Update history:Bloons TD 6/Version 50.0: Difference between revisions
m →Dart Monkey: forgot undoc flag |
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| changes 1 = *{{nerf|Ability cooldown increased|20s|25s}} | | changes 1 = *{{nerf|Ability cooldown increased|20s|25s}} | ||
*{{nerf|Main attack global freeze: duration reduced|0.75s|0.6s}} | *{{nerf|Main attack global freeze: duration reduced|0.75s|0.6s}} | ||
*{{change|Description changed|Ability is so cold it freezes all regular Bloons for longer, including White, Zebra, and Camo, slows MOAB-class longer, and greatly increases the attack speed of all Ice Monkeys for the duration.|Each attack freezes all Bloons everywhere for a short time. Snowstorm freezes all Bloon types for even longer while greatly increasing attack speed of all Ice Monkeys for the duration.}} | |||
| changes 2 = *{{change|Icicle mutator:<!--"icicles planted" in bwiki--> Optimized performance}} | | changes 2 = *{{change|Icicle mutator:<!--"icicles planted" in bwiki--> Optimized performance}} | ||
| changes 2 tiers = xx4+ | | changes 2 tiers = xx4+ | ||
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*{{buff|Rifle attack: No longer fails to hit targets next to a wall|fix=y}} | *{{buff|Rifle attack: No longer fails to hit targets next to a wall|fix=y}} | ||
| changes 12 tiers = X3X+ | | changes 12 tiers = X3X+ | ||
| changes 13 = *{{change|Description changed|Upgrades pistol to a 6-shot revolver.|Upgrades pistol to a 6-shot revolver. Attacks even faster the fewer Bloons are in range.}} | |||
| changes 13 tiers = 3XX | |||
| path 1 tier 1 cost before = 250 | | path 1 tier 1 cost before = 250 | ||
| path 1 tier 1 cost after = 200 | | path 1 tier 1 cost after = 200 | ||
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| changes 1 = *{{nerf|Local water buff: No longer reduces Ice Monkey cooldowns by 50% unless the target is placed on water|fix=y}} | | changes 1 = *{{nerf|Local water buff: No longer reduces Ice Monkey cooldowns by 50% unless the target is placed on water|fix=y}} | ||
| changes 1 tiers = 5xx | | changes 1 tiers = 5xx | ||
| changes 2 = *{{change|Description changed|Missile seeks target within range and does extra MOAB and Ceramic damage.|Fires missiles at targets within range. Missiles fly over walls and deal extra damage to MOABs and Ceramics.}} | |||
| changes 2 tiers = X3X | |||
}} | }} | ||
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*{{buff|Superstorm: Projectile lifespan increased|4.2857s|12.8571s|note=Projectile distance increased from 150 to 450. 5-0-1 projectile distance increased from 200 to 600.}} | *{{buff|Superstorm: Projectile lifespan increased|4.2857s|12.8571s|note=Projectile distance increased from 150 to 450. 5-0-1 projectile distance increased from 200 to 600.}} | ||
*{{buff|Heart of Thunder's lightning: Damage increased|10|30}} | *{{buff|Heart of Thunder's lightning: Damage increased|10|30}} | ||
*{{change|Description changed|Superstorm blasts all Bloon types for massive damage and blows them away from the exit.|Calls forth a relentless barrage of superstorms. Blasts all Bloon types for massive damage and blows them away from the exit.}} | |||
| changes 1 tiers = 5XX | | changes 1 tiers = 5XX | ||
| quote 1 = Superstorm gets a fresh coat of paint, including a new name! The Superstorm Tornadoes last far longer and rebound off of map borders, all while still spewing out additional Ball Lightning projectiles the entire time to fill the screen! | | quote 1 = Superstorm gets a fresh coat of paint, including a new name! The Superstorm Tornadoes last far longer and rebound off of map borders, all while still spewing out additional Ball Lightning projectiles the entire time to fill the screen! | ||
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*{{buff|Explosive Shell: Now deals +4 bonus damage to Camo Bloons}} | *{{buff|Explosive Shell: Now deals +4 bonus damage to Camo Bloons}} | ||
*{{buff|Machine Gun: Now deals +2 bonus damage to Camo Bloons}} | *{{buff|Machine Gun: Now deals +2 bonus damage to Camo Bloons}} | ||
*{{buff|Damage bonuses to Lead/Fortified are no longer mutually exclusive}}|changes 1 levels=15+|quote=Captain Churchill has a significant DDT weakness, particularly of the fortified variety, so to provide light assistance against these his Lv15 damage bonuses may now stack together when multiple properties are met, and it will also grant a bonus to Camo Bloons. Overall this adds up to a +12 damage bonus when damaging a Fortified DDT.}} | *{{buff|Damage bonuses to Lead/Fortified are no longer mutually exclusive}}|changes 1 levels=15+|quote=Captain Churchill has a significant DDT weakness, particularly of the fortified variety, so to provide light assistance against these his Lv15 damage bonuses may now stack together when multiple properties are met, and it will also grant a bonus to Camo Bloons. Overall this adds up to a +12 damage bonus when damaging a Fortified DDT.|changes 2 levels=15|changes 2=*{{change|Description changed|All attacks do extra damage vs Fortified and Lead Bloons.|All attacks do extra damage vs Camo, Lead, and Fortified Bloons.}}}} | ||
==== [[Adora (BTD6)|Adora]] ==== | ==== [[Adora (BTD6)|Adora]] ==== | ||
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*{{nerf|Mini Game and Mini Boss: "Legendary Reward Earned!" message should no longer appear multiple times|fix=y}} | *{{nerf|Mini Game and Mini Boss: "Legendary Reward Earned!" message should no longer appear multiple times|fix=y}} | ||
}} | }} | ||
==== [[Artifact|Artifacts]] ==== | |||
{| class="wikitable" | |||
!Artifact | |||
!Changes | |||
|- | |||
|[[Heroic Specialty]] | |||
|{{BTD6 changes | |||
| version = 50.0 | |||
| changes = *{{change|Silas added counting as Support category|note=Description changed accordingly}} | |||
| names = Heroic Speciality | |||
}} | |||
|} | |||
=== Other minor changes and additions === | === Other minor changes and additions === | ||
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* Geraldo: Items with round-based lifespan should expire correctly in Sandbox. | * Geraldo: Items with round-based lifespan should expire correctly in Sandbox. | ||
* Rosalia: Kinetic Charge should display correctly on Boss Bloons. | * Rosalia: Kinetic Charge should display correctly on Boss Bloons. | ||
* How To Do Voodoo! Quest: Text that incorrectly stated that Heartstopper ability slows down Bloons removed and a typo fixed on a later dialogue. | |||
==Video== | ==Video== | ||
Revision as of 17:52, 28 August 2025
Version 50.0 is the fourth major update to Bloons TD 6 of 2025. It introduced the Hero Silas, the map Lost Crevasse, and the Powers Pro mechanic with the Banana Farmer Pro and Super Monkey Beacon.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Experiments | |
| Experiments |
Template:BTD6 achievement list by introduced
Cosmetic items
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― MOAB Skins | ||
| Game & UI ― Profile Banners | ||
| Monkeys ― Pets |
Changes
General changes
- New UI for the Powers menu.
- New UI for all rewards and in-game purchases.
- Mailbox system for event rewards, support gifts, update notes, and community messages. Icon is located next to the player's profile in the main menu.
- Leaderboards in ranked events will now display will now display the text ‘End of Leaderboard’ if there are less than 100 scores, or ‘Top 100 Players Listed’ if there are more than 100 submitted scores.
- Game Center achievements for Bloons TD 6+.
- Textbox has larger width for the upgrade description after selecting a tower in-game.
- Contested Territory: Relics can now be viewed from the in-game pause menu.
Towers
Template:BTD6 tower changes/new
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Template:BTD6 tower changes/new
Template:BTD6 tower changes/newAlchemistTemplate:BTD6 tower changes/new
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Heroes
Template:BTD6 hero changes/new
Template:BTD6 hero changes/new
Template:BTD6 hero changes/new
Template:BTD6 hero changes/new
Maps
- Range buff should no longer cause 0-1-4 Bloon Trap Engineers to ignore the selected trap location (bug fix)
- Eye should be working correctly when Removable Cost Rate is set to Free in the Challenge Editor (bug fix)
- Phayze should not teleport backwards after every 10 pops in Boss Rush mode (bug fix)
- Converted into a regular Power
- Note: To be unlocked on the Powers menu, players must complete the They call me Cave Monkey! secret achievement first
- 2 new Artifacts added
Super Ceramics will start appearing earlier ― Round 81 → Round 31
Mini Boss and Final Boss: Castle Revenge and Balance are no longer in the map blacklist (undocumented)
- Bloon and MOAB Health challenge rule should no longer display negative or incoherent values (bug fix)
- Mini Game and Mini Boss: Reward should no longer be override by Legendary Augment tiles next to them (bug fix)
Mini Game and Mini Boss: "Legendary Reward Earned!" message should no longer appear multiple times (bug fix)
| Artifact | Changes |
|---|---|
| Heroic Specialty |
|
Other minor changes and additions
- General: Possibility of softlocking reduced when the save files are corrupted-
- UI: Localization fixes.
- UI: Solved a issue where sound is un-muted after unlocking Desperado.
- UI: Number of total Hero Skins should be displayed correctly in the Hero selection menu.
- UI: Game should no longer crash when going in and out from the Events menu repeatedly.
- Main Menu: Removed ghost notification from the Socials icon in the.
- Main Menu: Boss shadow in the background should be displayed correctly during Boss Bloon Events.
- Achievements: Solved an issue where Snap of your Fingers was not being correctly awarded.
- Co-op: Optimizations for multi-part network messages.
- Bomb Shooter: Projectiles should display correctly when using the Fireworks cosmetic.
- Ice Monkey: X-X-4 Icicles performance optimized.
- Obyn Greenfoot: Solved an issue were Nature's Ward Totem animation was not displaying.
- Etienne: No longer displays a larger range when is moved by the Redeployment ability.
- Geraldo: Items with round-based lifespan should expire correctly in Sandbox.
- Rosalia: Kinetic Charge should display correctly on Boss Bloons.
- How To Do Voodoo! Quest: Text that incorrectly stated that Heartstopper ability slows down Bloons removed and a typo fixed on a later dialogue.
Video
In-game description
Notes
- The update notes claim that the Mega Massive Munitions Factory's damage "Main Spike bonus damage to MOABs" was increased, implying that it increased the damage it deals to all MOAB-Class Bloons, but it actually only changes the damage it deals to the MOAB. The change to its mini spike storm correctly affects the damage it deals to all MOAB-Class Bloons.
- The official update notes include a list of joke changes for Perma-Spike: