Bloon Crush (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) special crosspath section isn't really needed if the bonuses are so so short |
Overclockbtd (talk | contribs) No edit summary |
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== Strategy == | == Strategy == | ||
Bloon Crush is one of the best towers at stalling, stunning and applying knockback to all types of bloons below {{B|BAD|BTD6}}s, with its stalling power only rivaled by [[Superstorm (BTD6)|Superstorm]] | {{BTD6 last updated|49.2|section=y}}Bloon Crush is one of the best towers at stalling, stunning and applying knockback to all types of bloons below {{B|BAD|BTD6}}s, with its stalling power only rivaled by [[Superstorm (BTD6)|Superstorm]] and Paragons. Its high pierce makes it able to handle almost every round until 100. However, Bloon Crush's high cost makes it difficult to save up for in [[CHIMPS]], where it is also hurt by its lack of damage against the BAD. | ||
Even though the Frag Bombs crosspath damage is much higher, the lack of attack speed makes the stuns very unreliable, and it also makes some projectiles miss due to the lack of projectile speed that middle crosspath provides. Thus, 5-2-0 is the recommended crosspath. | Even though the Frag Bombs crosspath damage is much higher, the lack of attack speed makes the stuns very unreliable, and it also makes some projectiles miss due to the lack of projectile speed that middle crosspath provides. Thus, 5-2-0 is the recommended crosspath. | ||