Update history:Bloons TD 6/Version 52.2: Difference between revisions

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added patch notes
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{{Stub|Waiting for patch notes}}{{BTD6 update info
{{BTD6 update info
| version = 52.2
| version = 52.2
| image = BTD6 52.0 coming soon.jpg
| image = BTD6 52.0 coming soon.jpg
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| build = 10179
| build = 10179
| description =  
| description =  
}}'''Version 52.2''' is the second minor update to {{BTD6 version|52.0}} of ''[[Bloons TD 6]]''. It contains bug fixes.
}}
'''Version 52.2''' is the second minor update to {{BTD6 version|52.0}} of ''[[Bloons TD 6]]''. It contains bug fixes and changes for [[Frontier Legends|''Frontier Legends'']].
 
== Changes and additions ==
 
==== Ice Monkey ====
{{BTD6 tower changes
|version=52.2
|tower=Ice Monkey
|changes 1=*{{buff|No longer fail to damage the Round 40 MOAB in Easy mode|fix=y}}
|changes 1 tiers=104;204;014;024
}}
 
==== Frontier Legends ====
{{BTD6 changes
| version = 52.2
| changes 1 names = Sheriff
| changes 1 = *{{buff|Sheriff: Morale bar is now also displayed on the Tower Placement panel}}
| changes 2 names = Frontier Legends
| changes 2 = *{{buff|Campfire: Maximum amount of stamina that can be recovered increased|80%|100%}}
*{{buff|Saloon: Now refreshes correctly according to the timer|fix=y}}
*{{buff|Legend of the Night: Portal now works correctly on the exclusive Frontier Bloons|fix=y}}
*{{buff|Stamina: Should now recover even when the game is not open|fix=y|}}
*{{buff|Spike Factory cannot longer have the Blowback trait as it caps projectile lifespan|fix=y}}
*{{change|Wild Bloons: Increased the overall number of them}}
*{{change|Wild Bloons and Nighttime: Now has more and more difficult Bloons than Daytime}}
*{{change|Added more Wild Bloons: Blue, Green, BFB, ZOMG and BAD}}
*{{nerf|Quick Draw mini-game: The timing for hitting the Bloon targets is now more strict}}
*{{buff|Quick Draw mini-game: Reduced stamina and cash penalites from failing the mini-game against the lower tier Bloons}}
*{{buff|Quick Draw mini-game: Adjusted rewards from lower tier Bloons}}
| changes 1 store = *{{buff|Morale bar is now also displayed on the Tower Placement panel}}
| changes 3 names = Frontier Legends;Admiral Brickell;Sauda;Jiangshi Sauda
| changes 3 = *{{change|Admiral Brickell & Jiangshi Sauda traits changed|note=Details to be determined}}
}}
 
== Other minor changes and fixes ==
 
* Gameplay: Resolved a number of edge case crashes.
* Gameplay: Select Tower audio should no longer become progressively louder each game restart.
* UI: Solved an issue where the windmill in the home screen disappeared.
* Frontier Legends: Solved a number of UI issues.
* Frontier Legends:  Sheriff’s info button now brings their first time pop-up back up.
* Frontier Legends: Resolved some crashes that could occur when losing games in certain locations.
* Frontier Legends: Towers with large sizes now scale smaller to fit inside buildings (this change is only visual while inside a building).
* Frontier Legends: Added a pop-up in frontier that appears the first time any tower reach Low Stamina.
* Frontier Legends: The Campfire Tracking button should now be hidden in the introduction until there is actually an available campfire that the player can interact with.
* Frontier Legends: Towers with the Nimbus trait will no longer crash when entering the Underground map.
* Frontier Legends: Stamina Cookies description lists the correct Stamina recovery (Value is unchanged).
* Frontier Legends: Rosalia and her Tinkerfairy skin should no longer break visuals when appearing in Saloon.
* Frontier Legends: Deputy Stars should now immediately reflect their addition in the UI when obtained.
* Frontier Legends: Hero skins should now use their full body portrait in the side-bar in-game menu.
* Frontier Legends: Wild Bloons should no longer crash the game when chasing players into Camfires.
* Frontier Legends: Corrected cases where currency display in frontier was not applying commas.
* Frontier Legends: Frontier Profile Stats have been improved though there are still cases where they are broken.
* Frontier Legends: Firing Range map in Sandytown now shows "Sandbox" as the title instead of "Side Mission"
* Frontier Legends: Adjusted Wild Bloon animations.


== References ==
== References ==

Revision as of 01:20, 11 December 2025

Version 52.2
Artwork representing version 52.2
Build №10179
Release dates
Steam10 December 2025[1]

Version 52.2 is the second minor update to version 52.0 of Bloons TD 6. It contains bug fixes and changes for Frontier Legends.

Changes and additions

Ice Monkey

Tiers Changes
1-0-4 Icicles + Permafrost
2-0-4 Icicles + Cold Snap
0-1-4 Icicles + Enhanced Freeze
0-2-4 Icicles + Deep Freeze
  • Buff No longer fail to damage the Round 40 MOAB in Easy mode (bug fix)

Frontier Legends

  • Buff Sheriff: Morale bar is now also displayed on the Tower Placement panel
  • Buff Campfire: Maximum amount of stamina that can be recovered increased ― 80% → 100%
  • Buff Saloon: Now refreshes correctly according to the timer (bug fix)
  • Buff Legend of the Night: Portal now works correctly on the exclusive Frontier Bloons (bug fix)
  • Buff Stamina: Should now recover even when the game is not open (bug fix)
  • Buff Spike Factory cannot longer have the Blowback trait as it caps projectile lifespan (bug fix)
  • Wild Bloons: Increased the overall number of them
  • Wild Bloons and Nighttime: Now has more and more difficult Bloons than Daytime
  • Added more Wild Bloons: Blue, Green, BFB, ZOMG and BAD
  • Nerf Quick Draw mini-game: The timing for hitting the Bloon targets is now more strict
  • Buff Quick Draw mini-game: Reduced stamina and cash penalites from failing the mini-game against the lower tier Bloons
  • Buff Quick Draw mini-game: Adjusted rewards from lower tier Bloons
  • Admiral Brickell & Jiangshi Sauda traits changed
    • Note: Details to be determined

Other minor changes and fixes

  • Gameplay: Resolved a number of edge case crashes.
  • Gameplay: Select Tower audio should no longer become progressively louder each game restart.
  • UI: Solved an issue where the windmill in the home screen disappeared.
  • Frontier Legends: Solved a number of UI issues.
  • Frontier Legends: Sheriff’s info button now brings their first time pop-up back up.
  • Frontier Legends: Resolved some crashes that could occur when losing games in certain locations.
  • Frontier Legends: Towers with large sizes now scale smaller to fit inside buildings (this change is only visual while inside a building).
  • Frontier Legends: Added a pop-up in frontier that appears the first time any tower reach Low Stamina.
  • Frontier Legends: The Campfire Tracking button should now be hidden in the introduction until there is actually an available campfire that the player can interact with.
  • Frontier Legends: Towers with the Nimbus trait will no longer crash when entering the Underground map.
  • Frontier Legends: Stamina Cookies description lists the correct Stamina recovery (Value is unchanged).
  • Frontier Legends: Rosalia and her Tinkerfairy skin should no longer break visuals when appearing in Saloon.
  • Frontier Legends: Deputy Stars should now immediately reflect their addition in the UI when obtained.
  • Frontier Legends: Hero skins should now use their full body portrait in the side-bar in-game menu.
  • Frontier Legends: Wild Bloons should no longer crash the game when chasing players into Camfires.
  • Frontier Legends: Corrected cases where currency display in frontier was not applying commas.
  • Frontier Legends: Frontier Profile Stats have been improved though there are still cases where they are broken.
  • Frontier Legends: Firing Range map in Sandytown now shows "Sandbox" as the title instead of "Side Mission"
  • Frontier Legends: Adjusted Wild Bloon animations.

References