Update history:Monkey Village (BTD6): Difference between revisions
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==Navigation== | ==Navigation== | ||
{{BTD6 monkey village nav}} | {{BTD6 monkey village nav}} | ||
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[[Category:BTD6 update histories]] | [[Category:BTD6 update histories]] | ||
Revision as of 06:17, 29 October 2025
This is a list of changes to the Monkey Village in Bloons TD 6 post-release.
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| Tiers | Changes |
|---|---|
| 2-X-X Jungle Drums (and further upgrades) |
|
| X-3-X Monkey Intelligence Bureau (and further upgrades) |
|
| X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| X-X-3 Monkey Town |
|
| Tiers | Changes |
|---|---|
| X-3-X Monkey Intelligence Bureau (and further upgrades) |
|
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
|
| X-4-X Call to Arms |
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| X-5-X Homeland Defense |
|
| Tiers | Changes |
|---|---|
| 2-X-X Jungle Drums (and further upgrades) |
|
| X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| All tiers |
|
| X-2-X Radar Scanner (and further upgrades) |
|
| Tiers | Changes |
|---|---|
| All tiers |
|
| 0-0-0 base tower 1-X-0 Bigger Radius 2-X-0 Jungle Drums X-1-0 Grow Blocker X-2-0 Radar Scanner |
|
| 4-X-X Primary Mentoring |
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| 5-X-X Primary Expertise |
|
| X-2-X Radar Scanner (and further upgrades) |
|
| X-3-X Monkey Intelligence Bureau (and further upgrades) |
|
| X-X-4 Monkey City X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
|
“
Call to Arms has never had enough uptime for the small amount of space that it benefits.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-4-X Call to Arms X-5-X Homeland Defense |
|
“
Call to Arms didn’t last enough in some critical situations where it could have made the difference, so this duration has been increased slightly.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-4-X Call to Arms |
|
“
Monkey Village’s range at Primary Expertise has been increased slightly to open up downstream strategies by fitting additional Primary towers within range
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
|
“
As currently it doesn’t feel as valuable to use the City buff versus other cash producing towers, the buff Monkey City applies to other cash producing towers in radius has been increased.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-X-4 Monkey City X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| X-3-X Monkey Intelligence Bureau (and further upgrades) |
|
| Tiers | Changes |
|---|---|
| X-3-X Monkey Intelligence Bureau (and further upgrades) |
|
“
Further enhancing the cooldown buff that is initially added by the T4
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
|
| Tiers | Changes |
|---|---|
| X-X-5 Monkeyopolis |
|
“
To improve the consistency of Primary Expertise as a long range cleanup the attack rate has been increased.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
|
“
Call to Arms ability suffers from uptime, for such an expensive upgrade which is such low range and purely support this makes it hard to use, so duration has now been increased to push it up to a 1/3rd uptime threshold
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-4-X Call to Arms (further upgrades unaffected) |
|
| Tiers | Changes |
|---|---|
| X-X-5 Monkeyopolis |
|
“
The Monkeyopolis ‘space saving’ farm absorption shows to be far too much more efficient than the absorbed farms.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-X-5 Monkeyopolis |
|
“
Village Call To Arms doesn't have a place in current high level meta gameplay as grouped clusters of equal towers are never really ideal. As it stands, the village radius is not a large enough area to get lots of benefit to all of the towers that you would be spreading out and maintain any uptime on them. A seemingly huge change but perhaps not in practical use, so we will be looking for feedback on this and whether this reduces placement skill or the need for multiple Villages.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-4-X Call to Arms (and further upgrades) |
|
“
Last update included a change to the x2x Banana Farm which allowed Banks to finally receive external cash production buffs (previously none of these applied to bank path). This didn’t affect base level unbuffed farm balance, but some players noticed slight reductions in how effective buffs were when applied to other farms (320 and 023 crosspaths) due to this change, overall we’re positive about what the change means but to push back past that nerf to endgame farm synergy we balanced it out with a stronger synergy buff from villages
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-X-4 Monkey City X-X-5 Monkeyopolis |
|
“
A minor QoL for cheap Monkeyopolis creation, we included a small base amount of cash production to the generation formula.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-X-5 Monkeyopolis |
|
“
As a 1 per player T5 we didn’t mind this being excessively powerful at a base level, however the base level became so powerful people stopped investing into the actual farm sacrificing aspect, so we’re dropping this base value down to not skip massively ahead of the normal farm curve.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| 4-X-X Primary Mentoring |
|
“
Primary Expertise’s own attack is unreliable due partly to low bounce distance, so this is being increased. Base level Monkeyopolis continues to over perform, so the baseline cash generation is reducing.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
|
| X-X-5 Monkeyopolis |
|
“
Primary Expertise is gaining enough damage to allow it to continue to 1 shot MOABs until round 100, but in exchange it will attack slower for an overall power increase.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 5-X-X Primary Expertise |
|
“
The cooldown buff for top village is being improved as many Primary abilities you would use with it are already quite fast to cool down so the % increase feels minimal.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 4-X-X Primary Mentoring |
|
| 5-X-X Primary Expertise |
|
“
As a much requested quality of life change for Boss events the Call To Arms ability can now be activated in between rounds.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-4-X Call to Arms X-5-X Homeland Defense |
|
“
Primary Mentoring has often felt like a low-value stepping stone, since its buffs are more situational than T3 or T5. To give it a bit more in the save up we’ve moved the T5 bonus range down into this upgrade.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 4-X-X Primary Mentoring |
|
| Tiers | Changes |
|---|---|
| 4-X-X Primary Mentoring |
|
| 5-X-X Primary Expertise |
|
| X-X-4 Monkey City X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| 4-X-X Primary Mentoring |
|
| 5-X-X Primary Expertise |
|
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