Update history:Bloons TD 6/Version 49.3: Difference between revisions

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mNo edit summary
m take aim was only bad on crosspaths 030 was fine
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| tiers 1 = x3x,x4x,x5x
| tiers 1 = x3x,x4x,x5x
| changes 1 = *{{buff|Take Aim ability: now applies to Sub-Towers|fix=y}}
| changes 1 = *{{buff|Take Aim ability: now applies to Sub-Towers|fix=y}}
| tiers 2 = x3x
| tiers 2 = 130,230,031,032
| changes 2 = *{{buff|Take Aim ability: no longer increases spread and reduces range bonus from crosspathing|fix=y}}
| changes 2 = *{{buff|Take Aim ability: It now correctly applies its range increase when the Desperado is crosspathed|+15%|+25%|fix=y}}
*{{buff|Take Aim ability: It now correctly applies spread reduction when the Desperado is crosspathed|+50%|−50%|fix=y}}
| tiers 3 = x5x
| tiers 3 = x5x
| changes 3 = *{{buff|Crit: multiplier increased|4x|8x|fix=y}}
| changes 3 = *{{buff|Crit: multiplier increased|4x|8x|fix=y}}

Revision as of 03:41, 3 July 2025

Version 49.3
Artwork representing version 49.3
Release dates
Steam3 July 2025[1]

Version 49.3 is the third minor update to version 49.0. It mostly contains bug fixes.

Changes and fixes

Tiers Changes
Due to a misunderstanding in v49 this was fixed as a bug, but it is intended that Ballistic Missile can be fired over walls so this has been enabled again
— Update notes
Tiers Changes
Tiers Changes
Paragon
  • Nerf Spikeageddon ability: produces less Mines on short tracks
  • Resolved a number of edge case crashes

References

Official patch notes on Reddit