Summon Phoenix (BTD6): Difference between revisions
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{{ | {{for|other uses|Summon Phoenix (disambiguation)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Summon Phoenix | |id=Summon Phoenix | ||
| Line 10: | Line 10: | ||
|tower=Wizard Monkey | |tower=Wizard Monkey | ||
|path= 2 | |path =2 | ||
|tier= 4 | |tier =4 | ||
|cost = | |cost =6000 | ||
|cost C= | |cost C= | ||
|xp =13000 | |xp =13000 | ||
}} | }} | ||
'''Summon Phoenix''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Summon Phoenix''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />The Wizard Monkey gains a Summon Phoenix [[Activated Ability|ability]] which summons a phoenix [[sub-tower]] for 20 seconds. The phoenix flies in a circle in the center of the screen, and attacks Bloons with flames that deal 5 {{BTD6 dt|Fire}}-type [[damage]] (cannot pop [[Purple Bloon (BTD6)|Purple Bloon]]s), have 8 [[pierce]], and an [[Attack speed|attack cooldown]] of 0.1 seconds. The phoenix has infinite range and ignores line-of-sight blockers. This ability has a [[Ability Cooldown|cooldown]] of 45 seconds and an initial cooldown of 15 seconds. | ||
This upgrade also improves the Wizard's [[Dragon's Breath (BTD6)|dragon's breath]] attack, firing two flames per shot instead of one, with a 10° spread. <section end="lede" /> | |||
Crosspathing interactions are identical to its predecessor, with extra benefits to the phoenix: | |||
* [[Guided Magic (BTD6)|Guided Magic]] — Phoenix sub-tower projectiles gain light seeking similar to the Wizard's bolt attack. | |||
* [[Monkey Sense (BTD6)|Monkey Sense]] — Phoenix sub-tower gains the innate ability to pop [[Camo Bloon (BTD6)|Camo Bloons]]. | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by | {{BTD6 stat list by tiers|Wizard Monkey|040}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Wizard Monkey|2|4}} | {{BTD6 cost list by upgrade|Wizard Monkey|2|4}} | ||
==Strategy== | |||
{{BTD6 last updated|56.3|section=y}} | |||
Summon Phoenix has a decent high-cost mid-game saveup that can carry most non-Purple rounds until Round 63, where the Phoenix can only partially handle up to 2 of its waves. The improved [[Dragon's Breath (BTD6)|Dragon's Breath]] is beneficial for quicker damage to single targets such as MOABs and BFBs, allowing the main Wizard to hold off longer against them before resorting to the Phoenix ability for handling global cleanup. However, both attacks fall off in the late-game, where it's mostly relegated to extra single-target damage. Previously, it used to be a top-tier option with [[Geraldo (BTD6)|Geraldo]]'s [[Rejuv Potion]], but has since been superseded by [[Spike Storm (BTD6)|Spike Storm]] as the dominant synergizing target in [[Boss Bloon Event (BTD6)|Boss Event]]s. | |||
Crosspathing is beneficial for the Summon Phoenix, mainly for its main attacks, but currently limited for the Phoenix ability. [[Guided Magic (BTD6)|Guided Magic]] aids accuracy of every attack and allows its main attacks to ignore Line of Sight, while [[Intense Magic (BTD6)|Intense Magic]] is the pierce crosspath for all but the Phoenix. [[Arcane Blast (BTD6)|Arcane Blast]] only affects the damage of the triple fireballs, which should be ignored if costs are a concern. [[Monkey Sense (BTD6)|Monkey Sense]] grants innate camo detection for the Phoenix as well as extra range for the main Wizard. | |||
==Update history== | |||
{{BTD6 change list by upgrade|Wizard Monkey|2|4}} | |||
==Gallery== | ==Gallery== | ||
{{main gallery|Wizard Monkey}} | {{main gallery|Wizard Monkey}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
BTD6 Summon Phoenix 040.png|Summon Phoenix with no crosspath | |||
BTD6 Summon Phoenix 140.png|Summon Phoenix with 140 crosspath | |||
BTD6 Summon Phoenix 240.png|Summon Phoenix with 240 crosspath | |||
BTD6 Summon Phoenix 041.png|Summon Phoenix with 041 crosspath | |||
BTD6 Summon Phoenix 042.png|Summon Phoenix with 042 crosspath | |||
BTD6 Summon Phoenix Active Ability.gif|Summon Phoenix ability | |||
</gallery> | |||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 040-Wizard.png|Portrait | BTD6 040-Wizard.png|Portrait | ||
BTD6 WizardMonkey SummonPhoenixUpgradeIcon.png|Upgrade icon | BTD6 WizardMonkey SummonPhoenixUpgradeIcon.png|Upgrade icon | ||
BTD6 040- | BTD6 040-WIzardInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
| Line 81: | Line 102: | ||
|zh-tw description=召喚不死鳥技能:強大的不死鳥造成氣球在浩劫,持續20秒。 | |zh-tw description=召喚不死鳥技能:強大的不死鳥造成氣球在浩劫,持續20秒。 | ||
| | |last updated=43.1 | ||
}} | }} | ||
Latest revision as of 09:34, 16 September 2026
| Tower | Wizard Monkey — Path 2 — Tier 4 | |
|---|---|---|
| XP cost | 13,000 | |
| Cash cost | $5,100 — Easy $6,000 — Medium $6,480 — Hard $7,200 — Impoppable | |
Summon Phoenix is the Wizard Monkey's path 2 tier 4 upgrade in Bloons TD 6. The Wizard Monkey gains a Summon Phoenix ability which summons a phoenix sub-tower for 20 seconds. The phoenix flies in a circle in the center of the screen, and attacks Bloons with flames that deal 5 Fire-type damage (cannot pop Purple Bloons), have 8 pierce, and an attack cooldown of 0.1 seconds. The phoenix has infinite range and ignores line-of-sight blockers. This ability has a cooldown of 45 seconds and an initial cooldown of 15 seconds.
This upgrade also improves the Wizard's dragon's breath attack, firing two flames per shot instead of one, with a 10° spread.
Crosspathing interactions are identical to its predecessor, with extra benefits to the phoenix:
- Guided Magic — Phoenix sub-tower projectiles gain light seeking similar to the Wizard's bolt attack.
- Monkey Sense — Phoenix sub-tower gains the innate ability to pop Camo Bloons.
Stats
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Phoenix
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1-4-0
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Phoenix
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2-4-0
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0-4-1
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0-4-2
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-4-0 | $9,050 | $10,650 | $11,505 | $12,780 | $6,335 | $7,455 | $8,054 | $8,946 |
| 1-4-0 | $9,200 | $10,825 | $11,695 | $12,990 | $6,440 | $7,578 | $8,187 | $9,093 |
| 2-4-0 | $9,585 | $11,275 | $12,180 | $13,530 | $6,710 | $7,893 | $8,526 | $9,471 |
| 0-4-1 | $9,305 | $10,950 | $11,830 | $13,140 | $6,514 | $7,665 | $8,281 | $9,198 |
| 0-4-2 | $9,560 | $11,250 | $12,155 | $13,500 | $6,692 | $7,875 | $8,509 | $9,450 |
Strategy
[edit | edit source]Summon Phoenix has a decent high-cost mid-game saveup that can carry most non-Purple rounds until Round 63, where the Phoenix can only partially handle up to 2 of its waves. The improved Dragon's Breath is beneficial for quicker damage to single targets such as MOABs and BFBs, allowing the main Wizard to hold off longer against them before resorting to the Phoenix ability for handling global cleanup. However, both attacks fall off in the late-game, where it's mostly relegated to extra single-target damage. Previously, it used to be a top-tier option with Geraldo's Rejuv Potion, but has since been superseded by Spike Storm as the dominant synergizing target in Boss Events.
Crosspathing is beneficial for the Summon Phoenix, mainly for its main attacks, but currently limited for the Phoenix ability. Guided Magic aids accuracy of every attack and allows its main attacks to ignore Line of Sight, while Intense Magic is the pierce crosspath for all but the Phoenix. Arcane Blast only affects the damage of the triple fireballs, which should be ignored if costs are a concern. Monkey Sense grants innate camo detection for the Phoenix as well as extra range for the main Wizard.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Wall of Fire: Can no longer deploy outside its range (bug fix)
Wall of Fire: Pierce reduced ― ∞ → 20
Overall cost increased by $200 (due to cost changes for previous tiers)
- 1-4-0, 2-4-0
Guided Magic now allows Wall of Fire to ignore walls
Upgrade cost reduced ― $5,000 → $4,000
Overall cost reduced by $1,700 (due to cost changes for previous tiers)
Wall of Fire: Can now pop Purple Bloons while buffed by MIB (bug fix)
Overall cost reduced by $400 (due to cost changes for previous tiers)
Phoenix breath: Damage increased ― 1 → 2
Wall of Fire: Deploy cooldown reduced ― 5.5s → 4.5s
Wall of Fire: No longer deals damage faster than normal (bug fix)
Wall of Fire: Can now damage Purple Bloons (bug)
Dragon's Breath: now applies damage over time that deals 1 fire-type damage per 1.5 seconds for 3 seconds
- "Wizard’s Phoenix should no longer stop attacking when villages are placed within its radius" (bug fix)
Phoenix breath: Damage increased ― 2 → 3
Phoenix breath: Projectile speed increased ― 200 units/s → 300 units/s
Fireball attack: Explosion can no longer hit Camo Bloons without Camo detection (bug fix)
- Changed the visual effects of Dragon's Breath
- Changed the visual effects of the Phoenix's fire breath
- Changed the visual effects of Wall of Fire
Wall of Fire: Pierce reduced ― 20 → 15
- 1-4-0, 2-4-0
Guided Magic now causes Wall of Fire to use the tower's current targeting to determine placement
- 0-4-1, 0-4-2
Intense Magic now grants +5 pierce to Wall of Fire
Overall pierce of this crosspath is unchanged (due to changes to Wall of Fire's base pierce)
— Update notes
Ability: Summon states now save between games
- 0-4-1, 0-4-2
Intense Magic now grants +2 pierce to Dragon's Breath
Overall cost reduced by $50 (due to cost changes for previous tiers)
Phoenix breath attack: Projectile radius increased ― 5 → 6
Phoenix breath attack: Damage increased ― 3 → 4
Phoenix breath attack: Pierce increased ― 5 → 6
Phoenix breath attack: Projectile speed increased ― 300 → 350
— Update notes
Wall of Fire: Attack now starts on its full cooldown
Wall of Fire: Now saves the time remaining on its attack cooldown
Wall of Fire: Now expires immediately upon selling the tower
Fireball attack: Damage increased ― 1 → 3
Fireball attack: Radius increased ― 10 → 14
— Update notes
Wall of Fire: Initial cooldown reduced ― 5.5s → 1s
Wall of Fire: Now targets the closest point on the track by default (instead of randomly within range)
— Update notes
Phoenix breath attack: Now uses the Wizard Monkey's current targeting option (instead of always targeting Close)
— Update notes
Ability: Cooldown reduced ― 60s → 45s
Phoenix breath attack: Damage increased ― 4 → 5
- Note: Does not apply to Lava Phoenix
Phoenix breath attack: Pierce increased ― 6 → 10
- Note: Does not apply to Lava Phoenix
— Update notes
Fireball attack: Attack cooldown reduced ― 3s → 2.2s (attack speed increased by 36.36%)
Fireball attack: Damage increased ― 3 → 9
- 0-4-1, 0-4-2
Intense Magic grants less pierce to Wall of Fire ― +5 → +4
Overall cost increased by $25 (due to cost changes for previous tiers)
- 0-4-2
Phoenix: Now uses Camo Prioritization targeting if enabled on the parent tower (bug fix)
Dragon's Breath: no longer has single-layer damage (undocumented)
Fireball: no longer has single-layer damage (undocumented)
Wall of Fire: no longer has single-layer damage (undocumented)
— Update notes
- 1-4-0, 2-4-0
Guided Magic now allows Dragon's Breath to ignore blockers
- 0-4-1, 0-4-2
Intense Magic now grants +5 pierce to the fireball attack
— Update notes
Upgrade cost increased ― $4,000 → $4,500
Dragon's Breath: Base damage increased ― 1 → 2
Wall of Fire: Pierce per tick increased ― 15 → 20
Phoenix: Pierce reduced ― 10 → 8
- Note: Does not apply to Lava Phoenix
- 0-4-1, 0-4-2
Wall of Fire: Pierce per tick reduced ― 19 → 15
Wall of Fire: Pierce per tick increased ― 19 → 25 (undocumented)
- 1-4-0, 2-4-0
Wall of Fire: duration increased ― 4.5s → 5.5s
Wall of Fire: no longer auto-targets but gains a target marker (like Cleansing Foam Engineer)
— Update notes
Upgrade cost increased ― $4,500 → $6,000
— Update notes
Dragon's Breath attack: Now matches tower range properly ― 50 → 40
- Note: xx2 crosspath unchanged
— Update notes
Dragon's breath attack: Attack cooldown increased ― 0.1s → 0.125s (attack speed reduced by 20%)
Dragon's breath attack: No longer deals +1 damage to Ceramic
— Update notes
Overall cost increased by $300 (due to cost changes for previous tiers)
Phoenix: No longer sees Camo innately without the Monkey Sense crosspath
— Update notes
Upgrade cost increased ― $6,000 → $7,500
Overall cost increased by $1,350 (due to cost changes for previous tiers)
- 1-4-0, 2-4-0
Wall of Fire: Duration increased ― 5.5s → 6.5s
Phoenix – Flame: Guided Magic crosspath now grants light seeking to the Phoenix flames
— Update notes
Upgrade cost reduced ― $7,500 → $7,000
Dragon's breath attack: Attack cooldown increased ― 0.125s → 0.135s (attack speed reduced by 7.41%)
Etienne no longer allows Phoenixes to become permanent (also known as the "quantum entanglement" glitch) (bug fix)
— Update notes
Dragon's breath attack: Now fires 2 projectiles
Dragon's breath attack: Pierce reduced ― 4 → 3
Dragon's breath DoT: Damage per tick increased ― 1 → 2
Phoenix breath attack: Base attack projectile speed increased ― 350 → 450
— Update notes
Overall cost reduced by $50 (due to cost changes for previous tiers)
Fireball: Projectile count increased ― 1 → 3
Fireball: Damage reduced ― 9 → 3
- 2-4-0
Fireball: Damage with Arcane Blast increased ― 3 → 4 (undocumented)
— Update notes
Upgrade cost reduced ― $7,000 → $6,000
Overall cost reduced by $75 (due to cost changes for previous tiers)
— Update notes
- 0-4-1, 0-4-2
Dragon's Breath attack: Projectile speed increased ― 125 units/s → 250 units/s
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Summon Phoenix with no crosspath
-
Summon Phoenix with 140 crosspath
-
Summon Phoenix with 240 crosspath
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Summon Phoenix with 041 crosspath
-
Summon Phoenix with 042 crosspath
-
Summon Phoenix ability
Assets
[edit | edit source]-
Portrait
-
Upgrade icon
-
Insta Monkey icon
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | استدعاء طائر الفينيق قدرة استدعاء طائر العنقاء: طائر الفينيق القوي يعيث دمارًا في البالونات لمدة 20 ثانية. |
— | |
| Danish | Hidkald Fugl Føniks Hidkald Fugl Føniks-evne: Kraftfuld Fugl Føniks der skaber ødelæggelse i 20 sekunder. |
— | |
| German | Phönix beschwören Phönix-herbeirufen-Fähigkeit: Der mächtige Phönix richtet 20 Sekunden lang verheerende Schäden unter den Bloons an. |
— | |
| Spanish | Invocación de fénix Habilidad Invocación de fénix: el poderoso fénix hace estragos entre los bloons durante 20 segundos. |
— | |
| Spanish (LA) | Invocación de fénix Habilidad Invocación de fénix: el poderoso fénix hace estragos entre los bloons durante 20 segundos. |
— | |
| Finnish | Feeniksin kutsu Feeniksin kutsu -kyky: Voimakas feeniks tekee tuhojaan blooneille 20 sekunnin ajan. |
— | |
| French | Invocation du phénix Aptitude Invocation du phénix : le puissant phénix fait des ravages sur les Bloons pendant 20 secondes. |
— | |
| Italian | Evoca la fenice Abilità Evoca la fenice: la potente fenice sparge distruzione tra i bloon per 20 secondi. |
— | |
| Japanese | 不死鳥召喚 フェニックス召喚能力:パワフルなフェニックスが20秒間ブルーンに大惨事をもたらす。 |
— | |
| Korean | 피닉스 소환 피닉스 소환 능력: 강력한 피닉스가 20초 동안 풍선을 사정없이 파괴합니다. |
— | |
| Dutch | Feniks oproepen Feniks oproepen-vaardigheid: krachtige feniks richt verwoesting aan onder de Bloons gedurende 20 seconden. |
— | |
| Norwegian | Tilkall føniks Tilkall Føniks-evne: mektige Føniks bringer total ødeleggelse til bloons i 20 sekunder. |
— | |
| Polish | Wezwanie Feniksa Umiejętność wezwanie feniksa: potężny feniks sieje spustoszenie wśród blonów przez 20 sekund. |
— | |
| Portuguese (Brazil) | Invocar Fênix Habilidade Invocar Fênix: Uma poderosa fênix causa destruição Bloon por 20 segundos. |
— | |
| Russian | Вызов феникса Вызов феникса: могучий феникс в течение 20 секунд сеет хаос среди шаров. |
— | |
| Swedish | Tillkalla Fenix Frammana Fenix-förmåga: Kraftfull fenix orsakar förödelse bland Bloons i 20 sekunder. |
— | |
| Thai | อัญเชิญฟีนิกซ์ สกิลอัญเชิญฟีนิกซ์: ฟีนิกซ์อันทรงพลังออกอาละวาด\n ทำลายบลูนเป็นเวลา 20 วินาที |
— | |
| Turkish | Anka Kuşunu Çağırma Anka Kuşunu Çağırma yeteneği: Güçlü anka kuşu 20 saniye boyunca Bloon’lara hasar verir. |
— | |
| Chinese (simplified) | 召唤凤凰 召唤凤凰技能:强大的凤凰会对气球造成20秒的浩劫。 |
— | |
| Chinese (traditional) | 召喚不死鳥 召喚不死鳥技能:強大的不死鳥造成氣球在浩劫,持續20秒。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
[edit | edit source]| Wizard Monkey in Bloons TD 6 | ||||||||||
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| Stats • Strategies • Update history |