Supply Drop (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
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Qwertyxp2000 (talk | contribs)
yes, it stops attacking when you trigger, also yes you can trigger the ability in income-disabled modes, but why would you do that?
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'''Supply Drop''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Sniper Monkey a Supply Drop [[Activated Ability|Ability]], which when activated calls in a plane that drops a crate worth $1,100 once collected. The ability has a [[Ability Cooldown|cooldown]] of 90 seconds and an initial cooldown of 90 seconds. The ability can be used a maximum of 3 times per round, and cannot be used after 180 seconds since a round started. Using the Supply Drop ability also activates all other available Supply Drop abilities.
'''Supply Drop''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Sniper Monkey a Supply Drop [[Activated Ability|Ability]]. When activated, it stops attacking for about 0.8 seconds, then calls a plane that drops a crate worth $1,100 once collected. The crate can be collected within 100 radius and lasts up to 15 seconds. The ability has a [[Ability Cooldown|cooldown]] of 90 seconds and an initial cooldown of 90 seconds. The ability can be used a maximum of 3 times per round, per Sniper Monkey, and cannot be used after 180 seconds since a round started. Using the Supply Drop ability also activates all other available Supply Drop abilities. Unlike most income abilities, Supply Drop's ability can be activated in game modes that disable income.


This upgrade additionally grants Sniper Monkey's bullets (but not its shrapnel) the ability to pop [[Lead Bloon (BTD6)|Lead]] and [[Frozen Bloon|Frozen Bloons]] (even without [[Full Metal Jacket (BTD6)|Full Metal Jacket]]), increases the number of bullet bounces from 2 to 4 (hits up to 5 bloons), and increases shrapnel pierce from 2 to 5.
This upgrade additionally grants Sniper Monkey's bullets (but not its shrapnel) the ability to pop [[Lead Bloon (BTD6)|Lead]] and [[Frozen Bloon|Frozen Bloons]] (even without [[Full Metal Jacket (BTD6)|Full Metal Jacket]]), increases the number of bullet bounces from 2 to 4 (hits up to 5 bloons), and increases shrapnel pierce from 2 to 5.