Update history:Bloons TD 6/Version 48.1
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Version 48.1 is the first minor update to version 48.0. It mostly contains bug fixes.
Fixes
Sword of Protection can now be used in Co-op when the game uses a map split (bug fix)
Template:BTD6 tower changes/new
| Levels | Changes |
|---|---|
| 2+ |
|
Slipstream should now wear off correctly for Bloons on the same path (bug fix)
- Map: If a tile has the Reverse modifier the Bloons floating over it will move over it in reverse of regular tiles
Gameplay: Resolved a number of projectiles that were unaffected by speed modifiers (bug fix)
| Artifact | Changes |
|---|---|
| Conscription |
|
| Fish Nova |
|
| Quantum Leap |
|
Other minor fixes and changes
- User interface: Resolved localization issues.
- User interface: Rosalia Level 7 portrait should be shown properly in the hero upgrades menu.
- User interface: Resolved a softlock that happened when the player unlocks the final new tower from the gift box.
- User interface: Tower unlock pack (In-app purchase) no longer shows "Purchased" after unlocking it via gameplay.
- Player profile: Resolved an issue with missing event badges on profiles.
- Spa Pits: Track Objects should no longer layer too high.
- Mega Massive Munitions Factory: Ability icon no longer stacks with Boomerang Monkeys.
- Mega Massive Munitions Factory: Should no longer crash when sold during Spikeageddon.
- Achievements: Resolved issues with some achievement unlock conditions.
Nah, I'd Win: No longer works on Easy and Medium difficulties, only Hard
- Projectile-go-round Quest: Resolved a number of crashes.
- Shop: The Login prompt should appear again when making purchases
- Ranked events: Resolved an issue causing the Free Continue to trigger.
- Boss Challenge: Resolved a crash that could happen after beating the Boss.
- Boss Challenge: Best Score should no longer be overwritten incorrectly.
- Apple Arcade (BTD6+): Should no longer see notification notices for unavailable skins.
- Rogue Legends: Resolved a number of overlapping UI & softlocks that could occur.
- Rogue Legends: Camera should no longer jump to 0.0 coordinates when attempting to enter a tile early.
- Rogue Legends: Resolved a crash that happened when the White Bloon slowdown in Sub-towers expires.
- Rogue Legends, Player profile: Mini Game and Mini Boss profile stats are no longer mixed up (fixed retroactively).
- Rogue Legends, Player profile: Resolved some accounts having more Rogue Feat medals than possible.
- Rogue Legends: Mighty Mulligan Artifact should now be discarded correctly.
- Rogue Legends: Resolved performance issues with the One Shot Artifact.
External links
Official patch notes on Reddit