Bouncing Bullet (BTD6)
| Tower | Sniper Monkey — Path 2 — Tier 3 | |
|---|---|---|
| XP cost | 2,500 | |
| Cash cost | $1,785 — Easy $2,100 — Medium $2,270 — Hard $2,520 — Impoppable | |
Bouncing Bullet is the Sniper Monkey's path 2 tier 3 upgrade in Bloons TD 6. It allows the Sniper Monkey's bullets to bounce up to 2 times, hitting up to 3 Bloons per shot. Each bullet impact retains the Shrapnel Shot attack, triggering 5 shrapnel in a cone formation parallel to the direction of the bullet, with 2 pierce per shrapnel. Bullets can bounce to other Bloons within a 40 unit radius of a target, always bounces towards the closest targets, and the bounces can ignore obstacles.
Crosspathing with Full Metal Jacket increases shrapnel damage to 2 and grants Normal-type damage to its shrapnel. With Large Calibre, the bounce distance increases from 40 to 80 units and shrapnel damage increases to 3.
Stats
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1-3-0
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2-3-0
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0-3-1
| Attack | ||
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0-3-2
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Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-3-0 | $2,680 | $3,150 | $3,405 | $3,780 | $1,876 | $2,205 | $2,384 | $2,646 |
| 1-3-0 | $2,980 | $3,500 | $3,785 | $4,200 | $2,086 | $2,450 | $2,650 | $2,940 |
| 2-3-0 | $4,085 | $4,800 | $5,190 | $5,760 | $2,860 | $3,360 | $3,633 | $4,032 |
| 0-3-1 | $3,065 | $3,600 | $3,890 | $4,320 | $2,146 | $2,520 | $2,723 | $3,024 |
| 0-3-2 | $3,450 | $4,050 | $4,375 | $4,860 | $2,415 | $2,835 | $3,063 | $3,402 |
Strategy
Bouncing Bullets serves as a decent mid-game, being a solid cleanup option on maps without simultaneous lanes, but poor single-target. Unlike Shrapnel Shot, positioning matters less, because the shrapnel from bounces will travel in a consistent direction. Going late-game, it has fairly good cleanup when spammed alongside Elite Sniper and Elite Defender in a Geraldo strategy.
0-3-2 is preferred when desiring consistency and better synergy with Berserker Brew. 2-3-0 is better self-sufficiently, and is less disadvantaged on maps with simultaneous lanes.
Update history
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- Upgrade cost reduced ― $3,500 → $3,200
- No longer gets stuck on the track between jumps (bug fix)
- Now deals +2 damage to Camo Bloons
- Shrapnel: Now emits on every Bloon shot instead of only if it fully pops the Bloon
- Shrapnel: Projectile count reduced ― 8 → 5
- Shrapnel: Spread angle reduced ― 360° → 45°
- Shrapnel: Emission angle is now relative to the Sniper Monkey's angle
- 2-3-0
- Shrapnel: Damage increased ― 1 → 2
— Update notes
- Attack cooldown reduced ― 2s → 1.59s (attack speed increased by 25.79%)
— Update notes
- 1-3-0, 2-3-0
- Now changes the damage type of shrapnel to Normal
— Update notes
- Shrapnel: Pierce increased ― 2 → 3
— Update notes
- Shrapnel: Damage is no longer capped
- Camo Prioritization filter added
- Number of bounces is no longer affected by pierce buffs
— Update notes
- Bounce distance reduced ― 50 → 40
- 2-3-0
- Large Calibre now increases bounce distance by 10 units
- Stacks with a nerf to Bouncing Bullet's bounce distance without crosspaths; overall bounce distance of this crosspath is unchanged
- Note: Due to an oversight, Large Calibre does not affect the bounce distance of higher tiers
- Stacks with a nerf to Bouncing Bullet's bounce distance without crosspaths; overall bounce distance of this crosspath is unchanged
— Update notes
- Shrapnel: Pierce reduced ― 3 → 2
— Update notes
- Bullet: Pierce decreased ― 4 → 3
- Note: Supply Drop bounce pierce unchanged
— Update notes
- Upgrade cost reduced ― $3,200 → $2,800
- Overall cost reduced by $450 (due to cost changes for previous tiers)
— Update notes
- Upgrade cost reduced ― $2,800 → $2,400
— Update notes
- 1-3-0
- Shrapnel: Damage increased ― 1 → 2
- 2-3-0
- Shrapnel: Damage increased ― 2 → 3
— Update notes
- Upgrade cost reduced ― $2,400 → $2,100
— Update notes
- 2-3-0
- Bounce distance increased ― 50 → 80
Gallery
Screenshots
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Bullet bouncing over obstacles (try Encrypted) |
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Bouncing Bullet with 030 crosspath
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Bouncing Bullet with 130 crosspath
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Bouncing Bullet with 230 crosspath
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Bouncing Bullet with 031 crosspath
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Bouncing Bullet with 032 crosspath
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Bouncing Bullet projectile
Assets
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Portrait
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Upgrade icon
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Insta Monkey icon
Trivia
- Its portrait resembles that of the BTD5 Semi Automatic Rifle, both with similar poses and the Night Vision Goggles.
- Its upgrade icon was not updated when its number of bounces was nerfed, still showing the bullet bouncing off 3 Bloons.
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | رصاصة مرتدة ارتداد الطلقات إلى أهداف جديدة حتى مرتين. |
— | |
| Danish | Prelle-patron Skud hopper til nye mål op til 2 gange. |
— | |
| German | Abprallgeschoss Schüsse prallen bis zu zweimal auf neue Ziele ab. |
— | |
| Spanish | Bala rebotadora Los disparos rebotan hacia objetivos nuevos hasta 2 veces. |
— | |
| Spanish (LA) | Bala rebotadora Los disparos rebotan hacia objetivos nuevos hasta 2 veces. |
— | |
| Finnish | Kimmahtava luoti Laukaukset ponnahtavat uusiin kohteisiin jopa 2 kertaa. |
— | |
| French | Balle rebondissante Les tirs rebondissent vers de nouvelles cibles jusqu'à 2 fois. |
— | |
| Italian | Proiettile rimbalzante I colpi rimbalzano andando a colpire un nuovo bersaglio fino a 2 volte. |
— | |
| Japanese | 跳ね返る銃弾 最高2回まで、新しい標的めがけてショットが跳ね返る。 |
— | |
| Korean | 튀는 탄환 탄환이 최대 2개의 새로운 대상을 향해 튑니다. |
— | |
| Dutch | Stuiterende kogel Schoten kaatsen tot 2 keer naar nieuwe doelwitten. |
— | |
| Norwegian | Sprettkule Skudd spretter til nye mål opptil 2 ganger. |
— | |
| Polish | Odbita kula Strzały odbijają się od nowych celów do 2 razy. |
— | |
| Portuguese (Brazil) | Bala Ricochete Disparos ricocheteiam para novos alvos até 2 vezes. |
— | |
| Russian | Рикошетящая пуля Пули отлетают к новым целям до 2 раз. |
— | |
| Swedish | Studsande skott Skotten studsar till nya mål upp till 2 gånger. |
— | |
| Thai | กระสุนชิ่ง กระสุนกระดอนไปยังเป้าหมายใหม่ สูงสุด 2 ครั้ง |
— | |
| Turkish | Seken Mermi 2 sefere kadar yeni hedeflere sekerek fırlatır. |
— | |
| Chinese (simplified) | 子弹弹弹乐 炮弹最多可向新目标弹射2次。 |
— | |
| Chinese (traditional) | 彈跳彈 攻擊會彈跳至新目標,最多彈跳2次。 |
— | |
| This list was last updated for: version 43.1 | |||
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