Update history:Bloons TD 6/Version 56.3: Difference between revisions
Jump to navigation
Jump to search
Qwertyxp2000 (talk | contribs) →Geraldo: not all items were free, only easy for some weird reason |
|||
| Line 19: | Line 19: | ||
|all level changes=*{{nerf|Shop items are no longer free or almost free when played on any difficulty or mode with a cost modifier|fix=y}} | |all level changes=*{{nerf|Shop items are no longer free or almost free when played on any difficulty or mode with a cost modifier|fix=y}} | ||
}} | }} | ||
Skywarden | |||
{{Nerf|Zephyr Sense can no longer use the range toggle to get infinite range after being transformed with Total Transformation|fix=y}} | |||
===[[Impoppable (BTD6)|Impoppable]]=== | ===[[Impoppable (BTD6)|Impoppable]]=== | ||
Revision as of 23:27, 22 August 2026
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Check for any other changes; SteamDB shows a list of modified asset bundles in this update |
Version 56.3 is the third minor update to version 56.0 of Bloons TD 6. It is an emergency update that patches a bug that causes Geraldo's items to be incorrectly priced on non-Medium game modes, a fix to Impoppable's incorrect cost scale, and additional bug fixes.
Changes
| Levels | Changes |
|---|---|
| All |
|
Skywarden
Zephyr Sense can no longer use the range toggle to get infinite range after being transformed with Total Transformation (bug fix)
- Cost modifier no longer stacks with the difficulty's cost modifier instead of overriding it (bug fix)
Notes
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: More notes if any |
- Only one remnant of a balance change was added in the version 56.2 patch notes page as a comment for updating to version 56.3:
“
56.3 Fixes impoppable/game mode scaling issues
— u/rohan_spibo
— u/rohan_spibo
”