Update history:Bloons TD 6/Version 56.2
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Not all changes added from both patch notes and any undocumented stuff |
Version 56.2 is the second minor update to version 56.0 of Bloons TD 6. It consists mostly of bug fixes to Skywardens as well as stability improvements for the game.
Changes
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Research which attacks are fixed with the "lightning attacks" |
| Tiers | Changes |
|---|---|
| X-3-X Deadeye (and further upgrades) |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Elaborate specific interactions with Skywarden:
|
| Tiers | Changes |
|---|---|
| 1-X-X Aerial Attunement (and further upgrades) |
|
| 2-X-X Zephyr Sense (and further upgrades) |
|
| 3-X-X Wind Weaver (and further upgrades) |
|
| X-2-X Thundering Arc (and further upgrades) |
|
| X-4-X Thunder's Decree (and further upgrades) |
|
| X-5-X Stormwrath Archon |
|
| X-X-3 Coldchain (and further upgrades) |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Add all of the fixed Geraldo bugs (e.g. the lightning no longer only triggering every 2nd shot, now every shot) and added Geraldo bugs (e.g. cheaper non-Medium Geraldo stuff added v56.2) |
| This section is empty. You can help out by adding to it. |
| This section is empty. You can help out by adding to it. |
- Achievements for Rogue Legends are no longer visible if the player hasn't unlocked.
- Hawkseye no longer breaks Skywarden.
- Curse value is no longer stuck displaying 0% value.
- Achievements for Frontier Legends are no longer visible if the player hasn't unlocked.
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Find out exact segment changes in terms of units arranged relative to the head |
- Elite Diamondback segments are re-aligned to match visuals.
- Relic descriptions can now be viewed from the tile's play menu (bug fix)
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: For all Quests that do have pre-placed towers, add the reload thing |
- Restarting a Quest will no longer prevent pre-placed towers from loading (bug fix)
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Research the precise Monkey Star bugfix |
- Monkey Star no longer switches to the next earliest tower if the old Monkey Star was sold and then the player reloads the game save.
Miscellaneous
- Localization fixes.
- "Multiple ability towers should order consistently on the Ability Quickbar, please note that this will only apply for any save games newly created on this version."
- "Resolved a crash that could occur viewing other teams while in a team"
- "Resuming game from background on mobile should always clear notifications"
- "Resolved a crash that could occur activating the Statue on Dark Dungeons"
- [Epic] "Moving cursor with EGS Overlay active should no longer slow FPS to a halt"
- [Netflix] Resolved a crash choosing cloud save on a conflict during gameplay
- Reduced some crashes occurring in iOS.
Notes
| This section is empty. You can help out by adding to it. |
References