First Strike Capability (BTD6): Difference between revisions
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'''First Strike Capability''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Monkey Sub the First Strike [[Activated Ability|ability]], which when activated launches a missile at the strongest Bloon on screen, dealing 10,000 [[damage]] to it and creating an explosion which deals 350 damage with a [[pierce]] of 80. The first strike missile can damage all Bloon types and can see [[Camo Bloon (BTD6)|Camo Bloons]] even if the Monkey Sub cannot. Since the explosion also damages its main target, the main target takes a total of 10,350 damage from First Strike. This ability has a cooldown of 60 seconds and an initial cooldown of 20 seconds. | '''First Strike Capability''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Monkey Sub the First Strike [[Activated Ability|ability]], which when activated launches a missile at the strongest Bloon on screen, dealing 10,000 [[damage]] to it and creating an explosion which deals 350 damage with a [[pierce]] of 80 and blast radius of 65. The first strike missile can damage all Bloon types and can see [[Camo Bloon (BTD6)|Camo Bloons]] even if the Monkey Sub cannot. Since the explosion also damages its main target, the main target takes a total of 10,350 damage from First Strike. This ability has a cooldown of 60 seconds and an initial cooldown of 20 seconds. | ||
==Stats== | ==Stats== | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Monkey Sub|2|4}} | {{BTD6 cost list by upgrade|Monkey Sub|2|4}} | ||
==Strategy== | |||
First Strike Capability's ability does incredible single-target damage for a long cooldown. It stands out in [[CHIMPS]] due to its ability being able to completely one-shot a highly-damaged Round 100 {{BTD6|BAD}}. Purchase it during Round 99 to get the ability off cooldown, especially when using it on medium-to-long maps for two ability usages. In Boss Events, First Strike is a strong choice for instakills against [[Bloonarius (BTD6)|Bloonarius]], instakills against [[Vortex (BTD6)|Vortex]], and breaking the Primary layer of {{BTD6|Dreadbloon}} in Timed Bosses, but it faces competition from {{BTD6|Spike Storm}} for the latter. First Strike is serviceable at one-shotting single ZOMGs, but its long cooldown prevents it from eliminating all ZOMGs in later rounds. | |||
Unlike other single-target specialists, such as [[Spike Storm (BTD6)|Spike Storm]] and [[MOAB Eliminator (BTD6)|MOAB Eliminator]], First Strike requires water placement and is not dependent on synergies to maximize its single-target damage, though it does appreciate from water cooldown reductions via [[Bloontonium Reactor (BTD6)|Bloontonium Reactor]] or [[Energizer (BTD6)|Energizer]]. Using Bloontonium Reactor also allows double ability usage against Round 100 on shorter maps, such as [[Quad]]. | |||
Crosspathing doesn't affect the First Strike's ability, so a crosspath is often unnecessary unless progressing to its T5 or from the T3. As First Strike lacks any improvements to its main attack, simply crosspath First Strike based on [[Ballistic Missile (BTD6)|Ballistic Missile]]. | |||
==Update history== | ==Update history== | ||
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{{main gallery|Monkey Sub}} | {{main gallery|Monkey Sub}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
File:BTD6 First Strike Capability 040.png|First Strike with no crosspath | |||
File:BTD6 First Strike Capability 140.png|First Strike with 140 crosspath | |||
File:BTD6 First Strike Capability 240.png|First Strike with 240 crosspath | |||
File:BTD6 First Strike Capability 041.png|First Strike with 041 crosspath | |||
File:BTD6 First Strike Capability 042.png|First Strike with 042 crosspath | |||
File:BTD6 First Strike Capability Active Ability.gif|First Strike activated ability | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||
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BTD6 040-MonkeySubInsta.png|[[Insta Monkey]] icon | BTD6 040-MonkeySubInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*The appearance of the monkey piloting the submarine is a reference to the character Marko Ramius in the 1990 American submarine spy thriller film [[wp:The Hunt for Red October (film)|The Hunt for Red October]].<ref>[https://www.youtube.com/watch?v=3ZDKh9pHNug Ninja Kiwi Insider Session #1: Art Director Mike!]</ref> | |||
*Its capability to one-shot a heavily damaged {{BTD6|BAD}} is featured in the Quest [[Striken BAD]]. | |||
==In other languages== | ==In other languages== | ||
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|last updated=43.1 | |last updated=43.1 | ||
}} | }} | ||
==References== | |||
{{references}} | |||
==Navigation== | ==Navigation== | ||
{{BTD6 monkey sub nav}} | {{BTD6 monkey sub nav}} | ||
{{BTD6 upgrade nav}} | {{BTD6 upgrade nav}} | ||