Carpet of Spikes (BTD6): Difference between revisions

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'''Carpet of Spikes''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It grants a passive Spike Storm ability every 15 seconds, which is not affected by cooldown reductions or attack speed buffs. The ordinary Spike Storm ability remains unchanged.
'''Carpet of Spikes''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It grants a passive Spike Storm ability every 15 seconds, which is not affected by cooldown reductions or attack speed buffs. The ordinary Spike Storm ability remains unchanged.


Additionally, all of its spikes deal much more damage and have +5 pierce, in addition to increased attack speed (0.49s attack cooldown) and range (50 instead of 34) for the main attack. Both the main and ability spikes deal 3 damage and +7 MOAB-class damage. Each spike pile has 10 pierce, 15 with 1-5-0 crosspath. Ability spikes last for 18-22 seconds (36-44 seconds with 0-5-1).
Additionally, all of its spikes deal much more damage and have +5 pierce, in addition to +100% increased attack speed (0.525s attack cooldown) and range (50 instead of 34) for the main attack. Both the main and ability spikes deal 3 damage and +7 MOAB-class damage. Each spike pile has 10 pierce, 15 with 1-5-0 crosspath. Ability spikes last for 18-22 seconds (36-44 seconds with 0-5-1).


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{Strategy needed|More summarisations in chimps, bosses, etc.}}
{{BTD6 last updated|51.2|section=yes}}


Carpet of Spikes is a solid T5 for its high widespread MOAB-class damage. Its main strength is against low density rounds, including most DDT and BAD rounds in CHIMPS, and favors maps with low lane coverage. Against Bosses, Carpet of Spikes is effective choice against Lych and Phayze, as both Bosses lack high density bloons nor tower stuns. It has insane synergy with [[Lord of the Abyss]], which not only clears out plenty of weakened bloons that would otherwise consume the spikes, but also boosts its pierce substantially for essentially more DPS. Other T5's that clear bloon swarms may pair well with Carpet of Spikes, such as [[The Bloon Solver (BTD6)|The Bloon Solver]].
Carpet of Spikes is a solid T5 for its high global MOAB-class damage. Its main strength is against low-density rounds, including most DDT and BAD rounds in CHIMPS, favoring maps with less track length for higher spike density. It struggles with dense rounds and especially Ceramics, and should be paired with towers with strong cleanup towers. [[Lord of the Abyss]] is a natural partner, with good cleanup and a pierce buff that directly boosts Carpet of Spikes' damage, but {{BTD6|The Bloon Solver}} is also a solid choice. Since most of its damage comes from the global Spike Storm activations, Carpet of Spikes functions similarly regardless of map.


Crosspathing is essential for maximizing its strength. Top crosspath are recommended despite its already upgraded pierce because high density rounds are its main weakness plus better synergy with percentage buffs such as Lord of the Abyss. Bottom crosspath with 0-5-2 is better on maps with alternating lanes such as [[Erosion]] or [[Bazaar]].  
In bosses, Carpet of Spikes can be used against tier 1 and sometimes tier 2 bosses. While its long-term damage is lower than {{BTD6|M.A.D}} and [[Golden Justice]], it has good burst damage potential for instakills. In this context, 0-5-2 is the better crosspath for selecting targeting onto the boss and the Smart Spikes speed boost at the start of the round. Leave the Spike Factory at 0-4-2 before spawning the boss, then right after spawning the boss upgrade to 0-5-2 to get an immediate Spike Storm activation. On tier 2 onward, since Carpet of Spikes can no longer instakill, 1-5-0 stands out more, but {{BTD6|Spike Storm}} spam can still instakill at this point. Lych and Phayze are its best matchups due to their lack of stuns and high density Bloon rushes, though 2-5-0 can also perform well against the first 3 phases of Dreadbloon.
 
Top crosspath is optimal in most cases, but bottom crosspath with 0-5-2 is much better on maps with alternating lanes such as [[Erosion]], [[Bazaar]], or [[Muddy Puddles]].


==Update history==
==Update history==
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{{main gallery|Spike Factory}}
{{main gallery|Spike Factory}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
<gallery>
BTD6 Carpet Of Spikes X5X.png|Carpet of Spikes for all upgrades
</gallery>


===Assets===
===Assets===