Event history:Race Event/2025
This is a list of Race Events in Bloons TD 6 that started in the year 2025.
A Magical New Year
A Magical New Year
Challenge rules
Max monkeys: Default
Starting cash: $700
Lives: 300/300
Start round: 1
End round: 65
Starting cash: $700
Lives: 300/300
Start round: 1
End round: 65
Modifiers
Bloon speed 200%
MOAB speed 200%
Fast Track disabled
MOAB speed 200%
Fast Track disabled
Corvus Carry
Corvus Carry
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 200/200
Start round: 1
End round: 70
Starting cash: $650
Lives: 200/200
Start round: 1
End round: 70
Modifiers
Fast Track disabled
Allowed towers
Corvus
Dart Monkey2-2-2
Boomerang Monkey2-2-2
Bomb Shooter2-2-2
Tack Shooter2-2-2
Ice Monkey2-3-2
Glue Gunner2-3-2
Monkey Sub2-2-2
Monkey Ace2-2-2
Heli Pilot2-2-2
Mortar Monkey2-2-2
Dartling Gunner2-2-2
Super Monkey2-2-2
Ninja Monkey2-2-2
Alchemist3-3-3
Druid2-2-2
Mermonkey3-3-3 max 1
Spike Factory2-2-2
Monkey Village3-3-3
Engineer Monkey2-2-2
Beast Handler2-2-0
Dart Monkey2-2-2
Boomerang Monkey2-2-2
Bomb Shooter2-2-2
Tack Shooter2-2-2
Ice Monkey2-3-2
Glue Gunner2-3-2
Monkey Sub2-2-2
Monkey Ace2-2-2
Heli Pilot2-2-2
Mortar Monkey2-2-2
Dartling Gunner2-2-2
Super Monkey2-2-2
Ninja Monkey2-2-2
Alchemist3-3-3
Druid2-2-2
Mermonkey3-3-3 max 1
Spike Factory2-2-2
Monkey Village3-3-3
Engineer Monkey2-2-2
Beast Handler2-2-0
Explosive Chaos
Explosive Chaos
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 1
End round: 80
Starting cash: $650
Lives: 100/100
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Fast Fossils
Fast Fossils
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Modifiers
Fast Track disabled
Sunk in, one at a time
Sunk in, one at a time
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 70
Modifiers
Fast Track disabled
Allowed towers
Sauda
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shootermax 1
Tack Shootermax 1
Ice Monkeymax 1
Wizard Monkeymax 1
Ninja Monkeymax 1
Alchemistmax 1
Druidmax 1
Mermonkeymax 1
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shootermax 1
Tack Shootermax 1
Ice Monkeymax 1
Wizard Monkeymax 1
Ninja Monkeymax 1
Alchemistmax 1
Druidmax 1
Mermonkeymax 1
Rush Hour at the Park
Rush Hour at the Park
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Allowed towers
For want of a Glade
For want of a Glade
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 75
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 75
Modifiers
Fast Track disabled
2 Lanes, 1 Tower for each
2 Lanes, 1 Tower for each
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Modifiers
Fast Track disabled
Allowed towers
Boomerang Monkeymax 2
Tack Shootermax 2
Ice Monkeymax 2
Sniper Monkeymax 2
Dartling Gunnermax 2
Wizard Monkeymax 2
Super Monkeymax 2
Alchemistmax 2
Druidmax 2
Mermonkeymax 2
Spike Factorymax 2
Monkey Villagemax 2
Engineer Monkeymax 2
Tack Shootermax 2
Ice Monkeymax 2
Sniper Monkeymax 2
Dartling Gunnermax 2
Wizard Monkeymax 2
Super Monkeymax 2
Alchemistmax 2
Druidmax 2
Mermonkeymax 2
Spike Factorymax 2
Monkey Villagemax 2
Engineer Monkeymax 2
The Lone Ice Monkey
The Lone Ice Monkey
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 1
End round: 65
Starting cash: $650
Lives: 100/100
Start round: 1
End round: 65
Modifiers
Fast Track disabled
The Long Haul
The Long Haul
Challenge rules
Max monkeys: Default
Starting cash: $1,600
Lives: 400/400
Start round: 1
End round: 120
Starting cash: $1,600
Lives: 400/400
Start round: 1
End round: 120
Modifiers
Fast Track disabled
No round 100 reward
No round 100 reward
Protect the Stump!
Protect the Stump!
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Modifiers
Ceramic health 200%
Fast Track disabled
Fast Track disabled
Allowed towers
Hey I'm portaling here
Hey I'm portaling here
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Allowed towers
Churchill on the Track
Churchill on the Track
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 85
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 85
Modifiers
Fast Track disabled
Allowed towers
Captain Churchill
Dart Monkey2-0-2
Boomerang Monkey2-0-2
Ice Monkey2-2-0
Glue Gunner2-2-0
Monkey Ace0-2-2
Heli Pilot2-2-0
Dartling Gunner0-2-2
Super Monkey
Ninja Monkey
Dart Monkey2-0-2
Boomerang Monkey2-0-2
Ice Monkey2-2-0
Glue Gunner2-2-0
Monkey Ace0-2-2
Heli Pilot2-2-0
Dartling Gunner0-2-2
Super Monkey
Ninja Monkey
Speedy Logs
Challenge rules
Max monkeys: Default
Starting cash: $1,500
Lives: 150/150
Start round: 15
End round: 90
Starting cash: $1,500
Lives: 150/150
Start round: 15
End round: 90
Modifiers
Bloon speed 200%
MOAB speed 200%
Fast Track disabled
MOAB speed 200%
Fast Track disabled
Allowed towers
Adora
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shootermax 1
Tack Shooter0-4-0 max 1
Sniper Monkey
Monkey Sub
Heli Pilot
Mortar Monkeymax 1
Dartling Gunnermax 1
Super Monkey
Alchemist
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shootermax 1
Tack Shooter0-4-0 max 1
Sniper Monkey
Monkey Sub
Heli Pilot
Mortar Monkeymax 1
Dartling Gunnermax 1
Super Monkey
Alchemist
No Eye For You
No Eye For You
Challenge rules
Max monkeys: Default
Starting cash: $1,550
Lives: 250/250
Start round: 16
End round: 80
Starting cash: $1,550
Lives: 250/250
Start round: 16
End round: 80
Modifiers
Removable cost rate Disabled
Fast Track disabled
Fast Track disabled
Trimming the Hedge
Trimming the Hedge
Challenge rules
Max monkeys: Default
Starting cash: $1,000
Lives: 250/250
Start round: 8
End round: 80
Starting cash: $1,000
Lives: 250/250
Start round: 8
End round: 80
Modifiers
Bloon speed 120%
MOAB health 110%
Fast Track disabled
MOAB health 110%
Fast Track disabled
Allowed towers
Sauda
Boomerang Monkeymax 1
Glue Gunner2-0-0
Sniper Monkey
Heli Pilotmax 1
Ninja Monkey
Alchemistmax 1
Monkey Villagemax 1
Beast Handlermax 1
Boomerang Monkeymax 1
Glue Gunner2-0-0
Sniper Monkey
Heli Pilotmax 1
Ninja Monkey
Alchemistmax 1
Monkey Villagemax 1
Beast Handlermax 1
Alpine Skedaddle
Alpine Skedaddle
Challenge rules
Max monkeys: Default
Starting cash: $1,100
Lives: 150/150
Start round: 4
End round: 75
Starting cash: $1,100
Lives: 150/150
Start round: 4
End round: 75
Modifiers
Bloon speed 110%
MOAB health 105%
Fast Track disabled
MOAB health 105%
Fast Track disabled
Allowed towers
Cross Country
Challenge rules
Max monkeys: Default
Starting cash: $1,250
Lives: 150/150
Start round: 7
End round: 80
Starting cash: $1,250
Lives: 150/150
Start round: 7
End round: 80
Modifiers
MOAB speed 125%
MOAB health 125%
Fast Track disabled
MOAB health 125%
Fast Track disabled
Allowed towers
Obyn Greenfoot
Dart Monkey4-4-4 max 1
Boomerang Monkey4-0-0 max 1
Bomb Shooter2-2-3
Sniper Monkey
Monkey Submax 1
Monkey Buccaneermax 1
Dartling Gunner
Wizard Monkey0-3-0 max 1
Ninja Monkey
Alchemist
Monkey Village
Engineer Monkeymax 1
Beast Handler
Dart Monkey4-4-4 max 1
Boomerang Monkey4-0-0 max 1
Bomb Shooter2-2-3
Sniper Monkey
Monkey Submax 1
Monkey Buccaneermax 1
Dartling Gunner
Wizard Monkey0-3-0 max 1
Ninja Monkey
Alchemist
Monkey Village
Engineer Monkeymax 1
Beast Handler
Sugar Rush
Challenge rules
Max monkeys: Default
Starting cash: $1,250
Lives: 150/150
Start round: 5
End round: 80
Starting cash: $1,250
Lives: 150/150
Start round: 5
End round: 80
Modifiers
Bloon speed 105%
MOAB speed 120%
Fast Track disabled
MOAB speed 120%
Fast Track disabled
Allowed towers
Gwendolin
Dart Monkey4-4-4 max 1
Tack Shooter4-4-4 max 3
Monkey Sub2-4-4
Mortar Monkey
Alchemist
Druidmax 1
Spike Factorymax 1
Monkey Village
Engineer Monkeymax 2
Dart Monkey4-4-4 max 1
Tack Shooter4-4-4 max 3
Monkey Sub2-4-4
Mortar Monkey
Alchemist
Druidmax 1
Spike Factorymax 1
Monkey Village
Engineer Monkeymax 2
You can say it gets pretty BAD
You can say it gets pretty BAD
Challenge rules
Max monkeys: Default
Starting cash: $950
Lives: 200/200
Start round: 1
End round: 100
Starting cash: $950
Lives: 200/200
Start round: 1
End round: 100
Modifiers
MOAB health 300%
Fast Track disabled
No round 100 reward
Fast Track disabled
No round 100 reward
Iced in, Locked in
Iced in, Locked in
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 3
End round: 80
Modifiers
Fast Track disabled
Allowed towers
Psi
Bomb Shooter0-2-2
Ice Monkey2-0-2
Glue Gunner2-2-0
Ninja Monkey2-2-0
Alchemist
Druid0-2-2
Mermonkey2-0-2
Monkey Village
Bomb Shooter0-2-2
Ice Monkey2-0-2
Glue Gunner2-2-0
Ninja Monkey2-2-0
Alchemist
Druid0-2-2
Mermonkey2-0-2
Monkey Village
Fast Resort
Fast Resort
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 300/300
Start round: 1
End round: 80
Starting cash: $650
Lives: 300/300
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Two Stranded, Too Stranded?
Two Stranded, Too Stranded?
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 1
End round: 80
Starting cash: $650
Lives: 100/100
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Allowed towers
Admiral Brickell
Monkey Submax 2
Monkey Buccaneermax 2
Wizard Monkeymax 2
Super Monkeymax 2
Alchemistmax 2
Mermonkeymax 2
Spike Factorymax 2
Monkey Villagemax 2
Monkey Submax 2
Monkey Buccaneermax 2
Wizard Monkeymax 2
Super Monkeymax 2
Alchemistmax 2
Mermonkeymax 2
Spike Factorymax 2
Monkey Villagemax 2
Line After Line
Line After Line
Challenge rules
Max monkeys: Default
Starting cash: $750
Lives: 400/400
Start round: 3
End round: 100
Starting cash: $750
Lives: 400/400
Start round: 3
End round: 100
Modifiers
Fast Track disabled
Allowed towers
Metal Works
Metal Works
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Allowed towers
Need a hand pardner?
Need a hand pardner?
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Allowed towers
Striker Jones
Tack Shooter0-4-0 max 1
Desperado
Sniper Monkey
Monkey Ace
Heli Pilot0-1-0
Dartling Gunner
Wizard Monkey4-0-1 max 1
Super Monkey0-0-1
Alchemist
Druid4-0-0 max 1
Tack Shooter0-4-0 max 1
Desperado
Sniper Monkey
Monkey Ace
Heli Pilot0-1-0
Dartling Gunner
Wizard Monkey4-0-1 max 1
Super Monkey0-0-1
Alchemist
Druid4-0-0 max 1
Time for some big Fireworks!
Time for some big Fireworks!
Challenge rules
Max monkeys: Default
Starting cash: $1,000
Lives: 150/150
Start round: 6
End round: 90
Starting cash: $1,000
Lives: 150/150
Start round: 6
End round: 90
Modifiers
MOAB health 400%
Fast Track disabled
Fast Track disabled
It's High Noon
It's High Noon
Challenge rules
Max monkeys: Default
Starting cash: $800
Lives: 250/250
Start round: 1
End round: 70
Starting cash: $800
Lives: 250/250
Start round: 1
End round: 70
Modifiers
Bloon speed 90%
MOAB speed 90%
Fast Track disabled
MOAB speed 90%
Fast Track disabled
Cosy Cove
Cosy Cove
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 200/200
Start round: 3
End round: 80
Starting cash: $650
Lives: 200/200
Start round: 3
End round: 80
Modifiers
Bloon speed 105%
MOAB speed 105%
Fast Track disabled
MOAB speed 105%
Fast Track disabled
Allowed towers
Etienne
Dart Monkey3-0-0 max 3
Boomerang Monkey3-0-0 max 2
Ice Monkeymax 1
Monkey Submax 1
Monkey Buccaneer3-3-3 max 1
Wizard Monkey0-3-0
Ninja Monkey
Alchemistmax 2
Druidmax 2
Mermonkey4-4-4 max 1
Dart Monkey3-0-0 max 3
Boomerang Monkey3-0-0 max 2
Ice Monkeymax 1
Monkey Submax 1
Monkey Buccaneer3-3-3 max 1
Wizard Monkey0-3-0
Ninja Monkey
Alchemistmax 2
Druidmax 2
Mermonkey4-4-4 max 1
Target Practice
Target Practice
Challenge rules
Max monkeys: Default
Starting cash: $850
Lives: 200/200
Start round: 5
End round: 75
Starting cash: $850
Lives: 200/200
Start round: 5
End round: 75
Modifiers
Bloon speed 110%
Fast Track disabled
Fast Track disabled
Allowed towers
Captain Churchill
Dart Monkey4-0-4 max 4
Boomerang Monkeymax 2
Bomb Shootermax 1
Glue Gunner2-0-0 max 1
Desperadomax 1
Monkey Acemax 1
Heli Pilotmax 1
Mortar Monkeymax 4
Dartling Gunnermax 2
Super Monkeymax 1
Monkey Villagemax 2
Engineer Monkeymax 2
Dart Monkey4-0-4 max 4
Boomerang Monkeymax 2
Bomb Shootermax 1
Glue Gunner2-0-0 max 1
Desperadomax 1
Monkey Acemax 1
Heli Pilotmax 1
Mortar Monkeymax 4
Dartling Gunnermax 2
Super Monkeymax 1
Monkey Villagemax 2
Engineer Monkeymax 2
Bizzare Bazaar
Bizzare Bazaar
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 65
Modifiers
Fast Track disabled
Allowed towers
Geraldo
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shooter3-3-3 max 3
Ice Monkey3-3-3 max 3
Glue Gunner2-0-2 max 2
Desperado0-0-4 max 1
Heli Pilotmax 1
Dartling Gunnermax 2
Druid2-0-2
Engineer Monkeymax 2
Beast Handlermax 2
Dart Monkeymax 1
Boomerang Monkeymax 1
Bomb Shooter3-3-3 max 3
Ice Monkey3-3-3 max 3
Glue Gunner2-0-2 max 2
Desperado0-0-4 max 1
Heli Pilotmax 1
Dartling Gunnermax 2
Druid2-0-2
Engineer Monkeymax 2
Beast Handlermax 2
Heatwave Season
Heatwave Season
Challenge rules
Max monkeys: Default
Starting cash: $800
Lives: 150/150
Start round: 3
End round: 90
Starting cash: $800
Lives: 150/150
Start round: 3
End round: 90
Modifiers
Bloon speed 110%
MOAB speed 105%
Fast Track disabled
MOAB speed 105%
Fast Track disabled
Allowed towers
Gwendolin
Tack Shooter0-2-2 max 5
Desperado0-2-2
Monkey Buccaneer2-0-2
Mortar Monkey2-2-0
Wizard Monkey2-0-2 max 2
Spike Factory0-2-2
Monkey Village
Tack Shooter0-2-2 max 5
Desperado0-2-2
Monkey Buccaneer2-0-2
Mortar Monkey2-2-0
Wizard Monkey2-0-2 max 2
Spike Factory0-2-2
Monkey Village
The New Crew
The New Crew
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
A Trio of Trio's
A Trio of Trio's
Challenge rules
Max monkeys: Default
Starting cash: $850
Lives: 150/150
Start round: 5
End round: 85
Starting cash: $850
Lives: 150/150
Start round: 5
End round: 85
Modifiers
Bloon speed 105%
MOAB speed 110%
Fast Track disabled
MOAB speed 110%
Fast Track disabled
Allowed towers
Pat Fusty
Dart Monkey3-3-3
Glue Gunner3-3-3 max 3
Desperado3-3-3 max 3
Sniper Monkey3-3-3 max 3
Heli Pilot3-3-3 max 3
Dartling Gunner3-3-3 max 3
Wizard Monkey3-3-3 max 3
Super Monkey3-3-3 max 3
Ninja Monkey3-3-3 max 3
Spike Factory3-3-3 max 3
Engineer Monkey3-3-3 max 3
Beast Handler3-3-3 max 3
Dart Monkey3-3-3
Glue Gunner3-3-3 max 3
Desperado3-3-3 max 3
Sniper Monkey3-3-3 max 3
Heli Pilot3-3-3 max 3
Dartling Gunner3-3-3 max 3
Wizard Monkey3-3-3 max 3
Super Monkey3-3-3 max 3
Ninja Monkey3-3-3 max 3
Spike Factory3-3-3 max 3
Engineer Monkey3-3-3 max 3
Beast Handler3-3-3 max 3
Tactics and Spell Casting
Tactics and Spell Casting
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Modifiers
MOAB speed 250%
Ability cooldown rate 200%
Ceramic health 250%
Fast Track disabled
Ability cooldown rate 200%
Ceramic health 250%
Fast Track disabled
Allowed towers
Quincy
Sniper Monkeymax 1
Monkey Submax 1
Monkey Buccaneermax 1
Monkey Acemax 1
Heli Pilotmax 1
Mortar Monkeymax 1
Dartling Gunnermax 1
Wizard Monkeymax 1
Super Monkeymax 1
Ninja Monkeymax 1
Alchemistmax 1
Druidmax 1
Mermonkeymax 1
Sniper Monkeymax 1
Monkey Submax 1
Monkey Buccaneermax 1
Monkey Acemax 1
Heli Pilotmax 1
Mortar Monkeymax 1
Dartling Gunnermax 1
Wizard Monkeymax 1
Super Monkeymax 1
Ninja Monkeymax 1
Alchemistmax 1
Druidmax 1
Mermonkeymax 1
Quarry Squabble
Quarry Squabble
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 4
End round: 75
Starting cash: $650
Lives: 150/150
Start round: 4
End round: 75
Modifiers
Bloon speed 105%
Ceramic health 105%
Fast Track disabled
Ceramic health 105%
Fast Track disabled
Allowed towers
Etienne
Dart Monkey4-0-0 max 1
Boomerang Monkey3-3-3 max 3
Desperado0-3-0 max 1
Heli Pilot4-4-4 max 1
Mortar Monkeymax 3
Dartling Gunner3-3-3 max 3
Wizard Monkey3-3-0 max 1
Super Monkey3-3-3 max 1
Ninja Monkeymax 1
Monkey Villagemax 1
Engineer Monkey3-3-3 max 3
Dart Monkey4-0-0 max 1
Boomerang Monkey3-3-3 max 3
Desperado0-3-0 max 1
Heli Pilot4-4-4 max 1
Mortar Monkeymax 3
Dartling Gunner3-3-3 max 3
Wizard Monkey3-3-0 max 1
Super Monkey3-3-3 max 1
Ninja Monkeymax 1
Monkey Villagemax 1
Engineer Monkey3-3-3 max 3
Silas enters the Fray
Silas enters the Fray
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 100
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 100
Modifiers
Fast Track disabled
Allowed towers
Tipping the Balance
Tipping the Balance
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Bloon speed 125%
MOAB speed 125%
Fast Track disabled
MOAB speed 125%
Fast Track disabled
Allowed towers
Striker Jones
Dart Monkey3-0-3 max 1
Bomb Shooter4-4-4
Tack Shooter3-4-3 max 1
Ice Monkey3-4-3 max 1
Sniper Monkeymax 1
Mortar Monkeymax 1
Wizard Monkey3-3-0 max 1
Ninja Monkey3-0-3 max 1
Alchemistmax 1
Druid3-3-0 max 1
Mermonkey3-3-0 max 1
Monkey Villagemax 1
Engineer Monkey3-0-3
Dart Monkey3-0-3 max 1
Bomb Shooter4-4-4
Tack Shooter3-4-3 max 1
Ice Monkey3-4-3 max 1
Sniper Monkeymax 1
Mortar Monkeymax 1
Wizard Monkey3-3-0 max 1
Ninja Monkey3-0-3 max 1
Alchemistmax 1
Druid3-3-0 max 1
Mermonkey3-3-0 max 1
Monkey Villagemax 1
Engineer Monkey3-0-3
Scrap Racers
Scrap Racers
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Bloon speed 150%
MOAB speed 125%
Ceramic health 125%
Fast Track disabled
MOAB speed 125%
Ceramic health 125%
Fast Track disabled
Allowed towers
Pat Fusty
Tack Shooter3-4-3 max 1
Glue Gunner3-3-3 max 2
Desperado4-4-4 max 3
Sniper Monkey0-3-3 max 2
Dartling Gunner3-3-3 max 3
Super Monkeymax 1
Druid3-3-4 max 5
Spike Factory3-3-3 max 3
Monkey Villagemax 1
Engineer Monkey4-3-0 max 1
Beast Handlermax 3
Tack Shooter3-4-3 max 1
Glue Gunner3-3-3 max 2
Desperado4-4-4 max 3
Sniper Monkey0-3-3 max 2
Dartling Gunner3-3-3 max 3
Super Monkeymax 1
Druid3-3-4 max 5
Spike Factory3-3-3 max 3
Monkey Villagemax 1
Engineer Monkey4-3-0 max 1
Beast Handlermax 3
Routine Road Check
Routine Road Check
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
MOAB speed 125%
MOAB health 125%
Fast Track disabled
MOAB health 125%
Fast Track disabled
Allowed towers
Striker Jones
Dart Monkey4-4-4 max 1
Glue Gunner3-4-4 max 1
Desperadomax 1
Heli Pilot3-3-0 max 2
Mortar Monkey4-4-4 max 3
Wizard Monkey4-4-4 max 1
Super Monkeymax 1
Alchemistmax 2
Spike Factory
Engineer Monkeymax 1
Dart Monkey4-4-4 max 1
Glue Gunner3-4-4 max 1
Desperadomax 1
Heli Pilot3-3-0 max 2
Mortar Monkey4-4-4 max 3
Wizard Monkey4-4-4 max 1
Super Monkeymax 1
Alchemistmax 2
Spike Factory
Engineer Monkeymax 1
Strolling through the Park Path
Strolling through the Park Path
Challenge rules
Max monkeys: Default
Starting cash: $400
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $400
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Ability cooldown rate 200%
Fast Track disabled
Fast Track disabled
Allowed towers
Ice Monkey2-2-0
Desperado
Sniper Monkey
Monkey Submax 1
Monkey Buccaneer0-0-2 max 1
Alchemist
Mermonkeymax 1
Engineer Monkey
Beast Handler
Desperado
Sniper Monkey
Monkey Submax 1
Monkey Buccaneer0-0-2 max 1
Alchemist
Mermonkeymax 1
Engineer Monkey
Beast Handler
Saw off those Logs
Saw off those Logs
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 90
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 90
Modifiers
Fast Track disabled
Allowed towers
Lost in the Ice
Lost in the Ice
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 70
Modifiers
Fast Track disabled
Spooky Season
Spooky Season
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Bloon speed 125%
MOAB speed 125%
Fast Track disabled
MOAB speed 125%
Fast Track disabled
Allowed towers
Psi
Dart Monkeymax 1
Bomb Shooter3-3-3 max 3
Desperado3-3-3 max 3
Heli Pilotmax 1
Mortar Monkey3-3-3 max 3
Dartling Gunner3-3-3 max 3
Wizard Monkeymax 1
Ninja Monkey3-3-3 max 3
Alchemist3-3-3 max 1
Spike Factory3-3-3 max 3
Monkey Village3-3-3 max 3
Engineer Monkeymax 1
Dart Monkeymax 1
Bomb Shooter3-3-3 max 3
Desperado3-3-3 max 3
Heli Pilotmax 1
Mortar Monkey3-3-3 max 3
Dartling Gunner3-3-3 max 3
Wizard Monkeymax 1
Ninja Monkey3-3-3 max 3
Alchemist3-3-3 max 1
Spike Factory3-3-3 max 3
Monkey Village3-3-3 max 3
Engineer Monkeymax 1
Testing the Waters
Testing the Waters
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Bloon speed 110%
Ability cooldown rate 85%
Ceramic health 110%
Fast Track disabled
Ability cooldown rate 85%
Ceramic health 110%
Fast Track disabled
Allowed towers
Admiral Brickell
Dart Monkey4-4-4 max 1
Tack Shooter3-3-3 max 3
Desperado3-3-3 max 3
Sniper Monkey3-3-3 max 3
Monkey Sub4-4-4 max 1
Monkey Buccaneer4-4-4 max 1
Dartling Gunner3-3-3 max 3
Ninja Monkey4-4-4 max 1
Alchemist3-3-3 max 1
Druid3-3-3 max 3
Monkey Villagemax 1
Engineer Monkey4-4-4 max 1
Dart Monkey4-4-4 max 1
Tack Shooter3-3-3 max 3
Desperado3-3-3 max 3
Sniper Monkey3-3-3 max 3
Monkey Sub4-4-4 max 1
Monkey Buccaneer4-4-4 max 1
Dartling Gunner3-3-3 max 3
Ninja Monkey4-4-4 max 1
Alchemist3-3-3 max 1
Druid3-3-3 max 3
Monkey Villagemax 1
Engineer Monkey4-4-4 max 1
Triple Run
Triple Run
Challenge rules
Max monkeys: Default
Starting cash: $1,200
Lives: 500/500
Start round: 1
End round: 100
Starting cash: $1,200
Lives: 500/500
Start round: 1
End round: 100
Modifiers
Bloon speed 300%
MOAB speed 300%
Ceramic health 300%
MOAB health 250%
Fast Track disabled
MOAB speed 300%
Ceramic health 300%
MOAB health 250%
Fast Track disabled
Tinkerton-athon
Tinkerton-athon
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Bloon speed 150%
MOAB speed 150%
MOAB health 125%
Fast Track disabled
MOAB speed 150%
MOAB health 125%
Fast Track disabled
Allowed towers
Rosalia
Boomerang Monkey3-3-3 max 3
Ice Monkeymax 1
Monkey Sub0-3-3 max 1
Dartling Gunner3-3-3 max 3
Wizard Monkey3-3-0 max 1
Alchemistmax 1
Druid3-3-3 max 3
Spike Factory3-3-3 max 3
Monkey Villagemax 1
Engineer Monkey3-3-3 max 3
Boomerang Monkey3-3-3 max 3
Ice Monkeymax 1
Monkey Sub0-3-3 max 1
Dartling Gunner3-3-3 max 3
Wizard Monkey3-3-0 max 1
Alchemistmax 1
Druid3-3-3 max 3
Spike Factory3-3-3 max 3
Monkey Villagemax 1
Engineer Monkey3-3-3 max 3
Frozen Deals
Frozen Deals
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Allowed towers
Shhhhhh
Shhhhhh
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 75
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 75
Modifiers
Bloon speed 90%
Fast Track disabled
Fast Track disabled
Quarry Quarrel
Quarry Quarrel
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Starting cash: $650
Lives: 150/150
Start round: 1
End round: 80
Modifiers
Fast Track disabled
Off the Charts
Off the Charts
Challenge rules
Max monkeys: Default
Starting cash: $1,500
Lives: 150/150
Start round: 10
End round: 100
Starting cash: $1,500
Lives: 150/150
Start round: 10
End round: 100
Modifiers
Fast Track disabled
Allowed towers
The Ghosts of Christmas Past
The Ghosts of Christmas Past
Challenge rules
Max monkeys: Default
Starting cash: $650
Lives: 100/100
Start round: 3
End round: 70
Starting cash: $650
Lives: 100/100
Start round: 3
End round: 70
Modifiers
Fast Track disabled