Update history:Bloons TD 6/Version 56.2
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Not all changes added from both patch notes and any undocumented stuff |
Version 56.2 is the second minor update to version 56.0 of Bloons TD 6. It consists mostly of bug fixes to Skywardens as well as stability improvements for the game.
Changes
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Research which attacks are fixed with the "lightning attacks" |
Towers
| Tiers | Changes |
|---|---|
| X-3-X Deadeye (and further upgrades) |
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| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Elaborate specific interactions with Skywarden:
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| Tiers | Changes |
|---|---|
| 1-X-X Aerial Attunement (and further upgrades) |
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| 2-X-X Zephyr Sense (and further upgrades) |
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| 3-X-X Wind Weaver (and further upgrades) |
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| X-2-X Thundering Arc (and further upgrades) |
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| X-4-X Thunder's Decree (and further upgrades) |
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| X-5-X Stormwrath Archon |
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| X-X-3 Coldchain (and further upgrades) |
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| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Add all of the fixed Geraldo bugs (e.g. the lightning no longer only triggering every 2nd shot, now every shot), and verify any other changes to Geraldo like the added bug(s) |
| Levels | Changes |
|---|---|
| All |
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| This section is empty. You can help out by adding to it. |
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: What exactly was the "Techbot 3xx bonus damage scaling" issue NK said? |
| Tiers | Changes |
|---|---|
| 3-0-0 Lead the Storm |
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| Knowledge | Changes |
|---|---|
| Door Gunner |
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| Cheap 'Rangs, Budget Clusters, Cheaper Solution, Cheaper Maiming, Budget Battery, Cheaper Doubles, Warm Oak, Hi-Value Mines |
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| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Research the precise Monkey Star bugfix, and verify the added "Monkey Star quantum entanglement bug" that transfers sellbacks weirdly |
- Monkey Star no longer switches to the next earliest tower if the old Monkey Star was sold and then the player reloads the game save.
Modes and events
- Cost modifier now stacks with the difficulty's cost modifier instead of overriding it (bug)
- Relic descriptions can now be viewed from the tile's play menu (bug fix)
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: For all Quests that do have pre-placed towers, add each quest to the list of "names" parameter |
- Restarting a Quest will no longer prevent pre-placed towers from loading (bug fix)
- Achievements for Rogue Legends are no longer visible if the player does not own the DLC
- Hawk's Eye no longer breaks Skywarden
- Curse value is no longer stuck displaying 0% value
- Achievements for Frontier Legends are no longer visible if the player does not own the DLC
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Find out exact segment changes in terms of units arranged relative to the head |
- Elite Diamondback segments are re-aligned to match visuals.
Miscellaneous
- Localization fixes.
- "Multiple ability towers should order consistently on the Ability Quickbar, please note that this will only apply for any save games newly created on this version."
- "Resolved a crash that could occur viewing other teams while in a team"
- "Resuming game from background on mobile should always clear notifications"
- "Resolved a crash that could occur activating the Statue on Dark Dungeons"
- [Epic] "Moving cursor with EGS Overlay active should no longer slow FPS to a halt"
- [Netflix] Resolved a crash choosing cloud save on a conflict during gameplay
- Reduced some crashes occurring in iOS.
Notes
| This section is incomplete. You can help out by expanding it. The editor who added this notice did not specify a reason. |
- The Geraldo bug introduced in version 56.2 has caused Geraldo to be disabled on Day 2 of a running Contested Territory event, specifically Event 105.
- Geraldo's bugged prices are based on a percentage of the base cost, or the base cost if it's Medium. Anything costing $0 is marked as just "$". The bugged prices of Geraldo items are as follows:
- Easy: Free (less than 100% base cost)
- Hard: 8% of base cost, rounded to the nearest $5
- Impoppable: about 1.60% of the base cost, rounded to the nearest $5