Comanche Defense (BTD6): Difference between revisions
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'''Comanche Defense''' is the [[Heli Pilot (BTD6)|Heli Pilot]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Comanche Defense''' is the [[Heli Pilot (BTD6)|Heli Pilot]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade grants Heli Pilot the ability to summon mini Comanche [[Sub-tower|sub-towers]] when Bloons reach certain thresholds along the track. Mini Comanches fly fast towards its targets, spawning from the edge of the map closest to them, and are equipped with faster-firing darts and high-damage missiles. | ||
This upgrade also increases the [[damage]] of Heli Pilot's main darts from 1 to 2. | This upgrade also increases the [[damage]] of Heli Pilot's main darts from 1 to 2. The missile granted by [[MOAB Shove (BTD6)|MOAB Shove]] is enhanced, increasing its damage from 2 to 3, increasing the missle's [[pierce]] from 10 to 30, and reducing its [[Attack speed|attack cooldown]] by 66.67%, effectively tripling its attack speed. Comanche Defense also enhances the MOAB pushback of MOAB Shove.<section end="lede" /> | ||
== Mechanics == | == Mechanics == | ||
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Each summoning can only occur once in a round. Mini Comanches already present count toward the amount summoned: for example, if there is already one mini Comanche and Bloons reach 50% down the track, only one additional mini-Comanche is summoned to bring the total to two. | Each summoning can only occur once in a round. Mini Comanches already present count toward the amount summoned: for example, if there is already one mini Comanche and Bloons reach 50% down the track, only one additional mini-Comanche is summoned to bring the total to two. | ||
Mini Comanches follow the main Heli Pilot and last for 15 seconds. They have both a dart gun attack and a rocket launcher attack. Mini Comanche darts deal 1 damage, have 4 pierce, and an attack cooldown of 0.228 seconds. 3 darts are fired per shot, or 5 if [[Quad Darts (BTD6)|Quad Darts]] is purchased | Mini Comanches follow the main Heli Pilot and last for 15 seconds. They have both a dart gun attack and a rocket launcher attack. Mini Comanche darts deal 1 {{BTD6 dt|Sharp}}-type damage, have 4 pierce, and an attack cooldown of 0.228 seconds. 3 darts are fired per shot, or 5 if [[Quad Darts (BTD6)|Quad Darts]] is purchased. | ||
Mini-Comanche rockets deal 4 damage with +2 [[Ceramic damage]]. They have 60 pierce and an attack cooldown of 3 seconds | Mini-Comanche rockets deal 4 {{BTD6 dt|Explosion}}-type damage with +2 [[Ceramic damage]]. They have 60 pierce and an attack cooldown of 3 seconds. | ||
Mini Comanches also have 25 units more movement speed from the main helicopter. | Mini Comanches also have 25 units more movement speed from the main helicopter. | ||
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Comanche Defense is mostly used as either a mid-game carry or simply for the damage burst when Bloons get far. It has a smooth transition to [[Comanche Commander (BTD6)|Comanche Commander]], due to the low T5 cost. Comanche Defense still should be combined with defenses that account for its downtime. When used only for the burst, it can be spammed against [[Blastapopoulos (BTD6)|Blastapopoulos]] during [[Boss Rush]], or a few for casual [[Race (BTD6)|Race]] conditions. | Comanche Defense is mostly used as either a mid-game carry or simply for the damage burst when Bloons get far. It has a smooth transition to [[Comanche Commander (BTD6)|Comanche Commander]], due to the low T5 cost. Comanche Defense still should be combined with defenses that account for its downtime. When used only for the burst, it can be spammed against [[Blastapopoulos (BTD6)|Blastapopoulos]] during [[Boss Rush]], or a few for casual [[Race (BTD6)|Race]] conditions. | ||
1-0-4 is preferred because it directly increases DPS of both Comanches, with 2-0-4 | 1-0-4 is preferred because it directly increases DPS of both Comanches, with 2-0-4 aiding automatic use so that other defenses can be micromanaged. 0-1-4's shove bonus and flight speed bonuses are minimal and the Heli doesn't gain extra DPS. 0-2-4 is only used specifically against Camo. | ||
==Update history== | ==Update history== | ||