Shrapnel Shot (BTD6)
| Damaged Bloons spray out a cone of sharp shrapnel. | |||
| Tower | Path | Tier | |
|---|---|---|---|
| Sniper Monkey | 2 | 2 | |
| XP cost | 600 | ||
|---|---|---|---|
| Cash cost | $380 — Easy $450 — Medium $485 — Hard $540 — Impoppable | ||
Shrapnel Shot is the Sniper Monkey's path 2 tier 2 upgrade in Bloons TD 6. With this upgrade, each shot from the Sniper Monkey emits 5 shrapnel projectiles from behind the target in a 45° angle spread. Each shrapnel projectile deals 1 damage, +2 damage to Camo Bloons (inherited from Night Vision Goggles), and can pop up to 2 Bloons. Shrapnel does not deal damage to the target initially hit by the bullet.
Crosspathing with the top path increases the shrapnel's damage, grants them Normal-type damage, and allows them to apply a weaker version of the Maim MOAB and Cripple MOAB effects.
With Full Auto Rifle or Elite Defender, each shrapnel projectile gains +1 bonus to Ceramic Bloons.
Stats
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1-2-0
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2-2-0
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0-2-1
| Attack | ||
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0-2-2
| Attack | ||
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-2-0 | $890 | $1,050 | $1,135 | $1,260 | $623 | $735 | $795 | $882 |
| 1-2-0 | $1,185 | $1,400 | $1,515 | $1,680 | $830 | $980 | $1,061 | $1,176 |
| 2-2-0 | $2,290 | $2,700 | $2,920 | $3,240 | $1,603 | $1,890 | $2,044 | $2,268 |
| 3-2-0 | $4,160 | $4,900 | $5,295 | $5,880 | $2,912 | $3,430 | $3,707 | $4,116 |
| 4-2-0 | $9,515 | $11,200 | $12,100 | $13,440 | $6,661 | $7,840 | $8,470 | $9,408 |
| 5-2-0 | $36,715 | $43,200 | $46,660 | $51,840 | $25,701 | $30,240 | $32,662 | $36,288 |
| 0-2-1 | $1,270 | $1,500 | $1,620 | $1,800 | $889 | $1,050 | $1,134 | $1,260 |
| 0-2-2 | $1,650 | $1,950 | $2,105 | $2,340 | $1,155 | $1,365 | $1,474 | $1,638 |
| 0-2-3 | $3,945 | $4,650 | $5,020 | $5,580 | $2,762 | $3,255 | $3,514 | $3,906 |
| 0-2-4 | $7,430 | $8,750 | $9,450 | $10,500 | $5,201 | $6,125 | $6,615 | $7,350 |
| 0-2-5 | $20,095 | $23,650 | $25,540 | $28,380 | $14,067 | $16,555 | $17,878 | $19,866 |
Strategy
[edit | edit source]Shrapnel Shot makes Sniper a viable group-popper at long distances. It makes the Sniper's position more important, since the direction the Sniper faces determines the direction of the shrapnel. For the best results, the Sniper should shoot against the grain of the pathway that Bloons travel on, causing the shrapnel to hit Bloons behind the target to maximize pierce. Depending on crosspathing, both Strong and First are good targeting options.
Lower-tier Shrapnel Shot excels against groups of Camos during early-game. Notably, with Full Metal Jacket, it is one of the cheapest ways to deal with groups of Camo Leads.
For Maim MOAB and Cripple MOAB, this crosspath is better for stalling groups of blimps than the third path, but for Deadly Precision, this crosspath is generally inferior. For Semi-Automatic and above, this crosspath is better for damage-dealing in general, while the first path is better for single targets.
Update history
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Now deals +2 damage to Camo Bloons
Shrapnel: Now emits on every Bloon shot instead of only if it fully pops the Bloon
Shrapnel: Projectile count reduced ― 8 → 5
Shrapnel: Spread angle reduced ― 360° → 45°
Shrapnel: Emission angle is now relative to the Sniper Monkey's angle
Description changed (undocumented)
| Before | After |
|---|---|
| Destroyed Bloons spray out sharp shrapnel in all directions. | Damaged bloons spray out a cone of sharp shrapnel. |
- 3-2-0, 4-2-0, 5-2-0
Shrapnel: Damage increased ― 1 → 2
- 2-2-0
Shrapnel: Damage increased ― 1 → 2
- 3-2-0
Shrapnel: Damage increased ― 2 → 4
- 4-2-0
Shrapnel: Damage increased ― 3 → 6
- 5-2-0
Shrapnel: Damage increased ― 5 → 12
| “ | This tower felt like it’s strength too heavily required the xx2 upgrade, and that this harmed crosspath choices. So we increased the base attack rate while nerfing the increase from these upgrades. This is a slight overall buff — Update notes |
” |
Fire rate increased ― 2s → 1.59s
| “ | To retain value in more Lead-heavy situations including against DDTs, this upgrade that has always allowed Lead popping to main attack will now also grant this to the Shrapnel from any shrapnel shot snipers mixing in this upgrade — Update notes |
” |
- 1-2-0, 2-2-0, 3-2-0, 4-2-0, 5-2-0
Full Metal Jacket now changes the damage type of Shrapnel to Normal
| “ | Trading off rate of fire for shrapnel crosspath doesn’t work well for Maim MOAB as it’s all about being a stall tower, so instead of focussing on a damage increase here the shrapnel will now apply the benefits of the sniper’s stun & debuff to turn this crosspath choice into a question of preference in grouping vs single target. — Update notes |
” |
- 4-2-0, 5-2-0
Shrapnel: can now apply stun
- 5-2-0
Shrapnel: can now apply debuff
- 5-2-0
Now applies its debuff effect and visuals correctly in all cases (bug fix)
| “ | As middle path sniper has been feeling to be in a good spot with alchemist buffs, but other uses of sniper shrapnel weak due to lack of alchemist buff, we have decided to swap alchemist buffability over from the number of bounces to the power of the shrapnel itself. — Update notes |
” |
Camo Prioritization filter added
Shrapnel can now receive external buffs
- 0-2-3, 0-2-4, 0-2-5
Shrapnel: pierce reduced ― 3 → 2 (undocumented)
| “ | Maim MOABs grouped stun potential when crosspathed with Shrapnel feels it is overperforming too much so the shrapnel will now have a reduced stun amount compared to the initial target hit — Update notes |
” |
- 4-2-0
Shrapnel: Stun duration reduced by 33%
MOAB ― 3s → 2s
BFB ― 1.5s → 1s
ZOMG ― 0.75s → 0.5s
- 5-2-0
Shrapnel: Stun/debuff duration reduced by about 33%
MOAB ― 7s → 4.5s
BFB ― 6s → 4s
ZOMG ― 3s → 2s
DDT ― 4s → 2.5s
BAD/Boss ― 0.75s → 0.5s
| “ | Full auto sniper's 024 crosspath sees a lot of fun/meme use, but not so much more than that. We’re hoping that applying the MOAB bonus that it gains to the shrapnel as well will help improve non-meme use here. (And looking over my notes, it seems this was meant to be included a while ago…But better late than never!) — Update notes |
” |
- 0-2-4, 0-2-5
Shrapnel: now deals +1 damage to MOAB-Class
Overall cost reduced by $50 (due to cost changes for previous tiers)
| “ | Lower tier Shrapnel crosspathing balance doesn’t feel great currently, so the damage crosspath benefits at T1 & T2 are improving. Even with the high damage per shot, Cripple MOAB still has low value outside of debuff capability, we feel that these shots pack enough of a punch now that they should do a little collateral damage - so lets do it! (we’ve also increased shrapnel pierce at this tier to not tip crosspath balance too far to one side). — Update notes |
” |
- 1-2-0
Shrapnel: Damage increased ― 1 → 2
- 2-2-0
Shrapnel: Damage increased ― 2 → 3
- 5-2-0
Shrapnel: Shrapnel pierce increased ― 2 → 3
| “ | Players have requested a bonus for the 025 Sniper shrapnel given it’s meant to be a pierce crosspath but struggles on anything non-MOAB, so we’d like to try moving the bonus MOAB damage on 024 shrapnel into base damage instead. — Update notes |
” |
- 0-2-4, 0-2-5
Shrapnel: base damage increased ― 1 → 2
Shrapnel: no longer deals +1 damage to MOAB-Class
| “ | Cripple MOAB’s shrapnel piercing has been improved to assist in support purposes. — Update notes |
” |
- 5-2-0
Shrapnel: Pierce increased ― 3 → 6
Shrapnel: Lifespan increased ― 0.2s → 0.25s
Shrapnel: Projectile speed increased ― 160 units/s → 320 units/s
- Note: With both effects the Shrapnel will travel for 80 units instead of 32 units
| “ | Shrapnel defender has been doing too good a carry job early on across too many maps, so the flat damage has been reduced back to a ceramic bonus, keeping it quite good but not overstaying its welcome. — Update notes |
” |
- 0-2-5
Shrapnel: Damage reduced ― 2 → 1
Shrapnel: Now deals +1 damage to Ceramic Bloons
- 0-2-4
Shrapnel: Damage reduced ― 2 → 1 (undocumented)
- 0-2-5
Shrapnel: No longer deal bonus damage to Ceramic Bloons (undocumented) (bug)
- 0-2-4, 0-2-5
Shrapnel: Deals +1 damage to Ceramic Bloons
Gallery
[edit | edit source]Screenshots
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Assets
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Portrait
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Upgrade icon
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Insta Monkey icon
Trivia
[edit | edit source]- Prior to version 17.0, this upgrade only caused shrapnel to fly out once the Bloon was fully popped, and said shrapnel would fly out in all directions instead of in a cone.
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | طلقة متشظية البالونات التالفة تقوم برش مخروط من الشظايا الحادة. |
— | |
| Danish | Granatsplint-skud Smadrede bloons sprøjter skarpe granatsplinter ud. |
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| German | Schrapnellschuss Zerstörte Bloons verstreuen scharfe Schrapnelle in alle Richtungen. |
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| Spanish | Tiro de esquirlas Los bloons destruidos despiden esquirlas afiladas en todas las direcciones. |
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| Spanish (LA) | Tiro de esquirlas Los bloons destruidos despiden esquirlas afiladas en todas las direcciones. |
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| Finnish | Sirpaleammus Tuhotut bloonit lennättävät teräviä sirpaleita kaikkiin suuntiin. |
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| French | Tir de shrapnel Les Bloons détruits pulvérisent des éclats d'obus tranchants dans toutes les directions. |
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| Italian | Colpo di schegge Bloons spara schegge affilate in tutte le direzioni. |
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| Japanese | 散弾銃ショット 破壊されたブルーンが、全方向に鋭い散弾をまき散らす。 |
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| Korean | 파편탄 파괴된 풍선이 사방으로 뾰족한 파편을 방출합니다. |
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| Dutch | Scherfschot Beschadigde Bloons spuiten een kegel scherpe granaatscherven uit. |
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| Norwegian | Splinterskudd Ødelagte bloons sprayer granatsplinter i alle retninger. |
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| Polish | Szrapnel Uszkodzone blony wyrzucają wiązkę ostrych odłamków. |
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| Portuguese (Brazil) | Tiro Estilhaçante Bloons destruídos lançam estilhaços afiados em todas as direções. |
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| Russian | Удар шрапнели Уничтоженные шары разбрасывают во все стороны острую шрапнель. |
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| Swedish | Splitterskott Förstörda Bloons sprejar ut vasst splitter i alla riktningar. |
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| Thai | กระสุนแตกสะเก็ด ลูกโป่งที่โดนดาเมจพ่นสะเก็ดแหลมคมออกไปเป็นพื้นที่รูปโคน |
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| Turkish | Şarapnel Atışı Yok edilen Bloon’lar her yöne keskin şarapnel püskürtür. |
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| Chinese (simplified) | 弹片射击 被摧毁的气球向各个方向喷出锋利的碎片。 |
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| Chinese (traditional) | 彈片射擊 被摧毀的氣球向所有方向濺出尖銳彈片。 |
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| This list was last updated for: version 43.1 | |||
Navigation
[edit | edit source]| Sniper Monkey in Bloons TD 6 | ||||||
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| Stats • Strategies • Update history |