Supply Drop (BTD6): Difference between revisions

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==Ability==
==Ability==
The Supply Drop ability spawns a plane that flies over the map and drops a [[collectable]] crate after 1.5 seconds. The crate generates $1,100 if collected and lasts for up to 15 seconds, with a collection radius of 100. Using the ability also activates all the player's other Supply Drop abilities that are currently usable. The [[cash]] generated is affected by [[Monkey City (BTD6)|Monkey City]]'s buff. This ability is not usable in game modes that disable cash generation, such as [[CHIMPS]].
The Supply Drop ability spawns a plane that flies over the map and drops a [[collectable]] crate after 1.5 seconds. The crate generates $1,100 if collected and lasts for up to 15 seconds. Using the ability also activates all the player's other Supply Drop abilities that are currently usable. The [[cash]] generated is affected by [[Monkey City (BTD6)|Monkey City]]'s buff. This ability is not usable in game modes that disable cash generation, such as [[CHIMPS]].


The ability has a 90-second cooldown and a full initial cooldown, can only be used a maximum of 3 times per [[round]] per Sniper Monkey, and stops recharging during a round if 180 seconds pass after the round started or during the penalty timer of [[Boss Bloon Event (BTD6)|Boss Bloon Event]]s (including Boss tiles in {{BTD6|Contested Territory}}).
The ability has a 90-second cooldown and a full initial cooldown, can only be used a maximum of 3 times per [[round]] per Sniper Monkey, and stops recharging during a round if 180 seconds pass after the round started or during the penalty timer of [[Boss Bloon Event (BTD6)|Boss Bloon Event]]s (including Boss tiles in {{BTD6|Contested Territory}}).