Event history:Odyssey Event/July 2021
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This is a list of Odyssey Events in Bloons TD 6 that started in July 2021.
The Land Before Time ~By Luca
[edit | edit source]| Name | The Land Before Time ~By Luca |
|---|---|
| Description | There was a day where prehistoric Monkeys didn't know such a technology to beat the Bloons. Help them save the world by defeating prehistoric Bloons! |
| Availability | 1 July 2021 – 7 July 2021 |
Easy mode
Rules
Default towers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Lotus Island (Easy — Deflation)
Starting cash: $50,000
Start round: 31
End round: 60
Modifiers
Island rules
Carved (Medium — Primary Only)
Starting cash: $1,250
Start round: 1
End round: 50
Modifiers
Island rules
Cracked (Easy — Magic Monkeys Only)
Starting cash: $1,250
Start round: 1
End round: 40
Modifiers
Medium mode
Rules
Default towers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Lotus Island (Medium — Deflation)
Starting cash: $45,000
Start round: 36
End round: 70
Modifiers
Island rules
Frozen Over (Medium — Standard)
Starting cash: $4,750
Start round: 21
End round: 65
Modifiers
Island rules
Streambed (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 80
Modifiers
Island rules
Rake (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
Hard mode
Rules
Default towers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Lotus Island (Hard — Deflation)
Starting cash: $40,000
Start round: 41
End round: 80
Modifiers
Island rules
Adora's Temple (Medium — Standard)
Starting cash: $10,000
Start round: 31
End round: 80
Modifiers
Island rules
Spring Spring (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 90
Modifiers
Island rules
Peninsula (Hard — Standard)
Starting cash: $1,000
Start round: 3
End round: 60
Modifiers
Island rules
Muddy Puddles (Medium — Standard)
Starting cash: $4,500
Start round: 21
End round: 70
Modifiers
Magic Machines
[edit | edit source]| Name | Magic Machines |
|---|---|
| Description | Go head to head against the Bloons with your favorite Magic and Military towers! |
| Availability | 8 July 2021 – 14 July 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Available powers
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Four Circles (Easy — Magic Monkeys Only)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Island rules
Winter Park (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
—
Island rules
KartsNDarts (Easy — Reverse)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Available powers
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Four Circles (Medium — Magic Monkeys Only)
Starting cash: $850
Start round: 3
End round: 65
Modifiers
—
Island rules
Winter Park (Medium — Standard)
Starting cash: $850
Start round: 6
End round: 70
Modifiers
—
Island rules
KartsNDarts (Medium — Reverse)
Starting cash: $850
Start round: 4
End round: 75
Modifiers
—
Island rules
Another Brick (Medium — Magic Monkeys Only)
Starting cash: $1,000
Start round: 4
End round: 80
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Four Circles (Hard — Magic Monkeys Only)
Starting cash: $650
Start round: 6
End round: 75
Modifiers
—
Island rules
Winter Park (Hard — Standard)
Starting cash: $650
Start round: 5
End round: 80
Modifiers
—
Island rules
KartsNDarts (Hard — Reverse)
Starting cash: $650
Start round: 4
End round: 80
Modifiers
—
Island rules
Another Brick (Hard — Magic Monkeys Only)
Starting cash: $650
Start round: 1
End round: 70
Modifiers
—
Island rules
Rake (Hard — Military Only)
Starting cash: $850
Start round: 1
End round: 75
Modifiers
—
Rewind
[edit | edit source]| Name | Rewind |
|---|---|
| Description | Take it back now, y'all. We're going to get Funky. |
| Availability | 15 July 2021 – 21 July 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Off The Coast (Easy — Reverse)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
—
Island rules
Alpine Run (Easy — Reverse)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Island rules
Streambed (Easy — Reverse)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Benjamin
Ezili
Pat Fusty
Adora
Etienne
Sauda
Dart Monkeymax 3
Boomerang Monkeymax 3
Bomb Shootermax 3
Tack Shootermax 3
Ice Monkeymax 3
Glue Gunnermax 3
Wizard Monkeymax 3
Super Monkeymax 3
Ninja Monkeymax 3
Alchemistmax 3
Druidmax 3
Banana Farmmax 3
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 3
Gwendolin
Striker Jones
Obyn Greenfoot
Benjamin
Ezili
Pat Fusty
Adora
Etienne
Sauda
Dart Monkeymax 3
Boomerang Monkeymax 3
Bomb Shootermax 3
Tack Shootermax 3
Ice Monkeymax 3
Glue Gunnermax 3
Wizard Monkeymax 3
Super Monkeymax 3
Ninja Monkeymax 3
Alchemistmax 3
Druidmax 3
Banana Farmmax 3
Spike Factorymax 3
Monkey Villagemax 3
Engineer Monkeymax 3
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Off The Coast (Medium — Reverse)
Starting cash: $850
Start round: 3
End round: 72
Modifiers
—
Island rules
Alpine Run (Medium — Reverse)
Starting cash: $850
Start round: 3
End round: 62
Modifiers
—
Island rules
Streambed (Medium — Reverse)
Starting cash: $850
Start round: 3
End round: 82
Modifiers
—
Island rules
Skates (Medium — Reverse)
Starting cash: $850
Start round: 3
End round: 72
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Pat Fusty
Adora
Etienne
Dart Monkeymax 2
Boomerang Monkeymax 2
Bomb Shootermax 2
Tack Shootermax 2
Ice Monkeymax 2
Glue Gunnermax 2
Wizard Monkeymax 2
Super Monkeymax 2
Ninja Monkeymax 2
Alchemistmax 2
Druidmax 2
Banana Farmmax 2
Spike Factorymax 2
Monkey Villagemax 2
Engineer Monkeymax 2
Gwendolin
Striker Jones
Obyn Greenfoot
Pat Fusty
Adora
Etienne
Dart Monkeymax 2
Boomerang Monkeymax 2
Bomb Shootermax 2
Tack Shootermax 2
Ice Monkeymax 2
Glue Gunnermax 2
Wizard Monkeymax 2
Super Monkeymax 2
Ninja Monkeymax 2
Alchemistmax 2
Druidmax 2
Banana Farmmax 2
Spike Factorymax 2
Monkey Villagemax 2
Engineer Monkeymax 2
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Off The Coast (Hard — Reverse)
Starting cash: $650
Start round: 4
End round: 86
Modifiers
—
Island rules
Alpine Run (Hard — Reverse)
Starting cash: $650
Start round: 4
End round: 76
Modifiers
—
Island rules
Streambed (Hard — Reverse)
Starting cash: $650
Start round: 4
End round: 86
Modifiers
—
Island rules
Skates (Hard — Reverse)
Starting cash: $650
Start round: 4
End round: 76
Modifiers
—
Island rules
Chutes (Hard — Reverse)
Starting cash: $650
Start round: 4
End round: 66
Modifiers
—
Around we go
[edit | edit source]| Name | Around we go |
|---|---|
| Description | Round and Round and Round and Round |
| Availability | 22 July 2021 – 28 July 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Obyn Greenfoot
Pat Fusty
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Pat Fusty
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Park Path (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 55
Modifiers
—
Island rules
In The Loop (Easy — Apopalypse)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
—
Island rules
Four Circles (Medium — Reverse)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Park Path (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 60
Modifiers
—
Island rules
In The Loop (Easy — Apopalypse)
Starting cash: $850
Start round: 1
End round: 55
Modifiers
—
Island rules
Four Circles (Medium — Reverse)
Starting cash: $850
Start round: 1
End round: 65
Modifiers
—
Island rules
Downstream (Easy — Apopalypse)
Starting cash: $850
Start round: 1
End round: 50
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Park Path (Medium — Standard)
Starting cash: $650
Start round: 2
End round: 80
Modifiers
—
Island rules
In The Loop (Hard — Apopalypse)
Starting cash: $650
Start round: 1
End round: 75
Modifiers
—
Island rules
Four Circles (Hard — Standard)
Starting cash: $850
Start round: 3
End round: 70
Modifiers
—
Island rules
Downstream (Hard — Apopalypse)
Starting cash: $650
Start round: 1
End round: 80
Modifiers
—
Island rules
Underground (Medium — Reverse)
Starting cash: $650
Start round: 2
End round: 85
Modifiers
—
Deflation of the Red Bloon
[edit | edit source]| Name | Deflation of the Red Bloon |
|---|---|
| Description | Tough it out in this weeks Odyssey; Deflation style. |
| Availability | 29 July 2021 – 4 August 2021 |
Easy mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Candy Falls (Easy — Deflation)
Starting cash: $30,000
Start round: 33
End round: 60
Modifiers
—
Island rules
Cornfield (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
—
Island rules
Chutes (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
—
Medium mode
Rules
Default towers
Default powers
Available towers
Quincy
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Gwendolin
Striker Jones
Obyn Greenfoot
Captain Churchill
Benjamin
Ezili
Pat Fusty
Adora
Admiral Brickell
Etienne
Sauda
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Candy Falls (Medium — Deflation)
Starting cash: $25,000
Start round: 33
End round: 60
Modifiers
—
Island rules
Cornfield (Medium — Standard)
Starting cash: $850
Start round: 1
End round: 65
Modifiers
—
Island rules
Underground (Medium — Deflation)
Starting cash: $28,000
Start round: 33
End round: 60
Modifiers
—
Island rules
Chutes (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
—
Hard mode
Rules
Default towers
Default powers
Available towers
Striker Jones
Captain Churchill
Benjamin
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Captain Churchill
Benjamin
Psi
Dart Monkey
Boomerang Monkey
Bomb Shooter
Tack Shooter
Ice Monkey
Glue Gunner
Sniper Monkey
Monkey Sub
Monkey Buccaneer
Monkey Ace
Heli Pilot
Mortar Monkey
Dartling Gunner
Wizard Monkey
Super Monkey
Ninja Monkey
Alchemist
Druid
Banana Farm
Spike Factory
Monkey Village
Engineer Monkey
Available powers
Banana Farmermax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Camo Trapmax 5
Cash Dropmax 10
Time Stopmax 10
Energizing Totemmax 10
Glue Trapmax 5
MOAB Minemax 5
Monkey Boostmax 5
Pontoonmax 10
Portable Lakemax 10
Road Spikesmax 20
Super Monkey Stormmax 5
Thrivemax 5
Island rules
Candy Falls (Hard — Deflation)
Starting cash: $20,000
Start round: 33
End round: 60
Modifiers
—
Island rules
Cornfield (Hard — Standard)
Starting cash: $650
Start round: 6
End round: 75
Modifiers
—
Island rules
Underground (Hard — Deflation)
Starting cash: $24,800
Start round: 33
End round: 60
Modifiers
—
Island rules
Another Brick (Hard — Standard)
Starting cash: $650
Start round: 4
End round: 75
Modifiers
—
Island rules
Chutes (Hard — Standard)
Starting cash: $650
Start round: 4
End round: 80
Modifiers
—
References
[edit | edit source]- Data provided by HalfHydra