Sticky Bomb (BTD6): Difference between revisions
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'''Sticky Bomb''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Ninja Monkey an additional sticky bomb attack. Sticky bombs only target [[MOAB-Class Bloon|MOAB-Class Bloons]], and stick to them for 3 seconds before | '''Sticky Bomb''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Ninja Monkey an additional sticky bomb attack. Sticky bombs only target [[MOAB-Class Bloon|MOAB-Class Bloons]], and stick to them for 3 seconds before detonating after 2.95 seconds. After detonation, it does 450 [[damage]] to the main target and creates a secondary explosion that hits other Bloons inside the blast, dealing 100 damage with 10 [[pierce]] and 40 radius. The sticky bomb and its explosion can damage all Bloon types. If the layer is popped before detonation, the sticky bomb is removed. Sticky bombs have an [[Attack speed|attack cooldown]] of 4.5 seconds. | ||
Sticky bombs do not target Bloons with the same tier of sticky bomb already attached. They can, however, target Bloons with [[Master Bomber (BTD6)|Master Bomber]] or [[Ascended Shadow|Ascended Shadow's]] sticky bombs attached. | Sticky bombs do not target Bloons with the same tier of sticky bomb already attached. They can, however, target Bloons with [[Master Bomber (BTD6)|Master Bomber]] or [[Ascended Shadow|Ascended Shadow's]] sticky bombs attached. | ||
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Shurikens from this Ninja have +2 pierce and deal +4 damage to stunned Bloons, like [[Flash Bomb (BTD6)|Flash Bomb]], and additionally does +4 damage to Bloons with any tier of sticky bomb attached. | Shurikens from this Ninja have +2 pierce and deal +4 damage to stunned Bloons, like [[Flash Bomb (BTD6)|Flash Bomb]], and additionally does +4 damage to Bloons with any tier of sticky bomb attached. | ||
With the 0-1-4 crosspath, the explosion from the Sticky Bomb gains a 15% (17.5% with {{BTD6 mk|Diversion Tactics}}) chance to distract bloons, but not blimps. With the 0-2-4 crosspath, the Sticky Bomb itself, but not the explosion, also gains the ability to decamo [[DDT|DDTs]]. | With the 0-1-4 crosspath, the explosion from the Sticky Bomb gains a 15% (17.5% with {{BTD6 mk|Diversion Tactics}}) chance to distract bloons, but not blimps. With the 0-2-4 crosspath, the Sticky Bomb itself, but not the explosion, also gains the ability to decamo [[DDT (BTD6)|DDTs]]. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|51. | {{BTD6 last updated|51.2|section=y}} | ||
Sticky Bomb | Sticky Bomb does reliable single-target damage. Placement near the front of the track is important, as the detonation has a delay. Its high splash damage can assist against grouped MOABs, but it shouldn't be relied upon due to its slow detonation and low pierce. If there is insufficient cash for the usual Round 100 support (e.g. [[Spike Storm (BTD6)|Spike Storm]] or [[First Strike Capability (BTD6)|First Strike]]), Sticky Bomb can be used instead. | ||
Since the sticky bomb attack cannot target regular | Since the sticky bomb attack cannot target regular Bloons, an additional tower will be needed if saving into [[Master Bomber (BTD6)|Master Bomber]] during the midgame. [[Bloonjitsu (BTD6)|Bloonjitsu]] provides consistent DPS with [[Shinobi Tactics (BTD6)|Shinobis]], the latter also improving the rate of its flash bomb for better cleanup. | ||
Sticky Bomb also sees use as a cheap defense to the first tier of most [[Boss Bloon|Bosses]]. It is a notable counter against [[Vortex (BTD6)|Vortex]] since it cannot remove sticky bombs already attached. However, it is useless against [[Blastapopoulos (BTD6)|Blastapopoulos]] | Sticky Bomb also sees use as a cheap defense to the first tier of most [[Boss Bloon|Bosses]]. It is a notable counter against [[Vortex (BTD6)|Vortex]] since it cannot remove sticky bombs already attached. However, it is useless against [[Blastapopoulos (BTD6)|Blastapopoulos]], which burns it off. | ||
1-0-4 is the preferred crosspath because it is not worth sacrificing attack speed for decamo. 2-0-4 can be added for better consistency against groups and take advantage of its extra damage to stunned and stickied Bloons, | 1-0-4 is the preferred crosspath because it is not worth sacrificing attack speed for decamo. 2-0-4 can be added for better consistency against groups and take advantage of its extra damage to stunned and stickied Bloons, though this pierce buff is insignificant without Shinobi. | ||
==Update history== | ==Update history== | ||
Latest revision as of 17:27, 10 March 2026
| Tower | Ninja Monkey — Path 3 — Tier 4 | |
|---|---|---|
| XP cost | 15,500 | |
| Cash cost | $4,250 — Easy $5,000 — Medium $5,400 — Hard $6,000 — Impoppable | |
Sticky Bomb is the Ninja Monkey's path 3 tier 4 upgrade in Bloons TD 6. It grants Ninja Monkey an additional sticky bomb attack. Sticky bombs only target MOAB-Class Bloons, and stick to them for 3 seconds before detonating after 2.95 seconds. After detonation, it does 450 damage to the main target and creates a secondary explosion that hits other Bloons inside the blast, dealing 100 damage with 10 pierce and 40 radius. The sticky bomb and its explosion can damage all Bloon types. If the layer is popped before detonation, the sticky bomb is removed. Sticky bombs have an attack cooldown of 4.5 seconds.
Sticky bombs do not target Bloons with the same tier of sticky bomb already attached. They can, however, target Bloons with Master Bomber or Ascended Shadow's sticky bombs attached.
Shurikens from this Ninja have +2 pierce and deal +4 damage to stunned Bloons, like Flash Bomb, and additionally does +4 damage to Bloons with any tier of sticky bomb attached.
With the 0-1-4 crosspath, the explosion from the Sticky Bomb gains a 15% (17.5% with
Diversion Tactics) chance to distract bloons, but not blimps. With the 0-2-4 crosspath, the Sticky Bomb itself, but not the explosion, also gains the ability to decamo DDTs.
Stats
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1-0-4
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| Caltrops | ||
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| Sticky Bomb | ||
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2-0-4
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0-1-4
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| Sticky Bomb | |||||||||||
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0-2-4
| Attack | ||||||||||||||
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| Caltrops | |||||||
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| Sticky Bomb | |||||
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-4 | $7,135 | $8,400 | $9,070 | $10,080 | $4,995 | $5,880 | $6,349 | $7,056 |
| 1-0-4 | $7,430 | $8,750 | $9,450 | $10,500 | $5,201 | $6,125 | $6,615 | $7,350 |
| 2-0-4 | $7,725 | $9,100 | $9,830 | $10,920 | $5,408 | $6,370 | $6,881 | $7,644 |
| 0-1-4 | $7,345 | $8,650 | $9,340 | $10,380 | $5,142 | $6,055 | $6,538 | $7,266 |
| 0-2-4 | $7,685 | $9,050 | $9,770 | $10,860 | $5,380 | $6,335 | $6,839 | $7,602 |
Strategy
[edit | edit source]Sticky Bomb does reliable single-target damage. Placement near the front of the track is important, as the detonation has a delay. Its high splash damage can assist against grouped MOABs, but it shouldn't be relied upon due to its slow detonation and low pierce. If there is insufficient cash for the usual Round 100 support (e.g. Spike Storm or First Strike), Sticky Bomb can be used instead.
Since the sticky bomb attack cannot target regular Bloons, an additional tower will be needed if saving into Master Bomber during the midgame. Bloonjitsu provides consistent DPS with Shinobis, the latter also improving the rate of its flash bomb for better cleanup.
Sticky Bomb also sees use as a cheap defense to the first tier of most Bosses. It is a notable counter against Vortex since it cannot remove sticky bombs already attached. However, it is useless against Blastapopoulos, which burns it off.
1-0-4 is the preferred crosspath because it is not worth sacrificing attack speed for decamo. 2-0-4 can be added for better consistency against groups and take advantage of its extra damage to stunned and stickied Bloons, though this pierce buff is insignificant without Shinobi.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
- "Shuriken seeking targets too far away has been fixed" (bug fix)
Sticky bomb: Detonation timer reduced ― 4s → 3s
Sticky bomb: Can no longer be removed by Glue Gunner glue (bug fix)
- Caltrops no longer add to the damage count of other towers when the Ninja Monkey is sold (bug fix)
"[S]hould no longer be able to occasionally shoot with an infinite range in specific setups" (bug fix)
Caltrops: attack speed reduced by 50%
Caltrops: pierce increased by 3
- Note: Due to an oversight, Grandmaster Ninja's caltrop pierce is unchanged
— Update notes
Sticky Bomb attack: Damage to main target increased ― 400 → 500
Sticky Bomb attack: Range increased ― 40 units → 60 units
With 1-X-X crosspath: 47 units → 70.5 units
— Update notes
Sticky Bomb attack: Should work correctly now and not break with DoTs (bug fix)
— Update notes
Sticky Bomb: Now follows the tower's current targeting instead of always targeting Strong
Sticky Bomb: Now generates an additional AoE on explosion that deals 100 damage
— Update notes
Camo Prioritization filter added
- 0-1-4, 0-2-4
Caltrop attack: Gains 15% distraction chance (bug fix)
Flash bomb attack: Gains 15% distraction chance (bug fix)
— Update notes
Upgrade cost increased ― $4,500 → $5,000
Overall cost is unchanged (due to cost changes for previous tiers)
— Update notes
Caltrop: Lifespan reduced ― 70s → 35s
— Update notes
Range increased ― 40 units → 55 units
- Ninja Discipline crosspath no longer increases range, but overall range is still larger ― 47 units → 55 units
Sticky Bomb: No longer has 50% more range than the base attack
- Note: Master Bomber's Sticky Bombs still have full map range
Multiple Sticky Bombs should no longer be able to stack the single target damage of their explosions when clustered together (bug fix)
— Update notes
Flash Bomb: Stun duration increased ― 1s → 1.3s
— Update notes
- 0-1-4, 0-2-4
Caltrop: distraction chance reduced ― 15% → 10%
Flash Bomb: distraction chance increased ― 15% → 30%
— Update notes
Flash Bomb damage increased ― 1 → 3
Flash Bomb pierce reduced ― 60 → 30
Flash Bomb explosion: stun lasts through 2 more layers to match the new damage value
— Update notes
Flash bomb: No longer fails to stun targets if given external damage buffs (bug fix)
Shuriken: Now deals +3 damage to stickied Bloons
Sticky bomb: Damage to main target reduced ― 500 → 450
Shuriken: Now deals +3 damage to stunned Bloons
— Update notes
Caltrop attack: Attack cooldown reduced ― 4.4s → 3.9s (attack speed increased by 12.82%)
Main attack: Attack cooldown reduced ― 0.7s → 0.62s (attack speed increased by 12.9%)
- Note: Attack cooldown with Ninja Discipline is unchanged
Sticky Bomb attack: Attack cooldown reduced ― 5s → 4.5s (attack speed increased by 11.11%)
- 1-0-4, 2-0-4
Caltrop attack: Attack cooldown increased ― 2.728s → 2.73s (attack speed reduced by 0.07%)
Sticky Bomb attack: Attack cooldown increased ― 3.1s → 3.15s (attack speed reduced by 1.59%)
— Update notes
Shuriken: damage to stunned targets increased ― +3 → +4
Shuriken: damage to stickied targets increased ― +3 → +4
Shuriken: pierce increased ― 2 → 4
- Note: 203+ shuriken pierce increased from 4 to 6
No longer has +8 increased range ― 55 → 47
- 0-2-4
Counter-Espionage now grants Caltrops +2 damage to Camo Bloons (undocumented)
Counter-Espionage now grants Flash Bomb +4 damage to Camo Bloons (undocumented)
— Update notes
- 0-1-4, 0-2-4
Sticky Bomb explosion: Blowback distance changed ― 10−300 units → 100−150 units
- Note: All other attacks were already 100−150 units
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Sticky Bomb with no crosspath
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Sticky Bomb with 014 crosspath
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Sticky Bomb with 024 crosspath
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Sticky Bomb with 104 crosspath
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Sticky Bomb with 204 crosspath
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Sticky Bomb bomb detonating
Assets
[edit | edit source]-
Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | قنبلة لاصقة إلقاء شحنات قوية موقوتة على البالونات من فئة منطاد "موآب". |
— | |
| Danish | Klisterbombe Kaster kraftige tidsindstillede sprængladninger mod MOAB-klasse-bloons. |
— | |
| German | Klebebombe Wirft mächtige Zeitbomben auf Bloons der MOAB-Klasse. |
— | |
| Spanish | Bomba pegajosa Lanza bombas de tiempo poderosas a los bloons clase MOAB. |
— | |
| Spanish (LA) | Bomba pegajosa Lanza bombas de tiempo poderosas a los bloons clase MOAB. |
— | |
| Finnish | Tahmea pommi Heittää voimakkaita ajastettuja pommeja MOAB-luokan blooneja kohti. |
— | |
| French | Bombe collante Lance des bombes à retardement puissantes sur les Bloons de classe MOAB. |
— | |
| Italian | Bomba appiccicosa Lancia potenti cariche esplosive temporizzate contro i bloon classe MOAB. |
— | |
| Japanese | ネバネバ爆弾 パワフルな時さ攻撃をMOAB級ブルーンに投げる。 |
— | |
| Korean | 끈적 폭탄 MOAB급 풍선을 향해 위력적인 시한폭탄을 투척합니다. |
— | |
| Dutch | Kleefbom Gooit krachtige getimede explosieven naar MOAB-klasse Bloons. |
— | |
| Norwegian | Klissete bombe Kaster kraftige tidsinnstilte angrep på bloons av MOAB-klasse. |
— | |
| Polish | Klejąca bomba Rzuca potężnymi ładunkami na czas w blony klasy MOAB. |
— | |
| Portuguese (Brazil) | Bomba de Cola Lança poderosas cargas temporizadas contra Bloons Classe MOAB. |
— | |
| Russian | Липкая бомба Через определённые промежутки времени стреляет мощными зарядами по шарам класса MOAB. |
— | |
| Swedish | Klisterbomb Kastar kraftfulla tidsinställda laddningar på MOAB-klass-Bloons. |
— | |
| Thai | ระเบิดแปะติด ขว้างระเบิดเวลาอันทรงพลังใส่บลูนคลาส MOAB |
— | |
| Turkish | Yapışkan Bomba MOAB Sınıfı Bloon’lara güçlü, isabetli yükler fırlatır. |
— | |
| Chinese (simplified) | 粘性炸弹 向MOAB级气球发起定时猛攻。 |
— | |
| Chinese (traditional) | 黏性炸彈 對MOAB級氣球投擲強大的定時炸彈。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
[edit | edit source]| Ninja Monkey in Bloons TD 6 | ||||||||
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| Stats • Strategies • Update history |