Event history:Odyssey Event/March 2026: Difference between revisions
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Starting lives: 150
Monkey seats: 13
Max monkeys: 50
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
100 Monkey Money,
Thrive ×1
Starting lives: 100
Monkey seats: 13
Max monkeys: 50
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
250 Monkey Money,
3-0-0 Monkey Sub Insta
Selling disabled
Selling disabled
Selling disabled
Selling disabled
Starting lives: 50
Monkey seats: 13
Max monkeys: 50
Power spaces: 8
Max powers: 30
Extreme: YesRewards:
400 Monkey Money,
0-0-4 Ice Monkey Insta
Selling disabled
Selling disabled
Selling disabled
Selling disabled
Selling disabled
Starting lives: 150
Monkey seats: 10
Max monkeys: 50
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
100 Monkey Money,
Thrive ×1
Starting lives: 100
Monkey seats: 8
Max monkeys: 40
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
250 Monkey Money,
0-3-0 Dart Monkey Insta
Bloon speed 125%
MOAB speed 125%
MOAB health 125%
Regrow rate 125%
All Regrow
MOAB speed 150%
Bloon speed 125%
MOAB speed 115%
Starting lives: 50
Monkey seats: 6
Max monkeys: 30
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
400 Monkey Money,
2-0-4 Druid Insta
Bloon speed 200%
MOAB speed 150%
MOAB health 150%
Regrow rate 250%
All Regrow
MOAB speed 200%
Bloon speed 150%
MOAB speed 150%
Bloon speed 150%
MOAB speed 125%
Starting lives: 150
Monkey seats: 6
Max monkeys: 20
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
200 Monkey Money,
0-0-0 Dart Monkey Insta
Starting lives: 100
Monkey seats: 6
Max monkeys: 20
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
500 Monkey Money,
50
Starting lives: 50
Monkey seats: 6
Max monkeys: 20
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
1,000 Monkey Money,
100
Bloon speed 500%
MOAB speed 500%
Bloon speed 500%
MOAB speed 500%
Ceramic health 500%
MOAB health 500%
Starting lives: 150
Monkey seats: 4
Max monkeys: 24
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
100 Monkey Money,
Thrive ×1
Starting lives: 100
Monkey seats: 4
Max monkeys: 16
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
250 Monkey Money,
0-3-0 Spike Factory Insta
Bloon speed 150%
MOAB speed 150%
Starting lives: 50
Monkey seats: 4
Max monkeys: 8
Power spaces: 8
Max powers: 30
Extreme: NoRewards:
400 Monkey Money,
2-0-4 Engineer Monkey Insta
Bloon speed 250%
MOAB speed 250%
Regrow rate 200%
All Regrow
Pymonkibot (talk | contribs) m Text replacement - "BTD6 event list" to "BTD6 event history" |
Pymonkibot (talk | contribs) m Pymonkibot moved page Event history:Bloons TD 6/Odyssey Event/March 2026 to Event history:Odyssey Event/March 2026 without leaving a redirect: Text replacement - "Bloons TD 6/Odyssey Event" to "Odyssey Event" |
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Revision as of 07:08, 10 May 2026
This is a list of Odyssey Events in Bloons TD 6 that started in March 2026.
It's CHIMPS mode
| Name | It's CHIMPS mode |
|---|---|
| Description | No tricks here, this Odyssey tests your CHIMPS skills! |
| Availability | 5 March 2026 – 11 March 2026 |
Easy mode
Rules
Extreme: No
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkeymax 8
Ice Monkeymax 8
Glue Gunnermax 8
Desperadomax 8
Sniper Monkeymax 8
Monkey Acemax 8
Heli Pilotmax 8
Ninja Monkeymax 8
Druidmax 8
Mermonkeymax 8
Spike Factorymax 8
Monkey Villagemax 8
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkeymax 8
Ice Monkeymax 8
Glue Gunnermax 8
Desperadomax 8
Sniper Monkeymax 8
Monkey Acemax 8
Heli Pilotmax 8
Ninja Monkeymax 8
Druidmax 8
Mermonkeymax 8
Spike Factorymax 8
Monkey Villagemax 8
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Tinkerton (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Island rules
One Two Tree (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Island rules
Luminous Cove (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Medium mode
Rules
Extreme: No
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkeymax 8
Ice Monkeymax 8
Glue Gunnermax 8
Desperadomax 8
Sniper Monkeymax 8
Monkey Acemax 8
Heli Pilotmax 8
Ninja Monkeymax 8
Druidmax 8
Mermonkeymax 8
Spike Factorymax 8
Monkey Villagemax 8
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkeymax 8
Ice Monkeymax 8
Glue Gunnermax 8
Desperadomax 8
Sniper Monkeymax 8
Monkey Acemax 8
Heli Pilotmax 8
Ninja Monkeymax 8
Druidmax 8
Mermonkeymax 8
Spike Factorymax 8
Monkey Villagemax 8
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Tinkerton (Medium — CHIMPS)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
Island rules
One Two Tree (Medium — CHIMPS)
Starting cash: $650
Start round: 1
End round: 50
Modifiers
Island rules
Luminous Cove (Medium — CHIMPS)
Starting cash: $650
Start round: 3
End round: 60
Modifiers
Island rules
Underground (Medium — CHIMPS)
Starting cash: $650
Start round: 5
End round: 80
Modifiers
Hard mode
Rules
Extreme: Yes
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkeymax 8
Ice Monkeymax 8
Glue Gunnermax 8
Desperadomax 8
Sniper Monkeymax 8
Monkey Acemax 8
Heli Pilotmax 8
Ninja Monkeymax 8
Druidmax 8
Mermonkeymax 8
Spike Factorymax 8
Monkey Villagemax 8
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkeymax 8
Ice Monkeymax 8
Glue Gunnermax 8
Desperadomax 8
Sniper Monkeymax 8
Monkey Acemax 8
Heli Pilotmax 8
Ninja Monkeymax 8
Druidmax 8
Mermonkeymax 8
Spike Factorymax 8
Monkey Villagemax 8
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Tinkerton (Hard — CHIMPS)
Starting cash: $650
Start round: 6
End round: 50
Modifiers
Island rules
One Two Tree (Hard — CHIMPS)
Starting cash: $650
Start round: 6
End round: 65
Modifiers
Island rules
Luminous Cove (Hard — CHIMPS)
Starting cash: $650
Start round: 6
End round: 70
Modifiers
Island rules
Underground (Hard — CHIMPS)
Starting cash: $650
Start round: 6
End round: 80
Modifiers
Island rules
Workshop (Hard — CHIMPS)
Starting cash: $650
Start round: 6
End round: 100
Modifiers
Squad Goals
| Name | Squad Goals |
|---|---|
| Description | Team work makes the dream work! |
| Availability | 12 March 2026 – 18 March 2026 |
Easy mode
Rules
Extreme: No
Default towers
Default powers
Available towers
Quincy
Striker Jones
Obyn Greenfoot
Admiral Brickell
Silas
Dart Monkeymax 10
Ice Monkeymax 6
Sniper Monkey2-0-2 max 6
Monkey Sub2-2-0 max 6
Monkey Buccaneer2-2-0 max 6
Mortar Monkeymax 6
Ninja Monkeymax 10
Druidmax 10
Mermonkeymax 10
Banana Farmmax 10
Monkey Villagemax 6
Beast Handlermax 10
Striker Jones
Obyn Greenfoot
Admiral Brickell
Silas
Dart Monkeymax 10
Ice Monkeymax 6
Sniper Monkey2-0-2 max 6
Monkey Sub2-2-0 max 6
Monkey Buccaneer2-2-0 max 6
Mortar Monkeymax 6
Ninja Monkeymax 10
Druidmax 10
Mermonkeymax 10
Banana Farmmax 10
Monkey Villagemax 6
Beast Handlermax 10
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Middle of the Road (Easy — Standard)
Starting cash: $850
Start round: 4
End round: 40
Modifiers
—
Island rules
Logs (Easy — Standard)
Starting cash: $1,050
Start round: 6
End round: 40
Modifiers
—
Island rules
Lotus Island (Easy — Standard)
Starting cash: $1,250
Start round: 8
End round: 40
Modifiers
—
Medium mode
Rules
Extreme: No
Default towers
Default powers
Available towers
Quincy
Striker Jones
Obyn Greenfoot
Admiral Brickell
Silas
Dart Monkeymax 10
Ice Monkeymax 6
Sniper Monkey2-0-2 max 6
Monkey Sub2-2-0 max 6
Monkey Buccaneer2-2-0 max 6
Mortar Monkeymax 6
Ninja Monkeymax 10
Druidmax 10
Mermonkeymax 10
Banana Farmmax 8
Monkey Villagemax 4
Beast Handlermax 10
Striker Jones
Obyn Greenfoot
Admiral Brickell
Silas
Dart Monkeymax 10
Ice Monkeymax 6
Sniper Monkey2-0-2 max 6
Monkey Sub2-2-0 max 6
Monkey Buccaneer2-2-0 max 6
Mortar Monkeymax 6
Ninja Monkeymax 10
Druidmax 10
Mermonkeymax 10
Banana Farmmax 8
Monkey Villagemax 4
Beast Handlermax 10
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Middle of the Road (Medium — Standard)
Starting cash: $650
Start round: 6
End round: 40
Modifiers
Island rules
Logs (Medium — Standard)
Starting cash: $650
Start round: 8
End round: 50
Modifiers
Island rules
Lotus Island (Medium — Standard)
Starting cash: $850
Start round: 10
End round: 60
Modifiers
Island rules
Balance (Medium — Standard)
Starting cash: $1,050
Start round: 12
End round: 80
Modifiers
Hard mode
Rules
Extreme: No
Default towers
Default powers
Available towers
Quincy
Striker Jones
Obyn Greenfoot
Admiral Brickell
Silas
Dart Monkeymax 10
Ice Monkeymax 6
Sniper Monkey2-0-2 max 6
Monkey Sub2-2-0 max 6
Monkey Buccaneer2-2-0 max 6
Mortar Monkeymax 6
Ninja Monkeymax 10
Druidmax 10
Mermonkeymax 10
Banana Farmmax 6
Monkey Villagemax 2
Beast Handlermax 10
Striker Jones
Obyn Greenfoot
Admiral Brickell
Silas
Dart Monkeymax 10
Ice Monkeymax 6
Sniper Monkey2-0-2 max 6
Monkey Sub2-2-0 max 6
Monkey Buccaneer2-2-0 max 6
Mortar Monkeymax 6
Ninja Monkeymax 10
Druidmax 10
Mermonkeymax 10
Banana Farmmax 6
Monkey Villagemax 2
Beast Handlermax 10
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Middle of the Road (Hard — Standard)
Starting cash: $650
Start round: 8
End round: 50
Modifiers
Island rules
Logs (Hard — Standard)
Starting cash: $850
Start round: 10
End round: 65
Modifiers
Island rules
Lotus Island (Hard — Double HP MOABs)
Starting cash: $1,050
Start round: 12
End round: 60
Modifiers
Island rules
Balance (Hard — Alternate Bloons Rounds)
Starting cash: $1,250
Start round: 14
End round: 80
Modifiers
Island rules
Underground (Hard — Standard)
Starting cash: $1,750
Start round: 16
End round: 100
Modifiers
20 Years of Ninja Kiwi Awesomeness!
| Name | 20 Years of Ninja Kiwi Awesomeness! |
|---|---|
| Description | We couldn't have done it without all of you. Hope you all enjoy this Odyssey and stay Awesome! |
| Availability | 19 March 2026 – 25 March 2026 |
Easy mode
Rules
Extreme: No
Default towers
Default powers
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Monkey Meadow (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Island rules
Park Path (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Island rules
Three Mines 'Round (Easy — Standard)
Starting cash: $650
Start round: 1
End round: 40
Modifiers
—
Medium mode
Rules
Extreme: No
Default towers
Default powers
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Monkey Meadow (Medium — Standard)
Starting cash: $650
Start round: 3
End round: 45
Modifiers
—
Island rules
Park Path (Medium — Standard)
Starting cash: $650
Start round: 3
End round: 50
Modifiers
—
Island rules
Three Mines 'Round (Medium — Standard)
Starting cash: $650
Start round: 3
End round: 60
Modifiers
—
Island rules
Spa Pits (Medium — Standard)
Starting cash: $650
Start round: 3
End round: 70
Modifiers
—
Hard mode
Rules
Extreme: No
Default towers
Default powers
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
Monkey Meadow (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 50
Modifiers
Island rules
Park Path (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 65
Modifiers
Island rules
Three Mines 'Round (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 80
Modifiers
Island rules
Spa Pits (Hard — Standard)
Starting cash: $650
Start round: 1
End round: 80
Modifiers
Island rules
Dark Path (Hard — CHIMPS)
Starting cash: $3,500
Start round: 1
End round: 100
Modifiers
—
Quad Squad
| Name | Quad Squad |
|---|---|
| Description | Will four monkeys be enough to help you beat this Odyssey? |
| Availability | 26 March 2026 – 1 April 2026 |
Easy mode
Rules
Extreme: No
Default towers
Quincy×1
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Desperado
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Mermonkey
Banana Farm
Spike Factory
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Desperado
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Mermonkey
Banana Farm
Spike Factory
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
In The Loop (Easy — Standard)
Starting cash: $850
Start round: 4
End round: 40
Modifiers
—
Island rules
Winter Park (Easy — Standard)
Starting cash: $1,050
Start round: 6
End round: 45
Modifiers
—
Island rules
Scrapyard (Easy — Standard)
Starting cash: $1,250
Start round: 8
End round: 50
Modifiers
—
Medium mode
Rules
Extreme: No
Default towers
Quincy×1
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Desperado
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Mermonkey
Banana Farm
Spike Factory
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Desperado
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Mermonkey
Banana Farm
Spike Factory
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
In The Loop (Medium — Standard)
Starting cash: $650
Start round: 6
End round: 45
Modifiers
—
Island rules
Winter Park (Medium — Standard)
Starting cash: $650
Start round: 8
End round: 60
Modifiers
—
Island rules
Scrapyard (Medium — Standard)
Starting cash: $850
Start round: 10
End round: 75
Modifiers
—
Island rules
KartsNDarts (Medium — Standard)
Starting cash: $1,050
Start round: 12
End round: 90
Modifiers
Hard mode
Rules
Extreme: No
Default towers
Quincy×1
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Desperado
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Mermonkey
Banana Farm
Spike Factory
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Geraldo
Corvus
Rosalia
Silas
Dart Monkeymax 8
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Desperado
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Mermonkey
Banana Farm
Spike Factory
Available powers
Banana Farmermax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Banana Farmer Promax 4
Camo Trapmax 4
Cash Dropmax 4
Cave Monkeymax 4
Time Stopmax 4
Glue Trapmax 4
Monkey Boostmax 4
Pontoonmax 4
Portable Lakemax 4
Road Spikesmax 24
Super Monkey Stormmax 4
Island rules
In The Loop (Hard — Double HP MOABs)
Starting cash: $650
Start round: 10
End round: 50
Modifiers
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Island rules
Winter Park (Hard — Standard)
Starting cash: $850
Start round: 12
End round: 65
Modifiers
—
Island rules
Scrapyard (Hard — Reverse)
Starting cash: $1,050
Start round: 14
End round: 80
Modifiers
—
Island rules
KartsNDarts (Hard — Standard)
Starting cash: $1,500
Start round: 16
End round: 90
Modifiers
Island rules
Castle Revenge (Hard — Standard)
Starting cash: $3,500
Start round: 20
End round: 100
Modifiers
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