Shrapnel Shot (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "BTD6 upgrade stat list" to "BTD6 stat list by upgrade" Tags: Mobile edit Mobile web edit |
Blackeyefly (talk | contribs) No edit summary |
||
| Line 17: | Line 17: | ||
|xp =600 | |xp =600 | ||
}} | }} | ||
'''Shrapnel Shot''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. With this upgrade, each shot from the Sniper Monkey emits 5 shrapnel [[projectile]]s from behind the target in a 45° angle spread. Each shrapnel projectile deals 1 [[damage]], +2 damage to [[Camo Bloon (BTD6)|Camo Bloon]]s (inherited from [[Night Vision Goggles (BTD6)|Night Vision Goggles]]), and can pop up to 2 [[Bloon]]s. [[Crosspath]]ing with the top path increases the shrapnel's damage, allows them to pop [[frozen]] Bloons and [[Lead Bloon (BTD6)|Lead Bloon]]s, and allows them to apply a weaker version of the [[Maim MOAB (BTD6)|Maim MOAB]] and [[Cripple MOAB (BTD6)|Cripple MOAB]] effects. | '''Shrapnel Shot''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. With this upgrade, each shot from the Sniper Monkey emits 5 shrapnel [[projectile]]s from behind the target in a 45° angle spread. Each shrapnel projectile deals 1 [[damage]], +2 damage to [[Camo Bloon (BTD6)|Camo Bloon]]s (inherited from [[Night Vision Goggles (BTD6)|Night Vision Goggles]]), and can pop up to 2 [[Bloon]]s. Shrapnel does not deal damage to the main target. | ||
[[Crosspath]]ing with the top path increases the shrapnel's damage, allows them to pop [[frozen]] Bloons and [[Lead Bloon (BTD6)|Lead Bloon]]s, and allows them to apply a weaker version of the [[Maim MOAB (BTD6)|Maim MOAB]] and [[Cripple MOAB (BTD6)|Cripple MOAB]] effects. | |||
==Stats== | ==Stats== | ||