0-0 max 7
Monkey Village0-0-2 max 7
Gwendolin
Captain Churchill
Etienne
Sauda
Dart Monkeymax 7
Boomerang Monkeymax 7
Tack Shooter2-3-0 max 7
Ice Monkey4-0-0 max 7
Glue Gunner4-0-0 max 7
Sniper Monkey4-3-0 max 7
Wizard Monkeymax 7
Super Monkey3-4-4 max 7
Ninja Monkey0-4-0 max 7
Alchemist0-0-2 max 7
Druid0-2-4 max 7
Banana Farm3-3-3 max 7
Spike Factory4-0-0 max 7
Monkey Village0-0-2 max 7
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Spice Islands (Hard — Standard)
Starting cash: $17,777
Start round: 37
End round: 87
Modifiers
Island rules
KartsNDarts (Hard — Standard)
Starting cash: $12,005
Start round: 42
End round: 84
Least tiers: 42
Modifiers
Island rules
High Finance (Hard — Alternate Bloons Rounds)
Starting cash: $77,777
Start round: 57
End round: 87
Modifiers
Island rules
Underground (Hard — Deflation)
Starting cash: $77,777
Start round: 70
End round: 98
Least cash: 77777
Modifiers
Island rules
Workshop (Hard — Alternate Bloons Rounds)
Starting cash: $29,999
Start round: 49
End round: 100
Modifiers
Locked Power
[edit | edit source]| Name | Locked Power |
|---|---|
| Description | The monkeys aren't at full strength this week, but that won't stop them from taking out those bloons! |
| Availability | 18 May 2023 – 24 May 2023 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Striker Jones
Ezili
Adora
Etienne
Geraldo
Dart Monkey4-4-4 max 4
Tack Shooter4-4-4 max 3
Glue Gunner4-4-4 max 4
Sniper Monkey4-4-4 max 2
Monkey Buccaneer4-4-4 max 2
Monkey Ace4-4-4 max 3
Wizard Monkey4-4-4 max 3
Ninja Monkey4-4-4 max 4
Druid4-4-4 max 2
Monkey Village4-4-4 max 2
Engineer Monkey4-4-4 max 2
Beast Handler4-4-4 max 3
Striker Jones
Ezili
Adora
Etienne
Geraldo
Dart Monkey4-4-4 max 4
Tack Shooter4-4-4 max 3
Glue Gunner4-4-4 max 4
Sniper Monkey4-4-4 max 2
Monkey Buccaneer4-4-4 max 2
Monkey Ace4-4-4 max 3
Wizard Monkey4-4-4 max 3
Ninja Monkey4-4-4 max 4
Druid4-4-4 max 2
Monkey Village4-4-4 max 2
Engineer Monkey4-4-4 max 2
Beast Handler4-4-4 max 3
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Town Center (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 50
Modifiers
—
Island rules
Polyphemus (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 55
Modifiers
—
Island rules
KartsNDarts (Medium — Double HP MOABs)
Starting cash: $650
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Striker Jones
Ezili
Adora
Etienne
Geraldo
Dart Monkey4-4-4 max 4
Tack Shooter4-4-4 max 3
Glue Gunner4-4-4 max 4
Sniper Monkey4-4-4 max 2
Monkey Buccaneer4-4-4 max 2
Monkey Ace4-4-4 max 3
Wizard Monkey4-4-4 max 3
Ninja Monkey4-4-4 max 4
Druid4-4-4 max 2
Monkey Village4-4-4 max 2
Engineer Monkey4-4-4 max 2
Beast Handler4-4-4 max 3
Striker Jones
Ezili
Adora
Etienne
Geraldo
Dart Monkey4-4-4 max 4
Tack Shooter4-4-4 max 3
Glue Gunner4-4-4 max 4
Sniper Monkey4-4-4 max 2
Monkey Buccaneer4-4-4 max 2
Monkey Ace4-4-4 max 3
Wizard Monkey4-4-4 max 3
Ninja Monkey4-4-4 max 4
Druid4-4-4 max 2
Monkey Village4-4-4 max 2
Engineer Monkey4-4-4 max 2
Beast Handler4-4-4 max 3
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Town Center (Medium — Half Cash)
Starting cash: $650
Start round: 3
End round: 60
Modifiers
—
Island rules
Polyphemus (Medium — Standard)
Starting cash: $650
Start round: 3
End round: 70
Modifiers
—
Island rules
KartsNDarts (Medium — Double HP MOABs)
Starting cash: $650
Start round: 5
End round: 65
Modifiers
—
Island rules
Rake (Hard — Standard)
Starting cash: $650
Start round: 3
End round: 75
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Striker Jones
Ezili
Adora
Etienne
Geraldo
Dart Monkey4-4-4 max 4
Tack Shooter4-4-4 max 3
Glue Gunner4-4-4 max 4
Sniper Monkey4-4-4 max 2
Monkey Buccaneer4-4-4 max 2
Monkey Ace4-4-4 max 3
Wizard Monkey4-4-4 max 3
Ninja Monkey4-4-4 max 4
Druid4-4-4 max 2
Monkey Village4-4-4 max 1
Engineer Monkey4-4-4 max 2
Beast Handler4-4-4 max 3
Striker Jones
Ezili
Adora
Etienne
Geraldo
Dart Monkey4-4-4 max 4
Tack Shooter4-4-4 max 3
Glue Gunner4-4-4 max 4
Sniper Monkey4-4-4 max 2
Monkey Buccaneer4-4-4 max 2
Monkey Ace4-4-4 max 3
Wizard Monkey4-4-4 max 3
Ninja Monkey4-4-4 max 4
Druid4-4-4 max 2
Monkey Village4-4-4 max 1
Engineer Monkey4-4-4 max 2
Beast Handler4-4-4 max 3
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Town Center (Medium — Half Cash)
Starting cash: $650
Start round: 6
End round: 60
Modifiers
—
Island rules
Polyphemus (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 65
Modifiers
—
Island rules
KartsNDarts (Hard — Double HP MOABs)
Starting cash: $650
Start round: 5
End round: 70
Modifiers
—
Island rules
Rake (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 80
Modifiers
—
Island rules
Cornfield (Hard — Impoppable)
Starting cash: $1,500
Start round: 10
End round: 80
Modifiers
—
Scaling to new heights
[edit | edit source]| Name | Scaling to new heights |
|---|---|
| Description | The end-game rounds are in full force this week, got what it takes? |
| Availability | 25 May 2023 – 31 May 2023 |
Easy mode
Rules
Default towers
Default powers
Available towers
Gwendolin
Obyn Greenfoot
Pat Fusty
Adora
Sauda
Psi
Dart Monkeymax 7
Bomb Shootermax 4
Tack Shootermax 5
Sniper Monkeymax 5
Monkey Submax 2
Monkey Buccaneermax 5
Monkey Acemax 4
Heli Pilotmax 2
Wizard Monkeymax 4
Super Monkeymax 3
Ninja Monkeymax 5
Alchemistmax 2
Banana Farmmax 5
Monkey Villagemax 3
Engineer Monkeymax 2
Beast Handlermax 6
Obyn Greenfoot
Pat Fusty
Adora
Sauda
Psi
Dart Monkeymax 7
Bomb Shootermax 4
Tack Shootermax 5
Sniper Monkeymax 5
Monkey Submax 2
Monkey Buccaneermax 5
Monkey Acemax 4
Heli Pilotmax 2
Wizard Monkeymax 4
Super Monkeymax 3
Ninja Monkeymax 5
Alchemistmax 2
Banana Farmmax 5
Monkey Villagemax 3
Engineer Monkeymax 2
Beast Handlermax 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Monkey Meadow (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Island rules
KartsNDarts (Medium — Standard)
Starting cash: $3,000
Start round: 20
End round: 60
Modifiers
—
Island rules
Streambed (Hard — Alternate Bloons Rounds)
Starting cash: $6,000
Start round: 30
End round: 65
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Gwendolin
Obyn Greenfoot
Pat Fusty
Adora
Sauda
Psi
Dart Monkeymax 7
Bomb Shootermax 4
Tack Shootermax 5
Sniper Monkeymax 5
Monkey Submax 2
Monkey Buccaneermax 5
Monkey Acemax 4
Heli Pilotmax 2
Wizard Monkeymax 4
Super Monkeymax 3
Ninja Monkeymax 5
Alchemistmax 2
Banana Farmmax 5
Monkey Villagemax 3
Engineer Monkeymax 2
Beast Handlermax 6
Obyn Greenfoot
Pat Fusty
Adora
Sauda
Psi
Dart Monkeymax 7
Bomb Shootermax 4
Tack Shootermax 5
Sniper Monkeymax 5
Monkey Submax 2
Monkey Buccaneermax 5
Monkey Acemax 4
Heli Pilotmax 2
Wizard Monkeymax 4
Super Monkeymax 3
Ninja Monkeymax 5
Alchemistmax 2
Banana Farmmax 5
Monkey Villagemax 3
Engineer Monkeymax 2
Beast Handlermax 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Monkey Meadow (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Island rules
KartsNDarts (Medium — Reverse)
Starting cash: $3,000
Start round: 20
End round: 60
Modifiers
—
Island rules
Streambed (Medium — Alternate Bloons Rounds)
Starting cash: $5,000
Start round: 30
End round: 70
Modifiers
—
Island rules
Underground (Hard — Standard)
Starting cash: $30,000
Start round: 40
End round: 80
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Gwendolin
Obyn Greenfoot
Pat Fusty
Adora
Sauda
Psi
Dart Monkeymax 7
Bomb Shootermax 4
Tack Shootermax 5
Sniper Monkeymax 5
Monkey Submax 2
Monkey Buccaneermax 5
Monkey Acemax 4
Heli Pilotmax 2
Wizard Monkeymax 4
Super Monkeymax 3
Ninja Monkeymax 5
Alchemistmax 2
Banana Farmmax 5
Monkey Villagemax 3
Engineer Monkeymax 2
Beast Handlermax 6
Obyn Greenfoot
Pat Fusty
Adora
Sauda
Psi
Dart Monkeymax 7
Bomb Shootermax 4
Tack Shootermax 5
Sniper Monkeymax 5
Monkey Submax 2
Monkey Buccaneermax 5
Monkey Acemax 4
Heli Pilotmax 2
Wizard Monkeymax 4
Super Monkeymax 3
Ninja Monkeymax 5
Alchemistmax 2
Banana Farmmax 5
Monkey Villagemax 3
Engineer Monkeymax 2
Beast Handlermax 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Monkey Meadow (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Island rules
KartsNDarts (Hard — Reverse)
Starting cash: $3,000
Start round: 20
End round: 60
Modifiers
—
Island rules
Streambed (Hard — Alternate Bloons Rounds)
Starting cash: $15,000
Start round: 40
End round: 80
Modifiers
—
Island rules
Underground (Hard — Impoppable)
Starting cash: $42,000
Start round: 60
End round: 100
Modifiers
Island rules
- Ouch (Hard — Standard)
Starting cash: $165,000
Start round: 80
End round: 120
Modifiers
References
[edit | edit source]- Data provided by HalfHydra