Event history:Odyssey Event/July 2023
This is a list of Odyssey Events in Bloons TD 6 that started in July 2023.
Freeway Traffic
edit| Name | Freeway Traffic |
|---|---|
| Description | These tracks are quite long, and the bloons are tired of waiting to get to the end! |
| Availability | 6 July 2023 – 12 July 2023 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Adora
Etienne
Sauda
Dart Monkeymax 4
Boomerang Monkeymax 3
Tack Shootermax 4
Sniper Monkeymax 3
Monkey Acemax 2
Dartling Gunnermax 5
Super Monkeymax 3
Ninja Monkeymax 3
Alchemistmax 3
Spike Factorymax 3
Monkey Villagemax 3
Beast Handlermax 6
Gwendolin
Adora
Etienne
Sauda
Dart Monkeymax 4
Boomerang Monkeymax 3
Tack Shootermax 4
Sniper Monkeymax 3
Monkey Acemax 2
Dartling Gunnermax 5
Super Monkeymax 3
Ninja Monkeymax 3
Alchemistmax 3
Spike Factorymax 3
Monkey Villagemax 3
Beast Handlermax 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Logs (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
Bloon speed 130%
MOAB speed 130%
MOAB speed 130%
Island rules
Cubism (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
Bloon speed 130%
MOAB speed 130%
MOAB speed 130%
Island rules
Resort (Medium — Standard)
Starting cash: $650
Start round: 3
End round: 60
Start round: 3
End round: 60
Modifiers
Bloon speed 130%
MOAB speed 130%
MOAB speed 130%
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Adora
Etienne
Sauda
Dart Monkeymax 4
Boomerang Monkeymax 3
Tack Shootermax 3
Sniper Monkeymax 3
Monkey Acemax 2
Dartling Gunnermax 4
Super Monkeymax 2
Ninja Monkeymax 3
Alchemistmax 3
Spike Factorymax 3
Monkey Villagemax 3
Beast Handlermax 6
Gwendolin
Adora
Etienne
Sauda
Dart Monkeymax 4
Boomerang Monkeymax 3
Tack Shootermax 3
Sniper Monkeymax 3
Monkey Acemax 2
Dartling Gunnermax 4
Super Monkeymax 2
Ninja Monkeymax 3
Alchemistmax 3
Spike Factorymax 3
Monkey Villagemax 3
Beast Handlermax 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Logs (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
Bloon speed 140%
MOAB speed 140%
MOAB speed 140%
Island rules
Cubism (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
Bloon speed 140%
MOAB speed 140%
MOAB speed 140%
Island rules
Resort (Medium — Standard)
Starting cash: $650
Start round: 6
End round: 75
Start round: 6
End round: 75
Modifiers
Bloon speed 140%
MOAB speed 140%
MOAB speed 140%
Island rules
Frozen Over (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 80
Start round: 6
End round: 80
Modifiers
Bloon speed 140%
MOAB speed 140%
MOAB speed 140%
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Adora
Etienne
Sauda
Dart Monkeymax 4
Boomerang Monkeymax 3
Tack Shootermax 2
Sniper Monkeymax 2
Monkey Acemax 2
Dartling Gunnermax 2
Super Monkeymax 1
Ninja Monkeymax 2
Alchemistmax 2
Spike Factorymax 1
Monkey Villagemax 2
Beast Handlermax 6
Gwendolin
Adora
Etienne
Sauda
Dart Monkeymax 4
Boomerang Monkeymax 3
Tack Shootermax 2
Sniper Monkeymax 2
Monkey Acemax 2
Dartling Gunnermax 2
Super Monkeymax 1
Ninja Monkeymax 2
Alchemistmax 2
Spike Factorymax 1
Monkey Villagemax 2
Beast Handlermax 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Logs (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 55
Start round: 1
End round: 55
Modifiers
Bloon speed 150%
MOAB speed 150%
MOAB speed 150%
Island rules
Cubism (Hard — Standard)
Starting cash: $650
Start round: 3
End round: 65
Start round: 3
End round: 65
Modifiers
Bloon speed 150%
MOAB speed 150%
MOAB speed 150%
Island rules
Resort (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 70
Start round: 6
End round: 70
Modifiers
Bloon speed 150%
MOAB speed 150%
MOAB speed 150%
Island rules
Frozen Over (Hard — Standard)
Starting cash: $7,500
Start round: 20
End round: 80
Start round: 20
End round: 80
Modifiers
Bloon speed 150%
MOAB speed 150%
MOAB speed 150%
Island rules
Scrapyard (Hard — Impoppable)
Starting cash: $15,000
Start round: 40
End round: 90
Start round: 40
End round: 90
Modifiers
Bloon speed 150%
MOAB speed 150%
MOAB speed 150%
Variety Hour
edit| Name | Variety Hour |
|---|---|
| Description | Lot of different maps and rulesets in this one, get ready! |
| Availability | 13 July 2023 – 19 July 2023 |
Easy mode
Rules
Default towers
Default powers
Available towers
Striker Jones
Benjamin
Pat Fusty
Adora
Admiral Brickell
Psi
Dart Monkeymax 2
Bomb Shootermax 3
Glue Gunnermax 4
Sniper Monkeymax 5
Monkey Submax 4
Monkey Buccaneermax 4
Wizard Monkeymax 2
Alchemistmax 3
Druidmax 3
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 4
Benjamin
Pat Fusty
Adora
Admiral Brickell
Psi
Dart Monkeymax 2
Bomb Shootermax 3
Glue Gunnermax 4
Sniper Monkeymax 5
Monkey Submax 4
Monkey Buccaneermax 4
Wizard Monkeymax 2
Alchemistmax 3
Druidmax 3
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 4
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Lotus Island (Easy — Reverse)
Starting cash: $650
Start round: 1
End round: 45
Start round: 1
End round: 45
Modifiers
—
Island rules
Polyphemus (Easy — Military Only)
Starting cash: $2,000
Start round: 10
End round: 60
Start round: 10
End round: 60
Modifiers
—
Island rules
Bazaar (Easy — Deflation)
Starting cash: $22,500
Start round: 30
End round: 65
Start round: 30
End round: 65
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Striker Jones
Benjamin
Pat Fusty
Adora
Admiral Brickell
Psi
Dart Monkeymax 2
Bomb Shootermax 3
Glue Gunnermax 4
Sniper Monkeymax 3
Monkey Submax 4
Monkey Buccaneermax 4
Wizard Monkeymax 2
Alchemistmax 3
Druidmax 2
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 3
Benjamin
Pat Fusty
Adora
Admiral Brickell
Psi
Dart Monkeymax 2
Bomb Shootermax 3
Glue Gunnermax 4
Sniper Monkeymax 3
Monkey Submax 4
Monkey Buccaneermax 4
Wizard Monkeymax 2
Alchemistmax 3
Druidmax 2
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 3
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Lotus Island (Medium — Reverse)
Starting cash: $650
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
—
Island rules
Polyphemus (Medium — Military Only)
Starting cash: $2,000
Start round: 10
End round: 65
Start round: 10
End round: 65
Modifiers
—
Island rules
Bazaar (Medium — Deflation)
Starting cash: $24,000
Start round: 30
End round: 70
Start round: 30
End round: 70
Modifiers
—
Island rules
Erosion (Medium — Double HP MOABs)
Starting cash: $650
Start round: 3
End round: 75
Start round: 3
End round: 75
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Striker Jones
Benjamin
Pat Fusty
Adora
Admiral Brickell
Psi
Dart Monkeymax 2
Bomb Shootermax 3
Glue Gunnermax 4
Sniper Monkeymax 3
Monkey Submax 4
Monkey Buccaneermax 4
Wizard Monkeymax 2
Alchemistmax 2
Druidmax 1
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 2
Benjamin
Pat Fusty
Adora
Admiral Brickell
Psi
Dart Monkeymax 2
Bomb Shootermax 3
Glue Gunnermax 4
Sniper Monkeymax 3
Monkey Submax 4
Monkey Buccaneermax 4
Wizard Monkeymax 2
Alchemistmax 2
Druidmax 1
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 2
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Lotus Island (Hard — Reverse)
Starting cash: $650
Start round: 1
End round: 55
Start round: 1
End round: 55
Modifiers
—
Island rules
Polyphemus (Hard — Military Only)
Starting cash: $2,000
Start round: 10
End round: 65
Start round: 10
End round: 65
Modifiers
—
Island rules
Bazaar (Hard — Deflation)
Starting cash: $25,000
Start round: 30
End round: 70
Start round: 30
End round: 70
Modifiers
—
Island rules
Erosion (Hard — Double HP MOABs)
Starting cash: $650
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
—
Island rules
Sanctuary (Hard — Alternate Bloons Rounds)
Starting cash: $850
Start round: 6
End round: 85
Start round: 6
End round: 85
Modifiers
—
Icy Cold and Fiery Hot
edit| Name | Icy Cold and Fiery Hot |
|---|---|
| Description | Things going slow when cold, going fast when hot. Go figure. ~By :>o<: |
| Availability | 20 July 2023 – 26 July 2023 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Skates (Easy — Impoppable)
Starting cash: Default
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
—
Island rules
Cracked (Easy — Standard)
Starting cash: Default
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Quiet Street (Medium — Standard)
Starting cash: Default
Start round: 1
End round: 60
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Captain Churchill
Ezili
Adora
Admiral Brickell
Etienne
Boomerang Monkey2-2-0
Bomb Shooter
Tack Shooter0-2-2
Ice Monkey
Monkey Sub2-0-2
Monkey Buccaneer0-0-2 max 5
Monkey Acemax 5
Heli Pilotmax 5
Mortar Monkey
Dartling Gunner2-0-2
Wizard Monkey2-0-2 max 5
Super Monkey0-2-2
Ninja Monkey2-2-0
Alchemist2-0-2
Druid0-2-2
Spike Factory0-2-2
Engineer Monkey0-2-2
Gwendolin
Striker Jones
Captain Churchill
Ezili
Adora
Admiral Brickell
Etienne
Boomerang Monkey2-2-0
Bomb Shooter
Tack Shooter0-2-2
Ice Monkey
Monkey Sub2-0-2
Monkey Buccaneer0-0-2 max 5
Monkey Acemax 5
Heli Pilotmax 5
Mortar Monkey
Dartling Gunner2-0-2
Wizard Monkey2-0-2 max 5
Super Monkey0-2-2
Ninja Monkey2-2-0
Alchemist2-0-2
Druid0-2-2
Spike Factory0-2-2
Engineer Monkey0-2-2
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Skates (Medium — Half Cash)
Starting cash: $1,500
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
Bloon speed 50%
MOAB speed 50%
Regrow rate 50%
Ability cooldown rate 150%
Ceramic health 150%
MOAB health 150%
MOAB speed 50%
Regrow rate 50%
Ability cooldown rate 150%
Ceramic health 150%
MOAB health 150%
Island rules
Cracked (Medium — Standard)
Starting cash: $3,000
Start round: 10
End round: 50
Start round: 10
End round: 50
Modifiers
Bloon speed 150%
MOAB speed 150%
Regrow rate 150%
Ability cooldown rate 50%
Removable cost rate Disabled
MOAB speed 150%
Regrow rate 150%
Ability cooldown rate 50%
Removable cost rate Disabled
Island rules
Quiet Street (Medium — Half Cash)
Starting cash: $1,500
Start round: 1
End round: 65
Start round: 1
End round: 65
Modifiers
Bloon speed 50%
MOAB speed 50%
Regrow rate 50%
MOAB speed 50%
Regrow rate 50%
Island rules
Mesa (Easy — Reverse)
Starting cash: $9,000
Start round: 20
End round: 70
Start round: 20
End round: 70
Modifiers
Bloon speed 150%
MOAB speed 150%
Ability cooldown rate 33%
Removable cost rate Free
MOAB speed 150%
Ability cooldown rate 33%
Removable cost rate Free
Hard mode
Rules
Default towers
Default powers
Available towers
Gwendolin
Striker Jones
Captain Churchill
Ezili
Adora
Admiral Brickell
Boomerang Monkey2-2-0
Bomb Shooter
Tack Shooter0-2-2
Ice Monkey
Monkey Sub2-0-2
Monkey Buccaneer0-0-2
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner2-0-2
Wizard Monkey2-0-2
Super Monkey0-2-2
Ninja Monkey2-2-0
Alchemist2-0-2
Druid0-2-2
Spike Factory0-2-2
Engineer Monkey0-2-2
Striker Jones
Captain Churchill
Ezili
Adora
Admiral Brickell
Boomerang Monkey2-2-0
Bomb Shooter
Tack Shooter0-2-2
Ice Monkey
Monkey Sub2-0-2
Monkey Buccaneer0-0-2
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner2-0-2
Wizard Monkey2-0-2
Super Monkey0-2-2
Ninja Monkey2-2-0
Alchemist2-0-2
Druid0-2-2
Spike Factory0-2-2
Engineer Monkey0-2-2
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Skates (Hard — Half Cash)
Starting cash: $1,300
Start round: 6
End round: 60
Start round: 6
End round: 60
Modifiers
Bloon speed 50%
MOAB speed 50%
Regrow rate 50%
Ability cooldown rate 200%
Ceramic health 200%
MOAB health 200%
MOAB speed 50%
Regrow rate 50%
Ability cooldown rate 200%
Ceramic health 200%
MOAB health 200%
Island rules
Cracked (Hard — Alternate Bloons Rounds)
Starting cash: $6,000
Start round: 20
End round: 60
Start round: 20
End round: 60
Modifiers
Bloon speed 200%
MOAB speed 200%
Regrow rate 200%
Ability cooldown rate 50%
Removable cost rate Disabled
MOAB speed 200%
Regrow rate 200%
Ability cooldown rate 50%
Removable cost rate Disabled
Island rules
Quiet Street (Hard — Half Cash)
Starting cash: $1,300
Start round: 5
End round: 75
Start round: 5
End round: 75
Modifiers
Bloon speed 50%
MOAB speed 50%
Regrow rate 50%
Ability cooldown rate 200%
Ceramic health 170%
MOAB health 170%
MOAB speed 50%
Regrow rate 50%
Ability cooldown rate 200%
Ceramic health 170%
MOAB health 170%
Island rules
Mesa (Medium — Reverse)
Starting cash: $30,000
Start round: 40
End round: 80
Start round: 40
End round: 80
Modifiers
Bloon speed 200%
MOAB speed 200%
Ability cooldown rate 50%
MOAB speed 200%
Ability cooldown rate 50%
Island rules
Erosion (Easy — Half Cash)
Starting cash: $1,300
Start round: 1
End round: 90
Start round: 1
End round: 90
Modifiers
Bloon speed 50%
MOAB speed 50%
Regrow rate 50%
MOAB speed 50%
Regrow rate 50%
Camo Espionage
edit| Name | Camo Espionage |
|---|---|
| Description | Camo bloons causing issues? These towers provide the solution! |
| Availability | 27 July 2023 – 2 August 2023 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Captain Churchill
Ezili
Etienne
Sauda
Psi
Dart Monkey2-2-0 max 3
Ice Monkey0-2-2 max 5
Sniper Monkey2-0-2 max 4
Monkey Buccaneermax 6
Monkey Acemax 3
Dartling Gunner2-0-2 max 6
Wizard Monkey2-2-0 max 5
Super Monkey2-2-0 max 4
Ninja Monkeymax 5
Spike Factorymax 5
Beast Handler2-2-0 max 6
Captain Churchill
Ezili
Etienne
Sauda
Psi
Dart Monkey2-2-0 max 3
Ice Monkey0-2-2 max 5
Sniper Monkey2-0-2 max 4
Monkey Buccaneermax 6
Monkey Acemax 3
Dartling Gunner2-0-2 max 6
Wizard Monkey2-2-0 max 5
Super Monkey2-2-0 max 4
Ninja Monkeymax 5
Spike Factorymax 5
Beast Handler2-2-0 max 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Tree Stump (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
The Cabin (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 45
Start round: 1
End round: 45
Modifiers
—
Island rules
Lotus Island (Easy — Reverse)
Starting cash: $650
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Captain Churchill
Ezili
Etienne
Sauda
Psi
Dart Monkey2-2-0 max 3
Ice Monkey0-2-2 max 4
Sniper Monkey2-0-2 max 3
Monkey Buccaneermax 4
Monkey Acemax 2
Dartling Gunner2-0-2 max 4
Wizard Monkey2-2-0 max 2
Super Monkey2-2-0 max 2
Ninja Monkeymax 3
Spike Factorymax 5
Beast Handler2-2-0 max 6
Captain Churchill
Ezili
Etienne
Sauda
Psi
Dart Monkey2-2-0 max 3
Ice Monkey0-2-2 max 4
Sniper Monkey2-0-2 max 3
Monkey Buccaneermax 4
Monkey Acemax 2
Dartling Gunner2-0-2 max 4
Wizard Monkey2-2-0 max 2
Super Monkey2-2-0 max 2
Ninja Monkeymax 3
Spike Factorymax 5
Beast Handler2-2-0 max 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Tree Stump (Medium — Standard)
Starting cash: $650
Start round: 3
End round: 50
Start round: 3
End round: 50
Modifiers
—
Island rules
The Cabin (Medium — Standard)
Starting cash: $650
Start round: 5
End round: 50
Start round: 5
End round: 50
Modifiers
—
Island rules
Lotus Island (Medium — Reverse)
Starting cash: $650
Start round: 3
End round: 60
Start round: 3
End round: 60
Modifiers
—
Island rules
KartsNDarts (Medium — Standard)
Starting cash: $650
Start round: 6
End round: 65
Start round: 6
End round: 65
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Captain Churchill
Ezili
Etienne
Sauda
Psi
Dart Monkey2-2-0 max 3
Ice Monkey0-2-2 max 3
Sniper Monkey2-0-2 max 3
Monkey Buccaneermax 4
Monkey Acemax 1
Dartling Gunner2-0-2 max 4
Wizard Monkey2-2-0 max 2
Super Monkey2-2-0 max 2
Ninja Monkeymax 3
Spike Factorymax 5
Beast Handler2-2-0 max 6
Captain Churchill
Ezili
Etienne
Sauda
Psi
Dart Monkey2-2-0 max 3
Ice Monkey0-2-2 max 3
Sniper Monkey2-0-2 max 3
Monkey Buccaneermax 4
Monkey Acemax 1
Dartling Gunner2-0-2 max 4
Wizard Monkey2-2-0 max 2
Super Monkey2-2-0 max 2
Ninja Monkeymax 3
Spike Factorymax 5
Beast Handler2-2-0 max 6
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Tree Stump (Hard — Standard)
Starting cash: $650
Start round: 4
End round: 50
Start round: 4
End round: 50
Modifiers
—
Island rules
The Cabin (Hard — Standard)
Starting cash: $650
Start round: 4
End round: 55
Start round: 4
End round: 55
Modifiers
—
Island rules
Lotus Island (Hard — Reverse)
Starting cash: $650
Start round: 6
End round: 60
Start round: 6
End round: 60
Modifiers
—
Island rules
KartsNDarts (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 70
Start round: 6
End round: 70
Modifiers
—
Island rules
Cracked (Hard — Alternate Bloons Rounds)
Starting cash: $800
Start round: 3
End round: 80
Start round: 3
End round: 80
Modifiers
All Camo
References
edit- Data provided by HalfHydra