Prince of Darkness (BTD6): Difference between revisions
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{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
Prince of Darkness excels as a cleanup tower on maps that share an exit or have alternating lanes, if allowed to maintain high graveyard, and its faster shimmer and huge range<!--to editors: not just the faster shimmer, unlike archmage--> allows it to be a reliable DDT decamo. It stands out against non-Fortified DDT rounds, especially round 95, but struggles at cleaning up hyperdense rounds like round 98 and single targets. The bonus damage for all Undead Bloons is beneficial to Prince of Darkness so it struggles less when its graveyard is low, and its buff to other Necromancers is | Prince of Darkness excels as a cleanup tower on maps that share an exit or have alternating lanes, if allowed to maintain high graveyard, and its faster shimmer and huge range<!--to editors: not just the faster shimmer, unlike archmage--> allows it to be a reliable DDT decamo. It stands out against non-Fortified DDT rounds, especially round 95, but struggles at cleaning up hyperdense rounds like round 98 and single targets. The bonus damage for all Undead Bloons is beneficial to Prince of Darkness so it struggles less when its graveyard is low, and its buff to other Necromancers is small, but usable; especially when spammed. Prince of Darkness also excels at spawncamping Bloons before finishing [[Race Event]]s and CT Time Attack. | ||
0-2-5 is the preferred crosspath, as all attacks including [[Fireball (BTD6)|Fireball]] and [[Wall of Fire (BTD6)|Wall of Fire]] gain the graveyard's damage stacks, dealing a lot more damage than 2-0-5, and the improved lifespan of 1-0-5 only works well on certain maps. 1-0-5 and 2-0-5 can still be used on maps where neither middle path attack is usable with [[Necromancer (BTD6)|Necromancer]] due to obstacles (e.g. [[Flooded Valley]]). | 0-2-5 is the preferred crosspath, as all attacks including [[Fireball (BTD6)|Fireball]] and [[Wall of Fire (BTD6)|Wall of Fire]] gain the graveyard's damage stacks, dealing a lot more damage than 2-0-5, and the improved lifespan of 1-0-5 only works well on certain maps. 1-0-5 and 2-0-5 can still be used on maps where neither middle path attack is usable with [[Necromancer (BTD6)|Necromancer]] due to obstacles (e.g. [[Flooded Valley]]). | ||
Revision as of 18:25, 27 June 2026
| Tower | Wizard Monkey — Path 3 — Tier 5 | |
|---|---|---|
| XP cost | 30,000 | |
| Cash cost | $22,525 — Easy $26,500 — Medium $28,620 — Hard $31,800 — Impoppable | |
Prince of Darkness is the Wizard Monkey's path 3 tier 5 upgrade in Bloons TD 6. It replaces Soulbind since Version 2.0.
This upgrade allows Wizard Monkey to summon Undead MOABs and Undead BFBs, and enhances most of its attacks and its Graveyard. It also grants a buff to all Wizard Monkeys with the Necromancer: Unpopped Army upgrade, including itself.
Prince of Darkness gains the following changes compared to its predecessor:
- Can summon Undead MOABs and Undead BFBs, if sufficient graveyard units acquired
- Graveyard capacity increased from 500 to 3000
- Bonus damage graveyard unit requirements increased from 200 to 300, up to a hardcoded +10 (at 3000 graveyard units)
- Super Ceramic graveyard bonus changed from 7-13 to 7-10
- Added a buff to all Necromancers, including itself, by buffing damage of their Undead Bloons
- Shimmer attack cooldown halved, from 2 to 1 second
- Bolt attack cooldown quartered, from 1.1 to 0.275 seconds
- Acquisition range increased from 60 to 80
Mechanics
Graveyard
This upgrade increases the Graveyard counter from 500 to 3,000. The Graveyard increases damage of all Wizard Monkey's attacks by +1 for every 300 pops stored in it, instead of every 200 pops like the tier 4 version.
Undead Bloons
This upgrade adds two new, stronger types of undead Bloons the Wizard Monkey can summon: the undead MOAB and the undead BFB. The following table includes the buff Prince of Darkness grants itself.
| Undead Bloon type | Damage | Pierce | Base attack cooldown (seconds) | Base lifespan (seconds) | Graveyard cost | Summon condition |
|---|---|---|---|---|---|---|
| Regular | 5 | 2-11 | 1.5 | 7 | 1-10 | Always |
| MOAB | 43 | 20 | 3 | 15 | 20 | Graveyard count 20-2099 |
| BFB | 103 | 50 | 3 | 10 | 50 | Graveyard count 2100-3000 |
Buff
Prince of Darkness increases the damage of all undead Bloons by +3. This buff specifically targets Necromancers and Princes of Darkness.
Other
This upgrade quadruples the attack speed of Wizard Monkey's main bolts, and doubles the attack speed of its shimmer attack.
Stats
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| Reanimate | |||||||||||||||||
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| MOAB | ||||||||||||||||||||||||||||||||||
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| Undead Bloon buff | ||||
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1-0-5
| Attack | |||||||||||||
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| Shimmer | |
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| Reanimate | |||||
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| MOAB | ||||||||||
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2-0-5
| Attack | |||||||
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0-1-5
| Fireball | ||||||||||||||||||||||||||||||||
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0-2-5
| Wall of Fire | |||||||||||||||||||
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Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-5 | $26,900 | $31,650 | $34,185 | $37,980 | $18,830 | $22,155 | $23,930 | $26,586 |
| 1-0-5 | $27,050 | $31,825 | $34,375 | $38,190 | $18,935 | $22,278 | $24,063 | $26,733 |
| 2-0-5 | $27,430 | $32,275 | $34,860 | $38,730 | $19,201 | $22,593 | $24,402 | $27,111 |
| 0-1-5 | $27,155 | $31,950 | $34,510 | $38,340 | $19,009 | $22,365 | $24,157 | $26,838 |
| 0-2-5 | $27,835 | $32,750 | $35,375 | $39,300 | $19,485 | $22,925 | $24,763 | $27,510 |
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Prince of Darkness excels as a cleanup tower on maps that share an exit or have alternating lanes, if allowed to maintain high graveyard, and its faster shimmer and huge range allows it to be a reliable DDT decamo. It stands out against non-Fortified DDT rounds, especially round 95, but struggles at cleaning up hyperdense rounds like round 98 and single targets. The bonus damage for all Undead Bloons is beneficial to Prince of Darkness so it struggles less when its graveyard is low, and its buff to other Necromancers is small, but usable; especially when spammed. Prince of Darkness also excels at spawncamping Bloons before finishing Race Events and CT Time Attack.
0-2-5 is the preferred crosspath, as all attacks including Fireball and Wall of Fire gain the graveyard's damage stacks, dealing a lot more damage than 2-0-5, and the improved lifespan of 1-0-5 only works well on certain maps. 1-0-5 and 2-0-5 can still be used on maps where neither middle path attack is usable with Necromancer due to obstacles (e.g. Flooded Valley).
Update history
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Undead Bloon: Count range per spawn increased ― 1-2 → 1-4
Undead MOAB: Damage increased ― 20 → 40
Undead BFB: Damage increased ― 20 → 100
Overall cost reduced by $100 (due to cost changes for previous tiers)
Overall cost reduced by $700 (due to cost changes for previous tiers)
Range increased ― 40 → 80
Now applies a buff to all Wizard Monkeys upgraded to Necromancer or Prince of Darkness (including itself) that increases Undead Bloon damage by 1 and lifespan by 50%
Undead Bloon: Damage increased ― 1 → 2
- "Prince of Darkness should now only show buff icons to other Necromancers"
- Description changed ― "Reanimate even more powerful Bloon servants to obliterate the enemy." → "Reanimates more powerful Bloon servants to obliterate the enemy, plus enhances the undead Bloons of all other Necromancers."
- No longer rotates when attacking (bug fix)
Necromancer Wizards now each have their own personal Graveyard, rather than 1 shared graveyard with 2,000 capacity
- Note: Popping a Bloon layer in range of multiple Necromancers still only adds it to one Graveyard
Now retains any points in the Graveyard for 1 extra round before they expire
- Now displays the current Graveyard amount next to the damage counter when selected
Zombie Bloon: Lifespan increased ― 8s → 10s
Zombie Bloon: Spawn rate now increases by 10% for every 100 points in the Graveyard
Prince of Darkness's personal Graveyard has 2,000 capacity
No longer increases Graveyard points by popping layers in Sandbox and then resuming a game (bug fix)
- 0-2-5
Intense Magic now grants +5 pierce to Wall of Fire
Overall pierce of this crosspath is unchanged (due to changes to Wall of Fire's base pierce)
Overall cost reduced by $100 (due to cost changes for previous tiers)
— Update notes
Overall cost reduced by $50 (due to cost changes for previous tiers)
Graveyard: Max capacity increased ― 2000 → 3000
Graveyard: Popping Bloons on rounds 81+ now adds 7–13 points instead of 1 (to make up for the reduced number of children that Bloons spawn when popped)
Graveyard: All attacks now gain +1 damage per 200 points stored
Zombie Bloon: Now attempts to spawn as close to the exit as possible
— Update notes
Points remain in graveyard for longer ― 2 rounds → 3 rounds
Graveyard points required for damage stacks increased ― 200 → 300
— Update notes
Camo Prioritization filter added
Graveyard: Points per pop after round 80 reduced ― 7-13 → 7-10
- 0-2-5
Intense Magic grants less pierce to Wall of Fire ― +5 → +4
— Update notes
Overall cost reduced by $25 (due to cost changes for previous tiers)
Zombie Bloon: Travel distance reduced ― 250 → 175
Range reduced ― 80 → 60
Zombie MOAB: Travel distance reduced ― 300 → 225
Zombie BFB: Travel distance reduced ― 200 → 150
- 1-0-5, 2-0-5
Guided Magic now increases Zombie Bloon travel distance by 75 units
Overall travel distance remains at 250 units (due to changes to the base travel distance)
Guided Magic now increases Zombie MOAB travel distance by 75 units
Overall travel distance remains at 300 units (due to changes to the base travel distance)
Guided Magic now increases Zombie BFB travel distance by 75 units
Overall travel distance increased ― 200 → 225 (due to changes to the base travel distance)
— Update notes
Upgrade cost increased ― $24,000 → $26,500
— Update notes
- 0-1-5, 0-2-5
Fireball: pierce increased ― 15 → 20
— Update notes
Overall cost reduced by $200 (due to cost changes for previous tiers)
Shimmer: radius increased ― 70 → 80
- 0-2-5
Wall of Fire: pierce per tic reduced ― 19 → 15
— Update notes
Gains a spawn point target for zombies that the player can set
Necromancer targeted spawn point can now be reset back to default by activating the target option, then canceling without selecting a point
— Update notes
Range increased ― 60 → 80
Shimmer: Targeting range now matches tower range ― 80 → 60
Shimmer: Effect radius set to 25% more than tower range ― 70 → 75
— Update notes
Overall cost reduced by $50 (due to cost changes for previous tiers)
Shimmer: Pierce increased ― 200 → 500
— Update notes
Passive damage bonus granted to Zombie Bloons increased ― +1 → +3
— Update notes
Shimmer attack cooldown decreased ― 1.25s → 1s (undocumented)
Overall cost reduced by $75 (due to cost changes for previous tiers)
- "xx4 Necromancer wizards should now stop acting up around giant skulls"
- Note: It is currently unknown what issue was fixed with this change
Gallery
Screenshots
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Prince of Darkness for all upgrades
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Prince of Darkness's reanimated MOAB
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Prince of Darkness's reanimated MOAB with Wizard Necro Bloons cosmetic
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Prince of Darkness's reanimated BFB
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Prince of Darkness's reanimated BFB with Wizard Necro Bloons cosmetic
Assets
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Portrait
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Upgrade icon
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Buff icon
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Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | أمير الظلام إعادة إحياء خدام البالونات الأقوى للقضاء على العدو وتعزيز جميع مستحضري الأرواح الآخرين. |
— | |
| Danish | Mørkets Fyrste Genopliver endnu stærkere bloon-tjenere for at tilintetgøre fjenden og forstærker alle andre åndemanere. |
— | |
| German | Fürst der Finsternis Reanimiere noch stärkere Bloon-Diener, um den Gegner zu vernichten und alle anderen Nekromanten zu stärken. |
— | |
| Spanish | Príncipe de las Tinieblas Reanima a bloons sirvientes aún más poderosos para despedazar al enemigo y mejora a todos los otros Nigromantes. |
— | |
| Spanish (LA) | Príncipe de las Tinieblas Reanima a bloons sirvientes aún más poderosos para despedazar al enemigo y mejora a todos los otros Nigromantes. |
— | |
| Finnish | Pimeyden prinssi Herättää henkiin vieläkin voimakkaampia bloonpalvelijoita vihollisten tuhoamiseksi ja tehostaa kaikkia muita Manaajia. |
— | |
| French | Prince des ténèbres Réanime des serviteurs Bloons encore plus puissants pour anéantir l'ennemi et renforce tous les autres nécromanciens. |
— | |
| Italian | Principe delle tenebre Riporta in vita bloon servi ancora più potenti per annientare il nemico. |
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| Japanese | 暗闇のプリンス さらにもっとパワフルなブルーン召使いを生き返らせて敵を消し、ほかの全てのネクロマンサーを強化させる。 |
— | |
| Korean | 암흑의 군주 더 많은 강력한 풍선 종을 되살려서 적을 제거합니다. |
— | |
| Dutch | Prins der Duisternis Reanimeert nog krachtigere Bloon-dienaren om de vijand uit te roeien en verbetert alle andere Dodenbezweerders. |
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| Norwegian | Mørkets prins Gjenanimer enda kraftigere bloontjenere for å utslette fienden og forbedre alle andre nekromaner. |
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| Polish | Książę ciemności Reanimuj jeszcze potężniejsze służebne blony unicestwiające wroga i wzmacniające innych nekromantów. |
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| Portuguese (Brazil) | Príncipe da Escuridão Reanima servos Bloons ainda mais poderosos para obliterar os inimigos e melhora todos os outros Necromantes. |
— | |
| Russian | Принц Тьмы Поднимает ещё больше могучих слуг, уничтожающих врагов, и усиливает всех остальных некромантов. |
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| Swedish | Mörkrets furste Återuppväck ännu mäktigare Bloons-tjänare för att tillintetgöra fienden och förstärka alla andra Besvärjare. |
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| Thai | เจ้าชายแห่งความมืด คืนชีพผีดิบข้ารับใช้บลูนที่แข็งแกร่งขึ้นไปอีกเพื่อกำจัดศัตรูและ\n เสริมพลังเนโครแมนเซอร์คนอื่นๆ ทุกคน |
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| Turkish | Karanlıklar Prensi Düşmanı yok etmek için çok daha güçlü Bloon yardımcılar canlandırır ve diğer tüm Büyücüleri geliştirir, o da hayatını kurtarabilir... |
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| Chinese (simplified) | 黑暗王子 复活更强大的气球,利用它们消灭敌人,并增强所有其他死灵法师。 |
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| Chinese (traditional) | 黑暗王子 復活更強大的氣球僕人摧毀敵人,提升其他所有死靈法師的能力。 |
— | |
| This list was last updated for: version 43.1 | |||
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