Update history:Bloons TD 6/Version 52.2: Difference between revisions
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{{BTD6 update info | |||
| version = 52.2 | | version = 52.2 | ||
| image = BTD6 52.0 coming soon.jpg | | image = BTD6 52.0 coming soon.jpg | ||
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| build = 10179 | | build = 10179 | ||
| description = | | description = | ||
}}'''Version 52.2''' is the second minor update to {{BTD6 version|52.0}} of ''[[Bloons TD 6]]''. It contains bug fixes. | }} | ||
'''Version 52.2''' is the second minor update to {{BTD6 version|52.0}} of ''[[Bloons TD 6]]''. It contains bug fixes and changes for [[Frontier Legends|''Frontier Legends'']]. | |||
== Changes and additions == | |||
==== Ice Monkey ==== | |||
{{BTD6 tower changes | |||
|version=52.2 | |||
|tower=Ice Monkey | |||
|changes 1=*{{buff|No longer fail to damage the Round 40 MOAB in Easy mode|fix=y}} | |||
|changes 1 tiers=104;204;014;024 | |||
}} | |||
==== Frontier Legends ==== | |||
{{BTD6 changes | |||
| version = 52.2 | |||
| changes 1 names = Sheriff | |||
| changes 1 = *{{buff|Sheriff: Morale bar is now also displayed on the Tower Placement panel}} | |||
| changes 2 names = Frontier Legends | |||
| changes 2 = *{{buff|Campfire: Maximum amount of stamina that can be recovered increased|80%|100%}} | |||
*{{buff|Saloon: Now refreshes correctly according to the timer|fix=y}} | |||
*{{buff|Legend of the Night: Portal now works correctly on the exclusive Frontier Bloons|fix=y}} | |||
*{{buff|Stamina: Should now recover even when the game is not open|fix=y|}} | |||
*{{buff|Spike Factory cannot longer have the Blowback trait as it caps projectile lifespan|fix=y}} | |||
*{{change|Wild Bloons: Increased the overall number of them}} | |||
*{{change|Wild Bloons and Nighttime: Now has more and more difficult Bloons than Daytime}} | |||
*{{change|Added more Wild Bloons: Blue, Green, BFB, ZOMG and BAD}} | |||
*{{nerf|Quick Draw mini-game: The timing for hitting the Bloon targets is now more strict}} | |||
*{{buff|Quick Draw mini-game: Reduced stamina and cash penalites from failing the mini-game against the lower tier Bloons}} | |||
*{{buff|Quick Draw mini-game: Adjusted rewards from lower tier Bloons}} | |||
| changes 1 store = *{{buff|Morale bar is now also displayed on the Tower Placement panel}} | |||
| changes 3 names = Frontier Legends;Admiral Brickell;Sauda;Jiangshi Sauda | |||
| changes 3 = *{{change|Admiral Brickell & Jiangshi Sauda traits changed|note=Details to be determined}} | |||
}} | |||
== Other minor changes and fixes == | |||
* Gameplay: Resolved a number of edge case crashes. | |||
* Gameplay: Select Tower audio should no longer become progressively louder each game restart. | |||
* UI: Solved an issue where the windmill in the home screen disappeared. | |||
* Frontier Legends: Solved a number of UI issues. | |||
* Frontier Legends: Sheriff’s info button now brings their first time pop-up back up. | |||
* Frontier Legends: Resolved some crashes that could occur when losing games in certain locations. | |||
* Frontier Legends: Towers with large sizes now scale smaller to fit inside buildings (this change is only visual while inside a building). | |||
* Frontier Legends: Added a pop-up in frontier that appears the first time any tower reach Low Stamina. | |||
* Frontier Legends: The Campfire Tracking button should now be hidden in the introduction until there is actually an available campfire that the player can interact with. | |||
* Frontier Legends: Towers with the Nimbus trait will no longer crash when entering the Underground map. | |||
* Frontier Legends: Stamina Cookies description lists the correct Stamina recovery (Value is unchanged). | |||
* Frontier Legends: Rosalia and her Tinkerfairy skin should no longer break visuals when appearing in Saloon. | |||
* Frontier Legends: Deputy Stars should now immediately reflect their addition in the UI when obtained. | |||
* Frontier Legends: Hero skins should now use their full body portrait in the side-bar in-game menu. | |||
* Frontier Legends: Wild Bloons should no longer crash the game when chasing players into Camfires. | |||
* Frontier Legends: Corrected cases where currency display in frontier was not applying commas. | |||
* Frontier Legends: Frontier Profile Stats have been improved though there are still cases where they are broken. | |||
* Frontier Legends: Firing Range map in Sandytown now shows "Sandbox" as the title instead of "Side Mission" | |||
* Frontier Legends: Adjusted Wild Bloon animations. | |||
== References == | == References == | ||
Revision as of 01:20, 11 December 2025
Version 52.2 is the second minor update to version 52.0 of Bloons TD 6. It contains bug fixes and changes for Frontier Legends.
Changes and additions
Ice Monkey
| Tiers | Changes |
|---|---|
| 1-0-4 Icicles + Permafrost 2-0-4 Icicles + Cold Snap 0-1-4 Icicles + Enhanced Freeze 0-2-4 Icicles + Deep Freeze |
|
Frontier Legends
Sheriff: Morale bar is now also displayed on the Tower Placement panel
Campfire: Maximum amount of stamina that can be recovered increased ― 80% → 100%
Saloon: Now refreshes correctly according to the timer (bug fix)
Legend of the Night: Portal now works correctly on the exclusive Frontier Bloons (bug fix)
Stamina: Should now recover even when the game is not open (bug fix)
Spike Factory cannot longer have the Blowback trait as it caps projectile lifespan (bug fix)
- Wild Bloons: Increased the overall number of them
- Wild Bloons and Nighttime: Now has more and more difficult Bloons than Daytime
- Added more Wild Bloons: Blue, Green, BFB, ZOMG and BAD
Quick Draw mini-game: The timing for hitting the Bloon targets is now more strict
Quick Draw mini-game: Reduced stamina and cash penalites from failing the mini-game against the lower tier Bloons
Quick Draw mini-game: Adjusted rewards from lower tier Bloons
- Admiral Brickell & Jiangshi Sauda traits changed
- Note: Details to be determined
Other minor changes and fixes
- Gameplay: Resolved a number of edge case crashes.
- Gameplay: Select Tower audio should no longer become progressively louder each game restart.
- UI: Solved an issue where the windmill in the home screen disappeared.
- Frontier Legends: Solved a number of UI issues.
- Frontier Legends: Sheriff’s info button now brings their first time pop-up back up.
- Frontier Legends: Resolved some crashes that could occur when losing games in certain locations.
- Frontier Legends: Towers with large sizes now scale smaller to fit inside buildings (this change is only visual while inside a building).
- Frontier Legends: Added a pop-up in frontier that appears the first time any tower reach Low Stamina.
- Frontier Legends: The Campfire Tracking button should now be hidden in the introduction until there is actually an available campfire that the player can interact with.
- Frontier Legends: Towers with the Nimbus trait will no longer crash when entering the Underground map.
- Frontier Legends: Stamina Cookies description lists the correct Stamina recovery (Value is unchanged).
- Frontier Legends: Rosalia and her Tinkerfairy skin should no longer break visuals when appearing in Saloon.
- Frontier Legends: Deputy Stars should now immediately reflect their addition in the UI when obtained.
- Frontier Legends: Hero skins should now use their full body portrait in the side-bar in-game menu.
- Frontier Legends: Wild Bloons should no longer crash the game when chasing players into Camfires.
- Frontier Legends: Corrected cases where currency display in frontier was not applying commas.
- Frontier Legends: Frontier Profile Stats have been improved though there are still cases where they are broken.
- Frontier Legends: Firing Range map in Sandytown now shows "Sandbox" as the title instead of "Side Mission"
- Frontier Legends: Adjusted Wild Bloon animations.