Version 40.1 is a minor update to version 40.0. It introduces balance changes for Corvus, who was released in the previous update, along with miscellaneous bug fixes and general changes.
We rarely make .1 changes for balance however seeing community response already confirm some of the thoughts we wanted to gauge in action, and given the upcoming holiday break, we wanted to take a quick pass to even out some of the many different parts of Corvus to all feel fun in their own way with their own fair place among the others. Given it seems he is already performing quite well it did feel necessary to shift power between parts rather than raw buffs all around, however we won’t go into detail on what we feel here as we still want to see what synergies players work out on their own. — Update notes
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Levels
Changes
All
Spirit: max movement speed reduced ― 200 → 125
1
Spirit: pierce reduced ― 6 → 5
2+
Spirit: pierce reduced ― 10 → 8
10+
Dark Ritual: duration increased ― 6s → 12s
Dark Ritual: rehit and pierce refresh interval increased ― 0.1s → 0.2s
[Boss Challenge] will now always remember your last selected in-game score display when leaving/returning to this menu or restarting the game (Note every run records for EACH of the 3 scoring types, this option only sets the one that you wish displayed)
[Boss Challenge] Fixed a number of localization issues
[CT] El Dorado relic now shows bonus values preview on pre-game summary correctly
[CT] Corrected listed reward values displaying incorrectly for team trophies in certain cases
[Map Editor] Clear All button no longer removes the Special Packs UI panel
[Map Editor] Holiday Props UI panel now closes when the ‘Next’ button is used.
[Map Editor] Game should no longer pause multiple times when unlocking the new Map Editor IAP on iOS
[Map Editor] Holiday Props IAP pack now displays a rewards popup for the new unlocks
[Map Editor] Slight changes to Selected Prop ui for improved screen space
[Quest] Corvus can now be used in Patch’s Cheap CHIMPS Challenge quest
[Quest] Opening Quest browser no longer plays Open and Close sounds simultaneously
[Maps] Quiet Street again separates Bloons & MOABs to their correct paths
[Maps] Glacial Trail freeze mechanic now correctly disables Heli MOAB Shove
[Maps] Resolved a number of visual issues on Glacial Trail
[Maps] Resolved a number of track issues with Dark Castle
Resolved an issue where players could pause a game, swap their placement style, hit home, then spam ESC during the loading screen, and as expected this would crash
Resolved an issue where after the first time loading any new event, the events panel would not display its countdown until re-entering the menu
Resolved a crash that could occur on Geared when ending any round with Echo & Ancestral Might active on Corvus
Bloons popped by Corvus’ Haunt explosion should now add to damage counter
Manually setting Round Number in sandbox should now update round based mutators, including things such as Geraldo's item buffs and the tower freeze debuff on glacial trail