Carpet of Spikes (BTD6): Difference between revisions
general details and crosspath strategy Tag: Disambiguation links |
Qwertyxp2000 (talk | contribs) →Strategy: if strategies are substantially different from older versions, then it's worth a bump up in version Last Updated |
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|56.3|section=yes}} | ||
Carpet of Spikes is a solid T5 for its high global MOAB-class damage. Its main strength is against low-density rounds, including most DDT and BAD rounds in CHIMPS, favoring maps with less track length (and less non-simultaneous lanes) for higher spike density. It struggles with dense rounds and especially Ceramics, and should be paired with towers with strong Bloon cleanup. [[Lord of the Abyss]] is a natural partner, with good cleanup and a pierce buff that directly boosts Carpet of Spikes' damage, but {{BTD6|The Bloon Solver}} is also a solid choice. Since most of its damage comes from the global Spike Storm activations, Carpet of Spikes has similar strategy regardless of map. | Carpet of Spikes is a solid T5 for its high global MOAB-class damage. Its main strength is against low-density rounds, including most DDT and BAD rounds in CHIMPS, favoring maps with less track length (and less non-simultaneous lanes) for higher spike density. It struggles with dense rounds and especially Ceramics, and should be paired with towers with strong Bloon cleanup. [[Lord of the Abyss]] is a natural partner, with good cleanup and a pierce buff that directly boosts Carpet of Spikes' damage, but {{BTD6|The Bloon Solver}} is also a solid choice. Since most of its damage comes from the global Spike Storm activations, Carpet of Spikes has similar strategy regardless of map. | ||
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In [[Boss Events]], Carpet of Spikes can be used against tier 1 and sometimes tier 2 bosses. While its long-term damage is lower than {{BTD6|M.A.D}} and [[Golden Justice]], it has good burst damage potential for instakills. In this context, 0-5-2 is the better crosspath for targeting main attack spikes a certain distance off from the track so they can only hit the Boss, and for the Smart Spikes speed boost at the start of the round. Leave the Spike Factory at 0-4-2 before spawning the boss, then right after spawning the boss upgrade to 0-5-2 to get an immediate Spike Storm activation. On tier 2 onward, since Carpet of Spikes can no longer instakill, 1-5-0 stands out more, but {{BTD6|Spike Storm}} spam can still instakill at this point. Lych and Phayze are its best matchups due to their lack of stuns or high density Bloon rushes, though 2-5-0 can also perform well against the first 3 phases of Dreadbloon. | In [[Boss Events]], Carpet of Spikes can be used against tier 1 and sometimes tier 2 bosses. While its long-term damage is lower than {{BTD6|M.A.D}} and [[Golden Justice]], it has good burst damage potential for instakills. In this context, 0-5-2 is the better crosspath for targeting main attack spikes a certain distance off from the track so they can only hit the Boss, and for the Smart Spikes speed boost at the start of the round. Leave the Spike Factory at 0-4-2 before spawning the boss, then right after spawning the boss upgrade to 0-5-2 to get an immediate Spike Storm activation. On tier 2 onward, since Carpet of Spikes can no longer instakill, 1-5-0 stands out more, but {{BTD6|Spike Storm}} spam can still instakill at this point. Lych and Phayze are its best matchups due to their lack of stuns or high density Bloon rushes, though 2-5-0 can also perform well against the first 3 phases of Dreadbloon. | ||
In [[Boss Rush]], Carpet of Spikes can serve as a general Boss damaging tower. In most cases, 0-5-2 is preferred to keep focusing its spikes onto the Boss while not wasting spikes on non-blimps, as well as taking advantage of the start-of-round benefit every time a Boss pops. 2-5-0 is still viable against [[Dreadbloon (BTD6)|Dreadbloon]] when [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] is unavailable ([[Glue Strike (BTD6)|Glue Strike]] and [[Embrittlement (BTD6)|Embrittlement]] can also work, but only works for Military and Magic class immunities). | |||
==Update history== | ==Update history== | ||
Revision as of 03:48, 6 September 2026
| Tower | Spike Factory — Path 2 — Tier 5 | |
|---|---|---|
| XP cost | 35,000 | |
| Cash cost | $34,850 — Easy $41,000 — Medium $44,280 — Hard $49,200 — Impoppable | |
Carpet of Spikes is the Spike Factory's path 2 tier 5 upgrade in Bloons TD 6. It grants a passive Spike Storm ability every 15 seconds, behaving identically to its activated Spike Storm ability, which is mechanically unchanged from the previous tier (only the spike stats are changed). Notably, this attack's minimum cooldown is the same as its default cooldown (both 0.04 seconds), meaning it does not benefit from any attack speed buffs unless its attack speed is being reduced by something like a Jar of Pickles. The passive and activated Spike Storms cannot both fire simultaneously.
Additionally, all of the Spike Factory's spikes deal +2 damage and have +5 pierce, and the main attack gains +100% increased attack speed (0.525-second attack cooldown) and more range (50 instead of 34). Both the main and ability spikes deal 3 damage, +7 to MOAB-Class. Each spike pile has 10 pierce, or 15 with the 1-5-0 crosspath. Passive and active Spike Storm spikes last for 18-22 seconds (36-44 seconds with 0-5-1) and can persist across 1 round.
Stats
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1-5-0
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2-5-0
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0-5-1
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0-5-2
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| Start-of-round buff | ||||
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Costs and sell values
| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-5-0 | $44,965 | $52,900 | $57,135 | $63,480 | $31,476 | $37,030 | $39,995 | $44,436 |
| 1-5-0 | $45,645 | $53,700 | $58,000 | $64,440 | $31,952 | $37,590 | $40,600 | $45,108 |
| 2-5-0 | $46,155 | $54,300 | $58,650 | $65,160 | $32,309 | $38,010 | $41,055 | $45,612 |
| 0-5-1 | $45,095 | $53,050 | $57,295 | $63,660 | $31,567 | $37,135 | $40,107 | $44,562 |
| 0-5-2 | $45,435 | $53,450 | $57,725 | $64,140 | $31,805 | $37,415 | $40,408 | $44,898 |
Strategy
Carpet of Spikes is a solid T5 for its high global MOAB-class damage. Its main strength is against low-density rounds, including most DDT and BAD rounds in CHIMPS, favoring maps with less track length (and less non-simultaneous lanes) for higher spike density. It struggles with dense rounds and especially Ceramics, and should be paired with towers with strong Bloon cleanup. Lord of the Abyss is a natural partner, with good cleanup and a pierce buff that directly boosts Carpet of Spikes' damage, but The Bloon Solver is also a solid choice. Since most of its damage comes from the global Spike Storm activations, Carpet of Spikes has similar strategy regardless of map.
Top crosspath is optimal in most cases, omitting White Hot Spikes when unnecessary, but bottom crosspath with 0-5-2 is favored on maps with alternating lanes such as Bazaar, Muddy Puddles or Erosion (which has a singularly unfavorable interaction without Smart Spikes). However, the Carpet of Spikes is generally weaker overall when forced into this option, because its Spike Storms cannot utilize Smart Spikes's attack speed buff, and the spike lifespan increase from Long Reach is primarily useful on longer maps, or when spikes are allowed to build up over time—which requires that Bloons are already dealt with efficiently.
In Boss Events, Carpet of Spikes can be used against tier 1 and sometimes tier 2 bosses. While its long-term damage is lower than M.A.D and Golden Justice, it has good burst damage potential for instakills. In this context, 0-5-2 is the better crosspath for targeting main attack spikes a certain distance off from the track so they can only hit the Boss, and for the Smart Spikes speed boost at the start of the round. Leave the Spike Factory at 0-4-2 before spawning the boss, then right after spawning the boss upgrade to 0-5-2 to get an immediate Spike Storm activation. On tier 2 onward, since Carpet of Spikes can no longer instakill, 1-5-0 stands out more, but Spike Storm spam can still instakill at this point. Lych and Phayze are its best matchups due to their lack of stuns or high density Bloon rushes, though 2-5-0 can also perform well against the first 3 phases of Dreadbloon.
In Boss Rush, Carpet of Spikes can serve as a general Boss damaging tower. In most cases, 0-5-2 is preferred to keep focusing its spikes onto the Boss while not wasting spikes on non-blimps, as well as taking advantage of the start-of-round benefit every time a Boss pops. 2-5-0 is still viable against Dreadbloon when Monkey Intelligence Bureau is unavailable (Glue Strike and Embrittlement can also work, but only works for Military and Magic class immunities).
Update history
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Overall cost reduced by $500 (due to cost changes for previous tiers)
Ability: Spike lifespan reduced ― ∞s → 9–11s
Passive ability: Now activates Spike Storm every 20s instead of once at the beginning of each round
- Description changed
Before Sets a carpet of spikes over the whole track, every round. After Regularly sets a carpet of spikes over the whole track.
Upgrade cost reduced ― $50,000 → $42,000
Overall cost reduced by $9,500 (due to cost changes for previous tiers)
Damage to MOAB-Class increased ― +4 → +5
Base damage increased ― 2 → 3 (bug fix)
— Update notes
Passive ability activation: Cooldown decreased ― 20s → 15s
- 0-5-1, 0-5-2
Ability: Projectile lifespan with Long Reach increased ― 9s–11s → 15s–16.5s (50% longer)
— Update notes
Passive ability: Now saves cooldown when saving
Base projectile lifespan reduced ― 70s → 50s
- Note: Long Reach lifespan remains at 100s
- 0-5-2
Smart Spikes now causes the ability to only target active paths (e.g. Bloody Puddles)
Smart Spikes now causes the passive ability to only target active paths (e.g. Bloody Puddles)
— Update notes
Upgrade cost reduced ― $42,000 → $40,000
Rate increased ― 0.99s → 0.98s
- 0-5-2
Now correctly works on splitting tracks (bug fix)
— Update notes
Ability: No longer is affected by rate buffs
- Note: Overclock rate buff does affect Spike Storm ability with Call To Arms or Homeland Defense. Other rate buffs may also work but need to be tested.
— Update notes
Ability: Spikes now carry over one round
- 0-5-2
Ability: Now benefits from Smart Spikes' speed buff
— Update notes
Main attack: Range increased ― 34 → 50
- With X-X-1 Long Reach crosspath ― 42 → 58
Main attack: Attack cooldown reduced ― 0.98s → 0.33s (attack speed increased by 196.97%)
Damage per spike increased ― 3 → 4 (affects both the main attack and ability)
- 0-5-2
Smart Spikes start of round buff no longer applies to Spike Storm (undocumented)
— Update notes
Main attack: Damage bonus to MOAB-class increased ― +4 → +5
Passive and Ability: Damage bonus to MOAB-class increased ― +4 → +5
— Update notes
Spike pierce increased ― 5 → 10
- Note: Affects both the main attack and ability's spike piles
- With 1-X-X Bigger Stacks crosspath ― 10 → 15
— Update notes
Main attack: Attack cooldown reduced ― 0.33s → 0.49s
Main attack: Bonus damage to MOAB-class increased ― +5 → +9
Ability attack: Bonus to MOAB-class increased ― +5 → +9
Using the Carpet of Spikes active ability just before the passive ability triggers will no longer cause Carpet of Spikes to skip a passive ability activation (bug fix)
Spike Factory no longer can shotgun spikes for exactly one frame after spawning (bug fix)
— Update notes
Main attack: Damage per spike reduced ― 4 → 3
Damage to MOAB-class per spike reduced ― +9 → +8
— Update notes
Ability: Cooldown increased ― 40s → 45s
Damage to MOAB-class reduced ― +8 → +7
— Update notes
Upgrade cost increased ― $40,000 → $42,000
Ability: Cooldown increased ― 45s → 50s
- 0-5-1, 0-5-2
Ability: Long Reach increases the lifespan of spike piles further ― +50% → +100%
- With X-4-X crosspath: 15s–16.5s → 18s–22s (due to this change stacking with a nerf to the non-crosspathed lifespan)
- With X-5-X crosspath: 27s–33s → 36s–44s
— Update notes
Overall cost increased by $1,000 (due to cost changes for previous tiers)
— Update notes
Ability: Duration increased ― 1s → 2s
Ability: Minimum attack cooldown increased ― 0.02s → 0.04s
Ability: Attack cooldown increased ― 0.02s → 0.04s (attack speed reduced by 50%)
— Update notes
Upgrade cost reduced ― $42,000 → $41,000
Overall cost is unchanged (due to cost changes for previous tiers)
— Update notes
Main attack: Attack cooldown increased ― 0.49s → 0.525s (attack speed reduced by 6.67%)
Gallery
Screenshots
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Carpet of Spikes for all upgrades
Assets
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Portrait
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Upgrade icon
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Insta Monkey icon
In other languages
| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | سجادة من الأشواك/المسامير وضع سجادة من السنون والنتوءات بشكل منتظم على المسار بالكامل. |
— | |
| Danish | Sømtæppe Lægger med jævne mellemrum et pig-tæppe ud over hele banen. |
— | |
| German | Nagelteppich Sendet regelmäßig einen Stachelteppich über die ganze Strecke. |
— | |
| Spanish | Alfombra de clavos Extiende una alfombra de clavos en toda la pista. |
— | |
| Spanish (LA) | Alfombra de clavos Extiende una alfombra de clavos en toda la pista. |
— | |
| Finnish | Piikkimatto Asettaa säännöllisesti piikkimaton koko reitille. |
— | |
| French | Tapis de pointes Place régulièrement un tapis de pointes sur tout le circuit. |
— | |
| Italian | Tappeto di aculei Stende regolarmente un tappeto di aculei sull'intero tracciato. |
— | |
| Japanese | スパイクのカーペット トラック全体に、定期的にスパイクのじゅうたんを設置する。 |
— | |
| Korean | 스파이크 카펫 트랙 전체에 스파이크 카펫을 주기적으로 깝니다. |
— | |
| Dutch | Stekeltapijt Legt regelmatig een tapijt van stekels over het hele pad. |
— | |
| Norwegian | Spikermatte Legger regelmessig en spikermatte over hele banen. |
— | |
| Polish | Kolczasty dywan Regularnie ścieli dywan z kolców na całej ścieżce. |
— | |
| Portuguese (Brazil) | Tapete de Espinhos Coloca regularmente um tapete de espinhos sobre toda a pista. |
— | |
| Russian | Колючий ковёр Регулярно покрывает всю трассу ковром из шипов. |
— | |
| Swedish | Spikmatta Lägger regelbundet ut en spikmatta över hela banan. |
— | |
| Thai | พรมตะปู วางพรมตะปูทั่วทั้งเส้นทางเป็นระยะ |
— | |
| Turkish | Çivi Halısı Düzenli olarak tüm parkura çivi halısı gönderir. |
— | |
| Chinese (simplified) | 刺钉地毯 周期性地在整条路径上设置一个刺钉地毯。 |
— | |
| Chinese (traditional) | 針刺地毯 定期在所有路徑上擺放針刺。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
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