Shrapnel Shot (BTD6)

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Shrapnel Shot
Portrait of Shrapnel Shot
Icon of Shrapnel Shot Damaged Bloons spray out a cone of sharp shrapnel.
Tower Path Tier
Sniper Monkey 2 2
XP cost 600
Cash cost $380 — Easy
$450 — Medium
$485 — Hard
$540 — Impoppable

Shrapnel Shot is the Sniper Monkey's path 2 tier 2 upgrade in Bloons TD 6. With this upgrade, each shot from the Sniper Monkey emits 5 shrapnel projectiles from behind the target in a 45° angle spread. Each shrapnel projectile deals 1 damage, +2 damage to Camo Bloons (inherited from Night Vision Goggles), and can pop up to 2 Bloons. Shrapnel does not deal damage to the main target.

Crosspathing with the top path increases the shrapnel's damage, allows them to pop frozen Bloons and Lead Bloons, and allows them to apply a weaker version of the Maim MOAB and Cripple MOAB effects.

Stats

Template:BTD6 stat list by upgrade

Costs and sell values

Note: this list does not factor in Monkey Knowledge or other discounts.
Tiers Total cost Sell value
Easy Medium Hard Impoppable Easy Medium Hard Impoppable
0-2-0 $890 $1,050 $1,135 $1,260 $623 $735 $795 $882
1-2-0 $1,185 $1,400 $1,515 $1,680 $830 $980 $1,061 $1,176
2-2-0 $2,290 $2,700 $2,920 $3,240 $1,603 $1,890 $2,044 $2,268
3-2-0 $4,160 $4,900 $5,295 $5,880 $2,912 $3,430 $3,707 $4,116
4-2-0 $9,515 $11,200 $12,100 $13,440 $6,661 $7,840 $8,470 $9,408
5-2-0 $36,715 $43,200 $46,660 $51,840 $25,701 $30,240 $32,662 $36,288
0-2-1 $1,270 $1,500 $1,620 $1,800 $889 $1,050 $1,134 $1,260
0-2-2 $1,650 $1,950 $2,105 $2,340 $1,155 $1,365 $1,474 $1,638
0-2-3 $3,945 $4,650 $5,020 $5,580 $2,762 $3,255 $3,514 $3,906
0-2-4 $7,430 $8,750 $9,450 $10,500 $5,201 $6,125 $6,615 $7,350
0-2-5 $20,095 $23,650 $25,540 $28,380 $14,067 $16,555 $17,878 $19,866

Update history

For a complete list of Sniper Monkey changes, see Update history:Sniper Monkey (BTD6).
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  •   Now deals +2 damage to Camo Bloons
  •   Shrapnel: Now emits on every Bloon shot instead of only if it fully pops the Bloon
  •   Shrapnel: Projectile count reduced ― 8 → 5
  •   Shrapnel: Spread angle reduced ― 360° → 45°
  •   Shrapnel: Emission angle is now relative to the Sniper Monkey's angle
  • Description changed (undocumented)
Before After
Destroyed Bloons spray out sharp shrapnel in all directions. Damaged bloons spray out a cone of sharp shrapnel.
3-2-0
  •   Shrapnel: Damage increased ― 1 → 2
4-2-0
  •   Shrapnel: Damage increased ― 1 → 3
5-2-0
  •   Shrapnel: Damage increased ― 1 → 5
2-2-0
  •   Shrapnel: Damage increased ― 1 → 2
3-2-0
  •   Shrapnel: Damage increased ― 2 → 4
4-2-0
  •   Shrapnel: Damage increased ― 3 → 6
5-2-0
  •   Shrapnel: Damage increased ― 5 → 12
This tower felt like it’s strength too heavily required the xx2 upgrade, and that this harmed crosspath choices. So we increased the base attack rate while nerfing the increase from these upgrades. This is a slight overall buff
— Update notes
  •   Fire rate increased ― 2s → 1.59s
To retain value in more Lead-heavy situations including against DDTs, this upgrade that has always allowed Lead popping to main attack will now also grant this to the Shrapnel from any shrapnel shot snipers mixing in this upgrade
— Update notes
1-2-0, 2-2-0, 3-2-0, 4-2-0, 5-2-0
  •   Now changes the damage type of shrapnel to Normal
Trading off rate of fire for shrapnel crosspath doesn’t work well for Maim MOAB as it’s all about being a stall tower, so instead of focussing on a damage increase here the shrapnel will now apply the benefits of the sniper’s stun & debuff to turn this crosspath choice into a question of preference in grouping vs single target.
— Update notes
4-2-0, 5-2-0
  •   Shrapnel: can now apply stun
5-2-0
  •   Shrapnel: can now apply debuff
5-2-0
  •   No longer spawns shrapnel (bug)
5-2-0
  •   Now applies its debuff effect and visuals correctly in all cases (bug fix)
As middle path sniper has been feeling to be in a good spot with alchemist buffs, but other uses of sniper shrapnel weak due to lack of alchemist buff, we have decided to swap alchemist buffability over from the number of bounces to the power of the shrapnel itself.
— Update notes
  •   Camo Prioritization filter added
  •   Shrapnel can now receive external buffs
0-2-3, 0-2-4, 0-2-5
  •   Shrapnel: pierce reduced ― 3 → 2 (undocumented)
Maim MOABs grouped stun potential when crosspathed with Shrapnel feels it is overperforming too much so the shrapnel will now have a reduced stun amount compared to the initial target hit
— Update notes
4-2-0
  •   Shrapnel: Stun duration reduced by 33%
    •   MOAB ― 3s → 2s
    •   BFB ― 1.5s → 1s
    •   ZOMG ― 0.75s → 0.5s
5-2-0
  •   Shrapnel: Stun/debuff duration reduced by about 33%
    •   MOAB ― 7s → 4.5s
    •   BFB ― 6s → 4s
    •   ZOMG ― 3s → 2s
    •   DDT ― 4s → 2.5s
    •   BAD/Boss ― 0.75s → 0.5s
Full auto sniper's 024 crosspath sees a lot of fun/meme use, but not so much more than that. We’re hoping that applying the MOAB bonus that it gains to the shrapnel as well will help improve non-meme use here. (And looking over my notes, it seems this was meant to be included a while ago…But better late than never!)
— Update notes
0-2-4, 0-2-5
  •   Shrapnel: now deals +1 damage to MOAB-Class
  •   Overall cost reduced by $50 (due to cost changes for previous tiers)
Lower tier Shrapnel crosspathing balance doesn’t feel great currently, so the damage crosspath benefits at T1 & T2 are improving. Even with the high damage per shot, Cripple MOAB still has low value outside of debuff capability, we feel that these shots pack enough of a punch now that they should do a little collateral damage - so lets do it! (we’ve also increased shrapnel pierce at this tier to not tip crosspath balance too far to one side).
— Update notes
1-2-0
  •   Shrapnel: Damage increased ― 1 → 2
2-2-0
  •   Shrapnel: Damage increased ― 2 → 3
5-2-0
  •   Shrapnel: Shrapnel pierce increased ― 2 → 3
Players have requested a bonus for the 025 Sniper shrapnel given it’s meant to be a pierce crosspath but struggles on anything non-MOAB, so we’d like to try moving the bonus MOAB damage on 024 shrapnel into base damage instead.
— Update notes
0-2-4, 0-2-5
  •   Shrapnel: base damage increased ― 1 → 2
  •   Shrapnel: no longer deals +1 damage to MOAB-Class
Cripple MOAB’s shrapnel piercing has been improved to assist in support purposes.
— Update notes
5-2-0
  •   Shrapnel: Pierce increased ― 3 → 6
  •   Shrapnel: Lifespan increased ― 0.2s → 0.25s
  •   Shrapnel: Projectile speed increased ― 160 units/s → 320 units/s
    • Note: With both effects the Shrapnel will travel for 80 units instead of 32 units
Shrapnel defender has been doing too good a carry job early on across too many maps, so the flat damage has been reduced back to a ceramic bonus, keeping it quite good but not overstaying its welcome.
— Update notes
0-2-5
  •   Shrapnel: Damage reduced ― 2 → 1
  •   Shrapnel: Now deals +1 damage to Ceramic Bloons
0-2-4
  •   Shrapnel: Damage reduced ― 2 → 1 (undocumented)
0-2-5
  •   Shrapnel: No longer deal bonus damage to Ceramic Bloons (undocumented) (bug)
0-2-4, 0-2-5
  •   Shrapnel: Deals +1 damage to Ceramic Bloons
For more Sniper Monkey images, see Gallery:Sniper Monkey.

Screenshots

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Artwork and icons

In other languages

Language Name / Description Notes
Arabic طلقة متشظية
البالونات التالفة تقوم برش مخروط من الشظايا الحادة.
Danish Granatsplint-skud
Smadrede bloons sprøjter skarpe granatsplinter ud.
German Schrapnellschuss
Zerstörte Bloons verstreuen scharfe Schrapnelle in alle Richtungen.
Spanish Tiro de esquirlas
Los bloons destruidos despiden esquirlas afiladas en todas las direcciones.
Spanish (LA) Tiro de esquirlas
Los bloons destruidos despiden esquirlas afiladas en todas las direcciones.
Finnish Sirpaleammus
Tuhotut bloonit lennättävät teräviä sirpaleita kaikkiin suuntiin.
French Tir de shrapnel
Les Bloons détruits pulvérisent des éclats d'obus tranchants dans toutes les directions.
Italian Colpo di schegge
Bloons spara schegge affilate in tutte le direzioni.
Japanese 散弾銃ショット
破壊されたブルーンが、全方向に鋭い散弾をまき散らす。
Korean 파편탄
파괴된 풍선이 사방으로 뾰족한 파편을 방출합니다.
Dutch Scherfschot
Beschadigde Bloons spuiten een kegel scherpe granaatscherven uit.
Norwegian Splinterskudd
Ødelagte bloons sprayer granatsplinter i alle retninger.
Polish Szrapnel
Uszkodzone blony wyrzucają wiązkę ostrych odłamków.
Portuguese (Brazil) Tiro Estilhaçante
Bloons destruídos lançam estilhaços afiados em todas as direções.
Russian Удар шрапнели
Уничтоженные шары разбрасывают во все стороны острую шрапнель.
Swedish Splitterskott
Förstörda Bloons sprejar ut vasst splitter i alla riktningar.
Thai กระสุนแตกสะเก็ด
ลูกโป่งที่โดนดาเมจพ่นสะเก็ดแหลมคมออกไปเป็นพื้นที่รูปโคน
Turkish Şarapnel Atışı
Yok edilen Bloon’lar her yöne keskin şarapnel püskürtür.
Chinese (simplified) 弹片射击
被摧毁的气球向各个方向喷出锋利的碎片。
Chinese (traditional) 彈片射擊
被摧毀的氣球向所有方向濺出尖銳彈片。
This list was last updated for: version 43.1