Update history:Bloons TD 6/Version 50.0: Difference between revisions
undoc changes up to Heli pilot |
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| Line 65: | Line 65: | ||
*{{nerf|Main attack sub-projectile: Lifespan reduced|0.2s|0.15s}} | *{{nerf|Main attack sub-projectile: Lifespan reduced|0.2s|0.15s}} | ||
*{{buff|Maelstrom ability: Projectile lifespan bonus increased|×2|×2.5}} | *{{buff|Maelstrom ability: Projectile lifespan bonus increased|×2|×2.5}} | ||
*{{nerf|Maelstrom ability: Initial cololdown is fully reset|6.67s|20s|undoc=y}} | |||
*{{nerf|Meteor Impact ability: Initial cololdown is fully reset|20s|60s|undoc=y}} | |||
| quote 1 = To match the base tacks fired by Tack Shooters the Tack Paragon’s tack nova count is increasing, which along with lower projectile lifespan should tighten up the effective single target damage close to the tower. Eruption ability’s lifespan bonus is also being increased to keep the tower’s long-range buff very similar to how it was before even with the lower starting lifespan. | | quote 1 = To match the base tacks fired by Tack Shooters the Tack Paragon’s tack nova count is increasing, which along with lower projectile lifespan should tighten up the effective single target damage close to the tower. Eruption ability’s lifespan bonus is also being increased to keep the tower’s long-range buff very similar to how it was before even with the lower starting lifespan. | ||
| paragon quote = To match the base tacks fired by Tack Shooters the Tack Paragon’s tack nova count is increasing, which along with lower projectile lifespan should tighten up the effective single target damage close to the tower. Eruption ability’s lifespan bonus is also being increased to keep the tower’s long-range buff very similar to how it was before even with the lower starting lifespan. | | paragon quote = To match the base tacks fired by Tack Shooters the Tack Paragon’s tack nova count is increasing, which along with lower projectile lifespan should tighten up the effective single target damage close to the tower. Eruption ability’s lifespan bonus is also being increased to keep the tower’s long-range buff very similar to how it was before even with the lower starting lifespan. | ||
| Line 87: | Line 89: | ||
| changes 2 = *{{buff|Damage increased|5|6|note=5-X-X The Blazing Sun unchanged}} | | changes 2 = *{{buff|Damage increased|5|6|note=5-X-X The Blazing Sun unchanged}} | ||
| changes 2 tiers = 4XX | | changes 2 tiers = 4XX | ||
| changes 3 = *{{buff|Area of effect: Pierce increased|5| | | changes 3 = *{{buff|Area of effect: Pierce increased|5|8}} | ||
*{{buff|Area of effect: Radius increased|6|12}} | *{{buff|Area of effect: Radius increased|6|12}} | ||
*{{buff|Area of effect: Damage over time increased|50|75}} | *{{buff|Area of effect: Damage over time increased|50|75}} | ||
| Line 93: | Line 95: | ||
| changes 4 = *{{buff|Rifle attack: Pierce increased|3|4}} | | changes 4 = *{{buff|Rifle attack: Pierce increased|3|4}} | ||
| changes 4 tiers = X3X;X4X | | changes 4 tiers = X3X;X4X | ||
| changes 5 = *{{buff|Pistol attack: Damage increased|12|16|note=X-5-X Golden Justice unchanged}} | | changes 5 = *{{buff|Pistol attack: Damage increased|12|16}} | ||
*{{buff|Pistol attack: Bonus damage to Ceramic Bloons increased|+12|+16|undoc=y|note=X-5-X Golden Justice unchanged}} | |||
| changes 5 tiers = X4X | | changes 5 tiers = X4X | ||
| changes 6 = *{{buff|Rifle attack: Damage increased|210|280}} | | changes 6 = *{{buff|Rifle attack: Damage increased|210|280}} | ||
| Line 109: | Line 112: | ||
| changes 9 = *{{nerf|Shotgun attack: Cooldown increased|1.56s|1.97s}} | | changes 9 = *{{nerf|Shotgun attack: Cooldown increased|1.56s|1.97s}} | ||
| changes 9 tiers = XX3+ | | changes 9 tiers = XX3+ | ||
| changes 10 = *{{buff|Pistol attack:Damage increased|12|18}} | | changes 10 = *{{buff|Pistol attack: Damage increased|12|18}} | ||
*{{buff|Pistol attack: Bonus damage to Ceramic Bloons increased|+12|+18|undoc=y}} | |||
| changes 10 tiers = XX4 | | changes 10 tiers = XX4 | ||
| changes 11 = *{{buff|Pistol attack:Damage increased|20|50}} | | changes 11 = *{{buff|Pistol attack:Damage increased|20|50}} | ||
| Line 150: | Line 154: | ||
| changes 1 tiers = xx5 | | changes 1 tiers = xx5 | ||
| changes 2 = *{{buff|Shrapnel: Pierce increased|3|6}} | | changes 2 = *{{buff|Shrapnel: Pierce increased|3|6}} | ||
*{{buff|Shrapnel: | *{{buff|Shrapnel: Lifespan increased|0.2s|0.25s}} | ||
*{{buff|Shrapnel: Projectile speed increased|160 units/s|320 units/s}} | *{{buff|Shrapnel: Projectile speed increased|160 units/s|320 units/s|note=With both effects the Shrapnel will travel for 80 units instead of 32 units}} | ||
| changes 2 tiers = 520 | |||
| path 2 tier 5 cost before = 14000 | | path 2 tier 5 cost before = 14000 | ||
| path 2 tier 5 cost after = 12000 | | path 2 tier 5 cost after = 12000 | ||
| Line 176: | Line 180: | ||
| changes 1 tiers = xx4+ | | changes 1 tiers = xx4+ | ||
| paragon changes = *{{buff|Sellback bonus: Now stacks with Favored Trades|note=It will count as one of the three stacks, for a maximum of 18% with two other Buccaneers, however the icon will visually not count it as a stack}} | | paragon changes = *{{buff|Sellback bonus: Now stacks with Favored Trades|note=It will count as one of the three stacks, for a maximum of 18% with two other Buccaneers, however the icon will visually not count it as a stack}} | ||
*{{nerf|Takedown ability: Initial cololdown is fully reset|10s|30s|undoc=y}} | |||
| quote 1 = Favoured Trades{{sic}} sellback bonus has been moved back to a stacking bonus, requiring more setup investment in the area to receive the higher value. | | quote 1 = Favoured Trades{{sic}} sellback bonus has been moved back to a stacking bonus, requiring more setup investment in the area to receive the higher value. | ||
| paragon quote = Favoured Trades{{sic}} sellback bonus has been moved back to a stacking bonus, requiring more setup investment in the area to receive the higher value. | | paragon quote = Favoured Trades{{sic}} sellback bonus has been moved back to a stacking bonus, requiring more setup investment in the area to receive the higher value. | ||
| Line 188: | Line 193: | ||
| changes 2 = *{{buff|Bonus damage to Camo Bloons increased for all attacks, except Anti-MOAB missiles|+1|×2}} | | changes 2 = *{{buff|Bonus damage to Camo Bloons increased for all attacks, except Anti-MOAB missiles|+1|×2}} | ||
| changes 2 tiers = 320+ | | changes 2 tiers = 320+ | ||
| changes 3 = *{{buff|Radial dart: | | changes 3 = *{{buff|Radial dart: Lifespan increased|3.3333s|5.0s|note=Projectile distance increased from 600 units to 900 units}} | ||
| changes 3 tiers = xx4+ | | changes 3 tiers = xx4+ | ||
| quote 1 = As Spy Plane crosspath doesn’t see much love we’ve gone all-in on the Camo crosspath making it a double damage bonus, which is especially good news for Ground Zero vs. Fortified DDTs. Since Spectre works best at the edge of the map far from the entrance the radial attack can expire too early, so projectile distance has been increased. | | quote 1 = As Spy Plane crosspath doesn’t see much love we’ve gone all-in on the Camo crosspath making it a double damage bonus, which is especially good news for Ground Zero vs. Fortified DDTs. Since Spectre works best at the edge of the map far from the entrance the radial attack can expire too early, so projectile distance has been increased. | ||
Revision as of 18:47, 27 August 2025
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Version 50.0 is the fourth major update to Bloons TD 6 of 2025. It introduced the Hero Silas, the map Lost Crevasse, and the Powers Pro mechanic with the Banana Farmer Pro and Super Monkey Beacon.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Experiments | |
| Experiments |
Template:BTD6 achievement list by introduced
Cosmetic items
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― MOAB Skins | ||
| Game & UI ― Profile Banners | ||
| Monkeys ― Pets |
Changes
General changes
- New UI for the Powers menu.
- Flashier UI for all rewards and in-game purchases.
- Mailbox system for event rewards, support gifts, update notes, and community messages.
- "To assist in confusion for co-op leaderboards the bottom of Leaderboards will now display the text ‘End of Leaderboard’ if there are more than 0 but less than 100 scores, or ‘Top 100 Players Listed’ if there are more than 100 submitted scores."
- Game Center achievements for Bloons TD 6+.
- The Cave Monkey is now a purchasable and placeable Power[2].
- Longer upgrade textboxes when viewing from the tower selection menu.
Towers
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Heroes
Template:BTD6 hero changes/new
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Video
In-game description
Notes
- The update notes claim that the Mega Massive Munitions Factory's damage "Main Spike bonus damage to MOABs" was increased, implying that it increased the damage it deals to all MOAB-Class Bloons, but it actually only changes the damage it deals to the MOAB. The change to its mini spike storm correctly affects the damage it deals to all MOAB-Class Bloons.
- The official update notes include a list of joke changes for Perma-Spike:
References
- ↑ SteamDB
- ↑ "Bloons TD 6 Update 50 Coming Soon | Ice Shaper Silas!". YouTube. Retrieved Thu, 21 Aug 2025.