Update history:Bloons TD 6/Version 47.2: Difference between revisions

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m Artifacts: Remove artifact changes from showing in Rogue Legends changelog
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*{{neutral|Bloon Encounter: Ending round of the first encounter of each stage increases faster|+3 rounds|+8 rounds}}
*{{neutral|Bloon Encounter: Ending round of the first encounter of each stage increases faster|+3 rounds|+8 rounds}}
*{{nerf|Mini Game: Race target time now scales with the amount of rounds}}
*{{nerf|Mini Game: Race target time now scales with the amount of rounds}}
*{{buff|Artifacts: Chances of getting Rare or Legendary Artifacts increases every stage until stage 5}}
*{{buff|Artifacts: Chances of getting Rare or Legendary Artifacts increases every stage until stage 5|note=Chances of Rare Artifacts do not increase due a bug.}}
*{{buff|Practice Mode: Keeps granting Boosts after round 65}}
*{{buff|Practice Mode: Keeps granting Boosts after round 65}}
*{{change|User interface: Now shows the Completion Stats for the run after failing a campaign}}
*{{change|User interface: Now shows the Completion Stats for the run after failing a campaign}}
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=== Artifacts ===
=== Artifacts ===
{{Quote|We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|Update notes}}Note: Descriptions of the Artifacts were altered to reflect those changes where appropriate.{{BTD6 changes
{{Quote|We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|Update notes}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|One Shot: Attack speed decrease reduced|3×|2×|note=Affects all rarities}}
| changes = *{{buff|One Shot: Attack speed decrease reduced|3×|2×|note=Affects all rarities and descriptions changed accordingly}}
| names = Rogue Legends, One Shot
| names = One Shot
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Absolute Ability Common: Ability cooldown bonus increased|-15%|-25%}}
| changes = *{{buff|Absolute Ability Common: Ability cooldown bonus increased|-15%|-25%}}
*{{buff|Absolute Ability Rare: Ability cooldown bonus increased|-20%|-30%}}
*{{buff|Absolute Ability Rare: Ability cooldown bonus increased|-20%|-30%}}
*{{buff|Absolute Ability Legendary: Ability cooldown bonus increased|-30%|-40%}}
*{{buff|Absolute Ability Legendary: Ability cooldown bonus increased|-30%|-40%|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Absolute Ability
| names = Absolute Ability
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Explosive Economics Common: Explosion damage increased|50|100}}
| changes = *{{buff|Explosive Economics Common: Explosion damage increased|50|100}}
*{{buff|Explosive Economics Rare: Explosion damage increased|150|300}}
*{{buff|Explosive Economics Rare: Explosion damage increased|150|300}}
*{{buff|Explosive Economics Legendary: Explosion damage increased|500|900}}
*{{buff|Explosive Economics Legendary: Explosion damage increased|500|900|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Explosive Economics
| names = Explosive Economics
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Critical Impact: Chances of Crit increased|1 in 10|1 in 8|note=Affects all rarities}}
| changes = *{{buff|Critical Impact: Chances of Crit increased|1 in 10|1 in 8|note=Affects all rarities and descriptions changed accordingly}}
| names = Rogue Legends, Critical Impact
| names = Critical Impact
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
Line 62: Line 62:
*{{buff|Flaming Hot Punch-A-Rang Rare: Knockback multiplier increased|1×|2×}}
*{{buff|Flaming Hot Punch-A-Rang Rare: Knockback multiplier increased|1×|2×}}
*{{buff|Flaming Hot Punch-A-Rang Legendary: Damage over time increased|10|12}}
*{{buff|Flaming Hot Punch-A-Rang Legendary: Damage over time increased|10|12}}
*{{buff|Flaming Hot Punch-A-Rang Legendary: Knockback multiplier increased|2×|3×}}
*{{buff|Flaming Hot Punch-A-Rang Legendary: Knockback multiplier increased|2×|3×|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Flaming Hot Punch-A-Rang
| names = Flaming Hot Punch-A-Rang
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
Line 69: Line 69:
*{{buff|Swiftest To Business Common: Bonus to projectile speed, attack cooldown and ability cooldown increased|15%|20%}}
*{{buff|Swiftest To Business Common: Bonus to projectile speed, attack cooldown and ability cooldown increased|15%|20%}}
*{{buff|Swiftest To Business Rare: Bonus to projectile speed, attack cooldown and ability cooldown increased|20%|30%}}
*{{buff|Swiftest To Business Rare: Bonus to projectile speed, attack cooldown and ability cooldown increased|20%|30%}}
*{{buff|Swiftest To Business Legendary: Bonus to projectile speed, attack cooldown and ability cooldown increased|35%|40%}}
*{{buff|Swiftest To Business Legendary: Bonus to projectile speed, attack cooldown and ability cooldown increased|35%|40%|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Swiftest To Business
| names = Swiftest To Business
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|No More Please Rare: Number of bans increased|1|2}}
| changes = *{{buff|No More Please Rare: Number of bans increased|1|2}}
*{{buff|No More Please Legendary: Number of bans increased|2|4}}
*{{buff|No More Please Legendary: Number of bans increased|2|4}}
*{{nerf|No More Please: Discarding or trading the artifact will now also remove unused charges.|fix=y}}
*{{nerf|No More Please: Discarding or trading the artifact will now also remove unused charges.|fix=y|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, No More Please
| names = No More Please
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Pincushion Flyby Common: Pierce penalty removed and replaced by a bonus|-40%|+10%}}
| changes = *{{buff|Pincushion Flyby Common: Pierce penalty removed and replaced by a bonus|-40%|+10%}}
*{{buff|Pincushion Flyby Rare: Pierce penalty removed and replaced by a bonus|-20%|+15%}}
*{{buff|Pincushion Flyby Rare: Pierce penalty removed and replaced by a bonus|-20%|+15%}}
*{{buff|Pincushion Flyby Legendary: Pierce bonus increased|+15%|+25%}}
*{{buff|Pincushion Flyby Legendary: Pierce bonus increased|+15%|+25%|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Pincushion Flyby
| names = Pincushion Flyby
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Confuddling Spelling Common: Damage multiplier increased|1.5×|2×}}
| changes = *{{buff|Confuddling Spelling Common: Damage multiplier increased|1.5×|2×}}
*{{buff|Confuddling Spelling Rare: Damage multiplier increased|1.75×|2.5×}}
*{{buff|Confuddling Spelling Rare: Damage multiplier increased|1.75×|2.5×}}
*{{buff|Confuddling Spelling Legendary: Damage multiplier increased|2×|3×}}
*{{buff|Confuddling Spelling Legendary: Damage multiplier increased|2×|3×|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Confuddling Spelling
| names = Confuddling Spelling
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Crystal Crash Common: Damage multiplier increased|1.5×|2×}}
| changes = *{{buff|Crystal Crash Common: Damage multiplier increased|1.5×|2×}}
*{{buff|Crystal Crash Rare: Damage multiplier increased|1.75×|2.5×}}
*{{buff|Crystal Crash Rare: Damage multiplier increased|1.75×|2.5×}}
*{{buff|Crystal Crash Legendary: Damage multiplier increased|2×|3×}}
*{{buff|Crystal Crash Legendary: Damage multiplier increased|2×|3×|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Crystal Crash
| names = Crystal Crash
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
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*{{buff|Intelligence Agent Rare: Attack cooldown penalty reduced|+75%|+40%}}
*{{buff|Intelligence Agent Rare: Attack cooldown penalty reduced|+75%|+40%}}
*{{buff|Intelligence Agent Legendary: Attack cooldown penalty reduced|+50%|+25%}}
*{{buff|Intelligence Agent Legendary: Attack cooldown penalty reduced|+50%|+25%}}
*{{nerf|Intelligence Agent: Should no longer sometimes apply globally with Etienne.|fix=y}}
*{{nerf|Intelligence Agent: Should no longer sometimes apply globally with Etienne.|fix=y|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Intelligence Agent
| names = Intelligence Agent
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Ceramic Chunker Common: Bonus damage to ceramics increased|+2|+3}}
| changes = *{{buff|Ceramic Chunker Common: Bonus damage to ceramics increased|+2|+3}}
*{{buff|Ceramic Chunker Rare: Bonus damage to ceramics increased|+3|+6}}
*{{buff|Ceramic Chunker Rare: Bonus damage to ceramics increased|+3|+6}}
*{{buff|Ceramic Chunker Legendary: Bonus damage to ceramics increased|+6|+9}}
*{{buff|Ceramic Chunker Legendary: Bonus damage to ceramics increased|+6|+9|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Ceramic Chunker
| names = Ceramic Chunker
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Follow Me Rare: Attack cooldown penalty reduced|+20%|+10%}}
| changes = *{{buff|Follow Me Rare: Attack cooldown penalty reduced|+20%|+10%}}
*{{buff|Follow Me Legendary: Attack cooldown penalty reduced|+20%|+5%}}
*{{buff|Follow Me Legendary: Attack cooldown penalty reduced|+20%|+5%|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Follow Me
| names = Follow Me
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Esoteric Elementalist Rare: Damage over time increased|2|3}}
| changes = *{{buff|Esoteric Elementalist Rare: Damage over time increased|2|3}}
*{{buff|Esoteric Elementalist Legendary: Damage over time increased|3|9}}
*{{buff|Esoteric Elementalist Legendary: Damage over time increased|3|9|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, Esoteric Elementalist
| names = Esoteric Elementalist
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
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*{{nerf|BB Gatling Gun Rare: Attack cooldown bonus decreased|30%|25%}}
*{{nerf|BB Gatling Gun Rare: Attack cooldown bonus decreased|30%|25%}}
*{{buff|BB Gatling Gun Legendary: Damage penalty reduced|50%|60%}}
*{{buff|BB Gatling Gun Legendary: Damage penalty reduced|50%|60%}}
*{{nerf|BB Gatling Gun Legendary: Attack cooldown bonus decreased|50%|40%}}
*{{nerf|BB Gatling Gun Legendary: Attack cooldown bonus decreased|50%|40%|note=Descriptions of all rarities changed accordingly}}
| names = Rogue Legends, BB Gatling Gun
| names = BB Gatling Gun
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Trick Shot A-Tacks: Projectiles can now bounce from map borders|note=Affects all rarities}}
| changes = *{{buff|Trick Shot A-Tacks: Projectiles can now bounce from map borders|note=Affects all rarities}}
| names = Rogue Legends, Trick Shot A-Tacks
| names = Trick Shot A-Tacks
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Cornered Beasts: Bloons required for a 5% attack speed increase|5|3|note=Affects all rarities and does not change maximum bonus}}
| changes = *{{buff|Cornered Beasts: Bloons required for a 5% attack speed increase|5|3|note=Affects all rarities and does not change maximum bonus}}
| names = Rogue Legends, Cornered Beasts
| names = Cornered Beasts
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
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*{{buff|Enchanted Rebuttal Rare: Pushback increased|2 units|3 units}}
*{{buff|Enchanted Rebuttal Rare: Pushback increased|2 units|3 units}}
*{{buff|Enchanted Rebuttal Legendary: Pushback increased|2 units|4 units}}
*{{buff|Enchanted Rebuttal Legendary: Pushback increased|2 units|4 units}}
| names = Rogue Legends, Enchanted Rebuttal
| names = Enchanted Rebuttal
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Cats Meow Rare: Now adds a 0-0-3 Bomb Shooter to the party}}
| changes = *{{buff|Cats Meow Rare: Now adds a 0-0-3 Bomb Shooter to the party}}
*{{buff|Cats Meow Legendary: Now adds a 0-0-4 Bomb Shooter to the party}}
*{{buff|Cats Meow Legendary: Now adds a 0-0-4 Bomb Shooter to the party}}
| names = Rogue Legends, Cats Meow
*{{change|Cats Meow description changed|Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round|Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round. Adds a 0-0-3 Bomb Shooter to your Party|note=Legendary description changed accordingly}}
| names = Cats Meow
}}
}}
{{BTD6 changes
{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{neutral|Wacky Wibbly Wavey: Projectile movement is more "wibbly"}}
| changes = *{{neutral|Wacky Wibbly Wavey: Projectile movement is more "wibbly"}}
| names = Rogue Legends, Wacky Wibbly Wavey
*{{change|Wacky Wibbly Wavey description: changed the spelling of "wackey" to "wacky"}}
| names = Wacky Wibbly Wavey
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{nerf|Essence Of Blastapopoulos: Extra damage debuff duration decreased|∞|99s|undoc=y}}
| changes = *{{nerf|Essence Of Blastapopoulos: Extra damage debuff duration decreased|∞|99s|undoc=y}}
| names = Rogue Legends, Essence Of Blastapopoulos
| names = Essence Of Blastapopoulos
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Homing Projectiles: Should now work properly for Tack Shooters & Buckshot Dartling Gunners.|fix=y}}
| changes = *{{buff|Homing Projectiles: Should now work properly for Tack Shooters & Buckshot Dartling Gunners.|fix=y}}
| names = Homing Projectiles, Rogue Legends
| names = Homing Projectiles
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{change|Essence of Vortex: Projectile asset swapped to something more subtle which produces less lag.|fix=y}}
| changes = *{{change|Essence of Vortex: Projectile asset swapped to something more subtle which produces less lag.|fix=y}}
| names = Rogue Legends, Essence of Vortex
| names = Essence of Vortex
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{change|The Unspoken Heroes: Resolved an issue causing too much memory usage.|fix=y}}
| changes = *{{change|The Unspoken Heroes: Resolved an issue causing too much memory usage.|fix=y}}
| names = The Unspoken Heroes, Rogue Legends
| names = The Unspoken Heroes
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Ability Stacking: Should now work correctly with Beast Handlers.|fix=y}}
| changes = *{{buff|Ability Stacking: Should now work correctly with Beast Handlers.|fix=y}}
| names = Ability Stacking, Rogue Legends
| names = Ability Stacking
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{change|Heightened Perception: Now displays the correct range for affected towers.|fix=y}}
| changes = *{{change|Heightened Perception: Now displays the correct range for affected towers.|fix=y}}
| names = Heightened Perception, Rogue Legends
| names = Heightened Perception
}}{{BTD6 changes
}}{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Multiple Categories no longer prevents placement in category specific locations|fix=y}}
| changes = *{{buff|Unification and Essence of Dreadbloon:Towers that count as multiple categories are no longer prevented from being placed in restricted locations (ex. One Two Three, Encrypted)|fix=y}}
| names = Unification, Essence Of Dreadbloon, Rogue Legends
| names = Unification, Essence Of Dreadbloon
}}
}}
== Other balance changes ==
== Other balance changes ==

Revision as of 06:28, 30 March 2025

Version 47.2
Artwork representing version 47.2
Release dates
Steam19 February 2025[1]

Version 47.2 is a minor update to version 47.0. It contains changes to Rogue Legends as well as many bug fixes.

Rogue Legends balance changes

General

These will be the last changes until v48.

One of the biggest things we are considering for v48 changes is to reduce the number of main Campaign stages from 5 to 4 in order to address feedback about length of Campaign and saturation of Artifacts; such a change would include bringing stage 5 difficulty forwards rather than cutting it off as we’re looking to make it shorter with less long path Artifact accumulation, not greatly alter difficulty. We are seeking community feedback on whether such a change would be viewed positively or whether you fear that would undercut the challenge or perceived accomplishment of 5 stages.
— Update notes

  • Buff Fire Camp: Recruit now offers one free reroll
  • Buff Fire Camp: Players can now go back to the menu after selecting the Recruit option
  • Buff Bloon Encounter: Skip option is always available, even before trying. Still costs 1 heart.
  • Neutral Bloon Encounter: Final round of subsequent encounters increases slower ― +4 rounds → +3 rounds
  • Neutral Bloon Encounter: Starting round of the first encounter of each stage increases faster ― +2 rounds → +7 rounds
  • Neutral Bloon Encounter: Ending round of the first encounter of each stage increases faster ― +3 rounds → +8 rounds
  • Nerf Mini Game: Race target time now scales with the amount of rounds
  • Buff Artifacts: Chances of getting Rare or Legendary Artifacts increases every stage until stage 5
    • Note: Chances of Rare Artifacts do not increase due a bug.
  • Buff Practice Mode: Keeps granting Boosts after round 65
  • User interface: Now shows the Completion Stats for the run after failing a campaign
  • Nerf Gameplay: Bloon health is increased slightly each stage
  • Nerf Artifact extraction: Resolved an issue where Artifacts could still be extracted on stages 6 and higher. (bug fix)
  • Nerf Mini Boss: Towers should now correctly prevented from being sold in CHIMPS mode. (bug fix)

Artifacts

We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.
— Update notes
  • Buff One Shot: Attack speed decrease reduced ― 3× → 2×
    • Note: Affects all rarities and descriptions changed accordingly
  • Buff Absolute Ability Common: Ability cooldown bonus increased ― -15% → -25%
  • Buff Absolute Ability Rare: Ability cooldown bonus increased ― -20% → -30%
  • Buff Absolute Ability Legendary: Ability cooldown bonus increased ― -30% → -40%
    • Note: Descriptions of all rarities changed accordingly
  • Buff Explosive Economics Common: Explosion damage increased ― 50 → 100
  • Buff Explosive Economics Rare: Explosion damage increased ― 150 → 300
  • Buff Explosive Economics Legendary: Explosion damage increased ― 500 → 900
    • Note: Descriptions of all rarities changed accordingly
  • Buff Critical Impact: Chances of Crit increased ― 1 in 10 → 1 in 8
    • Note: Affects all rarities and descriptions changed accordingly
  • Buff Flaming Hot Punch-A-Rang Common: Damage over time increased ― 2 → 3
  • Buff Flaming Hot Punch-A-Rang Rare: Damage over time increased ― 5 → 6
  • Buff Flaming Hot Punch-A-Rang Rare: Knockback multiplier increased ― 1× → 2×
  • Buff Flaming Hot Punch-A-Rang Legendary: Damage over time increased ― 10 → 12
  • Buff Flaming Hot Punch-A-Rang Legendary: Knockback multiplier increased ― 2× → 3×
    • Note: Descriptions of all rarities changed accordingly
  • Buff Swiftest To Business: Upgrade tier required for Ninja Monkeys ― 4 → 3
    • Note: Affects all rarities
  • Buff Swiftest To Business Common: Bonus to projectile speed, attack cooldown and ability cooldown increased ― 15% → 20%
  • Buff Swiftest To Business Rare: Bonus to projectile speed, attack cooldown and ability cooldown increased ― 20% → 30%
  • Buff Swiftest To Business Legendary: Bonus to projectile speed, attack cooldown and ability cooldown increased ― 35% → 40%
    • Note: Descriptions of all rarities changed accordingly
  • Buff No More Please Rare: Number of bans increased ― 1 → 2
  • Buff No More Please Legendary: Number of bans increased ― 2 → 4
  • Nerf No More Please: Discarding or trading the artifact will now also remove unused charges. (bug fix)
    • Note: Descriptions of all rarities changed accordingly
  • Buff Pincushion Flyby Common: Pierce penalty removed and replaced by a bonus ― -40% → +10%
  • Buff Pincushion Flyby Rare: Pierce penalty removed and replaced by a bonus ― -20% → +15%
  • Buff Pincushion Flyby Legendary: Pierce bonus increased ― +15% → +25%
    • Note: Descriptions of all rarities changed accordingly
  • Buff Confuddling Spelling Common: Damage multiplier increased ― 1.5× → 2×
  • Buff Confuddling Spelling Rare: Damage multiplier increased ― 1.75× → 2.5×
  • Buff Confuddling Spelling Legendary: Damage multiplier increased ― 2× → 3×
    • Note: Descriptions of all rarities changed accordingly
  • Buff Crystal Crash Common: Damage multiplier increased ― 1.5× → 2×
  • Buff Crystal Crash Rare: Damage multiplier increased ― 1.75× → 2.5×
  • Buff Crystal Crash Legendary: Damage multiplier increased ― 2× → 3×
    • Note: Descriptions of all rarities changed accordingly
  • Buff Intelligence Agent Common: Attack cooldown penalty reduced ― +100% → +50%
  • Buff Intelligence Agent Rare: Attack cooldown penalty reduced ― +75% → +40%
  • Buff Intelligence Agent Legendary: Attack cooldown penalty reduced ― +50% → +25%
  • Nerf Intelligence Agent: Should no longer sometimes apply globally with Etienne. (bug fix)
    • Note: Descriptions of all rarities changed accordingly
  • Buff Ceramic Chunker Common: Bonus damage to ceramics increased ― +2 → +3
  • Buff Ceramic Chunker Rare: Bonus damage to ceramics increased ― +3 → +6
  • Buff Ceramic Chunker Legendary: Bonus damage to ceramics increased ― +6 → +9
    • Note: Descriptions of all rarities changed accordingly
  • Buff Follow Me Rare: Attack cooldown penalty reduced ― +20% → +10%
  • Buff Follow Me Legendary: Attack cooldown penalty reduced ― +20% → +5%
    • Note: Descriptions of all rarities changed accordingly
  • Buff Esoteric Elementalist Rare: Damage over time increased ― 2 → 3
  • Buff Esoteric Elementalist Legendary: Damage over time increased ― 3 → 9
    • Note: Descriptions of all rarities changed accordingly
  • Buff BB Gatling Gun Common: Damage penalty reduced ― 80% → 85%
  • Nerf BB Gatling Gun Common: Attack cooldown bonus decreased ― 20% → 15%
  • Buff BB Gatling Gun Rare: Damage penalty reduced ― 70% → 75%
  • Nerf BB Gatling Gun Rare: Attack cooldown bonus decreased ― 30% → 25%
  • Buff BB Gatling Gun Legendary: Damage penalty reduced ― 50% → 60%
  • Nerf BB Gatling Gun Legendary: Attack cooldown bonus decreased ― 50% → 40%
    • Note: Descriptions of all rarities changed accordingly
  • Buff Trick Shot A-Tacks: Projectiles can now bounce from map borders
    • Note: Affects all rarities
  • Buff Cornered Beasts: Bloons required for a 5% attack speed increase ― 5 → 3
    • Note: Affects all rarities and does not change maximum bonus
  • Buff Enchanted Rebuttal Common: Pushback increased ― 1 unit → 2 units
  • Buff Enchanted Rebuttal Rare: Pushback increased ― 2 units → 3 units
  • Buff Enchanted Rebuttal Legendary: Pushback increased ― 2 units → 4 units
  • Buff Cats Meow Rare: Now adds a 0-0-3 Bomb Shooter to the party
  • Buff Cats Meow Legendary: Now adds a 0-0-4 Bomb Shooter to the party
  • Cats Meow description changed ― Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round → Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round. Adds a 0-0-3 Bomb Shooter to your Party
    • Note: Legendary description changed accordingly
  • Neutral Wacky Wibbly Wavey: Projectile movement is more "wibbly"
  • Wacky Wibbly Wavey description: changed the spelling of "wackey" to "wacky"
  • Nerf Essence Of Blastapopoulos: Extra damage debuff duration decreased ― ∞ → 99s (undocumented)
  • Buff Homing Projectiles: Should now work properly for Tack Shooters & Buckshot Dartling Gunners. (bug fix)
  • Essence of Vortex: Projectile asset swapped to something more subtle which produces less lag. (bug fix)
  • The Unspoken Heroes: Resolved an issue causing too much memory usage. (bug fix)
  • Buff Ability Stacking: Should now work correctly with Beast Handlers. (bug fix)
  • Heightened Perception: Now displays the correct range for affected towers. (bug fix)
  • Buff Unification and Essence of Dreadbloon:Towers that count as multiple categories are no longer prevented from being placed in restricted locations (ex. One Two Three, Encrypted) (bug fix)

Other balance changes

  • Tier 5 Elite Bloonarius bleed DDTs now have Camo property
    • Note: This was listed under the Rogue Legends section, but it is a general change

Fixes

General Fixes

  • User interface: Resolved a number of UI issues.
  • User interface: The Towers Bar should no longer stay locked to the cursor while towers are primed for placement.
  • User interface: Resolved a crash that could occur when the player returned to the Home screen after finishing a campaign in Rogue Legends.
  • Moon Colony and Raft Defense Quests: Hero skins and trophy items should work properly.

Template:BTD6 tower changes/new

Levels Changes
5+
  • Buff Cash generation bonus to Jungle's Bounty Druids now stacks with Monkey City Villages (bug fix)
  • User interface: Viewing tower upgrades should no longer prevent leaving the Rogue Campaign.
  • User interface: Boss and Mini Boss tiles should no longer allow the player to spend a Heart if they only have one.
  • User interface: Resolved some menus in which sounds were not looping.
  • User interface: Fixed the Victory animation after clearing Bloon Encounters and Boss Tiles.
  • Practice Mode: Resolved an issue where starting the practice could instead create a new campaign.
  • Cosmetic items: The Rogue Legend avatar and the Rogue Victory banner should now be awarded correctly after completing a campaign.
  • Gameplay: Resolved a crash that could occur with 1-X-X Engineer Sentries with some artifacts.

Official patch notes on Reddit

References