Event history:Odyssey Event/January 2025

This is a list of Odyssey Events in Bloons TD 6 that started in January 2025.

Revengeance

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Name Revengeance
Description It's all fun and games until an old foe wants to go another round
Availability 2 January 20258 January 2025
Easy mode
Rules
  Starting lives: 150
  Monkey seats: 11
  Max monkeys: 45
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   100,   ×1
Island rules
Park Path (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Resort (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 45
Modifiers
Island rules
Dark Path (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Medium mode
Rules
  Starting lives: 100
  Monkey seats: 10
  Max monkeys: 40
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   250,   50
Island rules
Park Path (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Resort (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Dark Path (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Island rules
Last Resort (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 60
Modifiers
Hard mode
Rules
  Starting lives: 50
  Monkey seats: 10
  Max monkeys: 35
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   400,   100
Island rules
Park Path (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Island rules
Resort (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 55
Modifiers
Island rules
Dark Path (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 65
Modifiers
Island rules
Last Resort (Hard — Standard)
  Starting cash: $650
  Start round: 3
  End round: 70
Modifiers
Island rules
Castle Revenge (Hard — Standard)
  Starting cash: $7,000
  Start round: 20
  End round: 100
Modifiers

Spikey Bois

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Name Spikey Bois
Description We love em, but can't touch em. Because they're spikey
Availability 9 January 202515 January 2025
Easy mode
Rules
  Starting lives: 150
  Monkey seats: 9
  Max monkeys: 35
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   100,   ×1
Available towers
Benjamin
Pat Fusty
Adora
Admiral Brickell
Dart Monkey0-2-2 max 5
Tack Shooter2-2-0 max 6
Ice Monkey2-2-0 max 5
Sniper Monkey2-0-2 max 5
Ninja Monkey0-2-2 max 5
Druid2-2-0 max 6
Mermonkey0-2-2 max 6
Spike Factory0-2-2 max 6
Monkey Villagemax 4
Island rules
Town Center (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
The Cabin (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Covered Garden (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Medium mode
Rules
  Starting lives: 100
  Monkey seats: 8
  Max monkeys: 30
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   250,   3-0-0 Spike Factory
Available towers
Benjamin
Pat Fusty
Adora
Admiral Brickell
Dart Monkey0-2-2 max 5
Tack Shooter2-2-0 max 6
Ice Monkey2-2-0 max 5
Sniper Monkey2-0-2 max 5
Ninja Monkey0-2-2 max 5
Druid2-2-0 max 6
Mermonkey0-2-2 max 6
Spike Factory0-2-2 max 6
Monkey Villagemax 4
Island rules
Town Center (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
The Cabin (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 45
  Least cash: 9000
Modifiers
Island rules
Covered Garden (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Island rules
Sunken Columns (Medium — Alternate Bloons Rounds)
  Starting cash: $650
  Start round: 1
  End round: 60
Modifiers
Hard mode
Rules
  Starting lives: 50
  Monkey seats: 7
  Max monkeys: 25
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   400,   4-0-1 Dart Monkey
Available towers
Benjamin
Pat Fusty
Adora
Admiral Brickell
Dart Monkey0-2-2 max 5
Tack Shooter2-2-0 max 6
Ice Monkey2-2-0 max 5
Sniper Monkey2-0-2 max 5
Ninja Monkey0-2-2 max 5
Druid2-2-0 max 6
Mermonkey0-2-2 max 6
Spike Factory0-2-2 max 6
Monkey Villagemax 4
Island rules
Town Center (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Island rules
The Cabin (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 55
  Least cash: 11000
Modifiers
Island rules
Covered Garden (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 65
Modifiers
Island rules
Sunken Columns (Hard — Alternate Bloons Rounds)
  Starting cash: $650
  Start round: 3
  End round: 70
Modifiers
Island rules
Dark Castle (Hard — Standard)
  Starting cash: $1,300
  Start round: 5
  End round: 80
Modifiers
  Bloon speed 70%
  MOAB speed 70%
  Ceramic health 200%
  MOAB health 200%

Magic Versus Explosions

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Name Magic Versus Explosions
Description Obyn and Striker Can't seem to agree on which approach is better for the bloons. What do you think?
Availability 16 January 202522 January 2025
Easy mode
Rules
  Starting lives: 150
  Monkey seats: 10
  Max monkeys: 45
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   100,   ×1
Island rules
Candy Falls (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Streambed (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 45
Modifiers
Island rules
Cornfield (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Medium mode
Rules
  Starting lives: 100
  Monkey seats: 9
  Max monkeys: 40
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   250,   3-0-0 Druid
Island rules
Candy Falls (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Streambed (Medium — Military Only)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Island rules
Cornfield (Medium — Magic Monkeys Only)
  Starting cash: $650
  Start round: 1
  End round: 55
Modifiers
Island rules
Ancient Portal (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 60
Modifiers
Hard mode
Rules
  Starting lives: 50
  Monkey seats: 8
  Max monkeys: 35
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   400,   4-0-2 Mortar Monkey
Island rules
Candy Falls (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Island rules
Streambed (Hard — Military Only)
  Starting cash: $650
  Start round: 1
  End round: 55
Modifiers
Island rules
Cornfield (Hard — Magic Monkeys Only)
  Starting cash: $650
  Start round: 1
  End round: 65
Modifiers
Island rules
Ancient Portal (Hard — Standard)
  Starting cash: $650
  Start round: 3
  End round: 70
Modifiers
Island rules
Sunken Columns (Hard — Standard)
  Starting cash: $3,500
  Start round: 15
  End round: 80
Modifiers

Ooooo Circles

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Name Ooooo Circles
Description Mortar Monkeys and Tack Shooters love em, and you will too!
Availability 23 January 202529 January 2025
Easy mode
Rules
  Starting lives: 150
  Monkey seats: 6
  Max monkeys: 30
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   100,   ×1
Available towers
Island rules
Four Circles (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
In The Loop (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Sulfur Springs (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Medium mode
Rules
  Starting lives: 100
  Monkey seats: 6
  Max monkeys: 25
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   250,   0-3-1 Mortar Monkey
Available towers
Island rules
Four Circles (Medium — Reverse)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
In The Loop (Medium — Half Cash)
  Starting cash: $1,500
  Start round: 1
  End round: 50
Modifiers
Island rules
Sulfur Springs (Medium — Deflation)
  Starting cash: $20,000
  Start round: 30
  End round: 60
Modifiers
Island rules
Moon Landing (Hard — Standard)
  Starting cash: $900
  Start round: 1
  End round: 65
Modifiers
Hard mode
Rules
  Starting lives: 50
  Monkey seats: 6
  Max monkeys: 20
  Power spaces: 8
  Max powers: 30
Extreme: No
Rewards:   400,   1-4-0 Tack Shooter
Available towers
Island rules
Four Circles (Hard — Reverse)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Island rules
In The Loop (Hard — Half Cash)
  Starting cash: $1,500
  Start round: 1
  End round: 55
Modifiers
Island rules
Sulfur Springs (Hard — Deflation)
  Starting cash: $20,000
  Start round: 30
  End round: 65
Modifiers
Island rules
Moon Landing (Hard — Impoppable)
  Starting cash: $1,000
  Start round: 3
  End round: 75
Modifiers
Island rules
Ancient Portal (Hard — Alternate Bloons Rounds)
  Starting cash: $1,200
  Start round: 3
  End round: 80
Modifiers

Ramping things up

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Name Ramping things up
Description First map isn't so bad. But it gets just a little tougher from there
Availability 30 January 20255 February 2025
Easy mode
Island rules
Tinkerton (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Hedge (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 45
Modifiers
Island rules
Balance (Easy — Standard)
  Starting cash: $650
  Start round: 1
  End round: 50
Modifiers
Medium mode
Island rules
Tinkerton (Medium — Standard)
  Starting cash: $650
  Start round: 1
  End round: 40
Modifiers
Island rules
Hedge (Medium — Standard)
  Starting cash: $950
  Start round: 3
  End round: 50
Modifiers
Island rules
Balance (Medium — Standard)
  Starting cash: $1,300
  Start round: 5
  End round: 60
Modifiers
Island rules
Sunken Columns (Medium — Standard)
  Starting cash: $2,000
  Start round: 8
  End round: 70
Modifiers
Hard mode
Island rules
Tinkerton (Hard — Standard)
  Starting cash: $650
  Start round: 1
  End round: 55
Modifiers
Island rules
Hedge (Hard — Standard)
  Starting cash: $950
  Start round: 4
  End round: 60
Modifiers
Island rules
Balance (Hard — Standard)
  Starting cash: $1,600
  Start round: 7
  End round: 70
Modifiers
Island rules
Sunken Columns (Hard — Standard)
  Starting cash: $2,100
  Start round: 10
  End round: 80
Modifiers
Island rules
Muddy Puddles (Hard — Standard)
  Starting cash: $5,000
  Start round: 20
  End round: 90
Modifiers
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