Event history:Odyssey Event/November 2020: Difference between revisions

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m Pymonkibot moved page Event history:Bloons TD 6/Odyssey Event/November 2020 to Event history:Odyssey Event/November 2020 without leaving a redirect: Text replacement - "Bloons TD 6/Odyssey Event" to "Odyssey Event"
mNo edit summary
 
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==The Darkness Rises==
==The Darkness Rises==
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restrictions|quantity=4|tower=WizardMonkey}}{{BTD6 restrictions|quantity=2|tower=SuperMonkey}}{{BTD6 restrictions|quantity=2|tower=SpikeFactory}}|defaultPowers=|availableTowers={{BTD6 restrictions|isHero=1|tower=StrikerJones|max=1}}{{BTD6 restrictions|isHero=1|tower=CaptainChurchill|max=1}}{{BTD6 restrictions|isHero=1|tower=Ezili|max=1}}{{BTD6 restrictions|isHero=1|tower=Adora|max=1}}{{BTD6 restrictions|isHero=1|tower=Etienne|max=1}}{{BTD6 restrictions|tower=BoomerangMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=BombShooter|max=-1|isHero=}}{{BTD6 restrictions|tower=TackShooter|max=-1|isHero=}}{{BTD6 restrictions|tower=IceMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=GlueGunner|max=-1|isHero=}}{{BTD6 restrictions|tower=WizardMonkey|max=6|isHero=}}{{BTD6 restrictions|tower=SuperMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=Druid|max=-1|isHero=}}{{BTD6 restrictions|tower=BananaFarm|max=-1|isHero=}}{{BTD6 restrictions|tower=SpikeFactory|max=-1|isHero=}}|availablePowers=}}|name=The Darkness Rises|description=Will you join forces with the Unpopped Army to stop the Bloons from taking over? |descriptionLoc=OdysseyThemeFasterHigher}}
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==The Floor is Collapsing ~By BF10==
==The Floor is Collapsing ~By BF10==
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Don't slip up or the whole floor collapses and you will have to start over!|descriptionLoc=OdysseyThemeCustomRules}}
==Camo Madness==
==Camo Madness==
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==Happy thanksgiving==
==Happy thanksgiving==
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restrictions|tower=TackShooter|max=2|isHero=}}{{BTD6 restrictions|tower=IceMonkey|max=2|isHero=}}{{BTD6 restrictions|tower=GlueGunner|max=2|isHero=}}{{BTD6 restrictions|tower=BananaFarm|max=2|isHero=}}{{BTD6 restrictions|tower=SpikeFactory|max=2|isHero=}}{{BTD6 restrictions|tower=MonkeyVillage|max=2|isHero=}}{{BTD6 restrictions|tower=EngineerMonkey|max=1|isHero=}}|availablePowers={{BTD6 restrictions|tower=BananaFarmer|max=5}}{{BTD6 restrictions|tower=CamoTrap|max=5}}{{BTD6 restrictions|tower=CashDrop|max=5}}{{BTD6 restrictions|tower=DartTime|max=5}}{{BTD6 restrictions|tower=EnergisingTotem|max=5}}{{BTD6 restrictions|tower=GlueTrap|max=5}}{{BTD6 restrictions|tower=MoabMine|max=5}}{{BTD6 restrictions|tower=MonkeyBoost|max=5}}{{BTD6 restrictions|tower=Pontoon|max=5}}{{BTD6 restrictions|tower=PortableLake|max=5}}{{BTD6 restrictions|tower=RoadSpikes|max=5}}{{BTD6 restrictions|tower=SuperMonkeyStorm|max=5}}{{BTD6 restrictions|tower=Thrive|max=5}}}}|name=Happy thanksgiving|description=Hey I just met you, and this is gravy, but here's my Odyssey, so carve me maybe.|descriptionLoc=OdysseyThemeCustomRules}}
{{BTD6 odyssey rules|id=khyb7o30|start=1606377600|end=1606809600|type=odysseyEvent|frequency=single|priority=1|rewardType=none|icon=|easy rules={{BTD6 odyssey difficulty rules|rewards=MonkeyMoney:50#InstaMonkey:BananaFarm,220|trophies=15|maxMonkeySeats=10|maxPowerSlots=8|maxPowersOnBoat=20|challenges={{BTD6 challenge rules|type=odysseyEvent|towers=|map=In The Loop|difficulty=Easy|rewards=|mode=Standard|id=khyb7o30|maxTowers=-1|seed=666|speedMultiplier=1|moabSpeedMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|allCamo=|allRegen=|disableMK=|lives=-1|maxLives=-1|startingCash=1000|startRound=1|endRound=40|name=|displayIncludedTowers=1|disableSelling=|disablePowers=|noContinues=|noInstaReward=}}{{BTD6 challenge rules|type=odysseyEvent|towers=|map=Town Center|difficulty=Easy|rewards=|mode=Standard|id=khyb7o30|maxTowers=-1|seed=666|speedMultiplier=1|moabSpeedMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|allCamo=|allRegen=|disableMK=|lives=-1|maxLives=-1|startingCash=1000|startRound=1|endRound=60|name=|displayIncludedTowers=1|disableSelling=|disablePowers=|noContinues=|noInstaReward=}}{{BTD6 challenge rules|type=odysseyEvent|towers=|map=Carved|difficulty=Easy|rewards=|mode=Standard|id=khyb7o30|maxTowers=-1|seed=666|speedMultiplier=1|moabSpeedMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|allCamo=|allRegen=|disableMK=|lives=-1|maxLives=-1|startingCash=1000|startRound=1|endRound=60|name=|displayIncludedTowers=1|disableSelling=|disablePowers=|noContinues=|noInstaReward=}}|maxMonkeysOnBoat=20|startingHealth=200|isExtreme=|defaultTowers={{BTD6 restrictions|quantity=1|tower=Benjamin}}{{BTD6 restrictions|quantity=5|tower=DartMonkey}}{{BTD6 restrictions|quantity=2|tower=BoomerangMonkey}}{{BTD6 restrictions|quantity=2|tower=TackShooter}}{{BTD6 restrictions|quantity=3|tower=IceMonkey}}{{BTD6 restrictions|quantity=2|tower=GlueGunner}}{{BTD6 restrictions|quantity=2|tower=SniperMonkey}}{{BTD6 restrictions|quantity=1|tower=MonkeySub}}{{BTD6 restrictions|quantity=1|tower=MonkeyBuccaneer}}{{BTD6 restrictions|quantity=2|tower=HeliPilot}}|defaultPowers={{BTD6 restrictions|quantity=4|tower=CashDrop}}{{BTD6 restrictions|quantity=2|tower=EnergisingTotem}}{{BTD6 restrictions|quantity=2|tower=MoabMine}}{{BTD6 restrictions|quantity=1|tower=MonkeyBoost}}{{BTD6 restrictions|quantity=3|tower=Pontoon}}{{BTD6 restrictions|quantity=3|tower=PortableLake}}{{BTD6 restrictions|quantity=3|tower=SuperMonkeyStorm}}|availableTowers={{BTD6 restrictions|isHero=1|tower=Quincy|max=1}}{{BTD6 restrictions|isHero=1|tower=Gwendolin|max=1}}{{BTD6 restrictions|isHero=1|tower=StrikerJones|max=1}}{{BTD6 restrictions|isHero=1|tower=ObynGreenfoot|max=1}}{{BTD6 restrictions|isHero=1|tower=CaptainChurchill|max=1}}{{BTD6 restrictions|isHero=1|tower=Benjamin|max=1}}{{BTD6 restrictions|isHero=1|tower=Ezili|max=1}}{{BTD6 restrictions|isHero=1|tower=PatFusty|max=1}}{{BTD6 restrictions|isHero=1|tower=Adora|max=1}}{{BTD6 restrictions|isHero=1|tower=AdmiralBrickell|max=1}}{{BTD6 restrictions|isHero=1|tower=Etienne|max=1}}{{BTD6 restrictions|tower=DartMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=BoomerangMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=BombShooter|max=-1|isHero=}}{{BTD6 restrictions|tower=TackShooter|max=-1|isHero=}}{{BTD6 restrictions|tower=IceMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=GlueGunner|max=-1|isHero=}}{{BTD6 restrictions|tower=SniperMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=MonkeySub|max=-1|isHero=}}{{BTD6 restrictions|tower=MonkeyBuccaneer|max=-1|isHero=}}{{BTD6 restrictions|tower=MonkeyAce|max=-1|isHero=}}{{BTD6 restrictions|tower=HeliPilot|max=-1|isHero=}}{{BTD6 restrictions|tower=MortarMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=WizardMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=SuperMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=NinjaMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=Alchemist|max=-1|isHero=}}{{BTD6 restrictions|tower=Druid|max=-1|isHero=}}{{BTD6 restrictions|tower=BananaFarm|max=-1|isHero=}}{{BTD6 restrictions|tower=SpikeFactory|max=-1|isHero=}}{{BTD6 restrictions|tower=MonkeyVillage|max=-1|isHero=}}{{BTD6 restrictions|tower=EngineerMonkey|max=-1|isHero=}}|availablePowers={{BTD6 restrictions|tower=BananaFarmer|max=5}}{{BTD6 restrictions|tower=CamoTrap|max=5}}{{BTD6 restrictions|tower=CashDrop|max=5}}{{BTD6 restrictions|tower=DartTime|max=5}}{{BTD6 restrictions|tower=EnergisingTotem|max=5}}{{BTD6 restrictions|tower=GlueTrap|max=5}}{{BTD6 restrictions|tower=MoabMine|max=5}}{{BTD6 restrictions|tower=MonkeyBoost|max=5}}{{BTD6 restrictions|tower=Pontoon|max=5}}{{BTD6 restrictions|tower=PortableLake|max=5}}{{BTD6 restrictions|tower=RoadSpikes|max=5}}{{BTD6 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restrictions|tower=BoomerangMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=BombShooter|max=3|isHero=}}{{BTD6 restrictions|tower=TackShooter|max=3|isHero=}}{{BTD6 restrictions|tower=IceMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=GlueGunner|max=3|isHero=}}{{BTD6 restrictions|tower=SniperMonkey|max=-1|isHero=}}{{BTD6 restrictions|tower=HeliPilot|max=2|isHero=}}{{BTD6 restrictions|tower=WizardMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=SuperMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=NinjaMonkey|max=3|isHero=}}{{BTD6 restrictions|tower=Alchemist|max=3|isHero=}}{{BTD6 restrictions|tower=Druid|max=3|isHero=}}{{BTD6 restrictions|tower=BananaFarm|max=3|isHero=}}{{BTD6 restrictions|tower=SpikeFactory|max=3|isHero=}}{{BTD6 restrictions|tower=MonkeyVillage|max=3|isHero=}}{{BTD6 restrictions|tower=EngineerMonkey|max=1|isHero=}}|availablePowers={{BTD6 restrictions|tower=BananaFarmer|max=5}}{{BTD6 restrictions|tower=CamoTrap|max=5}}{{BTD6 restrictions|tower=CashDrop|max=5}}{{BTD6 restrictions|tower=DartTime|max=5}}{{BTD6 restrictions|tower=EnergisingTotem|max=5}}{{BTD6 restrictions|tower=GlueTrap|max=5}}{{BTD6 restrictions|tower=MoabMine|max=5}}{{BTD6 restrictions|tower=MonkeyBoost|max=5}}{{BTD6 restrictions|tower=Pontoon|max=5}}{{BTD6 restrictions|tower=PortableLake|max=5}}{{BTD6 restrictions|tower=RoadSpikes|max=5}}{{BTD6 restrictions|tower=SuperMonkeyStorm|max=5}}{{BTD6 restrictions|tower=Thrive|max=5}}}}|hard rules={{BTD6 odyssey difficulty rules|rewards=MonkeyMoney:200#InstaMonkey:BananaFarm,420|trophies=25|maxMonkeySeats=6|maxPowerSlots=8|maxPowersOnBoat=20|challenges={{BTD6 challenge rules|type=odysseyEvent|towers=|map=In The 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rules|type=odysseyEvent|towers=|map=Cornfield|difficulty=Hard|rewards=|mode=Standard|id=khyb7o30|maxTowers=-1|seed=666|speedMultiplier=1|moabSpeedMultiplier=1|bloonHealthMultiplier=1|moabHealthMultiplier=1|allCamo=|allRegen=|disableMK=|lives=-1|maxLives=-1|startingCash=850|startRound=6|endRound=70|name=|displayIncludedTowers=1|disableSelling=|disablePowers=|noContinues=|noInstaReward=}}|maxMonkeysOnBoat=10|startingHealth=50|isExtreme=|defaultTowers={{BTD6 restrictions|quantity=1|tower=Benjamin}}{{BTD6 restrictions|quantity=1|tower=DartMonkey}}{{BTD6 restrictions|quantity=2|tower=BombShooter}}{{BTD6 restrictions|quantity=1|tower=TackShooter}}{{BTD6 restrictions|quantity=2|tower=BananaFarm}}{{BTD6 restrictions|quantity=2|tower=SpikeFactory}}{{BTD6 restrictions|quantity=2|tower=MonkeyVillage}}|defaultPowers={{BTD6 restrictions|quantity=4|tower=CashDrop}}{{BTD6 restrictions|quantity=2|tower=EnergisingTotem}}{{BTD6 restrictions|quantity=2|tower=MoabMine}}{{BTD6 restrictions|quantity=1|tower=MonkeyBoost}}{{BTD6 restrictions|quantity=3|tower=Pontoon}}{{BTD6 restrictions|quantity=3|tower=PortableLake}}{{BTD6 restrictions|quantity=3|tower=SuperMonkeyStorm}}|availableTowers={{BTD6 restrictions|isHero=1|tower=Quincy|max=1}}{{BTD6 restrictions|isHero=1|tower=Gwendolin|max=1}}{{BTD6 restrictions|isHero=1|tower=StrikerJones|max=1}}{{BTD6 restrictions|isHero=1|tower=ObynGreenfoot|max=1}}{{BTD6 restrictions|isHero=1|tower=CaptainChurchill|max=1}}{{BTD6 restrictions|isHero=1|tower=Benjamin|max=1}}{{BTD6 restrictions|isHero=1|tower=Ezili|max=1}}{{BTD6 restrictions|isHero=1|tower=PatFusty|max=1}}{{BTD6 restrictions|isHero=1|tower=Adora|max=1}}{{BTD6 restrictions|isHero=1|tower=AdmiralBrickell|max=1}}{{BTD6 restrictions|isHero=1|tower=Etienne|max=1}}{{BTD6 restrictions|tower=DartMonkey|max=1|isHero=}}{{BTD6 restrictions|tower=BoomerangMonkey|max=2|isHero=}}{{BTD6 restrictions|tower=BombShooter|max=2|isHero=}}{{BTD6 restrictions|tower=TackShooter|max=2|isHero=}}{{BTD6 restrictions|tower=IceMonkey|max=2|isHero=}}{{BTD6 restrictions|tower=GlueGunner|max=2|isHero=}}{{BTD6 restrictions|tower=BananaFarm|max=2|isHero=}}{{BTD6 restrictions|tower=SpikeFactory|max=2|isHero=}}{{BTD6 restrictions|tower=MonkeyVillage|max=2|isHero=}}{{BTD6 restrictions|tower=EngineerMonkey|max=1|isHero=}}|availablePowers={{BTD6 restrictions|tower=BananaFarmer|max=5}}{{BTD6 restrictions|tower=CamoTrap|max=5}}{{BTD6 restrictions|tower=CashDrop|max=5}}{{BTD6 restrictions|tower=DartTime|max=5}}{{BTD6 restrictions|tower=EnergisingTotem|max=5}}{{BTD6 restrictions|tower=GlueTrap|max=5}}{{BTD6 restrictions|tower=MoabMine|max=5}}{{BTD6 restrictions|tower=MonkeyBoost|max=5}}{{BTD6 restrictions|tower=Pontoon|max=5}}{{BTD6 restrictions|tower=PortableLake|max=5}}{{BTD6 restrictions|tower=RoadSpikes|max=5}}{{BTD6 restrictions|tower=SuperMonkeyStorm|max=5}}{{BTD6 restrictions|tower=Thrive|max=5}}}}|name=Happy thanksgiving|description=Hey I just met you, and this is gravy, but here's my Odyssey, so carve me maybe.|descriptionLoc=OdysseyThemeCustomRules}}


==References==
==References==

Latest revision as of 03:37, 13 June 2026

This is a list of Odyssey Events in Bloons TD 6 that started in November 2020.

The Darkness Rises

[edit | edit source]
Name The Darkness Rises
Description Will you join forces with the Unpopped Army to stop the Bloons from taking over?
Availability 5 November 202010 November 2020
Easy mode
Island rules
Candy Falls (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
Island rules
Cubism (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
Island rules
Downstream (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
Medium mode
Rules
Starting lives: 100
Monkey seats: 8
Max monkeys: 16
Power spaces: 8
Max powers: 20
Extreme: No
Rewards:  125,  0-2-3 Wizard Monkey
Default powers
Available powers
Island rules
Candy Falls (Medium — Alternate Bloons Rounds)
Starting cash: $1,200
Start round: 1
End round: 60
Modifiers
Bloon speed 120%
Ceramic health 120%
Island rules
Cubism (Medium — Standard)
Starting cash: $6,500
Start round: 23
End round: 80
Modifiers
Bloon speed 120%
Ceramic health 120%
Island rules
Hedge (Medium — Alternate Bloons Rounds)
Starting cash: $6,500
Start round: 23
End round: 80
Modifiers
Bloon speed 120%
Ceramic health 120%
Island rules
Downstream (Medium — Standard)
Starting cash: $1,000
Start round: 3
End round: 80
Modifiers
Bloon speed 120%
Ceramic health 120%
Hard mode
Rules
Starting lives: 50
Monkey seats: 6
Max monkeys: 12
Power spaces: 8
Max powers: 20
Extreme: No
Rewards:  200,  0-2-4 Wizard Monkey
Default powers
Available powers
Island rules
Candy Falls (Hard — Alternate Bloons Rounds)
Starting cash: $1,800
Start round: 8
End round: 70
Modifiers
Bloon speed 120%
Ceramic health 120%
Island rules
Cubism (Hard — Alternate Bloons Rounds)
Starting cash: $5,800
Start round: 23
End round: 90
Modifiers
Bloon speed 120%
Ceramic health 120%
Island rules
In The Loop (Hard — Alternate Bloons Rounds)
Starting cash: $1,800
Start round: 8
End round: 80
Modifiers
Bloon speed 120%
Ceramic health 120%
Island rules
Hedge (Hard — Alternate Bloons Rounds)
Starting cash: $5,800
Start round: 23
End round: 80
Modifiers
Bloon speed 120%
Ceramic health 120%
Island rules
Downstream (Hard — Alternate Bloons Rounds)
Starting cash: $1,800
Start round: 8
End round: 90
Modifiers
Bloon speed 120%
Ceramic health 120%

The Floor is Collapsing ~By BF10

[edit | edit source]
Name The Floor is Collapsing ~By BF10
Description Stay on your feet as you lose space and towers later on. Don't slip up or the whole floor collapses and you will have to start over!
Availability 12 November 202019 November 2020
Easy mode
Island rules
End Of The Road (Easy — Standard)
Starting cash: $850
Start round: 1
End round: 40
Modifiers
Island rules
Firing Range (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
Island rules
Frozen Over (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
Medium mode
Island rules
End Of The Road (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 50
Modifiers
Island rules
Firing Range (Medium — Standard)
Starting cash: $1,000
Start round: 2
End round: 40
Modifiers
Island rules
Frozen Over (Medium — Standard)
Starting cash: $1,000
Start round: 3
End round: 80
Modifiers
Island rules
High Finance (Medium — Standard)
Starting cash: $1,000
Start round: 5
End round: 60
Modifiers
Hard mode
Island rules
End Of The Road (Hard — Standard)
Starting cash: $900
Start round: 2
End round: 58
Modifiers
Island rules
Firing Range (Hard — Standard)
Starting cash: $900
Start round: 3
End round: 76
Modifiers
Island rules
Spring Spring (Medium — Reverse)
Starting cash: $900
Start round: 1
End round: 80
Modifiers
Island rules
High Finance (Medium — Double HP MOABs)
Starting cash: $900
Start round: 6
End round: 80
Modifiers
MOAB speed 75%
Island rules
Infernal (Medium — Standard)
Starting cash: $900
Start round: 6
End round: 75
Modifiers

Camo Madness

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Name Camo Madness
Description Camo Bloons are taking over!
Availability 19 November 202024 November 2020
Easy mode
Island rules
Alpine Run (Easy — Standard)
Starting cash: $1,200
Start round: 1
End round: 40
Modifiers
All Camo
Island rules
Frozen Over (Easy — Standard)
Starting cash: $1,200
Start round: 1
End round: 50
Modifiers
Island rules
Monkey Meadow (Medium — Standard)
Starting cash: $1,200
Start round: 1
End round: 60
Modifiers
Medium mode
Island rules
Alpine Run (Medium — Standard)
Starting cash: $1,000
Start round: 3
End round: 60
Modifiers
All Camo
Island rules
Frozen Over (Medium — Standard)
Starting cash: $1,000
Start round: 4
End round: 80
Modifiers
Island rules
Monkey Meadow (Medium — Half Cash)
Starting cash: $2,000
Start round: 1
End round: 60
Modifiers
Island rules
Chutes (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
All Camo
Hard mode
Island rules
Alpine Run (Hard — Standard)
Starting cash: $850
Start round: 3
End round: 80
Modifiers
All Camo
Island rules
Off The Coast (Hard — Standard)
Starting cash: $850
Start round: 3
End round: 80
Modifiers
All Camo
Island rules
Monkey Meadow (Medium — Half Cash)
Starting cash: $1,500
Start round: 4
End round: 60
Modifiers
All Camo
Island rules
Chutes (Medium — Standard)
Starting cash: $1,000
Start round: 1
End round: 70
Modifiers
All Camo
Island rules
Spillway (Medium — Standard)
Starting cash: $4,000
Start round: 15
End round: 85
Modifiers
All Camo

Happy thanksgiving

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Name Happy thanksgiving
Description Hey I just met you, and this is gravy, but here's my Odyssey, so carve me maybe.
Availability 26 November 20201 December 2020
Easy mode
Island rules
In The Loop (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 40
Modifiers
Island rules
Town Center (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
Island rules
Carved (Easy — Standard)
Starting cash: $1,000
Start round: 1
End round: 60
Modifiers
Medium mode
Island rules
In The Loop (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 60
Modifiers
Selling disabled
Island rules
Town Center (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 80
Modifiers
Island rules
Carved (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 80
Modifiers
Selling disabled
Island rules
Cornfield (Medium — Standard)
Starting cash: $850
Start round: 3
End round: 60
Modifiers
Hard mode
Island rules
In The Loop (Hard — Standard)
Starting cash: $750
Start round: 6
End round: 75
Modifiers
Selling disabled
Island rules
Town Center (Hard — Standard)
Starting cash: $750
Start round: 6
End round: 80
Modifiers
Island rules
Carved (Hard — Standard)
Starting cash: $750
Start round: 6
End round: 80
Modifiers
Selling disabled
Island rules
Tree Stump (Hard — Standard)
Starting cash: $750
Start round: 6
End round: 90
Modifiers
Island rules
Cornfield (Hard — Standard)
Starting cash: $850
Start round: 6
End round: 70
Modifiers

References

[edit | edit source]
  • Data provided by HalfHydra
[edit | edit source]