Sticky Bomb (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
"stickied" Bloons can be clarified (check master bomber page)
Line 21: Line 21:
Sticky bombs do not target Bloons with the same tier of sticky bomb already attached. They can, however, target Bloons with [[Master Bomber (BTD6)|Master Bomber]] or [[Ascended Shadow|Ascended Shadow's]] sticky bombs attached.
Sticky bombs do not target Bloons with the same tier of sticky bomb already attached. They can, however, target Bloons with [[Master Bomber (BTD6)|Master Bomber]] or [[Ascended Shadow|Ascended Shadow's]] sticky bombs attached.


Shurikens from the Sticky Bomb deal +4 damage to stunned bloons and +4 damage to "stickied" bloons.
Shurikens from this Ninja have +2 pierce and deal +4 damage to stunned Bloons, like [[Flash Bomb (BTD6)|Flash Bomb]], and additionally does +4 damage to Bloons with any tier of sticky bomb attached.


With the 0-1-4 crosspath, the explosion from the Sticky Bomb gains a 15% (17.5% with {{BTD6 mk|Diversion Tactics}}) chance to distract bloons, but not blimps. With the 0-2-4 crosspath, the Sticky Bomb itself, but not the explosion, also gains the ability to decamo [[DDT|DDTs]].
With the 0-1-4 crosspath, the explosion from the Sticky Bomb gains a 15% (17.5% with {{BTD6 mk|Diversion Tactics}}) chance to distract bloons, but not blimps. With the 0-2-4 crosspath, the Sticky Bomb itself, but not the explosion, also gains the ability to decamo [[DDT|DDTs]].
Line 32: Line 32:


==Strategy==
==Strategy==
{{BTD6 last updated|49.3|section=y}}
{{BTD6 last updated|51.1|section=y}}
Sticky Bomb gives a high damage attack to the Ninja, making it a usable mid-game tower against blimps. Placement towards the front of the track is important, as the detonation has a delay. Its splash damage is high and can help a bit versus grouped MOABs, but due to its low pierce it shouldn't be relied upon. If there is insufficient cash for the usual Round 100 support (such as [[Spike Storm (BTD6)|Spike Storm]] or [[First Strike Capability (BTD6)|First Strike]]), Sticky Bomb can be used instead.
Sticky Bomb grants an attack that does high damage to blimps, dealing reliable single-target damage. Placement towards the front of the track is important, as the detonation has a delay. Its high splash damage can assist against grouped MOABs, but due to its low pierce it shouldn't be relied upon. If there is insufficient cash for the usual Round 100 support (e.g. [[Spike Storm (BTD6)|Spike Storm]] or [[First Strike Capability (BTD6)|First Strike]]), Sticky Bomb can be used instead.


Since the sticky bomb attack cannot target regular bloons, an additional tower will be needed if saving into [[Master Bomber (BTD6)|Master Bomber]]. A [[Bloonjitsu (BTD6)|Bloonjitsu]] is an obvious combination, as both towers benefit from [[Shinobi Tactics (BTD6)|Shinobis]].
Since the sticky bomb attack cannot target regular bloons, an additional tower will be needed if saving into [[Master Bomber (BTD6)|Master Bomber]] during the midgame. [[Bloonjitsu (BTD6)|Bloonjitsu]] provides consistent DPS with [[Shinobi Tactics (BTD6)|Shinobis]], the latter also improving the rate of its flash bomb for better cleanup.


Sticky Bomb also sees use as a cheap defense to the first tier of most [[Boss Bloon|Bosses]]. It is a notable counter against [[Vortex (BTD6)|Vortex]] since it cannot remove sticky bombs already attached. However, it is useless against [[Blastapopoulos (BTD6)|Blastapopoulos]] since it burns off the bomb.
Sticky Bomb also sees use as a cheap defense to the first tier of most [[Boss Bloon|Bosses]]. It is a notable counter against [[Vortex (BTD6)|Vortex]] since it cannot remove sticky bombs already attached. However, it is useless against [[Blastapopoulos (BTD6)|Blastapopoulos]] since it burns off the bomb.


1-0-4 is the preferred crosspath because it is not worth sacrificing attack speed for decamo. 2-0-4 is optional,<!--not "optimal", unless like you mean better cleanup, not that it's a cleanup tower...--> as it's still too inconsistent as a cleanup tower despite the shuriken's extra damage to stunned and stickied bloons.
1-0-4 is the preferred crosspath because it is not worth sacrificing attack speed for decamo. 2-0-4 can be added for better consistency against groups and take advantage of its extra damage to stunned and stickied Bloons, however this pierce buff is insignificant without Shinobi.


==Update history==
==Update history==