Pre-emptive Strike (BTD6): Difference between revisions
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'''Pre-emptive Strike''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It gains a second missile [[attack]] that automatically fires one powerful missile at every [[MOAB-Class Bloon]] that enters the map. The missile deals 750 [[damage]] to the target, enough to pop the outer layer of a [[MOAB (BTD6)|MOAB]], [[BFB (BTD6)|BFB]], or [[DDT (BTD6)|DDT]] without any health modifiers, but it does not soak through multiple layers. In addition, this upgrade reduces the cooldown of | '''Pre-emptive Strike''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It gains a second missile [[attack]] that automatically fires one powerful missile at every [[MOAB-Class Bloon]] that enters the map. The missile deals 750 [[damage]] to the target, enough to pop the outer layer of a [[MOAB (BTD6)|MOAB]], [[BFB (BTD6)|BFB]], or [[DDT (BTD6)|DDT]] without any health modifiers, but it does not soak through multiple layers. In addition, this upgrade reduces the cooldown of its [[First Strike Capability (BTD6)|First Strike]] ability by 15 seconds, doubles the [[attack speed]] of its [[Ballistic Missile (BTD6)|Ballistic Missile]] attack, and improves the damage and [[projectile size|blast radius]] of its Ballistic Missiles, increasing their base damage from 1 to 10, bonus [[Ceramic Bloon (BTD6)|Ceramic]] damage from +5 to +20, and bonus [[MOAB-Class Bloon|MOAB]] damage from +5 to +15. | ||
==Stats== | ==Stats== | ||