Event history:Odyssey Event/May 2025
This is a list of Odyssey Events in Bloons TD 6 that started in May 2025.
Sea Monkeys
edit| Name | Sea Monkeys |
|---|---|
| Description | Who knew that monkeys can swim?! |
| Availability | 1 May 2025 – 7 May 2025 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 5
Sniper Monkeymax 10
Monkey Submax 10
Monkey Buccaneermax 3
Monkey Acemax 5
Mermonkeymax 10
Banana Farmmax 10
Monkey Villagemax 10
Engineer Monkeymax 10
Beast Handlermax 10
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 5
Sniper Monkeymax 10
Monkey Submax 10
Monkey Buccaneermax 3
Monkey Acemax 5
Mermonkeymax 10
Banana Farmmax 10
Monkey Villagemax 10
Engineer Monkeymax 10
Beast Handlermax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Skates (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Spa Pits (Easy — Standard)
Starting cash: $850
Start round: 3
End round: 45
Start round: 3
End round: 45
Modifiers
—
Island rules
Lotus Island (Easy — Standard)
Starting cash: $1,050
Start round: 5
End round: 50
Start round: 5
End round: 50
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 3
Sniper Monkeymax 10
Monkey Submax 10
Monkey Buccaneermax 3
Monkey Acemax 5
Mermonkeymax 10
Banana Farmmax 10
Monkey Villagemax 10
Engineer Monkeymax 10
Beast Handlermax 10
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 3
Sniper Monkeymax 10
Monkey Submax 10
Monkey Buccaneermax 3
Monkey Acemax 5
Mermonkeymax 10
Banana Farmmax 10
Monkey Villagemax 10
Engineer Monkeymax 10
Beast Handlermax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Skates (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Spa Pits (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 50
Start round: 3
End round: 50
Modifiers
—
Island rules
Lotus Island (Medium — Standard)
Starting cash: $850
Start round: 5
End round: 55
Start round: 5
End round: 55
Modifiers
—
Island rules
Spice Islands (Medium — Alternate Bloons Rounds)
Starting cash: $1,000
Start round: 8
End round: 65
Start round: 8
End round: 65
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 3
Sniper Monkeymax 10
Monkey Submax 10
Monkey Buccaneermax 3
Monkey Acemax 5
Mermonkeymax 10
Banana Farmmax 10
Monkey Villagemax 10
Engineer Monkeymax 10
Beast Handlermax 10
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 3
Sniper Monkeymax 10
Monkey Submax 10
Monkey Buccaneermax 3
Monkey Acemax 5
Mermonkeymax 10
Banana Farmmax 10
Monkey Villagemax 10
Engineer Monkeymax 10
Beast Handlermax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Skates (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
Bloon speed 115%
All Regrow
All Regrow
Island rules
Spa Pits (Hard — Standard)
Starting cash: $850
Start round: 3
End round: 50
Start round: 3
End round: 50
Modifiers
MOAB speed 105%
MOAB health 105%
MOAB health 105%
Island rules
Lotus Island (Hard — Standard)
Starting cash: $850
Start round: 5
End round: 60
Start round: 5
End round: 60
Modifiers
MOAB speed 120%
MOAB health 125%
MOAB health 125%
Island rules
Spice Islands (Hard — Alternate Bloons Rounds)
Starting cash: $1,000
Start round: 5
End round: 80
Start round: 5
End round: 80
Modifiers
Bloon speed 110%
MOAB speed 105%
MOAB health 105%
MOAB speed 105%
MOAB health 105%
Island rules
Flooded Valley (Hard — CHIMPS)
Starting cash: $1,250
Start round: 5
End round: 90
Start round: 5
End round: 90
Modifiers
MOAB speed 90%
MOAB health 95%
MOAB health 95%
Roadworks Ahead
edit| Name | Roadworks Ahead |
|---|---|
| Description | Looks like the monkeys are finally taking care of some much needed roadworks! |
| Availability | 8 May 2025 – 14 May 2025 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Ice Monkeymax 10
Sniper Monkeymax 10
Monkey Buccaneermax 10
Monkey Acemax 5
Wizard Monkeymax 10
Alchemistmax 10
Druidmax 10
Banana Farmmax 10
Spike Factory
Monkey Villagemax 10
Engineer Monkeymax 10
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Ice Monkeymax 10
Sniper Monkeymax 10
Monkey Buccaneermax 10
Monkey Acemax 5
Wizard Monkeymax 10
Alchemistmax 10
Druidmax 10
Banana Farmmax 10
Spike Factory
Monkey Villagemax 10
Engineer Monkeymax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Middle of the Road (Easy — Standard)
Starting cash: $650
Start round: 2
End round: 40
Start round: 2
End round: 40
Modifiers
—
Island rules
Town Center (Easy — Standard)
Starting cash: $850
Start round: 4
End round: 45
Start round: 4
End round: 45
Modifiers
—
Island rules
End Of The Road (Easy — Standard)
Starting cash: $1,050
Start round: 6
End round: 50
Start round: 6
End round: 50
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Ice Monkeymax 10
Sniper Monkeymax 10
Monkey Buccaneermax 10
Monkey Acemax 3
Wizard Monkeymax 10
Alchemistmax 10
Druidmax 10
Banana Farmmax 10
Spike Factory
Monkey Villagemax 10
Engineer Monkeymax 10
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Ice Monkeymax 10
Sniper Monkeymax 10
Monkey Buccaneermax 10
Monkey Acemax 3
Wizard Monkeymax 10
Alchemistmax 10
Druidmax 10
Banana Farmmax 10
Spike Factory
Monkey Villagemax 10
Engineer Monkeymax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Middle of the Road (Medium — Standard)
Starting cash: $650
Start round: 2
End round: 40
Start round: 2
End round: 40
Modifiers
—
Island rules
Town Center (Medium — Standard)
Starting cash: $850
Start round: 4
End round: 50
Start round: 4
End round: 50
Modifiers
—
Island rules
End Of The Road (Medium — Standard)
Starting cash: $850
Start round: 6
End round: 55
Start round: 6
End round: 55
Modifiers
—
Island rules
Quiet Street (Medium — Alternate Bloons Rounds)
Starting cash: $1,000
Start round: 8
End round: 65
Start round: 8
End round: 65
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Ice Monkeymax 10
Sniper Monkeymax 10
Monkey Buccaneermax 10
Monkey Acemax 5
Wizard Monkeymax 10
Alchemistmax 10
Druidmax 10
Banana Farmmax 10
Spike Factory
Monkey Villagemax 10
Engineer Monkeymax 10
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 10
Boomerang Monkeymax 10
Ice Monkeymax 10
Sniper Monkeymax 10
Monkey Buccaneermax 10
Monkey Acemax 5
Wizard Monkeymax 10
Alchemistmax 10
Druidmax 10
Banana Farmmax 10
Spike Factory
Monkey Villagemax 10
Engineer Monkeymax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Middle of the Road (Hard — Standard)
Starting cash: $650
Start round: 2
End round: 40
Start round: 2
End round: 40
Modifiers
Ceramic health 115%
MOAB health 120%
All Regrow
MOAB health 120%
All Regrow
Island rules
Town Center (Hard — Standard)
Starting cash: $850
Start round: 4
End round: 50
Start round: 4
End round: 50
Modifiers
Bloon speed 115%
All Camo
All Camo
Island rules
End Of The Road (Hard — Standard)
Starting cash: $1,000
Start round: 6
End round: 60
Start round: 6
End round: 60
Modifiers
Bloon speed 120%
MOAB speed 120%
MOAB speed 120%
Island rules
Quiet Street (Hard — Double HP MOABs)
Starting cash: $1,250
Start round: 8
End round: 80
Start round: 8
End round: 80
Modifiers
MOAB speed 110%
MOAB health 110%
MOAB health 110%
Island rules
High Finance (Hard — CHIMPS)
Starting cash: $1,750
Start round: 10
End round: 100
Start round: 10
End round: 100
Modifiers
Bloon speed 110%
Perfectly Normal Odyssey
edit| Name | Perfectly Normal Odyssey |
|---|---|
| Description | Nothing to see here, just your weekly Odyssey with the usual towers and maps. Yep, nothing unusual here |
| Availability | 15 May 2025 – 21 May 2025 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Tack Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 10
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Tack Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Monkey Meadow (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
End Of The Road (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Quiet Street (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Tack Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 10
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Tack Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Monkey Meadow (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
End Of The Road (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
—
Island rules
Quiet Street (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 55
Start round: 3
End round: 55
Modifiers
—
Island rules
Another Brick (Medium — Standard)
Starting cash: $1,200
Start round: 6
End round: 65
Start round: 6
End round: 65
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Tack Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 10
Dart Monkeymax 10
Boomerang Monkeymax 10
Bomb Shootermax 10
Tack Shootermax 10
Ice Monkeymax 10
Glue Gunnermax 10
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Monkey Meadow (Hard — Military Only)
Starting cash: $35,000
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
Bloon speed 70%
Island rules
End Of The Road (Hard — Standard)
Starting cash: $3,500
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
Bloon speed 85%
Ceramic health 20000%
MOAB health 300%
Ceramic health 20000%
MOAB health 300%
Island rules
Quiet Street (Hard — Reverse)
Starting cash: $4,000
Start round: 6
End round: 60
Start round: 6
End round: 60
Modifiers
Bloon speed 50%
MOAB speed 500%
MOAB health 50%
MOAB speed 500%
MOAB health 50%
Island rules
Another Brick (Hard — Standard)
Starting cash: $2,100,000
Start round: 120
End round: 140
Start round: 120
End round: 140
Modifiers
MOAB speed 65%
MOAB health 400%
MOAB health 400%
Island rules
- Ouch (Hard — CHIMPS)Starting cash: $40,000
Start round: 80
End round: 100
Modifiers
Bloon speed 20%
MOAB speed 20%
Monkey Knowledge disabled
Selling disabled
Powers disabled
No round 100 reward
MOAB speed 20%
Monkey Knowledge disabled
Selling disabled
Powers disabled
No round 100 reward
Ooops, all CHIMPS!
edit| Name | Ooops, all CHIMPS! |
|---|---|
| Description | One big CHIMPS game, piece by piece! |
| Availability | 22 May 2025 – 28 May 2025 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 5
Boomerang Monkeymax 5
Bomb Shootermax 5
Sniper Monkeymax 5
Monkey Acemax 5
Wizard Monkeymax 5
Super Monkeymax 5
Alchemistmax 5
Spike Factorymax 5
Monkey Villagemax 5
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 5
Boomerang Monkeymax 5
Bomb Shootermax 5
Sniper Monkeymax 5
Monkey Acemax 5
Wizard Monkeymax 5
Super Monkeymax 5
Alchemistmax 5
Spike Factorymax 5
Monkey Villagemax 5
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Carved (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Four Circles (Easy — Standard)
Starting cash: $850
Start round: 1
End round: 45
Start round: 1
End round: 45
Modifiers
—
Island rules
Adora's Temple (Easy — Standard)
Starting cash: $1,050
Start round: 1
End round: 50
Start round: 1
End round: 50
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 5
Boomerang Monkeymax 5
Bomb Shootermax 5
Sniper Monkeymax 5
Monkey Acemax 5
Wizard Monkeymax 5
Super Monkeymax 5
Alchemistmax 5
Spike Factorymax 5
Monkey Villagemax 5
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 5
Boomerang Monkeymax 5
Bomb Shootermax 5
Sniper Monkeymax 5
Monkey Acemax 5
Wizard Monkeymax 5
Super Monkeymax 5
Alchemistmax 5
Spike Factorymax 5
Monkey Villagemax 5
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Carved (Easy — CHIMPS)
Starting cash: $1,300
Start round: 1
End round: 30
Start round: 1
End round: 30
Modifiers
Bloon speed 200%
Selling disabled
Selling disabled
Island rules
Four Circles (Medium — CHIMPS)
Starting cash: $4,484
Start round: 21
End round: 40
Start round: 21
End round: 40
Modifiers
MOAB speed 150%
MOAB health 150%
Selling disabled
MOAB health 150%
Selling disabled
Island rules
Adora's Temple (Medium — CHIMPS)
Starting cash: $18,952
Start round: 41
End round: 60
Start round: 41
End round: 60
Modifiers
Regrow rate 200%
Selling disabled
All Camo
All Regrow
Selling disabled
All Camo
All Regrow
Island rules
Rake (Medium — CHIMPS)
Starting cash: $55,631
Start round: 61
End round: 80
Least tiers: 25
Start round: 61
End round: 80
Least tiers: 25
Modifiers
Regrow rate 150%
Selling disabled
Selling disabled
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 5
Boomerang Monkeymax 5
Bomb Shooter4-0-0 max 5
Sniper Monkeymax 5
Monkey Acemax 5
Wizard Monkeymax 5
Super Monkeymax 5
Alchemistmax 5
Spike Factory4-0-0 max 5
Monkey Villagemax 5
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Dart Monkeymax 5
Boomerang Monkeymax 5
Bomb Shooter4-0-0 max 5
Sniper Monkeymax 5
Monkey Acemax 5
Wizard Monkeymax 5
Super Monkeymax 5
Alchemistmax 5
Spike Factory4-0-0 max 5
Monkey Villagemax 5
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Carved (Easy — CHIMPS)
Starting cash: $1,700
Start round: 1
End round: 30
Start round: 1
End round: 30
Modifiers
Bloon speed 300%
Selling disabled
Selling disabled
Island rules
Four Circles (Hard — CHIMPS)
Starting cash: $4,484
Start round: 21
End round: 40
Start round: 21
End round: 40
Modifiers
MOAB speed 250%
MOAB health 250%
Selling disabled
MOAB health 250%
Selling disabled
Island rules
Adora's Temple (Hard — CHIMPS)
Starting cash: $18,952
Start round: 41
End round: 60
Start round: 41
End round: 60
Modifiers
Regrow rate 300%
Selling disabled
All Camo
All Regrow
Selling disabled
All Camo
All Regrow
Island rules
Rake (Hard — CHIMPS)
Starting cash: $55,631
Start round: 61
End round: 80
Least tiers: 20
Start round: 61
End round: 80
Least tiers: 20
Modifiers
Selling disabled
Island rules
Underground (Hard — CHIMPS)
Starting cash: $160,000
Start round: 81
End round: 100
Start round: 81
End round: 100
Modifiers
Bloon speed 75%
MOAB speed 75%
Ceramic health 400%
MOAB health 250%
Selling disabled
No round 100 reward
MOAB speed 75%
Ceramic health 400%
MOAB health 250%
Selling disabled
No round 100 reward
Hardest of the Bunch
edit| Name | Hardest of the Bunch |
|---|---|
| Description | Well it always comes down to opinion, but these maps are quite tough in their respective categories! |
| Availability | 29 May 2025 – 4 June 2025 |
Easy mode
Rules
Default towers
Default powers
Available towers
Ezili
Adora
Etienne
Psi
Ice Monkeymax 5
Glue Gunnermax 5
Monkey Submax 6
Dartling Gunnermax 6
Ninja Monkeymax 6
Mermonkeymax 6
Spike Factorymax 6
Engineer Monkeymax 6
Beast Handlermax 5
Adora
Etienne
Psi
Ice Monkeymax 5
Glue Gunnermax 5
Monkey Submax 6
Dartling Gunnermax 6
Ninja Monkeymax 6
Mermonkeymax 6
Spike Factorymax 6
Engineer Monkeymax 6
Beast Handlermax 5
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Hedge (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
The Cabin (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Island rules
Rake (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Start round: 1
End round: 40
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Ezili
Adora
Etienne
Psi
Ice Monkeymax 4
Glue Gunnermax 4
Monkey Submax 5
Dartling Gunnermax 5
Ninja Monkeymax 5
Mermonkeymax 5
Spike Factorymax 5
Engineer Monkeymax 5
Beast Handlermax 5
Adora
Etienne
Psi
Ice Monkeymax 4
Glue Gunnermax 4
Monkey Submax 5
Dartling Gunnermax 5
Ninja Monkeymax 5
Mermonkeymax 5
Spike Factorymax 5
Engineer Monkeymax 5
Beast Handlermax 5
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Hedge (Medium — Standard)
Starting cash: $650
Start round: 1
End round: 50
Least cash: 13000
Start round: 1
End round: 50
Least cash: 13000
Modifiers
—
Island rules
The Cabin (Hard — Standard)
Starting cash: $650
Start round: 3
End round: 60
Start round: 3
End round: 60
Modifiers
—
Island rules
Rake (Medium — Alternate Bloons Rounds)
Starting cash: $800
Start round: 3
End round: 70
Start round: 3
End round: 70
Modifiers
—
Island rules
Erosion (Medium — Reverse)
Starting cash: $4,000
Start round: 10
End round: 80
Start round: 10
End round: 80
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Ezili
Adora
Etienne
Psi
Ice Monkeymax 4
Glue Gunnermax 4
Monkey Submax 5
Dartling Gunnermax 5
Ninja Monkeymax 5
Mermonkeymax 5
Spike Factorymax 5
Engineer Monkeymax 5
Beast Handlermax 5
Adora
Etienne
Psi
Ice Monkeymax 4
Glue Gunnermax 4
Monkey Submax 5
Dartling Gunnermax 5
Ninja Monkeymax 5
Mermonkeymax 5
Spike Factorymax 5
Engineer Monkeymax 5
Beast Handlermax 5
Available powers
Camo Trapmax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Cash Dropmax 4
Time Stopmax 4
Energizing Totemmax 4
Glue Trapmax 4
MOAB Minemax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Thrivemax 4
Island rules
Hedge (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 50
Least cash: 11000
Start round: 1
End round: 50
Least cash: 11000
Modifiers
—
Island rules
The Cabin (Hard — Impoppable)
Starting cash: $650
Start round: 3
End round: 75
Start round: 3
End round: 75
Modifiers
—
Island rules
Rake (Hard — Alternate Bloons Rounds)
Starting cash: $1,500
Start round: 10
End round: 80
Start round: 10
End round: 80
Modifiers
—
Island rules
Erosion (Hard — Reverse)
Starting cash: $18,000
Start round: 25
End round: 90
Start round: 25
End round: 90
Modifiers
—
Island rules
Ravine (Hard — Standard)
Starting cash: $50,000
Start round: 50
End round: 100
Start round: 50
End round: 100
Modifiers
No round 100 reward