Update history:Bloons TD 6/Version 19.0

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The editor who added this notice elaborates: Find release date. Update general changes, all towers, heroes, bug fixes and the gallery artworks for update 19.0
Version 19.0
Artwork representing version 19.0
Release dates
Steam8 July 2020[1]

Version 19.0 is the fifth major update to Bloons TD 6 of 2020. This update introduced Odyssey, the Trophy Store, the Octojones skin for Striker Jones, and the Beginner map Lotus Island, plus separated damage and cash counters.

Additions

Cosmetics

Item Category Trophy Store?
Bloons ― All Bloon Skins  
Bloons ― MOAB Skins  
Bloons ― MOAB Skins  
Bloons ― MOAB Skins  
Bloons ― MOAB Skins  
Bloons ― MOAB Skins  
Bloons ― MOAB Skins  
Bloons ― MOAB Skins  
Bloons ― Pop FX  
Co-op ― Fullscreen Emotes  
Co-op ― Fullscreen Emotes  
Co-op ― Fullscreen Emotes  
Co-op ― Sound Emotes  
Co-op ― Sound Emotes  
Co-op ― Standard Emotes  
Co-op ― Standard Emotes  
Co-op ― Standard Emotes  
Co-op ― Text Emotes  
Co-op ― Text Emotes  
Co-op ― Text Emotes  
Co-op ― Text Emotes  
Game & UI ― Misc  
Game & UI ― Music Tracks  
Game & UI ― Music Tracks  
Game & UI ― Music Tracks  
Game & UI ― Music Tracks  
Heroes ― Pets  
Heroes ― Pets  
Heroes ― Place FX  
Heroes ― Place FX  
Heroes ― Place FX  
Heroes ― Place FX  

General changes

Double cash now applies in coop

Lifetime Trophies stat now records in player stats

Hero booster IAP removed. Replaced with Hero Booster purchasable for Monkey Money

Towers now have separate damage and cash counters.

Towers

  This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes
Tiers Changes
X-X-4 MOAB Press
  •   Upgrade cost increased ― $1,800 → $2,000
X-X-5 MOAB Domination
  •   Knockback kylie: Now can target but not stun or knock back BADs
  •   Knockback kylie now explodes instead of returning
    • Explosion damage: 100
    • Radius: 50 (75 with 2-0-5)
    • Burn DoT: 50 damage per 1s for 4.05s (4 ticks)
Tiers Changes
2-2-0 Large Calibre + Shrapnel Shot
2-3-0 Bouncing Bullet + Large Calibre
2-4-0 Supply Drop + Large Calibre
2-5-0 Elite Sniper + Large Calibre
  •   Shrapnel: damage increased ― 1 → 2
3-2-0 Deadly Precision + Shrapnel Shot
  •   Shrapnel: damage increased ― 2 → 4
4-2-0 Maim MOAB + Shrapnel Shot
  •   Shrapnel: damage increased ― 3 → 6
5-2-0 Cripple MOAB + Shrapnel Shot
  •   Shrapnel: damage increased ― 5 → 12
Tiers Changes
X-3-X Ballistic Missile and further upgrades
  •   Range reduced ― 60 → 50
  •   Ballistic Missile splash: should no longer hit Camo without Camo Detection (bug fix)
0-3-1 Ballistic Missile + Twin Guns
0-4-1 First Strike Capability + Twin Guns
  •   Ballistic Missile: attack cooldown increased ― 1.275s → 1.3125s
0-3-2 Ballistic Missile + Airburst Darts
0-4-2 First Strike Capability + Airburst Darts
  •   Ballistic Missile: attack cooldown increased ― 0.75s → 0.984375s
0-5-1 Pre-emptive Strike + Twin Guns
  •   Ballistic Missile: attack cooldown increased ― 0.425s → 0.4375s (undocumented)
0-5-2 Pre-emptive Strike + Airburst Darts
  •   Ballistic Missile: attack cooldown increased ― 0.25s → 0.328125s (undocumented)
Tiers Changes
4-2-0 Aircraft Carrier + Hot Shot
  •   No longer gains camo detection after loading a save (bug fix)
X-4-X Monkey Pirates
  •   MOAB Takedown: abilities from 2 seperate buccaneer should no longer sometimes target the same target when activated at the same time (bug fix)
Tiers Changes
X-X-4 Comanche Defense
  •   Upgrade cost reduced ― $10,000 → $8,500
Tiers Changes
4-X-X Arcane Spike
  •   Upgrade cost increased ― $10,000 → $10,900
Tiers Changes
3-X-X Spiked Balls and further upgrades
  •   Spike: base damage increased ― 1 → 2

Heroes

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Monkey Knowledge

  •   Bank Deposits: Deposits do not gain income until 1 round after being deposited

Bug fixes and general changes

  • Resolved an issue where users could create a bugged co-op lobby
  • Resolved a co-op issue where interactable objects would cause a desync
  • Various localization fixes including rules button on pause menu
  • Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge
  • Reworked starting and loading saves in apopalypse with some new UI
  • Some general spell-checking of our descriptions...
  • In player stats Co-op Pops & Cash Gifted should no longer have the same display value
  • Resolved an issue where selling towers could cause their pops to be displayed on another tower
  • Events time rounding will no longer cause them to sometimes display ‘ending 2 day’
  • Achievements related to completing games with one monkey type are fixed
  • Single player stats should no longer be reset between loading saves
  • Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves
  • DDT Camo now applies correctly in all game modes
  • Spillway track will no longer crash upon loading

Video

References