Ballistic Missile (BTD6)

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Ballistic Missile
Portrait of Ballistic Missile
Icon of Ballistic Missile Fires missiles at targets within range. Missiles fly over walls and deal extra damage to MOABs and Ceramics.
Tower Path Tier
Monkey Sub 2 3
XP cost 3,000
Cash cost $1,145 — Easy
$1,350 — Medium
$1,460 — Hard
$1,620 — Impoppable

Ballistic Missile is the Monkey Sub's path 2 tier 3 upgrade in Bloons TD 6. It grants Monkey Sub an additional missile attack that triggers when Bloons pass through its range, regardless of line of sight, or the range of all towers with Advanced Intel. Each missile does 3 damage with +3 Ceramic damage (or +4 with Breaking Ballistic Breaking Ballistic), +5 MOAB-Class damage, 40 pierce, and an attack cooldown of 1 second. The missiles are shot upwards and land directly on their target ignoring line of sight blockers, similarly to Mortar Monkey's attacks except they also seek their targets. It takes 0.6 seconds for the missile to hit its target. Missiles cannot damage Black Bloons.

This upgrade also increases the range of Monkey Sub by +8 units.

Stats

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For a complete list of Monkey Sub stats, see Stats:Monkey Sub (BTD6).
This data was last updated for: version 55.1
Tower
Display range50 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.75s
Offset (X, Y, Z)
0, 19.5, 8.1
TargetingDepends on targeting option
Targeting range50 units
Filters
  • Cannot target Camo
Projectile
Pierce5
Damage1
Damage typeNormal
Speed170 units/s
Seeking distance∞ units
Seeking angle180°
Seeking rotation speed360 °/s
Lifespan1.5s
Radius2 units
Filters
  • Cannot hit Camo
Ballistic Missile
Cooldown1s
Offset (X, Y, Z)
0, -6.27, 11.2
TargetingFirst / Last / Close / Strong
Targeting range50 units
Filters
  • Cannot target Camo
  • Ignores blockers
Explosion
Pierce40
Damage3
Damage to Ceramic
(excl. Ceramic Armor Shell)
+3
Damage to MOAB-Class+3
Damage typeExplosion
Lifespan0.1s
Persists between rounds1
Radius18 units
Filters
  • Cannot hit Camo
  • Ignores blockers

1-3-0

Tower
Display range50 units → 60 units
Attack
Targeting range50 units → 60 units
Ballistic Missile
Targeting range50 units → 60 units

2-3-0

Attack
  • Can now target in range of other towers with shared range (including Camo)
Ballistic Missile
  • Can now target in range of other towers with shared range (including Camo)

0-3-1

Attack
Cooldown0.75s → 0.375s
Offset (X, Y, Z)
0, 19.5, 8.1
2, 19.5, 8.5 (side 1)
-2, 19.5, 8.5 (side 2)
Ballistic Missile
Cooldown1s → 0.875s

0-3-2

Attack
Projectile
Max pierce∞ → 1
Airburst dart
Count3
Pierce5
Damage1
Damage typeNormal
Speed340 units/s
Lifespan0.2794s
Radius3 units
Filters
  • Cannot hit Camo

Costs and sell values

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Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-3-0 $2,055 $2,425 $2,620 $2,910 $1,439 $1,698 $1,834 $2,037
1-3-0 $2,165 $2,555 $2,760 $3,065 $1,516 $1,789 $1,932 $2,146
2-3-0 $2,590 $3,055 $3,300 $3,665 $1,813 $2,139 $2,310 $2,566
0-3-1 $2,435 $2,875 $3,105 $3,450 $1,705 $2,013 $2,174 $2,415
0-3-2 $3,285 $3,875 $4,185 $4,650 $2,300 $2,713 $2,930 $3,255

Strategy

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This section was last updated for: version 54.3

Ballistic Missile is a good early-game to mid-game tower for clumped Bloons, thanks to its high pierce and damage. However, it is not recommended to use it as the only damage dealer, due to the missile's inability to damage Black and Zebra Bloons. Ballistic Missile spam with Sub Commander is usable for CHIMPS, but it has fallen behind alternatives (such as Bloon Exclusion Zone and Destroyers + Permanent Brew).

2-3-0 is the recommended crosspath when Advanced Intel is needed to reach all lanes, but 0-3-1 is recommended when the base range is sufficient for partially reaching all lanes. The Airburst Darts attack is strong enough on its own to warrant the full bottom crosspath, but since it doesn't improve the missiles, the airbursts themselves are identical to 0-2-2 Sub.

Update history

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For a complete list of Monkey Sub changes, see Update history:Monkey Sub (BTD6).
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  • Buff Dart: pierce increased by 1
    • Note: Does not affect Airburst Darts and above
  • Buff Ballistic Missile: Cooldown reduced ― 2s → 1.5s
2-3-0
  • Buff Should now correctly have unrestricted range (bug fix)
  • Buff Range increased ― 42 → 60
  • Nerf Ballistic Missile's ballistic missiles are now limited to base range
    • Note: Advanced Intel unaffected
1-3-0
  • Buff Longer Range now increases Ballistic Missile range
0-3-1
  • Buff Ballistic Missile: attack cooldown reduced ― 1.5s → 1.275s
0-3-2
  • Buff Ballistic Missile: attack cooldown reduced ― 1.5s → 0.75s
  • Nerf Range reduced ― 60 → 50
  • Nerf Ballistic Missile explosion: Can no longer hit Camo Bloons without Camo detection (bug fix)
0-3-1
  • Nerf Ballistic Missile: Attack cooldown increased ― 1.275s → 1.3125s (attack speed reduced by 2.86%)
0-3-2
  • Nerf Ballistic Missile: Attack cooldown increased ― 0.75s → 0.984375s (attack speed reduced by 23.81%)
Ballistic Missile previously had far too much attack speed added into the crosspath and was rebalanced for parity, but the overall performance loss from this was too much. Better balance will come from the base rate of Ballistic Missile itself.
— Update notes
  • Buff Ballistic Missile: Attack cooldown reduced ― 1.5s → 1.3s
0-3-1
  • Buff Ballistic Missile: Attack cooldown reduced ― 1.3125s → 1.1375s
0-3-2
  • Buff Ballistic Missile: Attack cooldown reduced ― 0.984375s → 0.853125s
As Airburst Darts alone already gives a huge benefit to the tower regardless of not applying any crosspath buff, some of the attack speed benefit this upgrade gave to 032 Ballistic Missile has instead been moved into the base 030 Missile.
— Update notes
  • Buff Ballistic Missile: attack cooldown reduced ― 1.3s → 1.105s
0-3-1
  • Buff Ballistic Missile: attack cooldown reduced ― 1.1375s → 0.9669s
0-3-2
  • Nerf rate buff to Ballistic Missile reduced from 0.75x to 0.9x
  • Nerf Ballistic Missile: attack cooldown reduced ― 0.853125s → 0.8702s
Ballistic Missile’s 230 crosspath has been in a confusing spot for a while where it functioned different to Advanced Intel, so it has been converted to function with Advanced Intel in the same way that any other Sub upgrade would.
— Update notes
2-3-0
  • Neutral Ballistic Missile: Now benefits from Advanced Intel's targeting in the same way as the main attack
    • Buff Can now detect and hit Camo Bloons in range of towers that have Camo detection
    • Nerf No longer has infinite range; can only target Bloons in range of other towers
Previously the rate increase to Ballistic Missile from crosspath was reduced due to Airburst having enough value on it’s own. This reason still applies as Airburst provides a significant power boost just on it’s own, so all rate increase has been removed from Airburst and applied directly to the base Ballistic Missile to help crosspath diversity slightly.
— Update notes
  • Buff Missile attack: Attack cooldown reduced ― 1.105s → 0.9945s (attack speed increased by 11.11%)
0-3-1
  • Buff Missile attack: Attack cooldown reduced ― 0.9669s → 0.8702s (attack speed increased by 11.11%)
0-3-2
  • Nerf Airburst Darts no longer reduces the missile attack's cooldown by 10%
    • Neutral Overall attack cooldown of this crosspath is unchanged (due to changes to the missile attack's base cooldown)
Ballistic Missiles always had excessive pierce for what it is, so this is being cut back on.
— Update notes
  • Buff Upgrade cost reduced ― $1,400 → $1,350
  • Nerf Ballistic Missile: Attack cooldown increased ― 0.9945s → 1s (attack speed reduced by 0.55%)
    • Nerf Stacks with Twin Guns crosspath ― 0.8702s → 0.875s
  • Nerf Ballistic Missile: Pierce reduced ― 100 → 60
Ballistic Missile struggles greatly against standard Bloons since almost all of its power is in the Ceramic/Moab bonus, so we’re also balancing this consistency out with greater damage to standard targets while retaining the same total MOAB-Class power at the cost of pierce.
— Update notes
  • Buff Ballistic missile: base damage increased ― 1 → 3
  • Nerf Ballistic missile: damage to Ceramics reduced ― +5 → +3
  • Change No longer displays a Paragon pip without all tier 5 upgrades unlocked (bug fix)
  • Nerf Ballistic missile: pierce reduced ― 60 → 40
  • Buff Missile attack: now lands in the place of its intended target instead of the center of the map or over itself when the target is destroyed while the missile is in mid-air (bug fix)
  • Nerf Ballistic missile attack: No longer ignores line of sight blockers (bug fix)
    • Note: Does not affect First Strike or Pre-emptive Strike abilities
Due to a misunderstanding in v49 this was fixed as a bug, but it is intended that Ballistic Missile can be fired over walls so this has been enabled again
— Update notes
  • Buff Ballistic Missile attack: Ignores line of sight again
  • Description changed ― Missile seeks target within range and does extra MOAB and Ceramic damage. → Fires missiles at targets within range. Missiles fly over walls and deal extra damage to MOABs and Ceramics.
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For more Monkey Sub images, see Gallery:Monkey Sub.

Screenshots

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Assets

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Trivia

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  • It much closely resembles real-life ballistic missles compared to its BTD5 counterpart. Ballistic missiles are only guided when launched, then rely solely on gravity and air resistance. Meanwhile, the BTD5 version resembles a cruise missile, which is guided and propelled the entire way.
  • Oddly, its upgrade icon depicts the missile moving in a zigzag trajectory.
  • The first nation to successfully launch a ballistic missile from a submarine was the Soviet Union. This is likely why the Ballistic Missile and its upgrades have a stereotypical Russian look.

In other languages

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This section was last updated for: version 50.0
Name
Language Text Notes
Arabic صاروخ باليستي
Danish Ballistisk Missil
German Ballistische Rakete
Spanish Misil balístico
Spanish (Latin America) Misil balístico
Finnish Ballistinen ohjus
French Missile balistique
Italian Missile balistico
Japanese 弾道ミサイル
Korean 탄도 미사일
Dutch Ballistische raket
Norwegian Ballistisk missil
Polish Rakieta balistyczna
Portuguese (Brazil) Míssil Balístico
Russian Баллистическая ракета
Swedish Ballistisk missil
Thai มิสไซล์วิถีโค้ง
Turkish Balistik Füze
Chinese (simplified) 弹道式导弹
Chinese (traditional) 彈道飛彈
Description
Language Text Notes
Arabic يطلق صواريخ على الأهداف ضمن نطاقه. تحلّق الصواريخ فوق الجدران وتلحق أضراراً إضافية بكل من بالونات موآب والبالونات الخزفية.
Danish Affyrer missiler mod mål inden for rækkevidde. Missiler flyver over mure og forårsager ekstra skade på MOAB'er og keramiske bloons.
German Feuert Raketen auf Ziele in der Reichweite. Raketen fliegen über Mauern und fügen MOABs und Keramik-Bloons zusätzlichen Schaden zu.
Spanish Dispara misiles a los objetivos dentro de su alcance. Los misiles vuelan por encima de las paredes y causan daño extra a los bloons clase MOAB y a los bloons cerámicos.
Spanish (Latin America) Dispara misiles a objetivos dentro del alcance. Los misiles vuelan por encima de los muros e infligen daño adicional a los MOAB y cerámicos.
Finnish Ampuu ohjuksia kantamalla oleviin kohteisiin. Ohjukset lentävät seinien yli ja tekevät ylimääräistä vahinkoa MOABeille ja keraamisille blooneille.
French Tire des missiles sur les cibles à portée. Les missiles survolent les murs, tout en infligeant des dégâts supplémentaires aux Bloons MOAB et en céramique.
Italian Lancia missili contro i bersagli entro portata. I missili sorvolano le mura e infliggono danni extra ai MOAB e ai bloon di ceramica.
Japanese 射程距離内の標的にミサイルを発射する。ミサイルは壁を越え、MOABと陶器に追加ダメージを与える。
Korean 사정거리 내의 표적에게 미사일을 발사합니다. 미사일은 벽을 넘으며, MOAB과 세라믹 풍선에 추가 피해를 줍니다.
Dutch Vuurt raketten af op doelwitten binnen bereik. Raketten vliegen over muren en doen extra schade aan MOAB's en Keramische Bloons.
Norwegian Skyter missiler på mål innenfor rekkevidde. Missiler flyr over vegger og påfører ekstra skade på MOAB-er og keramiske bloons.
Polish Wystrzeliwuje rakiety w cele w zasięgu. Rakiety lecą ponad murami i zadają dodatkowe obrażenia MOAB-om i blonom ceramicznym.
Portuguese (Brazil) Dispara mísseis contra alvos no alcance. Os mísseis voam por sobre muros e causam dano extra a MOABs e Cerâmica.
Russian Пускает снаряды по целям в зоне поражения. Снаряды перелетают через стены и наносят доп. урон MOAB и керамике.
Swedish Avfyrar missiler mot mål inom räckvidden. Missiler flyger över väggar och åsamkar extra skada på MOAB:er och Keramikbloons.
Thai ยิงมิสไซล์ที่เป้าหมายในระยะ มิสไซล์จะบินข้ามกำแพงและสร้างดาเมจเพิ่มเติมกับ MOAB และเซรามิก
Turkish Menzil içindeki hedeflere füze fırlatır. Füzeler duvarların üzerinden geçerek MOAB'lara ve Seramiklere ekstra hasar verir.
Chinese (simplified) 向射程内的目标发射导弹。导弹可飞越围墙,并对MOAB级气球和陶瓷气球造成额外伤害。
Chinese (traditional) 向範圍內的目標發射飛彈。飛彈可越過牆壁,並對MOAB級氣球和陶瓷氣球造成額外傷害。
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