Update history:Bloons TD 6/Version 32.1: Difference between revisions
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Overclockbtd (talk | contribs) separation of ct and everything else |
Overclockbtd (talk | contribs) more work is needed here |
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=== Misc. === | === Misc. === | ||
==== [[Ice Monkey (BTD6)|Ice Monkey]] ==== | |||
{{BTD6 tower changes | |||
| version = 32.1 | |||
| tower = Ice Monkey | |||
| tiers 1 = 150 | |||
| changes 1 = *{{nerf|Absolute Zero ability no longer applies an excessively strong permafrost effect|75%|25%|note=250 unaffected and retain 75% slowdown|fix=y}} | |||
}} | |||
==== [[Engineer Monkey (BTD6)|Engineer Monkey]] ==== | |||
{{BTD6 tower changes | |||
| version = 32.1 | |||
| tower = Monkey Engineer | |||
| tiers 1 = 032,042,052 | |||
| changes 1 = *{{nerf|Cleansing Foam slow no longer stacks on a single target|fix=y}} | |||
| tiers 2 = x5x | |||
| changes 2 = *{{nerf|Ultraboost: limited to 3 uses per round}} | |||
}} | |||
* Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile | * Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile | ||
* Resolved an issue where Ice towers buffed by the Camo Flogged Relic would not freeze camo bloons | * Resolved an issue where Ice towers buffed by the Camo Flogged Relic would not freeze camo bloons | ||
* Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free | * Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free | ||
* Resolved art issues with the x3x Druid vine attack | * Resolved art issues with the x3x Druid vine attack | ||
Revision as of 01:27, 26 June 2025
Version 32.1 is the first minor update to version 32.0. It features bug fixes and crash fixes.
Fixes
- Resolved a number of issues with Contested Territory ticket assignment and generation
- Resolved an issue where Teams Roster page was not showing player point earnings
- Resolved an error when attempting to re-capture a tile with no surrounding tiles in CT
- Updated UI around member removal / promotions on team pages
- Resolved a rare crash on rejecting a team invite
- Resolved UI alignment issues on certain screen resolutions around CT
- A number of optimizations & fixes made to team messages
- Prevented some team browser errors from popping up multiple times in a row
- My Teams button should now read "Teams" if not in a team
- Resolved an issue where CT Teammate's score was not loaded correctly when restarting/checkpoint loading a point before their score was set
- "Tile Degraded" should no longer show when a teammate sets a better score on a tile in CT
- Resolved an issue where "Team mate set better score" would show in the background behind victory screen in CT
- Resolved an issue with selecting more than 4 relics in CT
- Resolved an issue preventing Quick Join teams from working correctly
- Resolved a game crash that could occur when exiting from CT
- Resolved an issue where full teams would still display at the top of the team browser list
- Closed Teams are now called “invite only teams”
- Resolved some pixel line errors that could occur on team emblems on certain resolutions
- Resolved a number of leaderboard load issues
- Resolved a number of issues with Team Browser filter search results
Misc.
| Tiers | Changes |
|---|
Lua error in Module:Tower_changes at line 34: attempt to index field '?' (a nil value).
- Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile
- Resolved an issue where Ice towers buffed by the Camo Flogged Relic would not freeze camo bloons
- Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free
- Resolved art issues with the x3x Druid vine attack
- Resolved a number of incorrect damage type issues
- Fixed a number of locs issues
- Resolved a number of edge cases crashes related to UI / HUD updates
- Resolved a number of ‘missing background’ scenarios
External links
Official patch notes on Reddit