Update history:Bloons TD 6/Version 19.0: Difference between revisions

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{{BTD6 cosmetic item list by introduced|19.0}}
{{BTD6 cosmetic item list by introduced|19.0}}


== General changes ==<!-- note: 19.0 introduced that bug for 81+ where bloons gave way less cash than normal. this was fixed in 19.1 -->
== General changes ==
Double cash now applies in coop
 
Lifetime Trophies stat now records in player stats
 
Hero booster IAP removed. Replaced with Hero Booster purchasable for Monkey Money
 
Towers now have separate damage and cash counters. <!-- note: 19.0 introduced that bug for 81+ where bloons gave way less cash than normal. this was fixed in 19.1 -->


== Towers ==
== Towers ==
{{Incomplete|Add towers with the new money separate counters, and the Ballistic missile speed buffs}}
{{Incomplete|Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes}}
=== [[Boomerang Monkey (BTD6)|Boomerang Monkey]] ===
=== [[Boomerang Monkey (BTD6)|Boomerang Monkey]] ===
{{BTD6 tower changes
{{BTD6 tower changes
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}}
}}


=== [[Monkey Sub (BTD6)|Monkey Sub]] <!-- Rate changes for ballistic -->===
=== [[Monkey Sub (BTD6)|Monkey Sub]]===
{{BTD6 tower changes
{{BTD6 tower changes
| version = 19.0
| version = 19.0
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| tiers 1 = x3x,x4x,x5x
| tiers 1 = x3x,x4x,x5x
| changes 1 = *{{nerf|Range reduced|60|50}}
| changes 1 = *{{nerf|Range reduced|60|50}}
*{{nerf|Ballistic Missile splash: should no longer hit Camo without Camo Detection|fix=y}}
| tiers 2 = 031,041
| tiers 2 = 031,041
| changes 2 = *{{nerf|Ballistic Missile: attack cooldown increased|1.275s|1.3125s}}
| tiers 3 = 032,042
| tiers 3 = 032,042
| changes 3 = *{{nerf|Ballistic Missile: attack cooldown increased|0.75s|0.984375s}}
| tiers 4 = 051
| tiers 4 = 051
| changes 4 = *{{nerf|Ballistic Missile: attack cooldown increased|0.425s|0.4375s|undoc=y}}
| tiers 5 = 052
| tiers 5 = 052
| changes 5 = *{{nerf|Ballistic Missile: attack cooldown increased|0.25s|0.328125s|undoc=y}}
}}
=== [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] ===
{{BTD6 tower changes
| version = 19.0
| tower = Monkey Buccaneer
| tiers 1 = 420
| changes 1 = *{{nerf|No longer gains camo detection after loading a save|fix=y}}
| tiers 2 = x4x
| changes 2 = *{{buff|MOAB Takedown: abilities from 2 seperate buccaneer should no longer sometimes target the same target when activated at the same time|fix=y}}
}}
}}


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}}
}}


== Bug Fixes ==
== Bug fixes and general changes ==
 
* Resolved an issue where users could create a bugged co-op lobby
* Resolved a co-op issue where interactable objects would cause a desync
* Various localization fixes including rules button on pause menu
* Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge
* Reworked starting and loading saves in apopalypse with some new UI
* Some general spell-checking of our descriptions...
* In player stats Co-op Pops & Cash Gifted should no longer have the same display value
* Resolved an issue where selling towers could cause their pops to be displayed on another tower
* Events time rounding will no longer cause them to sometimes display ‘ending 2 day’
* Achievements related to completing games with one monkey type are fixed
* Single player stats should no longer be reset between loading saves
* Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves
* DDT Camo now applies correctly in all game modes
* Spillway track will no longer crash upon loading


==Gallery==
==Gallery==

Revision as of 04:26, 8 July 2025

This article is a stub. You can help out by expanding it.
The editor who added this notice elaborates: Find release date. Update general changes, all towers, heroes, bug fixes and the gallery artworks for update 19.0
Version 19.0
Artwork representing version 19.0
Release dates
Steam8 July 2020[1]

Version 19.0 is the fifth major update to Bloons TD 6 of 2020. This update introduced Odyssey, the Trophy Store, the Octojones skin for Striker Jones, and the Beginner map Lotus Island, plus separated damage and cash counters.

Additions

Cosmetics

Item Category Trophy Store?
Bloons ― All Bloon Skins Yes
Bloons ― MOAB Skins Yes
Bloons ― MOAB Skins Yes
Bloons ― MOAB Skins Yes
Bloons ― MOAB Skins Yes
Bloons ― MOAB Skins Yes
Bloons ― MOAB Skins Yes
Bloons ― MOAB Skins Yes
Bloons ― Pop FX Yes
Co-op ― Fullscreen Emotes Yes
Co-op ― Fullscreen Emotes Yes
Co-op ― Fullscreen Emotes Yes
Co-op ― Sound Emotes Yes
Co-op ― Sound Emotes Yes
Co-op ― Standard Emotes Yes
Co-op ― Standard Emotes Yes
Co-op ― Standard Emotes Yes
Co-op ― Text Emotes Yes
Co-op ― Text Emotes Yes
Co-op ― Text Emotes Yes
Co-op ― Text Emotes Yes
Game & UI ― Misc Yes
Game & UI ― Music Tracks Yes
Game & UI ― Music Tracks Yes
Game & UI ― Music Tracks Yes
Game & UI ― Music Tracks Yes
Heroes ― Pets Yes
Heroes ― Pets Yes
Heroes ― Place FX Yes
Heroes ― Place FX Yes
Heroes ― Place FX Yes
Heroes ― Place FX Yes

General changes

Double cash now applies in coop

Lifetime Trophies stat now records in player stats

Hero booster IAP removed. Replaced with Hero Booster purchasable for Monkey Money

Towers now have separate damage and cash counters.

Towers

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes
Tiers Changes
X-X-4 MOAB Press
  • Nerf Upgrade cost increased ― $1,800 → $2,000
Tiers Changes
Tiers Changes
Tiers Changes
Tiers Changes
X-X-4 Comanche Defense
  • Buff Upgrade cost reduced ― $10,000 → $8,500
Tiers Changes
4-X-X Arcane Spike
  • Nerf Upgrade cost increased ― $10,000 → $10,900
Tiers Changes

Heroes

Levels Changes
3-13
  • Nerf Rallying Roar: duration reduced ― 7s → 5s
14+
  • Nerf Rallying Roar: duration reduced ― 12s → 10s
3+
  • Nerf Rallying Roar: cooldown increased ― 40s → 45s
Levels Changes
10+
  • Nerf Mega Mine: now has a set duration ― ∞ → 180s
  • Buff Mega Mine: now works with Techbot

Monkey Knowledge

  • Nerf Bank Deposits: Deposits do not gain income until 1 round after being deposited

Bug fixes and general changes

  • Resolved an issue where users could create a bugged co-op lobby
  • Resolved a co-op issue where interactable objects would cause a desync
  • Various localization fixes including rules button on pause menu
  • Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge
  • Reworked starting and loading saves in apopalypse with some new UI
  • Some general spell-checking of our descriptions...
  • In player stats Co-op Pops & Cash Gifted should no longer have the same display value
  • Resolved an issue where selling towers could cause their pops to be displayed on another tower
  • Events time rounding will no longer cause them to sometimes display ‘ending 2 day’
  • Achievements related to completing games with one monkey type are fixed
  • Single player stats should no longer be reset between loading saves
  • Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves
  • DDT Camo now applies correctly in all game modes
  • Spillway track will no longer crash upon loading

Video

References