Monarch of Storms: Difference between revisions

Qwertyxp2000 (talk | contribs)
Strategy: reword. added back the cheaper towers as they are relevant to making a decision whether to invest in an expensive tower. Unless I'm missing something, it still is too expensive and not enough DPS to be a "carry". Tips shouldn't be only applicable for easier maps anyway, or hyperniche strats.
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==Strategy==
==Strategy==
{{BTD6 last updated|51.2|section=y}}
{{BTD6 last updated|51.2|section=y}}
Monarch of Storms is an expensive MOAB-class staller that focuses on blowing MOAB-class Bloons backwards instead of stopping them in place. [[Bloon Crush (BTD6)|Bloon Crush]] is generally more efficient for that role unless Monarch of Storms gains enough speed buffs (e.g. [[Poplust (BTD6)|Poplust]]) for the differences in damage and crowd control to matter. However, Monarch of Storms is effective in [[Boss Rush]], where it has found a niche in blowing back leaking MOABs and DDTs against [[Phayze]], and, by extension, other Bosses, when the Boss nears the end of the track. If focusing on Monarch of Storms as a DPS carry, use [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] to boost its attack speed, and have enough damage to cover MOABs in the mid-game and BADs in the late-game.
Monarch of Storms, being an expensive stalling tower, is usually not purchased in favor of cheaper options (such as {{BTD6|Icicle Impale}} or {{BTD6|Super Glue}}). For a similar price, [[Bloon Crush (BTD6)|Bloon Crush]] is generally more consistent for the role unless Monarch of Storms gains enough speed buffs (e.g. [[Poplust (BTD6)|Poplust]]) for the differences in damage and crowd control to matter. However, Monarch of Storms is effective in [[Boss Rush]], where it has found a niche in blowing back leaking MOABs and DDTs against especially [[Phayze]].


For crosspaths, 5-0-2 is the preferred crosspath, due to extra attack speed and lifespan. 5-2-0 is redundant unless wanting [[Heart of Oak (BTD6)|Heart of Oak]]'s pierce buffs with life gains, but it rarely pierce caps in most situations regardless.
For crosspaths, 5-0-2 is the preferred crosspath, due to the increased attack speed and projectile lifespan. 5-2-0 is redundant as pierce is never an issue.


== Update history ==
== Update history ==