Stronger Stimulant (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{Incomplete|Elaborate on some more use cases on where Stronger Stimulant would be better than two or more BBrews. Also explain better of the crosspathing preference of Stim.}} | |||
Stronger Stimulant provides a much stronger buff that can affect more than one tower at a time, and can provide full uptime on a single tower. However, unless specifically wanting full uptime on a single tower, multiple Berserker Brews are generally more cost-efficient. | Stronger Stimulant provides a much stronger buff that can affect more than one tower at a time, and can provide full uptime on a single tower. However, unless specifically wanting full uptime on a single tower, multiple Berserker Brews are generally more cost-efficient. | ||
Like Berserker Brew, the 4-0-1 crosspath is generally preferred, for increased uptime, although 4-2-0 is better if wanting increased uptime and shot counts on fewer towers. | |||
==Update history== | ==Update history== | ||