Update history:Bloons TD 6/Version 50.0: Difference between revisions
→Changes: Magic monkeys done |
m →Changes: hmmm, not going to list the x2x crosspath on mermonkey trident pierce increase although it is technically affected as I feel it makes it too difficult to read |
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| changes 1 tiers = 3xx+ | | changes 1 tiers = 3xx+ | ||
| changes 2 = *{{buff|Trident: Pierce increase|2|3|note=Does not affect splash (6)<br/>X-3-X Riptide Champion unchanged (18)}} | | changes 2 = *{{buff|Trident: Pierce increase|2|3|note=Does not affect splash (6)<br/>X-3-X Riptide Champion unchanged (18)}} | ||
| changes 2 tiers = 01X+ | | changes 2 tiers = 01X+;110;210;310;410 | ||
| changes 3 = *{{buff|Trance: Pierce increased|4|8}} | | changes 3 = *{{buff|Trance: Pierce increased|4|8}} | ||
| changes 3 tiers = X04+ | | changes 3 tiers = X04+ | ||
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| changes 4 tiers = X14+ | | changes 4 tiers = X14+ | ||
| changes 5 = *{{buff|Trident: Pierce increase|9|10|note=Does not affect splash (6)}} | | changes 5 = *{{buff|Trident: Pierce increase|9|10|note=Does not affect splash (6)}} | ||
| changes 5 tiers = 510 | | changes 5 tiers = 510+ | ||
| quote 1 = Abyssal Warrior will now have a slight startup cooldown to limit certain exploity tactics. Middle crosspath trident gains extra projectile pierce to improve early game value. Recent changes to Symphonic Resonance caused its pierce usage to increase for far too much of a nerf, so we have increased the pierce to offset this. | | quote 1 = Abyssal Warrior will now have a slight startup cooldown to limit certain exploity tactics. Middle crosspath trident gains extra projectile pierce to improve early game value. Recent changes to Symphonic Resonance caused its pierce usage to increase for far too much of a nerf, so we have increased the pierce to offset this. | ||
| quote 2 = Abyssal Warrior will now have a slight startup cooldown to limit certain exploity tactics. Middle crosspath trident gains extra projectile pierce to improve early game value. | | quote 2 = Abyssal Warrior will now have a slight startup cooldown to limit certain exploity tactics. Middle crosspath trident gains extra projectile pierce to improve early game value. | ||
Revision as of 03:49, 28 August 2025
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Version 50.0 is the fourth major update to Bloons TD 6 of 2025. It introduced the Hero Silas, the map Lost Crevasse, and the Powers Pro mechanic with the Banana Farmer Pro and Super Monkey Beacon.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Experiments | |
| Experiments |
Template:BTD6 achievement list by introduced
Cosmetic items
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― MOAB Skins | ||
| Game & UI ― Profile Banners | ||
| Monkeys ― Pets |
Changes
General changes
- New UI for the Powers menu.
- Flashier UI for all rewards and in-game purchases.
- Mailbox system for event rewards, support gifts, update notes, and community messages.
- "To assist in confusion for co-op leaderboards the bottom of Leaderboards will now display the text ‘End of Leaderboard’ if there are more than 0 but less than 100 scores, or ‘Top 100 Players Listed’ if there are more than 100 submitted scores."
- Game Center achievements for Bloons TD 6+.
- The Cave Monkey is now a purchasable and placeable Power[2].
- Longer upgrade textboxes when viewing from the tower selection menu.
Towers
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Heroes
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Video
In-game description
Notes
- The update notes claim that the Mega Massive Munitions Factory's damage "Main Spike bonus damage to MOABs" was increased, implying that it increased the damage it deals to all MOAB-Class Bloons, but it actually only changes the damage it deals to the MOAB. The change to its mini spike storm correctly affects the damage it deals to all MOAB-Class Bloons.
- The official update notes include a list of joke changes for Perma-Spike:
References
- ↑ SteamDB
- ↑ "Bloons TD 6 Update 50 Coming Soon | Ice Shaper Silas!". YouTube. Retrieved Thu, 21 Aug 2025.