Prince of Darkness (BTD6)

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Prince of Darkness
Portrait of Prince of Darkness
Icon of Prince of Darkness Reanimate even more powerful Bloon servants to obliterate the enemy and enhances all other Necromancers.
Tower Path Tier
Wizard Monkey 3 5
XP cost 30,000
Cash cost $22,525 — Easy
$26,500 — Medium
$28,620 — Hard
$31,800 — Impoppable

Prince of Darkness is the Wizard Monkey's path 3 tier 5 upgrade in Bloons TD 6. It replaces Soulbind since Version 2.0.

This upgrade allows Wizard Monkey to summon Undead MOABs and Undead BFBs, and enhances most of its attacks and its Graveyard. It also grants a buff to all Wizard Monkeys with the Necromancer: Unpopped Army upgrade, including itself.

Prince of Darkness gains the following changes compared to its predecessor:

  • Can summon Undead MOABs and Undead BFBs, if sufficient graveyard units acquired
  • Graveyard capacity increased from 500 to 3000
  • Bonus damage graveyard unit requirements increased from 200 to 300, up to a hardcoded +10 (at 3000 graveyard units)
  • Super Ceramic graveyard bonus changed from 7-13 to 7-10
  • Added a buff to all Necromancers, including itself, by buffing damage of their Undead Bloons
  • Shimmer attack cooldown halved, from 2 to 1 second
  • Bolt attack cooldown quartered, from 1.1 to 0.275 seconds
  • Acquisition range increased from 60 to 80

Mechanics

Graveyard

This upgrade increases the Graveyard counter from 500 to 3,000. The Graveyard increases damage of all Wizard Monkey's attacks by +1 for every 300 pops stored in it, instead of every 200 pops like the tier 4 version.

Undead Bloons

This upgrade adds two new, stronger types of undead Bloons the Wizard Monkey can summon: the undead MOAB and the undead BFB. The following table includes the buff Prince of Darkness grants itself.

Undead Bloon type Damage Pierce Base attack cooldown (seconds) Base lifespan (seconds) Graveyard cost Summon condition
Regular 5 2-11 1.5 7 1-10 Always
MOAB 43 20 3 15 20 Graveyard count 20-2099
BFB 103 50 3 10 50 Graveyard count 2100-3000

Buff

Prince of Darkness increases the damage of all undead Bloons by +3. This buff specifically targets Necromancers and Princes of Darkness.

Other

This upgrade quadruples the attack speed of Wizard Monkey's main bolts, and doubles the attack speed of its shimmer attack.

Stats

For a complete list of Wizard Monkey stats, see Stats:Wizard Monkey (BTD6).
This data was last updated for: version 52.2
Tower
Display range80 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.275s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingDepends on targeting option
Targeting range80 units
Projectile
Pierce8
Damage1
Damage typeEnergy
Speed400 units/s
Lifespan0.4s
Radius4 units
Shimmer
Cooldown1s
Offset (X, Y, Z)
-1.99, 8.17, 7
Targeting range80 units
Filters
  • Can only target Camo
Projectile
Pierce500
Lifespan0.05s
Radius100 units
  • Ignores blockers
  • Removes Camo
Reanimate
Cooldown1.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingNormal (track)
Targeting range80 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Damage2
Damage typeNormal
Speed25 units/s
Lifespan7s
Radius3 units
  • Ignores blockers
MOAB
Cooldown3s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingNormal (track)
Targeting range80 units
Filters
  • Cannot target Camo
  • Ignores blockers
MOAB
Pierce20
Damage40
Damage typeNormal
Speed15 units/s
Lifespan15s
Radius10 units
  • Ignores blockers
BFB
Pierce50
Damage100
Damage typeNormal
Speed15 units/s
Lifespan10s
Radius20 units
  • Ignores blockers
Undead Bloon buff
Lifespan modifier×1.5
Damage bonus+3

1-0-5

Attack
  • Now ignores blockers
Projectile
Seeking distance80 units
Seeking angle360°
Seeking rotation speed360 °/s
Lifespan0.4s → 0.8s
  • Now ignores blockers
Shimmer
  • Now ignores blockers
Reanimate
Projectile
Lifespan7s → 10s
MOAB
MOAB
Lifespan15s → 20s
BFB
Lifespan10s → 15s

2-0-5

Attack
Projectile
Damage1 → 2
Radius4 units → 6 units

0-1-5

Fireball
Cooldown2.2s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingFirst / Last / Close / Strong
Targeting range80 units
Projectile
Pierce1
Max pierce1
Damage1
Damage typeFire
Speed400 units/s
Lifespan0.4s
Radius3 units
Explosion
Pierce20
Damage1
Damage typeExplosion
Lifespan0.1s
Radius10 units
  • Ignores blockers

0-2-5

Wall of Fire
Cooldown6.5s
Offset (X, Y, Z)
-1.99, 8.17, 7
TargetingTrack or Default
Targeting range80 units
Projectile
Pierce15
Damage1
Damage typeFire
Lifespan4.5s
Radius15 units
Rehit interval0.15s
Refresh pierce interval0.15s
  • Ignores blockers

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-0-5 $26,900 $31,650 $34,185 $37,980 $18,830 $22,155 $23,930 $26,586
1-0-5 $27,050 $31,825 $34,375 $38,190 $18,935 $22,278 $24,063 $26,733
2-0-5 $27,430 $32,275 $34,860 $38,730 $19,201 $22,593 $24,402 $27,111
0-1-5 $27,155 $31,950 $34,510 $38,340 $19,009 $22,365 $24,157 $26,838
0-2-5 $27,835 $32,750 $35,375 $39,300 $19,485 $22,925 $24,763 $27,510

Strategy

This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
This section was last updated for: version 52.2

Prince of Darkness excels as a cleanup tower on maps that share an exit or have alternating lanes, if allowed to maintain high graveyard, and its faster shimmer and huge range allows it to be a reliable DDT decamo. It stands out against non-Fortified DDT rounds, especially round 95, but struggles at cleaning up hyperdense rounds like round 98 and single targets. The bonus damage for all Undead Bloons is beneficial to Prince of Darkness so it struggles less when its graveyard is low, but its buff to other Necromancers is minor, but usable. Prince of Darkness also excels at spawncamping Bloons before finishing Race Events and CT Time Attack.

0-2-5 is the preferred crosspath, as all attacks including Fireball and Wall of Fire gain the graveyard's damage stacks, dealing a lot more damage than 2-0-5, and the improved lifespan of 1-0-5 only works well on certain maps. 1-0-5 and 2-0-5 can still be used on maps where neither middle path attack is usable with Necromancer due to obstacles (e.g. Flooded Valley).

Update history

For a complete list of Wizard Monkey changes, see Update history:Wizard Monkey (BTD6).
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  • Buff Undead Bloon generation: Count range per spawn increased ― 1-2 → 1-4
  • Buff Undead MOAB: Damage increased ― 20 → 40
  • Buff Undead BFB: Damage increased ― 20 → 100
  • Buff Overall cost reduced by $100 (due to cost changes for previous tiers)
  • Buff Overall cost reduced by $700 (due to cost changes for previous tiers)
  • Buff Range increased ― 40 → 80
  • Buff Now applies a buff to all Wizard Monkeys upgraded to Necromancer or Prince of Darkness (including itself) that increases Undead Bloon damage by 1 and lifespan by 50%
  • Buff Undead Bloon: damage increased ― 1 → 2
  • "Prince of Darkness should now only show buff icons to other Necromancers"
  • Change Description changed ― "Reanimate even more powerful Bloon servants to obliterate the enemy." → "Reanimates more powerful Bloon servants to obliterate the enemy, plus enhances the undead Bloons of all other Necromancers."
  • Change No longer rotates when attacking (bug fix)
  • Buff Necromancer Wizards now each have their own personal ‘graveyard’ of 500 capacity rather than 1 shared pool of 2000
  • Buff Necromancer Wizards will now be able to retain any Bloons in their graveyard for 1 extra round before expiring
  • Buff Necromancer Wizard’s Zombie lifespan increased ― 8s → 10s
  • Buff Necromancer Wizard’s Zombie spawn rate is increased by a flat 10% for every 100 Bloons in the grave reaching a maximum of double attack speed at 500 capacity
  • Buff Necromancer Wizards will display their current graveyard size above their portrait next to their pop count
    • Note: Any Bloons popped within the Shimmer radius of a Necromancer can be absorbed into that graveyard, but 1 pop will not fill more than 1 graveyard
  • Buff Prince of Darkness Graveyard Capacity increased to 2000
  • Nerf Prince of Darkness no longer increases zombie count via pops on Sandbox Mode and then returning to a certain game (bug fix)
  • Buff Overall cost reduced by $100 (due to cost changes for previous tiers)
Unpopped Army changes are also here! We wanted to cover all of the usability issues with this upgrade while also powering it up and expanding more on the mechanic that makes it so unique.
— Update notes
  • Buff Overall cost reduced by $50 (due to cost changes for previous tiers)
  • Buff Prince of Darkness max Graveyard capacity increased ― 2000 → 3000
  • Buff Unpopped Army now gains a bonus to graveyard after round 81 (about +10 per pop)
    • Note: To make up for the total decrease in child Bloons that are created from Super Ceramics
  • Buff Unpopped Army targeting has been reworked to function in a smarter way, summoning Zombie Bloons further back to avoid them spawning behind Bloons, and also on multi-lane tracks targeting the lanes that are likely to leak sooner
  • Buff Unpopped Army now enhances the power of all of it’s attacks by 1 for every 200 souls in it’s Graveyard. This can stack up to 10 times for Prince of Darkness
We’ve also added some previously intended minor changes to Prince of Darkness which were held back due to bugs that have now been resolved.
— Update notes
  • Buff Pops retained in graveyard increased ― 2 rounds → 3 rounds
  • Nerf Grave required for damage stacks increased ― 200 → 300
Some general buffs have been made to Wizard’s abilities to give it a small boost. Prince of Darkness has been performing extremely well after all its buffs and this is nice after it underperformed for so long, but the round 81 change to counter reduced Bloon Children with bonus Graveyard per pop has made it sustain high levels of graveyard too easily, this bonus has been lowered a little.
— Update notes
  • Buff Camo Prioritization filter added
  • Nerf Graveyard: Bonus grave after r80 reduced ― 7-13 → 7-10
0-2-5
  • Nerf WoF: Pierce bonus reduced ― +5 → +4
  • Buff Overall cost reduced by $25 (due to cost changes for previous tiers)
  • Nerf Range reduced ― 80 → 60
  • Nerf Zombie MOAB: Travel distance reduced ― 300 → 225
  • Nerf Zombie BFB: Travel distance reduced ― 200 → 150
  • Nerf Zombie Bloon: Travel distance reduced ― 250 → 175
1-0-5, 2-0-5
  • Neutral Guided Magic now increases Zombie Bloon travel distance ― 175 → 250
    • Note: Matches travel distance without this crosspath in previous versions
  • Neutral Guided Magic now increases Zombie MOAB travel distance ― 225 → 300
    • Note: Matches travel distance without this crosspath in previous versions
  • Buff Guided Magic now increases Zombie BFB travel distance ― 200 → 225
As we somewhat expected the last Prince of Darkness rework didn’t end up really nerfing it so much, so we are now following up with a small price nerf.
— Update notes
  • Nerf Upgrade cost increased ― $24,000 → $26,500
011 Fireball also does not benefit from having the pierce crosspath
— Update notes
0-1-5, 0-2-5
  • Buff Fireball: pierce increased ― 15 → 20
Wall of Fire’s exceptional T2 power needs to be moved around for improved crosspathing, along with a slight nerf to Phoenix as it is currently performing too well, and both of these upgrades are shifting some of their power into Dragon’s Breath so it can stand out as more than just a buff to WoF & a stepping stone to Phoenix. Shimmer is prone to missing a lot of camo Bloons due to the low attack rate, we do want it to be slower than other decamos to account for the larger radius and better T5 so we are making the radius benefit more noticable and lowering price
— Update notes
  • Buff Overall cost reduced by $200 (due to cost changes for previous tiers)
  • Buff Shimmer radius increased ― 70 → 80
0-2-5
  • Nerf Wall of Fire pierce per tic reduced ― 19 → 15
Necromancer strategies are very dependent on where your Zombie Bloons spawn which would enable more strategies with more range, but then too much range is very harmful making the spawn location difficult to place & forcing you to often place these towers in silly locations which makes the shimmer not work well. Allowing Necro to select a spawn point addresses this issue and we hope provides some interesting micro uses, so please share any cool ones.
— Update notes
  • Buff Gains a spawn point target for zombies that the player can set
  • Buff Necromancer targeted spawn point can now be reset back to default by activating the target option, then canceling without selecting a point
Shimmer’s range/radius values are being adjusted to match the attack trigger area to the tower’s range but with a far larger radius on the actual effect once it is triggered, this reduces inconsistency where Shimmer would often hit only first camo target to enter radius then be stuck on long cooldown. As targeting improvements for Necromancer zombie spawns feel well ironed out now and deal with the old problem that increasing range used to have at T5 we’re bringing back the much larger range on Prince of Darkness which will now also benefit from these Shimmer changes.
— Update notes
  • Buff Range increased ― 60 → 80
  • Neutral Shimmer attack: effect radius range now matches tower range ― 80 → 60
  • Buff Shimmer attack: effect radius set to 25% more than tower range ― 70 → 75
As Shimmer is the slowest de-camo in the game it is important that it not miss when it does trigger, so pierce is greatly increased.
— Update notes
  • Buff Overall cost reduced by $50 (due to cost changes for previous tiers)
  • Buff Shimmer: Pierce increased ― 200 → 500
Prince of Darkness’ buff to other Zombies damage doesn't get much interest, so we’re buffing it.
— Update notes
  • Buff Passive damage bonus granted to Zombie Bloons increased ― +1 → +3
Shimmer struggles as a de-camo option due to the low consistency, so the attack rate is being improved.
— Update notes
  • Buff Shimmer attack cooldown decreased ― 1.25s → 1s (undocumented)
  • Buff Overall cost reduced by $75 (due to cost changes for previous tiers)
For more Wizard Monkey images, see Gallery:Wizard Monkey.

Screenshots

Assets

In other languages

Language Name / Description Notes
Arabic أمير الظلام
إعادة إحياء خدام البالونات الأقوى للقضاء على العدو وتعزيز جميع مستحضري الأرواح الآخرين.
Danish Mørkets Fyrste
Genopliver endnu stærkere bloon-tjenere for at tilintetgøre fjenden og forstærker alle andre åndemanere.
German Fürst der Finsternis
Reanimiere noch stärkere Bloon-Diener, um den Gegner zu vernichten und alle anderen Nekromanten zu stärken.
Spanish Príncipe de las Tinieblas
Reanima a bloons sirvientes aún más poderosos para despedazar al enemigo y mejora a todos los otros Nigromantes.
Spanish (LA) Príncipe de las Tinieblas
Reanima a bloons sirvientes aún más poderosos para despedazar al enemigo y mejora a todos los otros Nigromantes.
Finnish Pimeyden prinssi
Herättää henkiin vieläkin voimakkaampia bloonpalvelijoita vihollisten tuhoamiseksi ja tehostaa kaikkia muita Manaajia.
French Prince des ténèbres
Réanime des serviteurs Bloons encore plus puissants pour anéantir l'ennemi et renforce tous les autres nécromanciens.
Italian Principe delle tenebre
Riporta in vita bloon servi ancora più potenti per annientare il nemico.
Japanese 暗闇のプリンス
さらにもっとパワフルなブルーン召使いを生き返らせて敵を消し、ほかの全てのネクロマンサーを強化させる。
Korean 암흑의 군주
더 많은 강력한 풍선 종을 되살려서 적을 제거합니다.
Dutch Prins der Duisternis
Reanimeert nog krachtigere Bloon-dienaren om de vijand uit te roeien en verbetert alle andere Dodenbezweerders.
Norwegian Mørkets prins
Gjenanimer enda kraftigere bloontjenere for å utslette fienden og forbedre alle andre nekromaner.
Polish Książę ciemności
Reanimuj jeszcze potężniejsze służebne blony unicestwiające wroga i wzmacniające innych nekromantów.
Portuguese (Brazil) Príncipe da Escuridão
Reanima servos Bloons ainda mais poderosos para obliterar os inimigos e melhora todos os outros Necromantes.
Russian Принц Тьмы
Поднимает ещё больше могучих слуг, уничтожающих врагов, и усиливает всех остальных некромантов.
Swedish Mörkrets furste
Återuppväck ännu mäktigare Bloons-tjänare för att tillintetgöra fienden och förstärka alla andra Besvärjare.
Thai เจ้าชายแห่งความมืด
คืนชีพผีดิบข้ารับใช้บลูนที่แข็งแกร่งขึ้นไปอีกเพื่อกำจัดศัตรูและ\n เสริมพลังเนโครแมนเซอร์คนอื่นๆ ทุกคน
Turkish Karanlıklar Prensi
Düşmanı yok etmek için çok daha güçlü Bloon yardımcılar canlandırır ve diğer tüm Büyücüleri geliştirir, o da hayatını kurtarabilir...
Chinese (simplified) 黑暗王子
复活更强大的气球,利用它们消灭敌人,并增强所有其他死灵法师。
Chinese (traditional) 黑暗王子
復活更強大的氣球僕人摧毀敵人,提升其他所有死靈法師的能力。
This list was last updated for: version 43.1