Update history:Bloons TD 6/Version 31.0: Difference between revisions
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=== [[Dart Monkey (BTD6)|Dart Monkey]] === | === [[Dart Monkey (BTD6)|Dart Monkey]] === | ||
{{BTD6 tower changes|quote=To add a little more synergetic crosspath use for the Juggernaut 402 crosspath, xx2 will now also grant bonus projectile lifespan, this applies to any use of that crosspath though we feel it will in particular pair nicely with the ricocheting projectiles. Juggernaut in general is also seeing a small utility knockback buff to help it carry on a little longer into the game.|version=31.0|tower=Dart Monkey|changes 1 tiers=XX1|changes 1=*{{buff|Long Range Darts also increases projectile lifespan by +15%}}|changes 2=*{{buff|Enhanced Eyesight also increases projectile lifespan by +20%}}|changes 2 tiers=XX2|changes 3 tiers=4XX,5XX|changes 3=*{{buff|Juggernaut gains a slight Bloon knockback similar to [[Buckshot (BTD6)|Buckshot]]}}}} | {{BTD6 tower changes|quote=To add a little more synergetic crosspath use for the Juggernaut 402 crosspath, xx2 will now also grant bonus projectile lifespan, this applies to any use of that crosspath though we feel it will in particular pair nicely with the ricocheting projectiles. Juggernaut in general is also seeing a small utility knockback buff to help it carry on a little longer into the game.|version=31.0|tower=Dart Monkey|changes 1 tiers=XX1|changes 1=*{{buff|Long Range Darts also increases projectile lifespan by +15%}}|changes 2=*{{buff|Enhanced Eyesight also increases projectile lifespan by +20%}}|changes 2 tiers=XX2|changes 3 tiers=4XX,5XX|changes 3=*{{buff|Juggernaut gains a slight Bloon knockback similar to [[Buckshot (BTD6)|Buckshot]]}}}} | ||
=== [[Bomb Shooter (BTD6)|Bomb Shooter]] === | |||
{{BTD6 tower changes|quote=The Frags crosspath for top path Bomb Shooter has always been quite a poor choice, trying to compete with attack speed as a benefit for stun utility isn’t going to ever work out so we have instead gone the route of turning the frags crosspath into a DPS/Stun hybrid with a lot of small buffs to frag power.|version=31.0|tower=Bomb Shooter|changes 1 tiers=302|changes 2 tiers=402|changes 1=*{{buff|Frags: Damage increased|1|3}} | |||
*{{buff|Gains more frags|8|12}}|changes 2=*{{buff|Frags: Damage increased|2|3}} | |||
*{{buff|Gains more frags|8|16}} | |||
*{{buff|Frags: Pierce increased|2|3}}|changes 3 tiers=502|changes 3=*{{buff|Frags: Gain bonus to ceramic|0|+12}} | |||
*{{buff|Frags: Pierce increased|3|20}} | |||
*{{buff|Gains more frags|8|16}}}} | |||
=== [[Glue Gunner (BTD6)|Glue Gunner]] === | |||
{{BTD6 tower changes|version=31.0|tower=Glue Gunner|changes 1 tiers=2XX,210,220,230,240,250,201,202,203,204,205|changes 1=*{{buff|Corrosive Glue DoT: Rate increased|2.3s|2}}|changes 2 tiers=3XX|changes 2=*{{buff|Bloon Dissolver DoT: Ceramic bonus increased|0|+1}}|changes 3 tiers=5XX|changes 3=*{{buff|MOAB bonus|+3|+5}}}} | |||
=== [[Monkey Sub (BTD6)|Monkey Sub]] === | |||
{{BTD6 tower changes|quote=Energizer upgrade offers nothing extra to the reactor sub aside from niche utility buffs, so we have increased the lategame cleanup potential by a large amount to help deal with Super Ceramics.|version=31.0|tower=Monkey Sub|changes 1 tiers=5XX|changes 1=*{{buff|Pulse: Damage increased|3|5}} | |||
*{{buff|Pulse: Now gains bonus ceramic damage|0|+5}}}} | |||
=== [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] === | |||
{{BTD6 tower changes|quote=The base Grape attack of T4 MOAB Takedown has had a ceramic bonus added to lead up to the T5 a little better.|version=31.0|tower=Monkey Buccaneer|changes 1 tiers=X4X|changes 1=*{{buff|Grapes: Now gains bonus ceramic damage|0|+1}}}} | |||
=== [[Monkey Ace (BTD6)|Monkey Ace]] === | |||
{{BTD6 tower changes|quote=Spy Plane is always a lesser crosspath aside from specific challenges that call for camo detection. It has a similar vibe to Night Vision sniper so we have given it a similar buff.|version=31.0|tower=Monkey Ace|changes 1 tiers=X2X,X3X,X4X,X5X,120,220,320,420,520,021,022,023,024,025|changes 1=*{{buff|Spy Plane grants attacks +1 bonus damage to camos}}}} | |||
=== [[Heli Pilot (BTD6)|Heli Pilot]] === | |||
{{BTD6 tower changes|quote=Previously Razor Rotor’s used to make the heli pursue for a further distance & this caused it to often fail to reach Lead Bloons with the rotor attack that could pop them. This overall seemed like a design flaw so that back-off distance has been moved up to the T4 instead. Apache Dartship has also fallen off over time as a viable saveup for prime, though it is meant to be reasonably difficult some changes have made this a little more difficult than it probably should be so we have increased the pierce of the machinegun attack.|version=31.0|tower=Heli Pilot|changes 1 tiers=3XX|changes 1=*{{buff|Razor Rotor’s pursuit no longer backs so far away from Leads that it can’t hit them}}|changes 2 tiers=4XX|changes 2=*{{buff|Machinegun: Pierce increased|5|7|note=Apache Prime unchanged}}}} | |||
=== [[Ray of Doom (BTD6)|Ray of Doom]] === | |||
{{BTD6 tower changes|quote=Ray of Doom suffers from the downsides of being designed as a high piercing tower, for the price this makes it feel far too weak against the round 100 BAD if you invest in it too early without some other forms of single target, to bring back a little of the interesting sort of targeting that the T4 has and help with this single target problem it will now deal a massive damage bonus to the first target hit along the beam’s path.|version=31.0|tower=Dartling Gunner|changes 1 tiers=5XX|changes 1=*{{buff|Ray of Doom: Now deals +55 bonus damage to the first target}}|changes 2 tiers=3XX|changes 2=*{{buff|Pierce increased|4|6}}|changes 3 tiers=302|changes 3=*{{buff|Pierce increased|6|9}}|changes 4 tiers=XX2|changes 4=*{{buff|Powerful Darts crosspath increases projectile size}}}} | |||
== Heroes == | == Heroes == | ||
Revision as of 23:04, 3 January 2025
Version 31.0 is the second major update to Bloons TD 6 of 2022. This update introduced the new hero Geraldo, the Boss Bloon Vortex, and the new map Scrapyard.
Additions
Cosmetics
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― All Bloon Skins | ||
| Bloons ― All Bloon Skins | ||
| Co-op ― Standard Emotes | ||
| Co-op ― Standard Emotes | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Profile Banners | ||
| Game & UI ― Profile Banners |
General changes
| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: Will do this later |
Towers
| Tiers | Changes |
|---|---|
| 4-X-X Juggernaut |
|
| X-X-1 Long Range Darts |
|
| X-X-2 Enhanced Eyesight |
|
| Tiers | Changes |
|---|---|
| 3-0-2 Really Big Bombs + Frag Bombs |
|
| 4-0-2 Bloon Impact + Frag Bombs |
|
| 5-0-2 Bloon Crush + Frag Bombs |
|
| Tiers | Changes |
|---|---|
| 2-X-X Corrosive Glue |
|
| 3-X-X Bloon Dissolver |
|
| 5-X-X The Bloon Solver |
|
| Tiers | Changes |
|---|---|
| 5-X-X Energizer |
|
| Tiers | Changes |
|---|---|
| X-4-X Monkey Pirates |
|
| Tiers | Changes |
|---|---|
| X-2-X Spy Plane |
|
| Tiers | Changes |
|---|---|
| 3-X-X Razor Rotors |
|
| 4-X-X Apache Dartship |
|
| Tiers | Changes |
|---|---|
| 3-X-X Laser Cannon |
|
| 3-0-2 Laser Cannon + Powerful Darts |
|
| 5-X-X Ray of Doom |
|
| X-X-2 Powerful Darts |
|
Heroes
External links
Official patch notes on Reddit