Update history:Bloons TD 6/Version 36.1
Version 36.1 is the first minor update to version 36.0. It features bug fixes.
Fixes
edit- Resolved an issue where retry last round in the challenge editor was deducting monkey money
- We are working to identify all cases where players lost Monkey Money due to this bug and reimburse it. We will update this post with more info as it becomes available!
- Resolved an issue where playing the Biker Bones race quest would delete your daily challenge save
- Resolved an issue where Adora was dealing no damage at level 1
- Resolved an issue where co-op lobbies could be started with only 1 player
- Resolved a crash that could occur when the game host places a 040 beast handler then quits
- Resolved a crash that could occur purchasing tier 3 Beast Handler upgrades with a tower that has 2 contributors
- Resolved an issue where xx1 Beast Handler Beasts would continue attacking on 0 lives
- Resolved an issue where the Description for 3xx Great White was being used for the title in Danish
- Resolved a crash that could occur when moving through quest dialogue too quickly
- Resolved an issue with the rendering height of butterflies on The Cabin
- Quincy no longer shows a notification pip for his quest being 'available' before the player is actually high enough rank
- Resolved an issue where an Invalid ‘get all’ button was appearing in hero UI
- Resolved an issue where towers with upgrades on 2 paths were no longer showing ‘Path Locked’ text on the 3rd path
- Resolved an issue where selecting only 1 tower for an odyssey would center it in the UI incorrectly
- Resolved a case where Quest Patch on the Main Menu screen was showing a pulse when there was nothing to check
- Resolved an issue where Beast Handler was causing some monkeys in the monkeys menu to not show their current XP earned
- Resolved an issue where tower selection in custom Odysseys was cut off at the bottom and able to be dragged up
- Resolved an issue where the background panel was missing for boss leaderboards when accessed on the in game victory screen
- Resolved an issue with Beast Handler showing incorrect line of sight limitations when moving beasts
Balance-related changes
edit- Resolved an issue where thrash rate was occurring too frequently if the beast was unable to consume the target ― 0s → 0.3s (bug fix)