Event history:Odyssey Event/December 2020
This is a list of Odyssey Events in Bloons TD 6 that started in December 2020.
Boat Trip
edit| Name | Boat Trip |
|---|---|
| Description | Take the battle to the seas and beware of those Custom Rounds in the harder difficulties. |
| Availability | 3 December 2020 – 9 December 2020 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Obyn Greenfoot
Benjamin
Pat Fusty
Admiral Brickell
Dart Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Obyn Greenfoot
Benjamin
Pat Fusty
Admiral Brickell
Dart Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Lotus Island (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Spring Spring (Easy — Standard)
Starting cash: $850
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Spice Islands (Easy — Standard)
Starting cash: $850
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Lotus Island (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
Island rules
Spring Spring (Medium — Reverse)
Starting cash: $850
Start round: 1
End round: 80
Start round: 1
End round: 80
Modifiers
MOAB health 110%
Island rules
Spice Islands (Medium — Standard)
Starting cash: $950
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
Island rules
Bazaar (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
Bloon speed 90%
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Spring Spring (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
Island rules
Lotus Island (Hard — Standard)
Starting cash: $850
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
Island rules
Spice Islands (Hard — Standard)
Starting cash: $850
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
Island rules
Bazaar (Hard — Standard)
Starting cash: $850
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
—
Island rules
Cargo (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 70
Start round: 1
End round: 70
Modifiers
—
Mega Military
edit| Name | Mega Military |
|---|---|
| Description | Dominate this weeks Odyssey with your own military strategy |
| Availability | 10 December 2020 – 16 December 2020 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Skates (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Logs (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
Park Path (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Skates (Medium — Military Only)
Starting cash: $850
Start round: 3
End round: 60
Start round: 3
End round: 60
Modifiers
—
Island rules
Logs (Medium — Apopalypse)
Starting cash: $850
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
Park Path (Medium — Military Only)
Starting cash: $850
Start round: 4
End round: 80
Start round: 4
End round: 80
Modifiers
—
Island rules
Cracked (Easy — Standard)
Starting cash: $850
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Skates (Hard — Military Only)
Starting cash: $650
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
—
Island rules
Logs (Hard — Apopalypse)
Starting cash: $850
Start round: 4
End round: 90
Start round: 4
End round: 90
Modifiers
—
Island rules
Park Path (Hard — Military Only)
Starting cash: $650
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
—
Island rules
Cracked (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 75
Start round: 1
End round: 75
Modifiers
—
Island rules
Cubism (Hard — Military Only)
Starting cash: $8,500
Start round: 30
End round: 90
Start round: 30
End round: 90
Modifiers
—
Activated
edit| Name | Activated |
|---|---|
| Description | Towers paths have been heavily restricted; Ability timing is everything. |
| Availability | 17 December 2020 – 23 December 2020 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey2-0-2
Boomerang Monkey2-0-2
Bomb Shooter2-0-2
Tack Shooter2-0-2
Ice Monkey2-0-2
Glue Gunner2-0-2
Sniper Monkey2-0-2
Monkey Sub2-0-2
Monkey Buccaneer2-0-2
Monkey Ace2-0-2
Heli Pilot2-0-2
Mortar Monkey2-0-2
Dartling Gunner2-0-2
Wizard Monkey2-0-2
Super Monkey2-0-0
Ninja Monkey2-0-2
Alchemist2-0-2
Druid2-0-2
Banana Farm2-0-2
Spike Factory2-0-2
Monkey Village2-0-2
Engineer Monkey2-0-2
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey2-0-2
Boomerang Monkey2-0-2
Bomb Shooter2-0-2
Tack Shooter2-0-2
Ice Monkey2-0-2
Glue Gunner2-0-2
Sniper Monkey2-0-2
Monkey Sub2-0-2
Monkey Buccaneer2-0-2
Monkey Ace2-0-2
Heli Pilot2-0-2
Mortar Monkey2-0-2
Dartling Gunner2-0-2
Wizard Monkey2-0-2
Super Monkey2-0-0
Ninja Monkey2-0-2
Alchemist2-0-2
Druid2-0-2
Banana Farm2-0-2
Spike Factory2-0-2
Monkey Village2-0-2
Engineer Monkey2-0-2
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Park Path (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
Streambed (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
End Of The Road (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Park Path (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
Streambed (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 75
Start round: 1
End round: 75
Modifiers
—
Island rules
End Of The Road (Medium — Apopalypse)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
Adora's Temple (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Park Path (Hard — Standard)
Starting cash: $650
Start round: 3
End round: 75
Start round: 3
End round: 75
Modifiers
—
Island rules
Streambed (Medium — Double HP MOABs)
Starting cash: $650
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
End Of The Road (Hard — Half Cash)
Starting cash: $2,000
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
—
Island rules
Adora's Temple (Hard — Standard)
Starting cash: $650
Start round: 3
End round: 75
Start round: 3
End round: 75
Modifiers
—
Island rules
Underground (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 65
Start round: 3
End round: 65
Modifiers
—
Winter Wonderland
edit| Name | Winter Wonderland |
|---|---|
| Description | Have a Happy Holidays! Custom Rounds with extra love. |
| Availability | 24 December 2020 – 30 December 2020 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Winter Park (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Skates (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
Frozen Over (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Winter Park (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
Alpine Run (Medium — Standard)
Starting cash: $850
Start round: 2
End round: 80
Start round: 2
End round: 80
Modifiers
—
Island rules
Skates (Medium — Standard)
Starting cash: $1,000
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
—
Island rules
Frozen Over (Medium — Standard)
Starting cash: $3,000
Start round: 10
End round: 80
Start round: 10
End round: 80
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Winter Park (Hard — Standard)
Starting cash: $850
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
Island rules
Alpine Run (Hard — Standard)
Starting cash: $850
Start round: 1
End round: 80
Start round: 1
End round: 80
Modifiers
Island rules
Frozen Over (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 80
Start round: 1
End round: 80
Modifiers
Island rules
Skates (Hard — Standard)
Starting cash: $750
Start round: 5
End round: 75
Start round: 5
End round: 75
Modifiers
Island rules
Winter Park (Hard — Standard)
Starting cash: $650
Start round: 5
End round: 80
Start round: 5
End round: 80
Modifiers
Happy New Years
edit| Name | Happy New Years |
|---|---|
| Description | Kick off 2021 with this One-derful Custom Round Odyssey. |
| Availability | 31 December 2020 – 6 January 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Streambed (Easy — Reverse)
Starting cash: $1,000
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Alpine Run (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
End Of The Road (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Streambed (Medium — Standard)
Starting cash: $1,500
Start round: 1
End round: 1
Start round: 1
End round: 1
Modifiers
Island rules
Alpine Run (Medium — Reverse)
Starting cash: $850
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Island rules
End Of The Road (Medium — Standard)
Starting cash: $1,500
Start round: 1
End round: 1
Start round: 1
End round: 1
Modifiers
Island rules
Hedge (Medium — Standard)
Starting cash: $850
Start round: 4
End round: 70
Start round: 4
End round: 70
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 5
Time Stopmax 5
Energizing Totemmax 5
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 5
Portable Lakemax 5
Road Spikesmax 5
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Streambed (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 1
Start round: 1
End round: 1
Modifiers
Island rules
Alpine Run (Hard — Reverse)
Starting cash: $1,000
Start round: 1
End round: 1
Start round: 1
End round: 1
Modifiers
Island rules
End Of The Road (Hard — Standard)
Starting cash: $1,000
Start round: 1
End round: 1
Start round: 1
End round: 1
Modifiers
Island rules
Hedge (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 1
Start round: 1
End round: 1
Modifiers
Island rules
Off The Coast (Hard — Standard)
Starting cash: $1,000
Start round: 1
End round: 1
Start round: 1
End round: 1
Modifiers
References
edit- Data provided by HalfHydra